Fusion 360: Sketch Constraints

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  • Опубликовано: 10 авг 2016
  • Learn the fundamentals of Sketch Constraints in this deep-dive tutorial by Fusion 360 Evangelist, Taylor Stein (@taylor_stein).
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Комментарии • 207

  • @NickHoddinott
    @NickHoddinott 4 года назад +92

    So nice to watch a tutorial that just gets straight to the point and tells you exactly what you need in as few words as possible. Well done.

    • @adskFusion
      @adskFusion  4 года назад +6

      Our QUICK TIPS generally try to do this as well.

    • @aramalbarzngi9769
      @aramalbarzngi9769 4 года назад

      Exactly my thought! This must've been one of very few super-clear and on point videos I've seen.

    • @adskFusion
      @adskFusion  4 года назад +3

      We have a handful of similar quality. These take a lot of time to perfect, unfortunately, and we're more interested in quantity of content, than (near perfect)quality content.

    • @jenspetersen5865
      @jenspetersen5865 3 года назад +1

      @@adskFusion Insanely well done video - I really miss finding something like this that deals with assemblies.
      We keep going back to Alibre Design because we cannot get imported assemblies to work properly, and continue modelling in Fusion without getting stuck with some feature that we cannot get placed right.

  • @RedIron767
    @RedIron767 4 года назад +30

    Not sure why these Taylor Stein videos don't get as much traction as others. I find they are always direct, quick paced, well formatted, incredibly informative. I wish there were more.

    • @britzwickit
      @britzwickit 4 года назад +1

      agreed, very concise and easy to understand tutorials, sadly he doesn't upload on his own channel

    • @kwaaaa
      @kwaaaa 11 месяцев назад

      I totally agree. I love the to-the-point presentation. It really helps people like me who need concise info without all the fluff.

  • @tomiadventures
    @tomiadventures 3 года назад +17

    Coincident - 0:18
    Colinear - 0:54
    Concentric - 1:13
    MidPoint - 1:38
    Fix/UnFix - 2:40
    Parallel - 3:21
    Perpendicular - 3:39
    Horizontal/Vertical - 4:12
    Tangent - 4:58
    Smooth(Curvature) - 5:39
    Equal - 6:13
    Symmetry - 7:00
    Hints/Tips - 7:49
    Great video, thanks!

    • @stephanekiss
      @stephanekiss 2 года назад

      Coincident doesn't seem to exist anymore in 2022, great video but it looks like it would need an upgrade.

    • @skiss999
      @skiss999 2 года назад

      Never mind it is there, I didn't realize there were more constraints available in the drop down menu.

  • @exscape
    @exscape 6 лет назад +6

    Brilliant tutorial! I feel like I went from understanding the basics of a few constraints to being able to use them all, in less than 10 minutes.

  • @karlosss1868
    @karlosss1868 5 лет назад +4

    Thank you, Thank you.... Quick & straight to the point with no bumbling. Subscribed!

  • @mailmemo
    @mailmemo 8 лет назад +3

    Sweet. Thanks for taking the time to show these fundamental tools. Too often ignored at our own peril. Love the pacing of your vids.

  • @abdullahaldar9614
    @abdullahaldar9614 7 лет назад +1

    Thanks so much for this tutorial. I'm an old Blender user (+7 years) and I have recently been learning how to use fusion 360 and this tutorial is priceless!

  • @justincomisk
    @justincomisk 8 лет назад +2

    Thanks for showing the smooth and symmetry constraints, I can definitely use them.

  • @cmar
    @cmar 8 лет назад +1

    Thank you! Sketch constraints are really under documented for the amount of power they provide. This video really clarifies the differences.

  • @par4par72
    @par4par72 3 года назад

    Taylor, i've seen literally seen 1000s of videos of various subjects. I gotta tell ya... "BEST PRESENTATION EVER" !

  • @raybly6613
    @raybly6613 4 года назад +2

    That's a huge help, So much to learn , you could probably design my boat in an hour. I wish you would make a series from beginner to expert using just one teacher such as yourself. Your videos are right to the point without a bunch of chatter. I feel like I'm starting in the middle trying to find videos I can learn from. Thank you!!

  • @SusiBiker
    @SusiBiker 7 лет назад +2

    Thank you for an excellent explanation. It all looks so simple... And is.
    Then an hour later I've forgotten a huge chunk of it!
    Bookmarked for future reference. Thank you!!
    Susi xx

  • @javisartdesign
    @javisartdesign 8 лет назад +21

    best explanation ever!

  • @arkain101
    @arkain101 5 лет назад +7

    I've been wanting to learn what all those constraints do in Fusion 360 for a long time and finally now I get it. Thanks for making this great tutorial video, it helped me understand an important part of Fusion 360 that I didn't want to bother experimenting with to figure out.

    • @jenspetersen5865
      @jenspetersen5865 3 года назад

      Really need similar knowledge when we are outside the sketch environment

    • @keithbucklitch7021
      @keithbucklitch7021 3 года назад

      How does one determine which entity moves and which remains in its original co-ordinate position? For example, if one makes a line tangent to a circle, sometimes the line moves, sometimes the circle moves. How does on determine which will occur?

  • @HiTechDiver
    @HiTechDiver 7 месяцев назад

    Didn't have to go on a ride to the store with him and his grandma, to go grocery shopping (like so many other vids) before he got to the point. Clear, concise, and very fluid narration. Thank you. You got my attention; just Sub'd and liked.

  • @thesuperzain
    @thesuperzain 3 года назад +1

    This is great. Just started using fusion and these videos are a massive help!

  • @gordon6029
    @gordon6029 5 лет назад +3

    That really cleared some things up. Thank you

  • @vishnupandrangi7160
    @vishnupandrangi7160 4 года назад +2

    I have my certification tomorrow. This is a very quick review and an excellent tutorial. Thank you.

  • @joshuajones6113
    @joshuajones6113 2 года назад +1

    Exactly what I needed. Great tutorial Thank you!

  • @shawnlund
    @shawnlund 8 лет назад +1

    Thanks Taylor, that was awesome. Quite often it's the little things that make life so much easier. Cheers

  • @glowcone
    @glowcone 7 лет назад +2

    This is how every tutorial should be like. Prepared and clear and no rambling introductions. Great job!

  • @Spectt84
    @Spectt84 2 года назад +1

    This was really helpful! I struggle the most with understanding how & when to use which constraint and the little pictures aren't easy to understand.

  • @Ellbow
    @Ellbow 7 лет назад +1

    Thank You! great breakdown!

  • @JeremyMcMahan
    @JeremyMcMahan 8 лет назад

    Great overview! Thanks Taylor.

  • @uwegroe9344
    @uwegroe9344 3 года назад +1

    Thank you for this very helpful video! It helped me a lot! Is there an easy and elegant way to align rectangles over their centres?

  • @Dub100552
    @Dub100552 8 лет назад

    Thanks for doing these tips. Can always pick up a new things.

  • @heinoeriksen2294
    @heinoeriksen2294 5 месяцев назад

    This was a great lesson thank you

  • @SwissplWatches
    @SwissplWatches Год назад

    fantastic video, thank you!

  • @3dprintvix
    @3dprintvix 4 года назад

    This "must see" video is awesome! Thanks!

  • @ndcapper
    @ndcapper 3 года назад

    Great video for quickly learning constraints!

  • @ScottMoyse
    @ScottMoyse 8 лет назад +3

    Brilliant video. I have a question though. Why is Fusion allowing you to use a symmetry constraint & a midpoint constraint on the same geometry? It's fundamentally over constraining it.

  • @donswords6671
    @donswords6671 3 года назад

    Perfect video. Thanks!

  • @GarageofHope
    @GarageofHope 2 года назад

    Thank you. Very helpful.

  • @bertr5650
    @bertr5650 8 лет назад +2

    Great tutorial and well presented. I still have trouble trying to get sketches fully constrained and changing to black.

  • @76metalworks
    @76metalworks 3 года назад

    That was super helpful Thank you for sharing.

  • @askal916
    @askal916 7 лет назад +1

    Great video on Fusion 360 constraints. Do you have one on moving sketch objects, bodies and components? I find your presentation style easy to understand. Thanks.

  • @davetpilot
    @davetpilot 6 месяцев назад

    Excellent video!

  • @TheMetalButcher
    @TheMetalButcher 8 лет назад

    These are fantastic, thanks.

  • @patnodus
    @patnodus 3 года назад

    Great tutorial!!!!

  • @storyboarddave5860
    @storyboarddave5860 7 лет назад +1

    Perfect! thank you.

  • @lantechbd
    @lantechbd 3 года назад

    Very helpful. Thank you

  • @wilman_studio
    @wilman_studio 4 года назад

    SO helpful, thank you

  • @TBevins
    @TBevins 8 лет назад

    Great vid, thank you !

  • @cbitterfield
    @cbitterfield Год назад

    Fantastic explaination

  • @lertchaisornchalerm2305
    @lertchaisornchalerm2305 5 лет назад

    Thank you.i love fusion

  • @yogician
    @yogician 7 лет назад

    Great video thank you for making it

  • @ApplianceJunk
    @ApplianceJunk 8 лет назад

    Today I learned about the fix constraint, thanks

  • @shadowmanxyz7805
    @shadowmanxyz7805 4 года назад

    Great video thanks!

  • @pandarzzz
    @pandarzzz 6 лет назад

    Thank you for sharing this informative video! 🐱🖐🏻

  • @liamlluls1588
    @liamlluls1588 2 года назад

    good tutorial, thanks

  • @imhard2please503
    @imhard2please503 4 года назад +1

    Excellent presentation, fast , clear & effective
    Thank you

    • @adskFusion
      @adskFusion  4 года назад

      Thank you! Old but SOOO good. Gotta keep it despite UI differences.

  • @matthewmathis62
    @matthewmathis62 10 месяцев назад

    Very very useful.
    Thank You!! :)

  • @jorgie00
    @jorgie00 Год назад

    Thank you so much

  • @Salsadepr40
    @Salsadepr40 6 лет назад

    Hi Taylor, awesome tutorial! Like the way you expalin thing in your video. I have a quick question! Can it be posible to copy a sketch line? how is this done?
    Thank you.
    JM

  • @shimmeringtrashpile
    @shimmeringtrashpile 6 лет назад

    Thank you for clarifying! and so concisely!

    • @adskFusion
      @adskFusion  6 лет назад

      Major part of why its included in the "Essentials for New Users" playlist. Make sure to check the others out too!

  • @boblombardi9397
    @boblombardi9397 9 месяцев назад

    well done......Thank You

  • @bremershaper
    @bremershaper 6 лет назад

    Damn cool. Helped me a lot!

  • @TheBigSherms
    @TheBigSherms 8 месяцев назад

    Thank You!!!

  • @lounge_squirrel
    @lounge_squirrel 8 лет назад

    Another great video! Simple topic but always get something new out of these:....G2 curvatures where have you been all my life! ha

  • @stevelitt
    @stevelitt 4 года назад

    thank you! this is exactly the kind of thing beginners need!

    • @adskFusion
      @adskFusion  4 года назад

      Glad you found it! We try to make this content stand out!

  • @daveyhi3154
    @daveyhi3154 7 лет назад

    Excellent!!

  • @timdrnec3123
    @timdrnec3123 7 лет назад +15

    Is there any way to sketch _without_ constraints being added until you assign them? I find I use most of my time tracking down and deleting constraints that Fusion has decided I'd like. Lines become fixed to other lines, moving a circle drags half the drawing around, etc. I'd love to be able to just sketch without constraints and then go back in once I'm sure of the design intent... Can I delete only constraints within a selected boundary for instance..?

    • @drumbum7999
      @drumbum7999 7 лет назад +7

      from autodesk's website - "While there is no option to turn off or disable the creation of automatic sketch constraints, you may avoid them by holding the CTRL key (CMD on Mac OS). "

  • @valveman12
    @valveman12 6 лет назад

    Great video. Thank you :-)

  • @ffstructures
    @ffstructures 4 года назад +1

    thank You for excellent tutorial !

  • @angerock49
    @angerock49 Год назад

    Awesome!!!!

  • @pascalturcotte6769
    @pascalturcotte6769 4 года назад

    Thanks !!! Very valuable information in this video !!!

  • @LeckieInstallsLondon
    @LeckieInstallsLondon 7 лет назад

    Great videos, Taylor. Could you do one on sketching on multiple planes in 3d space and applying constraints to those sketches to create rails for Loft? I'm having a hell of a time. I can use constraints no problem on a single plane but they don't seem to have the same properties when there are multiple planes in 3d space. T-spline handles can't be manipulated either. I am clearly doing something wrong!

  • @greggroos2271
    @greggroos2271 5 лет назад +1

    Excellent. Clearly explained, visual and verbal descriptions are in sync and paced well. Very little "glossing over" or skipping vital information (perhaps I missed it, but the order that entities are selected seems to matter) No extra words, I imagine this is how William Strunk talked. Thanks for making!

    • @adskFusion
      @adskFusion  5 лет назад

      Thanks much for such a kind comment! We'll try to make more like this!

  • @SirBenNo07
    @SirBenNo07 6 лет назад

    thank a lot dude !

  • @hemantshinde4857
    @hemantshinde4857 9 месяцев назад

    very useful video

  • @marcopaonessa8193
    @marcopaonessa8193 5 лет назад

    This is a great lesson!!!

    • @adskFusion
      @adskFusion  5 лет назад

      Thanks Marco! Great teacher, Taylor is.

  • @TheSolderingGuy007
    @TheSolderingGuy007 4 года назад

    Perfectly to the point !

    • @adskFusion
      @adskFusion  4 года назад

      Yuuup! Big fan of all of Taylor's work!

  • @richardstimler8311
    @richardstimler8311 7 лет назад +4

    Great tutorial. Thanks. My question is how do I disable a previously assigned constraint. For example, I have a 4 sided geometry and I added a = constraint, but then decided it would be better if the two equal parts are no longer needed, one now needs to be longer than the other, but I can't figure out how to disable that = constraint. Thanks again.

    • @EddyFreddyful
      @EddyFreddyful 5 лет назад +1

      Click on the restraint symbol on the sketch, then hit the delete key

  • @LC-nw2co
    @LC-nw2co 7 лет назад

    Hi. thanks for this tutorial video!. i want to ask...upon creating an object, it shows as a blue line whether circle, rectangle...another tutorial is saying that objects created should turn to black from blue before moving on to drawing and modelling.. i couldnt get my object to black even i set it in the Preview ( Preferences).... how significant is turning my objects to black line? pls advise...thanks!

  • @cyn5340
    @cyn5340 6 лет назад

    This is such a good vid on explaining those constrains. But, forgot one of the most important things. So, for anyone who want to know how to delete constrains. You just got to click on them and hit "backspace" to delete them.

  • @mbiz_fi
    @mbiz_fi 6 лет назад

    thx

  • @nickmccarthy8002
    @nickmccarthy8002 Год назад +1

    Hi nice video, I’m new to fusion. I’m trying to figure out how to make a 2d drawing for a truck grill using a hexagonal pattern. I used the polygon tool and made the hexagons .500” opening and about .125” spacing between each but I don’t know how to use the constraints to line up the center points of each hexagon. Please help 🙏

  • @devstefancho
    @devstefancho 5 лет назад

    It’s really helpful

  • @darkshadowsx5949
    @darkshadowsx5949 6 лет назад +1

    good good now how the hell do i specify the angle of a line when drawing it?

  • @waterfordrs22
    @waterfordrs22 6 лет назад

    Anyone know if the fix constraint works with splines? I'm drawing a fuselage the outline contains two long splines.....
    When drawing crossmembers, I apply constraints to assure they are parallel and of a certain width.... the crossmembers are distorting the spline as drawn.
    I'm having trouble constraining the splines so as not to be influenced by additions to the sketch. Any thoughts appreciated

  • @robotronix-co-il
    @robotronix-co-il 5 лет назад

    excellent thanks

  • @adambergendorff2702
    @adambergendorff2702 4 года назад

    this wasn't a good video, it was AWESOME!!!

  • @danielsuarez8647
    @danielsuarez8647 2 года назад +1

    Everyone have the constrains on the sketch palete but i dont have them there is there any way to put the constrains option on the sketch palete ?

  • @PozhilayaHuliganka
    @PozhilayaHuliganka 2 года назад

    Круто, спасибо

  • @chriso2221111111
    @chriso2221111111 5 лет назад

    Great video, How do I move a center point rectangle to a new center point?

    • @adskFusion
      @adskFusion  5 лет назад

      You'd have to break the existing constraint (assuming there is one). Once you do so, you should be able to move freely.

  • @Olafleflibustier
    @Olafleflibustier 5 лет назад

    Hi ! how can i fuse 2 points to link two paths of vectorization or to link two line to get a single object ? Thank you.

  • @jholmessiedle
    @jholmessiedle 7 лет назад

    so I am stuck on how to get a curved end on a profile.
    draw 2 lines 90 degrees to create a corner. Offset the corner by 10mm. Join the 2 ends with a curve and you have a 90 degree corner with curved ends - great. Increase the offset and the curves increase to match - great. BUT - decrease the offset to 5mm and the curves disappear and/or break. Tried it with 2 point circle and trim - same thing, they break. How can I drive these end curves to work with the offset without having to reference the offset formula? Thanks

  • @fransgeeraert6487
    @fransgeeraert6487 8 лет назад

    In inventor you see a message below that everything is constraint in your sketch. How do you see this in fusion 360?

  • @idrathernotbetracked
    @idrathernotbetracked 7 лет назад

    I'm trying to position a hole in a PCB board in Fusion 360's sketch mode. I've tried setting a dimension constraint between the circumference and the rectangle that represents the PCB, but Fusion refuses. How would you position a circle in a sketch relative to a rectangle?

  • @TheRedHotFuzz
    @TheRedHotFuzz 6 лет назад

    Why did it change the size of the rectangle when you set a colinear constraint between the side of the rectangle and the line? Shouldn't it just make that portion of the line shared without changing the dimensions of the rectangle?

  • @Figulus
    @Figulus 7 лет назад

    Can you please add annotations to this video (possibly over the top of the constraints window on the right since it doesn't move throughout the video) that act like a table of contents so when a viewer clicks on it, it skips forward in the video to the corresponding constraint they are looking for making it a lot more convenient. Anyway, thanks for the tips, it helped me a lot :)

  • @thepulse5973
    @thepulse5973 2 года назад

    hey! im having a issue where i cant edit model sketch width like the dimension it just says in bottom right corner failed error constraints and dimensions any advice ? :) or how to fix it! or if i have to make a new sketch ?

  • @sethother8012
    @sethother8012 Год назад

    What did you do to deselect the coincident constraint at 0:28. After I select the point and the line, the coincident constraint stays selected, but you must have done something to deselect it at 0:28

  • @waterfordrs22
    @waterfordrs22 6 лет назад

    This is the best demonstration of constraints I've seen. Very well done.

  • @jfpinkston1
    @jfpinkston1 8 лет назад +2

    I frequently use the horizontal/vertical constraint with the midpoint of a line. Recently, the midpoint (x) of a line doesn't show up anymore and I'm unable to assign this constraint. Any thoughts/ideas as to why this is not happening?
    Great video. Thanks!

    • @adskFusion
      @adskFusion  8 лет назад +6

      Great question! As of a recent update, you'll have to hold 'shift' to have these midpoints appear when applying constraints.

    • @johnpinkston6885
      @johnpinkston6885 8 лет назад

      Works perfectly! Thank You.
      Somehow I missed this change in the release notes...

    • @santiago2212
      @santiago2212 7 лет назад

      Doesn't for me. Another update?

    • @johnpinkston6885
      @johnpinkston6885 7 лет назад

      Hold down shift and the midpoint "X" shows up now....

  • @huntermachinery
    @huntermachinery 6 лет назад

    Excellent explanation, however I just deleted a whole sketch because I couldn’t figure out how to remove constraint and reposition holes.

  • @barkster
    @barkster 5 лет назад

    Great video... How do you constrain two offset splines so that they remain parallel?

    • @adskFusion
      @adskFusion  5 лет назад

      Did you use an offset feature? It should automatically add an "offset constraint", which will ensure the proper offset. If you deleted that, I believe the only way to bring it back is to re-make the offset feature.

    • @barkster
      @barkster 5 лет назад

      @@adskFusion Yes but when I move the original line around it gets all jacked up.

  • @trexinvert
    @trexinvert 4 года назад

    I'm impressed you don't waste time with snaps/grids just like a SW user. In fact, you might want to show all the newbies how to "shut off/hide" those features and clutters. Most tutorials waste many minutes explaining how to use /setup snaps and grids. Totally useless if you are a serious designer who will be dimensioning/specifying "everything".

  • @natefonseka
    @natefonseka 4 года назад

    have some constrains been removed? i cannot find equal, smooth in latest

  • @luciandepold2561
    @luciandepold2561 7 лет назад

    very good tutorial ! thx