Really like the voice over. I find it easier to focus on what's going on in the video because I don't have to read subtitles, and your voice is nice to listen to.
Sweet, yeah; it was really tricky to time the caption so that they didn't distract too much from looking at specific things. So it's good to hear this helps.👍
*Edit* - Thanks for the big shout out and the link here, Lathrix! Greatings, Sirs and Sir-ettes!🙂 Anyway, how did everyone find my first use of voice-over?: • Any weak bits? • Anyone miss more dominant music? • Anyone use the subtitles? (I've only corrected the ones on episode 8 so far.) And how about these hybrid hover-bug bikes and hover racers? Are they interesting? Going to have a try yourself?
well since i’ve watched both, might as well start from the top, the only weak bits for me were the traveling parts that had to be sped up and weren’t like the super cool fast paced switching techs at the end of this - i loved that, i’m definably playing around with them later, the music i’m iffy about, i perfer your voice over them, so maybe turn down the music a bit, but that’s just my opinion, and i’m definally inspired to remake an old tech, it’s this mainly hawkeye tech which is a airship witch dies really easy because bigger gyros didn’t exist, still on the workshop lol. anyways, sorry about wall of text, looking forward to your new creations and episodes!
@@xyvernthederg5760 - thnaks for the brain dump, appreciated, lol.👍 So the music on these episodes (I'm not talking about the 12 second introduction) was too loud? That's interesting. I'd turned it down so far (about 33db) that I thought it was barely audible, and might annoy people for kind of 'tickling' their hearing... Hmm. Noted.
i find your voice really calming, so the music seems to interrupt it a little for me. i’m sure others have diff opinions! sorry about the wall of text lol also edit - i wouldn’t say completly get rid of music, it adds to the mood
@@xyvernthederg5760 OK, cool. Thanks for clarifying.🙂 I did actually feel like, at the beginning of episode 8, that the noise of the missiles made me sound a little bit like I was trying to shout slightly over it. So I guess I may need to tweak the volume of the music a little in the same way. Even the ambient biome tracks, right?
Ik I'm late but I love how they deliberately left it in as a feature for more creative tech designs and uses, others wouldve patched it but payload studios is amazing for keeping this feature in!
@@Alan.24 Hoiking is so much fun. I have yet to use the hover bug in TerraTech, but after seeing all these awesome looking creations I might need to hop back into the game and do some testing
Thanks! I was hoping to do it all in one take, but that was way too ambitious. Had to make a couple of cuts and careful editing to try and smooth the reload & continuations. I think I'll have to post that section to the devs Community Core submission thread and maybe Twitter....
Thanks for the reply! Glad I brought a smile to you today! Also, what are your thoughts on this concept? Instead of W and S for foreword and reverse, A and D for steering, I like to have my other vehicle games keybound with 2, X, and 1 & 3 for steering. This spreads my hand out while adding my reliable thumb comfortably on X. My pinky is raised a bit too far from the shift and control keys, but this is a good alternative control if WSAD are already occupied. Terra Tech won’t currently allow such key binding, but I wonder if this could be encouraged into use. X is currently for exploding bolts, but I would like B better (but I am not able to do that yet) (B for “blast”)
@@GreenTheem You could certainly make these suggestions to the devs on their suggestions forum (in case they get back around to tweaking the control schemes, etc): forum.terratechgame.com/index.php?forums/suggestions-feedback.7/
It was originally going to be crammed all into one episode, but it ended up too much, even for me! I thought that two 20 min episodes would be more palatable and easier to find what you're looking for.🙂
I'm really enjoying these! Thank you for working on explaining hoverbug Techs, I hope they're here to stay. Your voiceover is just fine. Your thorough explanations are incredibly helpful. For the Hover Race near the middle of the race, I had a similar over-the-mountain experience. I used the Scorpion Mk. 2 (I think it was an AI hover harvester by Falchion), and at the last gate the tech refused to pitch down and I got stuck. However, the Mk. 2 worked a lot better than the one sold by the Hubl, when I added a BF Stabilizing Computer. - Revolver265 Edit: nice transitions with the Swap Tech feature, showing off all your cool gear!
Only just discovered your channel, after watching a lot of Lathrax. And watching your videos I think I can finally figure out how to make a stable hover or flying vehicle!
Yeah, I hope I showed the smaller ones well enough that other players can make them from scratch themselves. I did get a bit carried away showing different examples, so I don't think I'll post *all* of them to the workshop...😊
If I had a computer capable of playing more than half a browser game, I’d probably use all your designs, it seems like you have a knack for quick variations in designs and it makes me think you’re an engineer in some way
@@natelovestotank2363 Sure. I studied physics and them systems engineering at university (before getting too ill to continue). I certainly like to try and investigate all the main variations to find what will work best in various situations.🙂
Thanks for hopping aboard.👍 It's really nice to actually *gain* subscribers when releasing new TerraTech videos, for once; most of my subscribers are here for technical *Terraria* content and I've been disappointing them for a while, unfortunately... 😳
I love that witty outro even though I’ve seen this video before. You realize it’s the same as lathrix’s but then there is the illusion that the 4th wall is broken and I’m probably just talking out the wrong end of my foot by this point 😂
Do you think it hurts the entertainment value to reference another RUclipsr like that? I'd not even thought about viewer immersion, in this regard. My main worry is that a bunch of my viewers won't have a clue who he is, so it will sound weird. But then possibly most of the viewers on this video have come over from the one of his where he linked over here. :-)
I personally don’t think it hurts the entertainment value to reference another RUclipsr like that, I’m a sub of his (and yours) and it made me smile when you said you shouldn’t imitate him, I thought it was pretty funny
Thanks, you're welcome.🙂 Did you subscribe to a whole collection, or some individual items? (I'm just wondering how viewers like to click through on my description links, etc.)
okay, that ending cracked me up xD On a more serious note, it is nice to see the community work together to produce content to promote the how fun the game can be. And I also prefer the voiceover. If it is not more effort than writing captions, the way you have done it gives a professional feel to the video.
Thanks. It is actually kinda more fun to voice it, even if it's a huge amount of work for me, compared to RUclipsrs who can reliably speak words fluently; each sentence in these videos took me an average of 4-5 attempts to get it adequately close to what I wanted...😵 Wish I had the energy to plan and organise a bunch more proper community collaborations. Preferably not as much work as the Great Ball contraption, though!
so i was watching your old terraria videos and wondered what you are doing now so i of course went to your channel and what's this TerraTech thing? seems pretty cool
Cool. I hope you enjoyed these videos too. It's fun to be involved in a growing game under active development. It's got a whole lot of rough edges right now, though. Heh.
As some one with Dyslexia I HATE having to try and read While watching something. I found this to be a great video. Also here from the lathrixian empire lol.
Yeah, me too, I feel ya. I just ride the space bar to pause every time there's a longish line. Hard work. Good to see that this change being an improvement for specific viewers. Thanks for the feedback.👍
Thanks so much. And thanks for taking the time to click the link and come on over.😃 Viewers are always welcomed to ask technical questions or make suggestions for what to show in future (although I do have a stack of builds queued up, heh).
Thank you and welcome to the channel.😃 I'd be curious what new viewers think of my older videos that use captions instead of voice-over. Are those watchable, too?
Love that Payload is trying to treat the hover "bug" as Re-Logic treated the HOIK by unofficially legitimizing it. The HOIK allowed for SO MANY great things and I forsee the hover bug doing the same.
Sure, it already has. It's been around for a good long while, now. 🙂 But I do think the devs are committed to trying to replace it with legitimate blocks. The community manager keeps asking out loud whether it's just a little too powerful, softening up the ground or whatever. I think mostly it will depend upon if they have the coder time to actually implement the new things and changes, when they have always been short of that, for the last 2 years at least.
First vid I’ve watched of you :) didn’t know you had a channel. Great video, I also learned that this was an actual thing. Iv been actually using some of these in my airships , just thinking it was a normal HB lol. Anyway great video , also you may have inspired me to make a bike ;) -Venom :D
6:12 you said GSO that was Geo Corp. good video too. Also the voiceover was good. I want to see you and lathrix do a multiplayer campaign play through of Terratech when it comes out.
Gosh darn! I really did! Despite re-watching it many times... And it's a nice idea, but I can't see any kind of collaboration on the horizons for us. We each like to do our own things, for various reasons. I'm a useless blithering idiot at real time creative game play and sleep at all different, wrong times, all the times, etc. If I can think of some more limited project, I might approach him again, but I couldn't manage to engage him for the GBC build, previously.
@@ojaja3670 ruclips.net/user/FreshNuts Although, if you don't play Overwatch, not gonna be interesting, heh. He compiles Twitch clips of game streamers, daily and generally ends each video with someone screaming as as they're about to die (in game).
Any plans in the future to start a new season in normal speed where you're talking while you're playing? Now that we know you can talk, this changes the game. I learned so much from this video alone, not to mention all of your videos.
Thanks. Great to hear. Unfortunately I still can't really talk, no in real time. These videos were really a product of smoke and mirrors editing - each sentence was recorded separately and took an average of 4 takes to get roughly right. Me trying to voice over as I play would be an extremely drawn out and painful experience of mumbling and pregnant pauses... 😳
If you mean the start of campaign? That doesn't take long at all, if you have a rough idea of what's going on. You could be up to this level within5-6 hours of game-play, easy.🙂
We need Better Future normal spawn enemies. The only thoughts I have for why they aren’t there yet are: • Not enough variety in enemy design yet • it may be part of the lore bits, since this game does have a sprinkle of story; better future being a more reserved corporation, with enemy techs actually being sent by them alone to profit off destroying unlucky customers who purchase their overpriced vehicles. Of course a few blocks are lost, but this dastardly deed of consumer manipulation seems to fit perfectly with an eccentric ultra-profiting subscription-based company (*cough* Apple *cough* Aperture Science *cough cough!*)
For sure, be great when we can see some more turn up randomly. The enemy population and spawning in general certainly needs an overhaul and a lot of love. Better Future blocks aren't even all finished yet. Hoping there will be another round of community submissions to a community core stream thread when they are ready. Also, BF techs are very expensive, and I think that counts against them when the game's determining what to throw at you (outside of mission enemies). It doesn't like giving your hard enemies much. Mostly just dissapointing trash. And there's a lot of old, legacy builds in there, too.
One of these spawned as an enemy in my world as a mission and it was crazy fast. It did fly into space above me when I broke of a piece though, so I failed the mission.
Your videos are both informational and fun.Please put more videos like this.There have been a lot of updates in terratech.Why don't you play the latest version of terratech.
Thank you.❤️ But I hope I made the techs in this video look fairly simple and explained them OK...? Novel concepts, though. Or do you mean some of my other videos, too? The Great Ball Contraption really was a shot at making the most functionally complex build, ever.😉
@@ZeroGravitas You explained them pretty well, and the GBC was probably the most complex thing I have ever seen; Just amazing how far creativity can take us
Hey Grav, Dis be Mindl3ss. Nice to see a guide to this finally. iv known about this for a while, but you've shown me a few new uses and given me ideas. I love the Hoverbikes. Check out next week's comcore for one of mine. Liked and Subscribed. Cast my vote for the Voiceover
Thanks. If I could get anything done right now I might say "sometime". But I don't know. Long time off if ever. I've not actually had that much experience building MTs, since the Great Ball Contraption build video. Drop into the Discord server if you wanna ask questions. There's a "multitechs" section. :-)
I kind of thought that I just did... 😜 If you couldn't make out how to build any of the techs shown, they're on the Steam workshop and available for manual download (links in description). Unless you're on console, of course(?).
when's the next vid coming(I heard you gotta buy more from BR again after buying the hover racer)? I would like to see something about drifting(the AE86 I worked on can do a little drifting, but not too much
Next video is mid-way through production. Many unfortunate delays, as is usual. "BR", you mean BF, better future? There's the anti-grav race tech too, at BF level 2, sure. Not sure if I'll show that particularly, will see if I have a reason to. Maybe when I come to explain anti-grav power consumption, etc, once the devs have settled on what it's going to be, for sure. Drifting vehicles. Some time. Maybe after... 5 more episodes... Geez, that could be a while!
Man, cool video, but the only bike i actually wanted to download was the 5 BF Big Bike, and i can't find it after checking all the steam workshop links :(
Sorry, I never managed to upload that one, I guess. But it's in the linked zip file download (so you can manually place the png image into your game's snapshots folder): www.dropbox.com/s/zfi8lf138tjlcxy/2019-04-19%20Crafting%20Playthrough%20Episode%208%20%26%209%20-%20Snapshots.zip?dl=1
With the awesome hover bike at the end, I downloaded it and it was workling great. then like 5 mins later I respawned it straight from the steam link, and it just shot straight up into the air? now it wont stop doing it every time I swap to it, any help?
I remember other's mentioning this issue. I don't remember if it's just a bug (like it'll go away on restart) or needs the control schema reworking. Then resaving... Sorry, try having a fiddle and let us know.
So I tried to copy and pasting in the .png for the ultimate chassis into C:\Program Files (x86)\Steam\steamapps\common\TerraTech Beta\Cache, but noticed that the .tdc file that everything else in the cache folder has. What am I doing wrong?
I forget what the fix is for that, if it's not a case of tweaking the control scheme or orientation in which you built it... Maybe check the comments on the Steam workshop version that's linked in the video description.
there's been an update at some point, where if you press forwards in the build beam, the tech goes in the direction the cab's facing instead of the camera, making triple or quad miners way harder to set up. I'm asking if you have a way to work around it because it's pretty annoying, otherwise we just have to roll with it.
There was, indeed. I gave the devs feedback on this and managed to get strafe controls added to the build beam on [Q] and [E] by default. Do these help you? I don't thik it says anything about these in game, so most won't know...
Nice voiceover loved it. But can u make a step by step tutorial on how to make the tron mini. Im bad at replicating. And i cant download it from steam workshop
It has a Better Future Active Gyro inside (lower middle), with HE straight bike wheels on it, front and back. Then a Venture repair bubble on the top of that, and every other block can be cleary seen from the outside, just pausing the video or whatever. Go on, I'm sure it'll fall into place, just give it a go and see how it handles. If you accidentally change a little detail maybe it will even work out more interesting.😉
Lol, yeah, that's the running joke the developers have. But in the video I do both. Starting as a aileron roll at 15:46 and transitioning to a true barrel roll shortly after at 15:49. Right?: aviation.stackexchange.com/questions/26173/what-is-the-difference-between-a-barrel-roll-and-an-aileron-roll
Oh yes. All my videos are carefully planned or assembled, often with a lot of takes to record. So I'm glad to see that you liked it. The end sequence on this one was especially tricky, but very fun.
Thanks for the personal invite, dude.🙂 I dunno, I was thinking it wouldn't be appropriate to crash the show. But more to the point I probably wouldn't be able to make it anyway, with my sleep and fatigue issues getting in the way of most stuff. I'm rubbish at building to order, under time constraints anyway, you're not missing much.😉 Hope it works out.
Yeah. It's a running joke with the TerraTech devs that a simple aileron roll is not a proper "barrel roll". not sure they'll watch and clock that, but oh well.
ZeroGravitas no matter, the guy from Star Fox will still scream over the radio ‘DO A BARREL ROLL!!!’. Old dead meme but, i aired it out for this occasion. ;p
@@ZeroGravitas i could't do the mission with any hover or ground tech i was given, so i waited until i had antigrav stuff (which was a grade 2 mission)
@@zoe1495 - oh, I see. So you just did the other missions to get to level 2 without having to complete the hover races. Still smart. And it's validating for me to know that players really are having difficulty with these missions; i'm glad a made videos on this.🙂
I never knew you were British (or at least had a British accent) Oh and I won't like this until somebody decides to ruin that 100 like perfection with another like or a dislike.
I think you're safe to cast your thumb now.😉 I think it's maybe a little disappointing that I've revealed myself like this. I mean, I could have been anyone, but turns out I'm just another boring British male RUclipsr... Plenty of those already, surely?😜
The Lathrixian empire sends its regards, you wonderful man. 😁
❤️Much love and corpses!💀
😉
@@ZeroGravitas The most adequate response.
may the great Lathrixian words spread!
BLOOD FOR THE BLOOD GOD
Really like the voice over. I find it easier to focus on what's going on in the video because I don't have to read subtitles, and your voice is nice to listen to.
Sweet, yeah; it was really tricky to time the caption so that they didn't distract too much from looking at specific things. So it's good to hear this helps.👍
That outro was golden.
*Edit* - Thanks for the big shout out and the link here, Lathrix! Greatings, Sirs and Sir-ettes!🙂
Anyway, how did everyone find my first use of voice-over?:
• Any weak bits?
• Anyone miss more dominant music?
• Anyone use the subtitles? (I've only corrected the ones on episode 8 so far.)
And how about these hybrid hover-bug bikes and hover racers? Are they interesting? Going to have a try yourself?
well since i’ve watched both, might as well start from the top, the only weak bits for me were the traveling parts that had to be sped up and weren’t like the super cool fast paced switching techs at the end of this - i loved that, i’m definably playing around with them later, the music i’m iffy about, i perfer your voice over them, so maybe turn down the music a bit, but that’s just my opinion, and i’m definally inspired to remake an old tech, it’s this mainly hawkeye tech which is a airship witch dies really easy because bigger gyros didn’t exist, still on the workshop lol. anyways, sorry about wall of text, looking forward to your new creations and episodes!
@@xyvernthederg5760 - thnaks for the brain dump, appreciated, lol.👍
So the music on these episodes (I'm not talking about the 12 second introduction) was too loud? That's interesting. I'd turned it down so far (about 33db) that I thought it was barely audible, and might annoy people for kind of 'tickling' their hearing... Hmm. Noted.
i find your voice really calming, so the music seems to interrupt it a little for me. i’m sure others have diff opinions!
sorry about the wall of text lol
also edit - i wouldn’t say completly get rid of music, it adds to the mood
@@xyvernthederg5760 OK, cool. Thanks for clarifying.🙂 I did actually feel like, at the beginning of episode 8, that the noise of the missiles made me sound a little bit like I was trying to shout slightly over it. So I guess I may need to tweak the volume of the music a little in the same way. Even the ambient biome tracks, right?
i agree, make your voice a little louder and clearer over everything else, thanks for being here listening to feedback!
that's really cool! I generally prefer voice-overs over captions, but you can do what you want with your videos.
I can and I did! Heh.😜 I hate reading subtitles, myself. I'm a slow reader, so always have to ride the pause button...
I like the voice-over. Gives it a more personal feel
Honestly, all of this was brilliant and your voice over is great. Easy to follow and entertaining too.
Ik I'm late but I love how they deliberately left it in as a feature for more creative tech designs and uses, others wouldve patched it but payload studios is amazing for keeping this feature in!
You and Lathrix are two of my favorites. The voiceover is good, keep it.
Being lumped in with the Lathrixian TerraTech legend, feels good! 😊
Lathrix show off ur box in his vid, so i came here.
Yeet! Much love to Lath!❤️: ruclips.net/video/dCDxi8xp6Ow/видео.html
o yeah and i have watched many of ur hoiking and wiring tutorials for terraria.
they're really helpful.
@@Alan.24 Nice. Did you watch those before getting into TerraTech?
Actually, i got terratech today, so technically, yeah.
@@Alan.24 Hoiking is so much fun. I have yet to use the hover bug in TerraTech, but after seeing all these awesome looking creations I might need to hop back into the game and do some testing
Holy mackerel! This video straight up blew my mind. I’m totally going to fool around with next the next chance i get.
Z-tech sends it regards as well, you amazing builder
I Enjoy your voice mate. Reminds me of a mocumentry. A smooth and pleasant tone with a hint of snark.
Hah. Thanks.😃
Certainly my first Terraria "Hoik" video was a mock-u-mercial. Maybe I should revisit that genre at some point (with TerraTech).
That final RND stretch was smooth like butter with those mid-ride tech transitions!
Thanks! I was hoping to do it all in one take, but that was way too ambitious. Had to make a couple of cuts and careful editing to try and smooth the reload & continuations.
I think I'll have to post that section to the devs Community Core submission thread and maybe Twitter....
Thanks for the reply! Glad I brought a smile to you today!
Also, what are your thoughts on this concept?
Instead of W and S for foreword and reverse, A and D for steering, I like to have my other vehicle games keybound with 2, X, and 1 & 3 for steering. This spreads my hand out while adding my reliable thumb comfortably on X. My pinky is raised a bit too far from the shift and control keys, but this is a good alternative control if WSAD are already occupied.
Terra Tech won’t currently allow such key binding, but I wonder if this could be encouraged into use.
X is currently for exploding bolts, but I would like B better (but I am not able to do that yet) (B for “blast”)
@@GreenTheem You could certainly make these suggestions to the devs on their suggestions forum (in case they get back around to tweaking the control schemes, etc): forum.terratechgame.com/index.php?forums/suggestions-feedback.7/
wow that was quick. double uploadddd!
It was originally going to be crammed all into one episode, but it ended up too much, even for me! I thought that two 20 min episodes would be more palatable and easier to find what you're looking for.🙂
it worked for sure! very relaxing and informative!
I'm really enjoying these! Thank you for working on explaining hoverbug Techs, I hope they're here to stay. Your voiceover is just fine.
Your thorough explanations are incredibly helpful. For the Hover Race near the middle of the race, I had a similar over-the-mountain experience. I used the Scorpion Mk. 2 (I think it was an AI hover harvester by Falchion), and at the last gate the tech refused to pitch down and I got stuck. However, the Mk. 2 worked a lot better than the one sold by the Hubl, when I added a BF Stabilizing Computer.
- Revolver265
Edit: nice transitions with the Swap Tech feature, showing off all your cool gear!
You know all the nicest things to say to a RUclipsr. 👍❤️
these hover designs are genius especially the tron bike hover, great video sir.
Imagine if you did a colab with Lathrix. I would love to see that!
No
@@tylerrunyan1428 wut...
Some multiplayer creative
I’d watch that
Only just discovered your channel, after watching a lot of Lathrax. And watching your videos I think I can finally figure out how to make a stable hover or flying vehicle!
Oh yeah, like the voiceover.
That's great! I try my best to explain the most important concepts as succinctly as possible. So I'm glad something helped.
@@ZeroGravitas well I thank you for it :)
One word?
Underrated.
So many amazing designs, it’s like a candy shop for the eyes but everything is free!
Yeah, I hope I showed the smaller ones well enough that other players can make them from scratch themselves.
I did get a bit carried away showing different examples, so I don't think I'll post *all* of them to the workshop...😊
If I had a computer capable of playing more than half a browser game, I’d probably use all your designs, it seems like you have a knack for quick variations in designs and it makes me think you’re an engineer in some way
@@natelovestotank2363 Sure. I studied physics and them systems engineering at university (before getting too ill to continue).
I certainly like to try and investigate all the main variations to find what will work best in various situations.🙂
And I bet you’ve learned what NOT to do because Veritasium showed that is also very important 😁
@@natelovestotank2363 You mean exploring dead ends in TerraTech builds? Or in life in general? 🙂
Your voice is very soothing
Imitate Lathrix hmm? LOL =). Voiceover was cool
I liked the voice over. Lathrix gave you a shout out, and I decided to check the channel out. Keel up the great content!!
Thanks for hopping aboard.👍
It's really nice to actually *gain* subscribers when releasing new TerraTech videos, for once; most of my subscribers are here for technical *Terraria* content and I've been disappointing them for a while, unfortunately... 😳
Wow. I saw where lathrix referenced you many times in his videos and gushed over your designs... but I see why now, you are absolutely brilliant!
🙂I'm kinda the elephant in the TT Steam workshop... Plus I've pestered the poor man with technical game info a fair few times.😳🙄
Voiceovers FTW!
After countless times of rewatching I finally built the hover bike racer 2
Massive like. Never seen anything quite like it. Very inspiring.
Always aiming for the BIGGEST litte builds I can find. And hoping to inspire more creativity, so that's great. 😃
I love that witty outro even though I’ve seen this video before. You realize it’s the same as lathrix’s but then there is the illusion that the 4th wall is broken and I’m probably just talking out the wrong end of my foot by this point 😂
Do you think it hurts the entertainment value to reference another RUclipsr like that?
I'd not even thought about viewer immersion, in this regard. My main worry is that a bunch of my viewers won't have a clue who he is, so it will sound weird.
But then possibly most of the viewers on this video have come over from the one of his where he linked over here. :-)
I personally don’t think it hurts the entertainment value to reference another RUclipsr like that, I’m a sub of his (and yours) and it made me smile when you said you shouldn’t imitate him, I thought it was pretty funny
I really enjoyed the voiceover in this video! Thanks for all the cool steam designs, I will be sure to use them!
Thanks, you're welcome.🙂
Did you subscribe to a whole collection, or some individual items? (I'm just wondering how viewers like to click through on my description links, etc.)
@@ZeroGravitas I viewed the collection and subscribed to the ones I liked, but not the whole thing.
@@edsonknapp5643 Sounds sensible to me. :-)
Wow! Love the voice over. Honestly had to watch another video to remember what content I was watching. Granted I am new here.
Disappointing having to read captions on my other videos now?🙂
That voice is smoother than silk I swear to [religion-friendly god alternative]
Thanks GT. 😜
Yoooo thats crazy !!! Nice
okay, that ending cracked me up xD
On a more serious note, it is nice to see the community work together to produce content to promote the how fun the game can be.
And I also prefer the voiceover. If it is not more effort than writing captions, the way you have done it gives a professional feel to the video.
Thanks. It is actually kinda more fun to voice it, even if it's a huge amount of work for me, compared to RUclipsrs who can reliably speak words fluently; each sentence in these videos took me an average of 4-5 attempts to get it adequately close to what I wanted...😵
Wish I had the energy to plan and organise a bunch more proper community collaborations. Preferably not as much work as the Great Ball contraption, though!
ive watch two of your vids and ive loved them both a lot. ya seem like a cool youtuber to me.
Thanks dude.🙂
came back to this game after 2 year, when there was no Better Future, your vid helps me so much
so i was watching your old terraria videos and wondered what you are doing now so i of course went to your channel and what's this TerraTech thing? seems pretty cool
Cool. I hope you enjoyed these videos too. It's fun to be involved in a growing game under active development. It's got a whole lot of rough edges right now, though. Heh.
Loving the voiceovers man, i hope they make a return for the future :D
Thanks, should do, provided nothing too drastically bad happens.🙂
I pretty much only build planes and motorcycles, so the hoverbike is one of my most common techs
Can't stop watching this 😂❤
As some one with Dyslexia I HATE having to try and read While watching something. I found this to be a great video. Also here from the lathrixian empire lol.
Yeah, me too, I feel ya. I just ride the space bar to pause every time there's a longish line. Hard work.
Good to see that this change being an improvement for specific viewers. Thanks for the feedback.👍
loved the video! showed me some awesome tricks to try out. awesome work.
edit: i came here from lathrix's video when he showed off your sugar cube
Thanks so much. And thanks for taking the time to click the link and come on over.😃
Viewers are always welcomed to ask technical questions or make suggestions for what to show in future (although I do have a stack of builds queued up, heh).
First time ever watching you and content is really good ! Congrats and keep it up
Thank you and welcome to the channel.😃
I'd be curious what new viewers think of my older videos that use captions instead of voice-over. Are those watchable, too?
Your builds are so unique & interesting. Love functional good looking small builds. Gr8 job
Thank you. :-)
Good job man, subscribed, I like how you actually know the game, been looking for stuff like this so I can learn more about the game ;D
Thanks. Glad it was informative. Hopefully fun too.🙂
Love that Payload is trying to treat the hover "bug" as Re-Logic treated the HOIK by unofficially legitimizing it. The HOIK allowed for SO MANY great things and I forsee the hover bug doing the same.
Sure, it already has. It's been around for a good long while, now. 🙂
But I do think the devs are committed to trying to replace it with legitimate blocks. The community manager keeps asking out loud whether it's just a little too powerful, softening up the ground or whatever.
I think mostly it will depend upon if they have the coder time to actually implement the new things and changes, when they have always been short of that, for the last 2 years at least.
Really cool, and informative video.
First vid I’ve watched of you :) didn’t know you had a channel. Great video, I also learned that this was an actual thing. Iv been actually using some of these in my airships , just thinking it was a normal HB lol. Anyway great video , also you may have inspired me to make a bike ;) -Venom :D
Oh cool, did you just know me from elsewhere in the TT community, then? (I get around a bit...😊) Welcome, anyway!
I enjoy the voiceover
Did not see that Lathrix comment coming xD
Are you Bob Ross incarnated
Edit: you are Bob Ross incarnated.
I wish. Heh. I think I'm way too old for that to be possible... But I appreciate the complement. 😜
6:12 you said GSO that was Geo Corp. good video too.
Also the voiceover was good.
I want to see you and lathrix do a multiplayer campaign play through of Terratech when it comes out.
Gosh darn! I really did! Despite re-watching it many times...
And it's a nice idea, but I can't see any kind of collaboration on the horizons for us. We each like to do our own things, for various reasons. I'm a useless blithering idiot at real time creative game play and sleep at all different, wrong times, all the times, etc.
If I can think of some more limited project, I might approach him again, but I couldn't manage to engage him for the GBC build, previously.
ZeroGravitas very reasonable response. Well good video again. And keep up the great work
this is a lot quieter than perfectly cut screams thanks
Is that a Freshnuts (Overwatch) reference...? :-s
@@ZeroGravitas nope just before i watched that video I watched an hour and a half of perfectly cut screams.
@@ZeroGravitas Also who is Freshnuts? Or do I just live under a rock.
@@ojaja3670 ruclips.net/user/FreshNuts Although, if you don't play Overwatch, not gonna be interesting, heh.
He compiles Twitch clips of game streamers, daily and generally ends each video with someone screaming as as they're about to die (in game).
Your screams video sounds more peculiar, though... 👀
Best channel ever
Thanks.👍 I wish it wasn't dead, though. (That I wasn't semi-dead, heh.)
I also love that it's a bit scientific, the way you explain everything.
I'm just a fan!
I've always been struggling with making air crafts in Terratech... so this just hits the spot
@@ZeroGravitas oh yeah, just realized the videos were from 2 years ago haha
the most helpful tech for me was at 14:32
Small but perfectly formed. :-)
I want you to read me a story so when I go to sleep I can have dreams in the clouds and hang out with the beetles and sing some relaxing songs
Nice interesting idea
I thought it was fun enough to be worth pushing out to you guys, yeah.😉😃
Any plans in the future to start a new season in normal speed where you're talking while you're playing? Now that we know you can talk, this changes the game. I learned so much from this video alone, not to mention all of your videos.
Thanks. Great to hear.
Unfortunately I still can't really talk, no in real time. These videos were really a product of smoke and mirrors editing - each sentence was recorded separately and took an average of 4 takes to get roughly right.
Me trying to voice over as I play would be an extremely drawn out and painful experience of mumbling and pregnant pauses... 😳
Gonna be cool to finally get to play this. Too bad I have to start with sub par school bus parts.
If you mean the start of campaign? That doesn't take long at all, if you have a rough idea of what's going on. You could be up to this level within5-6 hours of game-play, easy.🙂
ZeroGravitas NOW ur talkin!!!
Zero...More vids please! Please and Thankyou!
Yes and absolutely.
@@ZeroGravitas :D
I just found out there’s future stuff I’m 6 months late
Gosh darn... It's really been half a year since this video already!! 😵 I'm so slow...
Lovely voice!
Good to know I’m not the only terrible hover driver
They're a pain on rough terrain, for sure! (And you guys don't even see some additional out-takes and cock-ups I made... Shhh.)
We need Better Future normal spawn enemies.
The only thoughts I have for why they aren’t there yet are:
• Not enough variety in enemy design yet
• it may be part of the lore bits, since this game does have a sprinkle of story; better future being a more reserved corporation, with enemy techs actually being sent by them alone to profit off destroying unlucky customers who purchase their overpriced vehicles. Of course a few blocks are lost, but this dastardly deed of consumer manipulation seems to fit perfectly with an eccentric ultra-profiting subscription-based company (*cough* Apple *cough* Aperture Science *cough cough!*)
For sure, be great when we can see some more turn up randomly. The enemy population and spawning in general certainly needs an overhaul and a lot of love.
Better Future blocks aren't even all finished yet. Hoping there will be another round of community submissions to a community core stream thread when they are ready.
Also, BF techs are very expensive, and I think that counts against them when the game's determining what to throw at you (outside of mission enemies). It doesn't like giving your hard enemies much. Mostly just dissapointing trash. And there's a lot of old, legacy builds in there, too.
One of these spawned as an enemy in my world as a mission and it was crazy fast. It did fly into space above me when I broke of a piece though, so I failed the mission.
I'm so sorry! 😅
Your videos are both informational and fun.Please put more videos like this.There have been a lot of updates in terratech.Why don't you play the latest version of terratech.
Maybe I'll get to it some day... When there's no players any more. 😩
You are pro
Neat.
And here I thought lathrax built some pretty complex stuff, never seen someone actually go further
Thank you.❤️ But I hope I made the techs in this video look fairly simple and explained them OK...? Novel concepts, though.
Or do you mean some of my other videos, too? The Great Ball Contraption really was a shot at making the most functionally complex build, ever.😉
@@ZeroGravitas You explained them pretty well, and the GBC was probably the most complex thing I have ever seen; Just amazing how far creativity can take us
@@B0TFrosty Oh cool, you did see it.😃
@@B0TFrosty Oh cool, you did see it.😃
I love your voice.
I will eventually make the largest hoverbug tech and it will be amazing at everything.
Good luck with your airship!
@@ZeroGravitas thx!
This is some asmr type shit
nice
Hey Grav, Dis be Mindl3ss. Nice to see a guide to this finally. iv known about this for a while, but you've shown me a few new uses and given me ideas. I love the Hoverbikes. Check out next week's comcore for one of mine. Liked and Subscribed. Cast my vote for the Voiceover
I love your content, could you do a tutorial/showcase on multitechs?
Thanks. If I could get anything done right now I might say "sometime". But I don't know. Long time off if ever. I've not actually had that much experience building MTs, since the Great Ball Contraption build video.
Drop into the Discord server if you wanna ask questions. There's a "multitechs" section. :-)
Thank you
Ok so I wasn’t the only one that thought that the racers looked like light cycles form TRON.
Definitely got some Tron bikes there, for sure. 😃
You should make a video on how to make you little Hovercraft motorcycle
I kind of thought that I just did... 😜
If you couldn't make out how to build any of the techs shown, they're on the Steam workshop and available for manual download (links in description). Unless you're on console, of course(?).
I saw this in game as a npc build
Do you mean the little Tron hover-bike (in the video thumbnail)?
And what do you mean by NPC build? You mean, as an enemy tech?
Is this series continuing? No pressure but, I am craving more ZG!
There is more to this 'story' for sure. Just got to spit it out some time... :-\ Am crossing my fingers.
Awesome!
when's the next vid coming(I heard you gotta buy more from BR again after buying the hover racer)? I would like to see something about drifting(the AE86 I worked on can do a little drifting, but not too much
Next video is mid-way through production. Many unfortunate delays, as is usual.
"BR", you mean BF, better future? There's the anti-grav race tech too, at BF level 2, sure. Not sure if I'll show that particularly, will see if I have a reason to. Maybe when I come to explain anti-grav power consumption, etc, once the devs have settled on what it's going to be, for sure.
Drifting vehicles. Some time. Maybe after... 5 more episodes... Geez, that could be a while!
I had thought the blue materials on the crane as visual only.
Huh? Oh the Duck crane in the Great Ball Contraption... It's a odd one, right? :-)
Man, cool video, but the only bike i actually wanted to download was the 5 BF Big Bike, and i can't find it after checking all the steam workshop links :(
Sorry, I never managed to upload that one, I guess. But it's in the linked zip file download (so you can manually place the png image into your game's snapshots folder): www.dropbox.com/s/zfi8lf138tjlcxy/2019-04-19%20Crafting%20Playthrough%20Episode%208%20%26%209%20-%20Snapshots.zip?dl=1
i have your hover bike cuz you gave it to me and thank you
Every hoverer I make won't stop rotating. I thought the stability computer would help, but it doesn't.
With the awesome hover bike at the end, I downloaded it and it was workling great. then like 5 mins later I respawned it straight from the steam link, and it just shot straight up into the air? now it wont stop doing it every time I swap to it, any help?
I remember other's mentioning this issue. I don't remember if it's just a bug (like it'll go away on restart) or needs the control schema reworking. Then resaving...
Sorry, try having a fiddle and let us know.
Its verry divrent its not bad but not bad
You indeed sound a lot like lathrix indeed 🤣 you sound a bit havyer and calmer
I've definitely naturally quiet. "havyer"? heavier?
I believe we actually grew up within 60 miles of each other, so similar-ish midlands accents.
ZeroGravitas that s funny also srry for my bad grammer
Hi from Lathrix o7
👋
@@ZeroGravitas Oh btw thanks for showing bug. Already made some stupid creations lol.
@@cezary150199 Yeah, flying bikes, cars, tanks...? What's been most fun so far?
@@ZeroGravitas Using hovers as engines for planes cx.
I would link that vehicle... But well my PC decided to commit aliven't.
Where have you been, friend? 😅
So I tried to copy and pasting in the .png for the ultimate chassis into C:\Program Files (x86)\Steam\steamapps\common\TerraTech Beta\Cache, but noticed that the .tdc file that everything else in the cache folder has. What am I doing wrong?
Can someone please tell me how to fix it going straight up I cannot fix it for some reason
I forget what the fix is for that, if it's not a case of tweaking the control scheme or orientation in which you built it... Maybe check the comments on the Steam workshop version that's linked in the video description.
there's been an update at some point, where if you press forwards in the build beam, the tech goes in the direction the cab's facing instead of the camera, making triple or quad miners way harder to set up. I'm asking if you have a way to work around it because it's pretty annoying, otherwise we just have to roll with it.
There was, indeed. I gave the devs feedback on this and managed to get strafe controls added to the build beam on [Q] and [E] by default. Do these help you? I don't thik it says anything about these in game, so most won't know...
@@ZeroGravitas yeah i figured it out myself
@@Zippiye0001 Nice one. Well done. 🙂
Nice voiceover loved it. But can u make a step by step tutorial on how to make the tron mini. Im bad at replicating. And i cant download it from steam workshop
It has a Better Future Active Gyro inside (lower middle), with HE straight bike wheels on it, front and back. Then a Venture repair bubble on the top of that, and every other block can be cleary seen from the outside, just pausing the video or whatever.
Go on, I'm sure it'll fall into place, just give it a go and see how it handles. If you accidentally change a little detail maybe it will even work out more interesting.😉
it's called an aileron roll not a barrel roll
Lol, yeah, that's the running joke the developers have. But in the video I do both. Starting as a aileron roll at 15:46 and transitioning to a true barrel roll shortly after at 15:49. Right?: aviation.stackexchange.com/questions/26173/what-is-the-difference-between-a-barrel-roll-and-an-aileron-roll
that not effortless tech swaps while hes talking is god like. like its fully scripted
Oh yes. All my videos are carefully planned or assembled, often with a lot of takes to record. So I'm glad to see that you liked it.
The end sequence on this one was especially tricky, but very fun.
@@ZeroGravitas :0
Voice over is amazing too!
So I know this sounds like promoting, but would you be interested in being in my terra tech tournament?
Thanks for the personal invite, dude.🙂 I dunno, I was thinking it wouldn't be appropriate to crash the show.
But more to the point I probably wouldn't be able to make it anyway, with my sleep and fatigue issues getting in the way of most stuff. I'm rubbish at building to order, under time constraints anyway, you're not missing much.😉
Hope it works out.
DO A BARRELL ROLL!!!
Yeah. It's a running joke with the TerraTech devs that a simple aileron roll is not a proper "barrel roll". not sure they'll watch and clock that, but oh well.
ZeroGravitas no matter, the guy from Star Fox will still scream over the radio ‘DO A BARREL ROLL!!!’. Old dead meme but, i aired it out for this occasion. ;p
@@solidus3168 Ahh, that's the reference. Nice.
i did the hover time trial in an antigrav tech and now i feel stupid
Hah! You got going with anti-gravity while still at Better Future level 1?! That sounds big brained to me. 😉
@@ZeroGravitas i could't do the mission with any hover or ground tech i was given, so i waited until i had antigrav stuff (which was a grade 2 mission)
@@zoe1495 - oh, I see. So you just did the other missions to get to level 2 without having to complete the hover races.
Still smart. And it's validating for me to know that players really are having difficulty with these missions; i'm glad a made videos on this.🙂
I successfully recreated this
It took 2 hrs
I mean the tron
Good job.👍
Im still trying to make a ship like that on 6:15 but i cant figure out how
I never knew you were British (or at least had a British accent) Oh and I won't like this until somebody decides to ruin that 100 like perfection with another like or a dislike.
I think you're safe to cast your thumb now.😉
I think it's maybe a little disappointing that I've revealed myself like this. I mean, I could have been anyone, but turns out I'm just another boring British male RUclipsr... Plenty of those already, surely?😜