“Documentation tooltips” for me who is going to be using godot for the first time/first time experience with anything game dev, this looks nice. Anything that eliminates enigmas and misinterpretations in software is always welcomed in my book. Most stuff goes over my head but in time I’m sure to appreciate them when i have a better understanding.
“Documentation tooltips” for me who is going to be using godot for the first time/first time experience with anything game dev, this looks nice. Anything that eliminates enigmas and misinterpretations in software is always welcomed in my book. Most stuff goes over my head but in time I’m sure to appreciate them when i have a better understanding.
Are you gonna do a performance comparison of the Jolt Extension vs Jolt Module?
thats a must and should add object count showing in ui + all the matrix that affect framerates
next video is tap engine vs unity pls
Yolt physics > Jolt physics 😜