SHOULD WE HELP HIM? Senua's Saga: Hellblade II - Walkthrough Part 2

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  • Опубликовано: 30 сен 2024
  • Senua is driven towards the light where a man is tied to a stake and the voices encourage us to help him, I think?
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Комментарии • 7

  • @grandadduzgames8210
    @grandadduzgames8210 4 месяца назад +1

    Now this is my kind of game. Thoughtful, good back story. The combat serves the story instead of a story grafted on endless combat. Scary in places, body horror. Love it.

  • @caterpillarnana
    @caterpillarnana 4 месяца назад +2

    You are the only gamer I know of that looks to see if they can recognize the constatation. How many virtual worlds are that well constructed?

    • @MenWhoStareAtGames
      @MenWhoStareAtGames  4 месяца назад +2

      Its a rare thing, I remember it in Metal Gear Solid 5, and Red Dead Redemption 2 - love when it's added as to me it makes it feel more real, but I do spend a lot of time staring at the sky...as well as games :)

  • @BackupPanic07
    @BackupPanic07 4 месяца назад +1

    I'm glad you brought up the controler bit at the beginning; it's usually not that big of a problem for me, but some people have their mouse sensitivity set so high I can't even stomach to watch their playthroughs, without feeling like I'm gonna vomit at any second that is. It's doubling infuriating for a game like this, where half the experience is taking in what a talented studio like Ninja Theory was able to create with such a small team.

  • @grandadduzgames8210
    @grandadduzgames8210 4 месяца назад

    We are all programmed by voices from the past, though not hearing individual voices. I guess if you'd been through what she had you might start hearing the voices. Anyway this game is the first to include the internal dialogue in real time.

    • @MenWhoStareAtGames
      @MenWhoStareAtGames  4 месяца назад

      It's superb, the more I've played the more I appreciate it's art form. It's quite unique and in the gaming genre there's not much like it out there