Hey friends! I'm about halfway through the game now and appreciate all of your comments! I will definitely try my best to really let myself be immersed and will watch the "making of" this game after I complete my playthrough too!
I am somebody who's lived with psychosis and hallucinations both auditory and visual my whole life. Without spoilers I wanna explain the concept of the game so you can easily get into the correct headspace. Every person I've watched play this game overlooks some of the conflicts at just surface level. the game isn't meant to be taken in for what you see. It's made so that you adopt the thought processes of people with the mental illness. So exactly how Druth gives Senua information about the gods to help her on her journey, I am gonna explain the mental health elements to help on yours. Even though the game seems very fantasy and fictional and like God of War, the developers never strayed from anything grounded in realism that many people like me have seen and been through and I'll explain how. At the beginning of the game when she gets to Hel, Dillions head starts to breathe in the sack. which goes to show that upon reaching the territory of resurrection, Dillion taking breaths represents him living on in Senua's mind. he lives vicariously through her. The head isn't actually breathing its her perceiving it that way as motivation to uphold his memory. The rot that grows on Senua's arm is actually a real life thing people experience. I've had hallucinations before of parts of my body withering away or dying, and usually these form based off of lack of a sense of worth and self preservation. Senua feels hopeless and worthless so it's her mind conveying her desire to dissipate into nothing. That's why each time you "die" or "fail" in the game the rot grows stronger. Not because Hela is smiting her, but because she's feeling stuck in an endless cycle of mental incompetence. She feels trapped in a cycle of defeat and needs a change in perspective to be victorious. Most of the doors with runes in the game aren't actually locked. From my experience I've had times where before proceeding with something within my own life I've had to solve a problem by referencing symbols or ideas from my past to justify moving forward in a certain state of mind. There's also been times when i've either been dreaming or had a hallucination that changed my surroundings, where I had to speak to certain people or find "ways out" through items in the dreams to wake up and snap out of it. There isn't actually runes locking the path to Helheim. Senua just simply must get into specific states of mind to justify upholding the mission, and it could sprout from anxiety, fear, hatred, or fond memories, but those runes may have meanings that helps her justify proceeding that she connects the dots with. The easiest most common minded explanation is something like angel numbers. Yeah they may just seem like numbers, but to certain people they feel like the universe is speaking directly to them as if in code. (and honestly i recommend looking the runes up occasionally because it tells you how she feels about certain scenarios or what may come like fortunes) In line with some of the previous breakdown I've also had times where character i have hallucinated represented repressed parts of myself. For example I have this one spirit I see occasionally that speaks in introspective monologues of my own perception of myself. much like the narration voices and the other ones that are more occasional. Whenever i can't put who i am into words he can.. which gives me solid ground and a sense of solidarity of who I am. she has similar experiences. One of the most important steps to overcoming grief is to accept what hurts you the most about it. I won't say how and give spoilers, but every character you meet in the game is actually a representation of each aspect of Senua's personality and what she needs to overcome. In therapy they teach you about things called "delusions" and "obstruction Principles" which basically is when the mind gets too overwhelmed with emotion, trauma, and information, your brain fabricates ideas, people, and settings that better help you make sense of hard thinking patterns. and for her a lot of the time it's self destructive tendencies, a doomed mentality, feeling like an outcast and a lot more. So be on the lookout!! Also finally people who experience psychosis have tendencies to form amnesia based off of PTSD or other bits of info that can be too much to comprehend, and a lot of the puzzles in this game take place within those moments. Typically when I've encountered them my environments "Fade to black" or seems very void-like. In situations like this the only way i've ever been able to solve them is to rely on a feeling or symbolism to guide me instead of reality and what i see itself. So when these portions come up don't resort to logic, think in terms of how the mind works. 🤟 Its definitely a lot to take in. The story is outstanding so i'm excited to see you play more. I hope you see this and use it to understand the plot better than most people. On your videos later on i'll explain story points that happened already or new concepts that might enhance the game for you!!
Really one of the more unique games I've ever played, and I also love the representation of certain aspects of mental illness in the story. I hope you have fun experiencing this game 😊
This game is WILD! Interesting how there’s no tutorial save for the “voices” in Senua’s head. Interesting take on psychosis in a character and the fourth wall breaking. Great stuff
A note on Runes: the rune that looks like a capital M is actually a runic E. I won't translate it all, but that part of the ring said 'Seek Hela's truth'. The devs did a fairly good job with the runes, but they did make at least one silly error - 'truth' should not be spelled with a TH at the end. The TH sound requires only one rune, called Thorn, which looks like this… Þ
I just discovered your channel and was overjoyed to see you playing Hellblade. If you like narrative-driven games you'll love this one, and from what I've seen in this episode you're really good at both the combat and problem-solving. I'm actually a little jealous about that. The one gamer skill I've never been able to attain, and I've been gaming on computers since way back when the operating system was called DOS, rather than Windows, is 3rd person combat. Gets me killed almost every time I try it. Just a word of warning, though. Don't talk over the narrator. You did that at least once. Listening to her will give you important insights into Senua's backstory. It might be difficult, sometimes, to hear the difference between her and the other voices, but the latter always appear in text at the top of the screen. The narrator's text will be at the bottom, and she'll be a little louder. Also, don't completely tune out the other voices, either. What they say during combat can warn you of danger you'd miss, otherwise. If one of them says something is behind you, well, something's behind you. You'll probably want to do something about that ... Now I'm off to binge on your Skyrim playthrough. I can't play Hellblade, myself, because I'm on an old PC that Steam no longer supports, but I've had a playthrough going on Skyrim since the first month it came out. Well, not the same playthrough, of course. I almost never play past about level 55 or 60. It's probably my favorite game and I'm anxious to see how you approached it.
My word lady, I've never been able to play through, I find it too hard to play through the tears, it's amazing though, be glad to make it to the end with the XP Crew 😅
Nice to see you again Liz, nice to talk with the rest that may remember me. Lost my father 2 weeks ago so I haven't been able to get back on, but missed your stream so I wanted to check in. Hope you're days going well liz and everyone else. Wish you all the best.
i love the expression on you,re face as ya start the story , this is a game i have wanted to play for some time , i only know a little bit from watching other streams when this game first came out , i may buy this now cuz ya reminded me how bad i wanted this game ! what first drew me to this game was the fact i think she is in love with someone so much she decide to go and save him from hell , now that is true love !!
Nice to see you again Liz. I doubt if I'll go for this game myself (puzzles drive me crazy) but it's a very beautiful game and you are doing a great let's play (as usual)!!
Hey Liz I'm on watching you starting out on Hellblade Senua's Sacrifice and chat also on a warm sunny Sunday here in Southern Oklahoma I hope You and Xena have a fantastic week Thank You Liz and Xena. ⚔🐕🐕⚔
I'm glad you decided to play Senua's Sacrifice. Personally, I'm particular with games I'll play. This one and Skyrim I play that you also play. After you finish, I expect you might like to understand the basis for what's going on in Senua's mind. When you're ready, the one I believe is best is ruclips.net/video/52flQkqj5gs/видео.html.
The gameplay is accurate to the mental illness. It's not set in a fictional world lol. Magic doesn't exist so all they could really do was grounded swordplay. the rest is puzzles because that's what people like me face daily lol. It does seem lazy at first but it makes sense
@@Orokovet Additionally, back when they made this game they were very much an indie Dev group. And so they decided to prioritize the graphics and make it look really REALLY pretty and so they didn't have the budget to fit in a super complex combat system... It's one of the things some people are kind of hoping the second game will have because they have a significantly significantly larger budget! I don't think people are asking for a super duper complex combat system like the God of War games or something... but just something a little bit more complex than is in the first game.
Story driven games often limit you to a single trail like a shooter, not a big fan of those. The action moments are too far apart but yet seem repetitive, and just too much bla bla. I don't see much replay value either. The game is supposed to be immersive like no others but it doesn't work with everybody, just like hypnotism. I like freedom in my games or at the least the illusion of it so I'm an RPG guy. When you're afraid of the dark the monsters are in your head, given birth by your imagination. When you can't see, every sounds become suspect.
I tried to get into this game, I didn't like the combat style. I may try it again, but the movement overall is just very strange. Almost feels like it's on rails, even though it's not.
This game is designed to be extremely immersive (camera angle, no HUD, headphones). I can see your immersion break constantly when the subtitles appear. You’ll enjoy the game more without them.
Hey friends! I'm about halfway through the game now and appreciate all of your comments! I will definitely try my best to really let myself be immersed and will watch the "making of" this game after I complete my playthrough too!
I am somebody who's lived with psychosis and hallucinations both auditory and visual my whole life. Without spoilers I wanna explain the concept of the game so you can easily get into the correct headspace. Every person I've watched play this game overlooks some of the conflicts at just surface level. the game isn't meant to be taken in for what you see. It's made so that you adopt the thought processes of people with the mental illness. So exactly how Druth gives Senua information about the gods to help her on her journey, I am gonna explain the mental health elements to help on yours. Even though the game seems very fantasy and fictional and like God of War, the developers never strayed from anything grounded in realism that many people like me have seen and been through and I'll explain how.
At the beginning of the game when she gets to Hel, Dillions head starts to breathe in the sack. which goes to show that upon reaching the territory of resurrection, Dillion taking breaths represents him living on in Senua's mind. he lives vicariously through her. The head isn't actually breathing its her perceiving it that way as motivation to uphold his memory.
The rot that grows on Senua's arm is actually a real life thing people experience. I've had hallucinations before of parts of my body withering away or dying, and usually these form based off of lack of a sense of worth and self preservation. Senua feels hopeless and worthless so it's her mind conveying her desire to dissipate into nothing. That's why each time you "die" or "fail" in the game the rot grows stronger. Not because Hela is smiting her, but because she's feeling stuck in an endless cycle of mental incompetence. She feels trapped in a cycle of defeat and needs a change in perspective to be victorious.
Most of the doors with runes in the game aren't actually locked. From my experience I've had times where before proceeding with something within my own life I've had to solve a problem by referencing symbols or ideas from my past to justify moving forward in a certain state of mind. There's also been times when i've either been dreaming or had a hallucination that changed my surroundings, where I had to speak to certain people or find "ways out" through items in the dreams to wake up and snap out of it. There isn't actually runes locking the path to Helheim. Senua just simply must get into specific states of mind to justify upholding the mission, and it could sprout from anxiety, fear, hatred, or fond memories, but those runes may have meanings that helps her justify proceeding that she connects the dots with. The easiest most common minded explanation is something like angel numbers. Yeah they may just seem like numbers, but to certain people they feel like the universe is speaking directly to them as if in code.
(and honestly i recommend looking the runes up occasionally because it tells you how she feels about certain scenarios or what may come like fortunes)
In line with some of the previous breakdown I've also had times where character i have hallucinated represented repressed parts of myself. For example I have this one spirit I see occasionally that speaks in introspective monologues of my own perception of myself. much like the narration voices and the other ones that are more occasional. Whenever i can't put who i am into words he can.. which gives me solid ground and a sense of solidarity of who I am. she has similar experiences. One of the most important steps to overcoming grief is to accept what hurts you the most about it. I won't say how and give spoilers, but every character you meet in the game is actually a representation of each aspect of Senua's personality and what she needs to overcome. In therapy they teach you about things called "delusions" and "obstruction Principles" which basically is when the mind gets too overwhelmed with emotion, trauma, and information, your brain fabricates ideas, people, and settings that better help you make sense of hard thinking patterns. and for her a lot of the time it's self destructive tendencies, a doomed mentality, feeling like an outcast and a lot more. So be on the lookout!!
Also finally people who experience psychosis have tendencies to form amnesia based off of PTSD or other bits of info that can be too much to comprehend, and a lot of the puzzles in this game take place within those moments. Typically when I've encountered them my environments "Fade to black" or seems very void-like. In situations like this the only way i've ever been able to solve them is to rely on a feeling or symbolism to guide me instead of reality and what i see itself. So when these portions come up don't resort to logic, think in terms of how the mind works.
🤟 Its definitely a lot to take in. The story is outstanding so i'm excited to see you play more. I hope you see this and use it to understand the plot better than most people. On your videos later on i'll explain story points that happened already or new concepts that might enhance the game for you!!
This comes from a good place, but most people understand more than others give them credit for without an in-depth explanation.
Really one of the more unique games I've ever played, and I also love the representation of certain aspects of mental illness in the story. I hope you have fun experiencing this game 😊
Thank you so much! I definitely want to watch the making of this game after I finish it too!
This game is WILD! Interesting how there’s no tutorial save for the “voices” in Senua’s head. Interesting take on psychosis in a character and the fourth wall breaking. Great stuff
A note on Runes: the rune that looks like a capital M is actually a runic E. I won't translate it all, but that part of the ring said 'Seek Hela's truth'. The devs did a fairly good job with the runes, but they did make at least one silly error - 'truth' should not be spelled with a TH at the end. The TH sound requires only one rune, called Thorn, which looks like this… Þ
I just discovered your channel and was overjoyed to see you playing Hellblade. If you like narrative-driven games you'll love this one, and from what I've seen in this episode you're really good at both the combat and problem-solving. I'm actually a little jealous about that. The one gamer skill I've never been able to attain, and I've been gaming on computers since way back when the operating system was called DOS, rather than Windows, is 3rd person combat. Gets me killed almost every time I try it.
Just a word of warning, though. Don't talk over the narrator. You did that at least once. Listening to her will give you important insights into Senua's backstory. It might be difficult, sometimes, to hear the difference between her and the other voices, but the latter always appear in text at the top of the screen. The narrator's text will be at the bottom, and she'll be a little louder. Also, don't completely tune out the other voices, either. What they say during combat can warn you of danger you'd miss, otherwise. If one of them says something is behind you, well, something's behind you. You'll probably want to do something about that ...
Now I'm off to binge on your Skyrim playthrough. I can't play Hellblade, myself, because I'm on an old PC that Steam no longer supports, but I've had a playthrough going on Skyrim since the first month it came out. Well, not the same playthrough, of course. I almost never play past about level 55 or 60. It's probably my favorite game and I'm anxious to see how you approached it.
Lets go
Wahooo!!
Ooh yes 🙌! You are going to love this Liz! This game is mesmerizing, but awesome!
Let's go Tony!! Thank you!
Yet another game i need to play. Hope you're enjoying your playthrough
great first episode Liz! thank you for taking us on a journey to Helheim with you and Senua thanks for the premiere
Thank YOU so much for being so awesome Gemini!
hi, welcome to Hellblade !
Thank you Bob!
My word lady, I've never been able to play through, I find it too hard to play through the tears, it's amazing though, be glad to make it to the end with the XP Crew 😅
It's definitely intense and suspenseful! Thank you for being here :)
That was such a creepy but intriguing Intro to the Game, definitely a unique way to start. Enjoyed the Episode! 🤗
Thank you for watching Michelle!
Your welcome! 🤗
Nice to see you again Liz, nice to talk with the rest that may remember me. Lost my father 2 weeks ago so I haven't been able to get back on, but missed your stream so I wanted to check in. Hope you're days going well liz and everyone else. Wish you all the best.
Sending you all the best! I'm so sorry to hear that!
Great to see you try this game, Liz! Have fun!
Thank you! I'm glad to finally play it!
Awesome episode Liz! Really digging this playthrough and am excited for the next one
Thank you so much Dream!
i love the expression on you,re face as ya start the story , this is a game i have wanted to play for some time , i only know a little bit from watching other streams when this game first came out , i may buy this now cuz ya reminded me how bad i wanted this game ! what first drew me to this game was the fact i think she is in love with someone so much she decide to go and save him from hell , now that is true love !!
Thanks!
Thank you so much John!! I hope you enjoyed the video!
Hellblade quickly became one of my favorite games so excited you're playing it. Hellblade 2 is my most anticipated game!
That's so awesome! I bet it's going to be awesome!
LOVE this game, and glad you’re playing it! You got through Val Raven’s puzzles way faster than I did 😂
It's been so cool so far! Thank you! I'm sure I'll struggle in a puzzle that you crushed here soon haha
I'm excited you are playing this! I was disappointed a few RUclipsrs I watched didn't continue with the game play. Glad I can get a chance to see it!
Yay! I hope you enjoy it! Part 2 will hopefully be up Friday or Sunday!
I am!
Nice to see you again Liz. I doubt if I'll go for this game myself (puzzles drive me crazy) but it's a very beautiful game and you are doing a great let's play (as usual)!!
Thank you! No worries at all!
I Love Hellblade its such an intense Experience
I definitely agree! Very suspenseful so far!
I did not realize this game looked this good! 😲
The graphics are awesome for sure!
YYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSS FINALLY!!!!!!!!!!!!!!!!!!!!!!!!!
2:40 "There will be no more stories after this one"
That's a lie. But one I am glad they told.
So true! I'm glad too! Hellblade 2 is amazing imo!
Love this ! Still get shivers playing this😅 great content liz
Thank you so much for watching and commenting!
Heading out to go golfing now but I should make it back in time 😊
Oooh have fun Rob!!!
What an awesome day. Good weather, soso golfing, Senuas and Liz. Work's for me 🤘🤘🤘
Hey Liz I'm on watching you starting out on Hellblade Senua's Sacrifice
and chat also on a warm sunny Sunday here in Southern Oklahoma
I hope You and Xena have a fantastic week Thank You Liz and Xena.
⚔🐕🐕⚔
Glad you're getting nice spring weather Roger! It's super nice here too!
@@LizXP
I hope it stays that way because I don't like cold weather
much anymore I wish a wonderful week for both of you
and Xena see y'all later.🤠🐴🦮🌵🌵
Nice choice
Thank you!
@@LizXP You are very welcome 😁👋
The video quality of the gameplay is much higher than Im use to seeing on playthroughs. Not sure how you did it but it looks and sounds amazing.
Yay good!
This was on sale for $3 today. Bought it asap. Next up saving for a steam deck.
Youll love this game. I promise!
I'm excited to continue playing!
I dig this game!
Thank you Pisces!
its my first time playing this too
You are one of the coolest.
Thanks Matt COOL! :)
I can Dig it!
Thank you for watching!
With that sound I'd be watching out for Jason vorhease
Hellblade senua sooo creepy 🙀
Definitely suspenseful!
How do you like it so far?
It's definitely different and I'm trying to get immersed as best I can :)
You should listen to some Heilung to really set the mood for this game.
I like that idea!
I'm glad you decided to play Senua's Sacrifice. Personally, I'm particular with games I'll play. This one and Skyrim I play that you also play.
After you finish, I expect you might like to understand the basis for what's going on in Senua's mind. When you're ready, the one I believe is best is ruclips.net/video/52flQkqj5gs/видео.html.
hi Liz
Hi John!!
A good game that could have been great,but was hindered by PlayStation graphics and gameplay...
The gameplay is accurate to the mental illness. It's not set in a fictional world lol. Magic doesn't exist so all they could really do was grounded swordplay. the rest is puzzles because that's what people like me face daily lol. It does seem lazy at first but it makes sense
@@Orokovet Additionally, back when they made this game they were very much an indie Dev group. And so they decided to prioritize the graphics and make it look really REALLY pretty and so they didn't have the budget to fit in a super complex combat system... It's one of the things some people are kind of hoping the second game will have because they have a significantly significantly larger budget! I don't think people are asking for a super duper complex combat system like the God of War games or something... but just something a little bit more complex than is in the first game.
Dig
Thank you so much Chad!
I almost tried it till you said it was a short game I'm good now.
Story driven games often limit you to a single trail like a shooter, not a big fan of those. The action moments are too far apart but yet seem repetitive, and just too much bla bla. I don't see much replay value either. The game is supposed to be immersive like no others but it doesn't work with everybody, just like hypnotism.
I like freedom in my games or at the least the illusion of it so I'm an RPG guy.
When you're afraid of the dark the monsters are in your head, given birth by your imagination. When you can't see, every sounds become suspect.
Is your hair naturally curly?
I tried to get into this game, I didn't like the combat style. I may try it again, but the movement overall is just very strange. Almost feels like it's on rails, even though it's not.
Capture card
Hehe thank you Rob!
um where is red dead lol
This game is designed to be extremely immersive (camera angle, no HUD, headphones). I can see your immersion break constantly when the subtitles appear. You’ll enjoy the game more without them.