Mario and Rabbids is one of those games where on paper it sounds extremely dumb and sounds like a failure but in the end it somehow works and is pretty fun
Honestly, the only reason why I love Mario + Rabbids because the devs made sure to NOT make them obnoxious and annoying. Looking forward towards the sequel, I'm digging the deadpan attitude of Rabbid Rosalina and maybe Rosalina herself will be in the game.
This game is one of my favorite games on the switch. The combat is really simple but gets really complex during the later levels, most of the jokes in the game land and made me chuckle more than a few times, and overall the game is really polished and unique in its own way. Definitely a super underrated game that I recommend anyone try if they’re a fan of strategy games.
Remember those days where everyone was confident this game would be a big failure/joke? Man, those were interesting times😏. Little did they know back then. This game is proof that any idea for a game can work, as long as you put enough skill, knowledge and heart into it.
Funny enough... Nintendo still treats like Its garbage because its been on ridiculous sales at least 3 times... I saw it selling for $10 once. absolute steal
@@Starkor990 sadly this game looks polished and ready when it was announced. The concept itself was what people were worried about. Sonic has the opposite problem which is actually harder to fix some might say.
There are some things that could make it better: 1. Better control of our teams mario and at least one rabbid required is just wrong. 2. For those that completed the dlc let them use the dlc characters in the main campaign.
To be fair, a lot of Rayman fans weren't happy with the Rabbids taking over and changing the franchise, during the time before Rayman Origins and Legends existed. The devs even stated they made sure to make the Rabbids more tolerable for this game. That was a decision made for all the better.
Honestly this is the only game I can think of that rabbids are good. Their was also a TV show that was alright, perfect for listening to while playing a game.
@@Blue-fg8vt Yeah to most of the people who haven’t played any of the games, plus the Rabbids predates the Minions by quite a lot. I personally love the Rabbids and they’re the reason I got into the Rayman franchise in the first place.
Choctopus: Mario with a hammer seems hilarious. Paper Mario: Am I a joke to you? Mario & Luigi Mario: First time? Super Mario RPG Mario: You guys have no idea.
You’re gonna need to go into a lot of cover during your play through Choc, cus these enemies only get stronger and ironically smarter. Go to cover WHENEVER you can. Just 50% protection is better than 0%.
I love how mario has his priorities straight. everyone is being abducted into the vortex, and he doesnt try to rescue peach. no he goes to save his brother
Some notes about the characters you've unlocked so far: Mario: Our hero. Between the Stomp Jump, a higher Dash damage than other Mario characters, his standard Blaster (an average all-rounder weapon) and his secondary Hammer (the second-best secondary in the game, and the one with the highest consistent damage of all weapons in the game), Mario will deal high overall damage. He also has good HP and great abilities, but low ground and non-Stomp Jump range means his overall mobility is poor if you can't get into range of enemies to Stomp Jump on them. This means Mario can be in the fray and take some hits if you need to, but he can duck behind cover and deal with enemies from afar if you need to. As a Mario character, he gets the Sight ability to attack enemies who move in his range (determined by the Blaster), and a team buff ability: Mario's buffs the weapon damage power of everyone in range which is useful for everyone since everyone appreciates more damage. His weapons' elements is Bounce or Honey (basically; elemental damage in this game is a cross between Critical damage and Status effects; you deal higher damage and inflicts the listed Status effect when you proc your weapon's element). Bounce bounces enemies up in the air which can activate the Mario characters' Sight abilities and potentially bounce them out of bounds for some extra damage and away from covers. Honey sticks the enemy to the ground which prevents them from moving while it's active and is incompatible with Bounce (i.e. a Honeyed character who takes Bounce damage will not be Honeyed anymore due to the bounce). Personally, I find Mario to be a great attacker and a good tank if you don't have a better one. He is not quite the all-rounder that he is in other games due to his poor mobility, but his weapons and abilities can chip off a lot of health from the enemy and let's him stay in the fray, which is good because Mario is forced into the team. Rabbid Peach: The designated healer due to her ability. She has the standard Blaster which is a decent weapon all around, and her secondary weapon is the Sentry which is the best secondary in the game. This lays down a moving remote bomb that tracks a specific target until it reaches it, whereupon it explodes and deals high damage. Enemies can target the sentry which makes it ideal as a decoy to draw their attention away from your characters as well. As a Rabbid character, Rabbid Peach is more focused on ground movement (being able to upgrade her Dash damage's effectiveness as well as being able to Dash into multiple enemies at the same time) and tanking enemy hits by default, but she has the furthest aerial movement of the Rabbids as well. The Ability that is exclusive to the Rabbids compared to the Mario characters is a Shield ability (Rabbid Peach's shield can reduce a lot of damage from both weapon and movement attacks) and an ability to inconvenience the enemy: Rabbid Peach's ability is to heal your characters meaning all that damage done by the enemy is undone by her (which is her way of inconveniencing them). Her weapons' elements are Honey and Push. Push bounces the target across the battlefield like a pinball (and can Push anyone the pushed target hits as well) and is incompatible with Honey. It is possible to push them out of bounds like Bounce, but only if there's no walls in the way, and Push (and Bounce) is compatible with most other elemental effects so long as the enemy does not fall out of bounds (which erases any elemental effects from it). Generally, Rabbid Peach is a good all-rounder character, with her secondary and healing being the things that make her stand out among the cast. Otherwise you will find that her damage is decent, her tanking is decent, and her mobility is decent, but will be outclassed by the specialists in each area. On a side note, one Rabbid has to be in your team at all times. Rabbid Luigi: Our designated caster, full of lots of useful tricks. His weapon is the Bworb, which deals the lowest damage in the game, but specializes in elemental damage; the chance of proccing your weapon's element will increase higher for the Bworb than any other weapon in the game, and postgame can get you Bworbs that always deal elemental damage. It is also an exclusive weapon to Rabbid Luigi. His secondary is a Rocket launcher which is the AoE weapon with the furthest reach (but also lower damage than the Hammer and the Sentry). Rabbid Luigi has high ground mobility like most Rabbids, but with a reduced Team Jump range. has the highest Dash damage out of the cast period (but can Dash into the least amount of enemies compared to the other Rabbids), and can imbue his Dashes with the Vamp element (explained later on) and the version of the Vamp element inflicted through his Dashes can have their effect increased well beyond the usual limit. His version of the Shield ability can prevent elements from affecting him, and his method of inconveniencing enemies is Weaken: an ability that targets all enemies in range and reduces their weapon damage output. His elements for the Rocket Launcher, as well as half of his elements from the Bworbs are Push and Fire. Fire lights up a character's backside which makes them run around randomly before putting it out, but cannot make them go out of bounds like Bounce and Push does. It is incompatible with Honey and compatible with most other elements. The other half of the Bworb's elemental output is Vamp and Stone. Vamp allows characters to heal a set amount of points dependent on the damage dealt with their attacks (any attack in fact; weapons, Dash, Mario's Stomp Attack...) including the damage you dealt when you procced the element. This is usually 50%, but Rabbid Luigi's version of the element dealt through Vamp Dash will initially only let you heal a reduced amount, upgraded to the full amount of damage you deal later on. This can allow Rabbid Luigi to replace any dedicated healer with enough upgrades to his Dash damage and Vamp Dash's effect and it's one part of what makes him the best character in the game. Vamp is also compatible with any of the other elements, and is tied with Ink (see below) for being the second-best element in the game due to it's effect. Stone? I'll tell you about it when you get someone in the next world. Rabbid Luigi is amazing with all of his tricks and excellent ground mobility, but he can be a bit frail if he doesn't have the barrier up or enemies aren't weakened by his Weaken ability; just like a wizard. Luigi: Our designated long-range specialist. His weapon is the Precision weapons, which deals higher damage than the Blaster and has the longest range of all primary weapons, and it is also exclusive to Luigi. Luigi can park himself out of an enemy's range and fire on them with impunity. His secondary weapon is the Sentry which is better than Rabbid Peach's (they deal the same damage and have the same stats, but differ in the element you can proc with them and Luigi has the better elements), but you can have them both in the same team and have both of them use their Sentries so that there are two Sentries going around because having a slightly worse best secondary is still really fucking good. Luigi has excellent ground mobility and also has the best aerial mobility of all the characters in the game, helped a lot with his Double Jump which lets him hop from another teammate after jumping off of the first one. This means Luigi can cover a lot of ground very quickly, reach higher ground more easily, and coupled with his team buff, he can break certain missions over his knee with his mobility shenanigans. His weakness is his health: His HP is the lowest out of all the characters in the game which means he can easily die if you're not careful with him. His Sight ability can activate multiple times, more than any other character with a Sight ability. His team buff increases the ground movement of him and any other ally within range of him which is useful, if slightly more situational than Mario's M-Power. His elements are Ink and Bounce. Ink blinds enemies, preventing them from attacking with their weapons (movement-based attacks are ok though). This makes it the second-best element in the game alongside Vamp, and it is compatible with most elements except for Freeze. Overall, Luigi has excellent damage output from a safe distance and has the best overall mobility in the game, but his health is the lowest, making him the frailest character in the game. Use with care though, and he will take you incredibly far as one of the game's better characters.
I love how quickly and fairly the difficulty ramps up in this game. Somehow simultaneously tough enough to challenge strategy genre veterans while also being approachable to noobies. And the exploration segments between battles are just the right amount of diversion to keep the gameplay loop fresh. A game so well thought out that even the escort/escape missions are fun.
What I find stupid is that beepo is able to call rabbid Luigi rabbid Luigi but he can't figure out what Luigi's name was at that time. Oh, yeah, I forgot- A very good strategy for the rabbid Kong boss would be to use luigi's/rabbid peach's second weapon to go on the plates. Even though they don't explode, they trigger the plates, which means no one has to do all that running! Still, love the vid. :D
The soundtrack is even pretty good for a Switch game, considering how early in the Switch's life it was. Taking cover will be your greatest ally in the game as well. Good-ass title.
All main weapons Blaster: basic, shots one enemie in a straight line Thworb: basic, shoots one enemie in a straight line “Sniper”:shoots one enemie in a straight on a straight line over long distances Boomshot: can shoot multiple enemies getting weaker over distance. Friendly fire enabled. Rumblebang: shoot one target multiple times. Sub weapons Melee: hammer one enemie and hit any surrounding enemies with a shockwave dadius increases with better melee Rocket: rocket launcher that destroys cover in one hit and explodes on impact hitting all enimies in explosion radius Centry: a drone that Tavels to any enimies on the field and explodes on impact will detonate early if another enemie gets in the explosion radius friendly fire on detonation Grenaduck: a grenade that’s thrown and bounces three times to hit an enemie and explodes on impact friendly fire on detonation
The hours put into this video is insane! I can confirm each world is like 3-5 hours to beat, plus the editing for this video? I'd love to see more! Remember to take a break tho.
You gotta play more this is one of my favorite games ever. There's also a donkey Kong dlc. Also don't take the extra health that's a baby mode. We are gonna have to teach him a lot about this game.
Personally, I can't stand using Luigi. He's a good character, but him having the least health of all the characters is annoying, and I can't keep up in later levels, when taking lots of damage is practically guaranteed.
The rabbids are basically the Pandora’s box of comedy,you aren’t wondering what they can do,you’re wondering what they CANT do and how it’s going to miraculously make you laugh your ass off for minutes on end and I love them for it.
Happy to see you play this game, I really enjoyed Mario & Rabbids when I played it (except for the DLC, but that's just because I've yet to play it)! 2:44 Trust me, that will soon change even if you don't go for all perfects... 6:30 In this game, in other games Rabbids are worse than Minions in my opinion. 7:24 This edit in particular was the best, kudos to your editor! 9:43 Good to hear you're having fun playing this so far! 14:11 You might end up playing the DLC before me, if that's the case it will be nice to experience it here for the first time! 14:55 Remember when you were talking about a double jump? Stuff like that is all unlockable here if it's in the game!
Tip on getting through the game. Keep Rabbid Luigi and unlock and upgrade his vampire dash as soon as you possibly can. Vampire is a status effect that is essentially lifesteal and it can do a great job carrying you through the game if you run high damage characters like Luigi. He also works good with Mario, which helps since you can never swap Mario out.
Mario & Rabbids is one of those weird mixes you'd think would theoretically just not work on paper but the way they executed it was damn near hilariously good. I'd chalk most of the humour down to the unpredictability of the Rabbids, you really don't know what they'll do next to make you laugh
all status effects: Burn: causes more damage and moves enemies by walking Push: causes more damage and moves enemies by pushing them Bounce: causes more damage and moves enemies by flinging them Ink: prevents enimies from shooting on their turn Honey: prevents enemies from moving on their turn Freeze: prevent enemies from using tactics on their turn Stone: cancels all enemie options on their turn
I absolutely loved this game when it came out. I found that Luigi was by far the strongest character and invaluable to the team. And, my hot take, Rabbid Luigi ends up being the best Healer because he puts vampire damage on enemies which gives whoever hits them Lifesteal
Found this Playlist while going back and watching reviews after finally giving this game a shot in 2022. After one hour of playing I immediately fell in love and went to my local game store to pre order the sequel
This game jups up the difficulty quite a bit, especially when going for perfect scores Things start to get a bit dicey around 3/4s through the 2nd world
This series got me introduced to you. I also decided to replay Kingdom Battle to play Sparks of Hope. It’s a very underrated game and I love this game and its sequel.
0:27 fun fact: the Space Mama boss in the first Rayman (PS1) used a washing machine as a shield. Rayman had to aim at its controls to make it fly away, giving him a chance to hit Mama, while she was shooting lazers with her rolling pin and throwing boiling kettles. *I know, it's weird. but I loved it.*
Ima point out few things for choc: -you dash by walking into enemy and clicking a (after that you can still walk around), -in battle hq you can spend money on weapon upgrades and in skill tree you can upgrade character's stats and abilities. That's it choc, use my help to get good at game
Oh my god I love this game, and I want to make sure others can have just as much fun with it as I did, so I'll be sharing some tips if you care to look Dashing is almost always a good move. It's almost never a good idea to not dash (Except when the game tries to be realistic. If you try to dash into 2 enemies side by side, there needs to be an open spot behind or around the first enemy, or else you can't dash into the other enemy for some reason). In the weapon shop, you can press X on a weapon to gather more info about a certain part of it. The most valuable info there are the critical effects (Honey, Push, etc.) as those tell you what those do. Personally I use bounce with Mario so he can activate his Hero Sight then and there, and use honey with Rabbid Peach, but use whichever combo you wish. Speaking of Hero Sight, each Mario character has one, while all the Rabbids get a shield instead. They can all be upgraded to deal more damage, and in Mario's case, it can deal MORE damage than a regular shot if upgraded enough. Also, you can buy an upgrade for Mario and Luigi which lets them use their Hero Sights multiple times in a turn, which is crazy! There is a dumb thing about team building, though. You have to have Mario in the group, and at least 1 Rabbid. So you can't have all Mario characters, which is dumb, but I guess it's for balancing (And the fact all cutscenes use your current party members, and they need at least 1 Rabbid to do something, so...). Now onto character specifics. I'll only cover the first 4, since this video is only World 1. Mario is a good all arounder, who specializes in damage, damage, and more damage. His drawback is that he doesn't have very much mobility. While you can go guns blazing with him, he can be killed very easily if you don't know what you're doing, so make sure to stay behind cover. His hammer can be a good finisher, or to deal with large crowds of weak enemies. but be careful. While normal single target shots, such as blasters, bworbs, and others, are automatically dodged by teammates, there are weapons that can cause an explosion or are a spread shot, which can hurt your allies if they're in the blast. Rabbid Peach is your support, no duh. One of the simplest characters, but also one of the best IMO. Her heal ability is always useful, especially since there are no items, so you can only heal after completing a chapter, or finding a mushroom in between battles. She can also tank a fair bit of damage with her shield. Her best trait (Debatably, she's got a really good kit all around) is her secondary, possibly the best secondary in the game. The Sentry. This bad boy homes in on targets, deals a ton of damage, and is an explosive, so splash damage can happen as well. Just make sure your teammates aren't anywhere near it. Rabbid Luigi is the oddball of the starting trio. His primary is different to everyone else. While everyone shares a primary and secondary with one other person, Rabbid Luigi gets his very own primary, the bworb. It's basically a blaster that does less damage, but has a higher chance at critical effects. In fact, late game he can get bowrbs with 100% crit rate. This makes him a supportive character, especially with his vamp dash upgrade, letting anyone who he has dashed gain health from attacking it in any way. speaking of dashing, while Rabbid Luigi can only dash twice maximum, he has the strongest dash in the game, late game dealing over 100 damage in a single dash! His shield is kinda weird. He doesn't resist as much damage as Rabbid Peach, but he's immune to critical effects. He'll still take the bonus damage criticals deal, but no effects will be given. His secondary, honestly, probably the worst. It's main goal is to blow up cover, making for clear shots, but it does very little damage compared to everything else, and it has friendly fire due to splash. but that's not his major downside. his major downside is his health. He has the 2nd least amount of health in the game, so don't rush him in without someone backing him up, or if he's too far away for the enemies to attack him. Luigi is a MONSTER. Best damage, movement, and (possibly) abilities in the game. He's a force to be reckoned with IF you know what your doing. Firstly, his primary is like that of his Rabbid form, in the fact it's unique to him, which makes sense, considering what it's based on. It's basically a blaster with more damage and OBSCENE range. There's a reason it's called "Precision." His secondary is the sentry, which I already discussed about in Rabbid Peach's section. His abilities? Skipping Steely Stare (Hero Sight just under a different name. Same goes for all future Mario characters.) since I already discussed the monstrous upgrades for it earlier, his 2nd ability, Itchy Feet, can be DEVESTATING if used correctly. Giving your allies more movement, especially when paired with a melee character like Mario or [FUTURE CHARACTER HERE] is stupidly strong. That, and the fact it also applies to escorters in escort missions makes it amazing. So, how is he balanced? You may remember him sharing a trait of Rabbid Luigi's in the fact they both have a unique primary. That's not the only thing, sadly. Luigi has the least amount of health in the game BY A LONG SHOT. Rabbid Luigi, the 2nd worst health wise, has a max of 500. Luigi, after buying his pretty pricey health upgrades, only gets to 335. He's a glass cannon, through and through. Don't be surprised if in later battles, he dies in one turn. Just keep him safe, learn to use him effectively, and you can curb stomp the game. Phew, sorry I wrote an essay on this, I just really like this game, and hope more people try it out themselves!
The trick to the rabbid kong boss is to use rabbid peach’s or Luigi’s secondary weapon to stand on the bannanna switch, they follow there target and is immune to status conditions like bounce, even if said target is out of bounds. Also choc, luigi is a sniper, he is to snipe from behind, his high movement and jump range is specificly to get him out of danger.
Thanks for reminding me that this game exists, I never completed it because I got stuck on a late level but I did complete the DLC which in my opinion is even better than the base game, I'm gonna complete the main game now and hope you will continue this
Nintendo should make a breath of the wild styled Mario game. I have a few ideas for item resapies. Cape feather: •25 para - feathers. ---------- Fire flower/suit: •1 fire piranha plant head •2 fire piranha plant head halfs •2 fire piranha plant seeds •2 vines
I'm not big on strategy games like this, but honestly Mario + Rabbids is an exception. And far better than it has any right to be. Though I'll admit that there is no shame in taking a small break between the DLC and main game. Main stuff goes on for a surprisingly long time. Especially if you go after all the chests and such. It also made me laugh more times than I would have expected.
I just started replaying this game 2 days ago because I never finished nor was good at it and I’ve been having a blast replaying it. Hope you’ll enjoy your playthough dude, your strats sure are interesting lmao
Luigi, in my opinion, is probably one of the most useful characters. He can snip enemies and use the same action Mario does, uses a drone to attack or distract enemies, and (if I remember correctly) can give characters and extra bounce with Mario
Pro tip: get creative with team comps. Luigi might feel obligatory for his high range and power, and Rabbid Peach might feel nothing but necessary for her high consistent healing, but you really can do loads of other cool stuff if you learn the other characters. Rabbid Luigi for example makes for a great swiss army frontline, with good bulk and cross-team healing in Vamp Dash.
BWAAAAAAAAAAAA!!!! listen bee-po the rumba is one of the best mario characters PERIOD! The bosses and design of this game is so random and weird yet so FUNNY and CREATIVE! The entire game is great, full of comedy and funny moments that all tie the game together. (Fun fact at one point in the game I was stuck at the world 1 boss,who you will be VERY happy to see ;), so I asked my mother to help me and oh my god she legit made her own save file and 100% the game... I was in awe) Plus there is actually a DK dlc for this game with a rabbid who you will LOVE as the main antagonist. I'm so excited for this series! PS- one of LUIGI'S attacks allow him to DAB (not a joke lol)
This game's existence is so bizarre, but it manages to be really great regardless. Surprisingly deep and actually somewhat difficult turn based strategy, great presentation, actually decent humour by Rabbids standards, a fantastic Grant Kirkhope score, and more to look forward to as it continues.
Tips for Choc!! This game gets hard. But KNOW THIS, you can Respec your characters at ANY TIME, UNLIMITED TIMES. it's a very forgiving game. But the end makes up for that in its difficulty.
Episode 2! ruclips.net/video/QE273C9ObZ8/видео.html
Episode 2! ruclips.net/video/QE273C9ObZ8/видео.html
Episode 2! ruclips.net/video/QE273C9ObZ8/видео.html
Wario and Rabbids when?
@UCc7Sj83tE4a8mUxvD1RPhxQ I’m waiting for a Wario Bros. game.
We need a waluigis mansion where he murders rabbids in cold bloos
Make video of the dlc for this game that includes donky kong
Choc do you know a bout the Dk DLC
@@Choctopus you may know this, but there is DK dlc
If I don’t say it’s edited someone is bound to complain, but it turns out he said it already.
Mario and Rabbids is one of those games where on paper it sounds extremely dumb and sounds like a failure but in the end it somehow works and is pretty fun
Yes
It's actually one of my favourite games ever
Te game is just the right kind of dumb and it is really well made.
@@GabriTell Same!
When I first heard of the concept I thought it was going to be stupid as hell and I hated it. Now it’s one of my favorite games ever so yee lol
Ah yes. The crossover no one expected to be good and now everyone is hyped that it’s getting a sequel.
Honestly, the only reason why I love Mario + Rabbids because the devs made sure to NOT make them obnoxious and annoying. Looking forward towards the sequel, I'm digging the deadpan attitude of Rabbid Rosalina and maybe Rosalina herself will be in the game.
@@Aaaa-g6u8e imo the Rabbids aren’t that annoying, not to mention how enjoyable the games can be
@@Aaaa-g6u8e edgy rosalina when
Fr
@Novi Rp13 It is "MARIO + RABBIDS: SPARKS OF HOPE"
This game is one of my favorite games on the switch. The combat is really simple but gets really complex during the later levels, most of the jokes in the game land and made me chuckle more than a few times, and overall the game is really polished and unique in its own way. Definitely a super underrated game that I recommend anyone try if they’re a fan of strategy games.
Amazing ost aswell.
@@dogze6744 Grant Kirkhope is an amazing composer
Remember those days where everyone was confident this game would be a big failure/joke? Man, those were interesting times😏. Little did they know back then.
This game is proof that any idea for a game can work, as long as you put enough skill, knowledge and heart into it.
Kinda hope it's gonna be the same case with frontiers, ngl
Funny enough... Nintendo still treats like Its garbage because its been on ridiculous sales at least 3 times... I saw it selling for $10 once. absolute steal
@@Starkor990 me too
@@Starkor990 sadly this game looks polished and ready when it was announced. The concept itself was what people were worried about. Sonic has the opposite problem which is actually harder to fix some might say.
This game has no reason to be this amazing.
that's because it kind of plays like X-com
literally stolen X-com gameplay lmao
Yeah, i fucking hate the rabbids and this is literally my favourite switch game lol
I’ve beaten it like 3 times because it’s so fun.
There are some things that could make it better:
1. Better control of our teams mario and at least one rabbid required is just wrong.
2. For those that completed the dlc let them use the dlc characters in the main campaign.
I feel like this game is the perfect example of “don’t judge a book by its cover” lol
Don’t knock it til you try it lol
Words to live by.
To be fair, a lot of Rayman fans weren't happy with the Rabbids taking over and changing the franchise, during the time before Rayman Origins and Legends existed. The devs even stated they made sure to make the Rabbids more tolerable for this game. That was a decision made for all the better.
Rabbids are always funny because they don't master a specific humor: you DON'T KNOW what's gonna make you laugh
I love the Rabbids!
Honestly this is the only game I can think of that rabbids are good. Their was also a TV show that was alright, perfect for listening to while playing a game.
@@Blue-fg8vt The Rabbids are good in anything they’re in!
@@lenarmangum8630 sadly, no. Infact they are commonly considered gaming's version of minions.
@@Blue-fg8vt Yeah to most of the people who haven’t played any of the games, plus the Rabbids predates the Minions by quite a lot. I personally love the Rabbids and they’re the reason I got into the Rayman franchise in the first place.
Finally this game has a great chaotic energy. Kind of like this channel
True
Choctopus: Mario with a hammer seems hilarious.
Paper Mario: Am I a joke to you?
Mario & Luigi Mario: First time?
Super Mario RPG Mario: You guys have no idea.
Donkey Kong Mario: AMATEURS!
@@Lagzlot *Jumpman
But i guess he counts
Mario uses hammers a lot huh 😂
You’re gonna need to go into a lot of cover during your play through Choc, cus these enemies only get stronger and ironically smarter. Go to cover WHENEVER you can. Just 50% protection is better than 0%.
I love how mario has his priorities straight. everyone is being abducted into the vortex, and he doesnt try to rescue peach. no he goes to save his brother
Bros before Hos as they say( I spelled it wrong on purpose.)
I actually fell in love with this game when I first played it. Strange how that just happened for me.
The game may be fairly easy now. But it gets HARD. Take time, learn the weapons and abilities, buff rabbid peachs heals A TON, and Vamp is king
3rd world is definitely a big spike in difficulty.
Rabbids are the most literal embodiments of Chaotic Neutral, change my mind.
I think they're just chaotic chaotic.
@@CeHee123 lol
I like how Rabbid Kong just flew in closer to the Camera and did the peace sign with a smile hahaha
How do you do that with a rabbid hand?
Some notes about the characters you've unlocked so far:
Mario: Our hero. Between the Stomp Jump, a higher Dash damage than other Mario characters, his standard Blaster (an average all-rounder weapon) and his secondary Hammer (the second-best secondary in the game, and the one with the highest consistent damage of all weapons in the game), Mario will deal high overall damage. He also has good HP and great abilities, but low ground and non-Stomp Jump range means his overall mobility is poor if you can't get into range of enemies to Stomp Jump on them. This means Mario can be in the fray and take some hits if you need to, but he can duck behind cover and deal with enemies from afar if you need to. As a Mario character, he gets the Sight ability to attack enemies who move in his range (determined by the Blaster), and a team buff ability: Mario's buffs the weapon damage power of everyone in range which is useful for everyone since everyone appreciates more damage. His weapons' elements is Bounce or Honey (basically; elemental damage in this game is a cross between Critical damage and Status effects; you deal higher damage and inflicts the listed Status effect when you proc your weapon's element). Bounce bounces enemies up in the air which can activate the Mario characters' Sight abilities and potentially bounce them out of bounds for some extra damage and away from covers. Honey sticks the enemy to the ground which prevents them from moving while it's active and is incompatible with Bounce (i.e. a Honeyed character who takes Bounce damage will not be Honeyed anymore due to the bounce). Personally, I find Mario to be a great attacker and a good tank if you don't have a better one. He is not quite the all-rounder that he is in other games due to his poor mobility, but his weapons and abilities can chip off a lot of health from the enemy and let's him stay in the fray, which is good because Mario is forced into the team.
Rabbid Peach: The designated healer due to her ability. She has the standard Blaster which is a decent weapon all around, and her secondary weapon is the Sentry which is the best secondary in the game. This lays down a moving remote bomb that tracks a specific target until it reaches it, whereupon it explodes and deals high damage. Enemies can target the sentry which makes it ideal as a decoy to draw their attention away from your characters as well. As a Rabbid character, Rabbid Peach is more focused on ground movement (being able to upgrade her Dash damage's effectiveness as well as being able to Dash into multiple enemies at the same time) and tanking enemy hits by default, but she has the furthest aerial movement of the Rabbids as well. The Ability that is exclusive to the Rabbids compared to the Mario characters is a Shield ability (Rabbid Peach's shield can reduce a lot of damage from both weapon and movement attacks) and an ability to inconvenience the enemy: Rabbid Peach's ability is to heal your characters meaning all that damage done by the enemy is undone by her (which is her way of inconveniencing them). Her weapons' elements are Honey and Push. Push bounces the target across the battlefield like a pinball (and can Push anyone the pushed target hits as well) and is incompatible with Honey. It is possible to push them out of bounds like Bounce, but only if there's no walls in the way, and Push (and Bounce) is compatible with most other elemental effects so long as the enemy does not fall out of bounds (which erases any elemental effects from it). Generally, Rabbid Peach is a good all-rounder character, with her secondary and healing being the things that make her stand out among the cast. Otherwise you will find that her damage is decent, her tanking is decent, and her mobility is decent, but will be outclassed by the specialists in each area. On a side note, one Rabbid has to be in your team at all times.
Rabbid Luigi: Our designated caster, full of lots of useful tricks. His weapon is the Bworb, which deals the lowest damage in the game, but specializes in elemental damage; the chance of proccing your weapon's element will increase higher for the Bworb than any other weapon in the game, and postgame can get you Bworbs that always deal elemental damage. It is also an exclusive weapon to Rabbid Luigi. His secondary is a Rocket launcher which is the AoE weapon with the furthest reach (but also lower damage than the Hammer and the Sentry). Rabbid Luigi has high ground mobility like most Rabbids, but with a reduced Team Jump range. has the highest Dash damage out of the cast period (but can Dash into the least amount of enemies compared to the other Rabbids), and can imbue his Dashes with the Vamp element (explained later on) and the version of the Vamp element inflicted through his Dashes can have their effect increased well beyond the usual limit. His version of the Shield ability can prevent elements from affecting him, and his method of inconveniencing enemies is Weaken: an ability that targets all enemies in range and reduces their weapon damage output. His elements for the Rocket Launcher, as well as half of his elements from the Bworbs are Push and Fire. Fire lights up a character's backside which makes them run around randomly before putting it out, but cannot make them go out of bounds like Bounce and Push does. It is incompatible with Honey and compatible with most other elements. The other half of the Bworb's elemental output is Vamp and Stone. Vamp allows characters to heal a set amount of points dependent on the damage dealt with their attacks (any attack in fact; weapons, Dash, Mario's Stomp Attack...) including the damage you dealt when you procced the element. This is usually 50%, but Rabbid Luigi's version of the element dealt through Vamp Dash will initially only let you heal a reduced amount, upgraded to the full amount of damage you deal later on. This can allow Rabbid Luigi to replace any dedicated healer with enough upgrades to his Dash damage and Vamp Dash's effect and it's one part of what makes him the best character in the game. Vamp is also compatible with any of the other elements, and is tied with Ink (see below) for being the second-best element in the game due to it's effect. Stone? I'll tell you about it when you get someone in the next world. Rabbid Luigi is amazing with all of his tricks and excellent ground mobility, but he can be a bit frail if he doesn't have the barrier up or enemies aren't weakened by his Weaken ability; just like a wizard.
Luigi: Our designated long-range specialist. His weapon is the Precision weapons, which deals higher damage than the Blaster and has the longest range of all primary weapons, and it is also exclusive to Luigi. Luigi can park himself out of an enemy's range and fire on them with impunity. His secondary weapon is the Sentry which is better than Rabbid Peach's (they deal the same damage and have the same stats, but differ in the element you can proc with them and Luigi has the better elements), but you can have them both in the same team and have both of them use their Sentries so that there are two Sentries going around because having a slightly worse best secondary is still really fucking good. Luigi has excellent ground mobility and also has the best aerial mobility of all the characters in the game, helped a lot with his Double Jump which lets him hop from another teammate after jumping off of the first one. This means Luigi can cover a lot of ground very quickly, reach higher ground more easily, and coupled with his team buff, he can break certain missions over his knee with his mobility shenanigans. His weakness is his health: His HP is the lowest out of all the characters in the game which means he can easily die if you're not careful with him. His Sight ability can activate multiple times, more than any other character with a Sight ability. His team buff increases the ground movement of him and any other ally within range of him which is useful, if slightly more situational than Mario's M-Power. His elements are Ink and Bounce. Ink blinds enemies, preventing them from attacking with their weapons (movement-based attacks are ok though). This makes it the second-best element in the game alongside Vamp, and it is compatible with most elements except for Freeze. Overall, Luigi has excellent damage output from a safe distance and has the best overall mobility in the game, but his health is the lowest, making him the frailest character in the game. Use with care though, and he will take you incredibly far as one of the game's better characters.
Well this is very useful info
You put way yo much time into this game, And that coming from someone who 100 percented this game
Well, you START with them but I guess you technically in a way unlock them.
I love how quickly and fairly the difficulty ramps up in this game. Somehow simultaneously tough enough to challenge strategy genre veterans while also being approachable to noobies. And the exploration segments between battles are just the right amount of diversion to keep the gameplay loop fresh. A game so well thought out that even the escort/escape missions are fun.
I finished the story semi recently and I can fully say that it is amazing
What I find stupid is that beepo is able to call rabbid Luigi rabbid Luigi but he can't figure out what Luigi's name was at that time.
Oh, yeah, I forgot- A very good strategy for the rabbid Kong boss would be to use luigi's/rabbid peach's second weapon to go on the plates. Even though they don't explode, they trigger the plates, which means no one has to do all that running! Still, love the vid. :D
Yay he's finally playing this. I was shockingly surprised by how good it is
True
I loved this game, despite being the weirdest mario crossover. I’m still waiting for the sequel coming out this year!
I’m quite pumped for the sequel. Still this by far an amazing game
This was actually really good, would love to see more (including the DK expansion)
The soundtrack is even pretty good for a Switch game, considering how early in the Switch's life it was. Taking cover will be your greatest ally in the game as well. Good-ass title.
Heck yeah especially the mid-boss theme
Wdym pretty good for a switch game?
Sleeping on all the other games? 😕 (Including indie games)
Grant Kirkhope composed the sountrack
Grant Kirkhope soundtracks are guaranteed to be good. Dunno what the console life has to do with the quality of the soundtrack though.
All main weapons
Blaster: basic, shots one enemie in a straight line
Thworb: basic, shoots one enemie in a straight line
“Sniper”:shoots one enemie in a straight on a straight line over long distances
Boomshot: can shoot multiple enemies getting weaker over distance. Friendly fire enabled.
Rumblebang: shoot one target multiple times.
Sub weapons
Melee: hammer one enemie and hit any surrounding enemies with a shockwave dadius increases with better melee
Rocket: rocket launcher that destroys cover in one hit and explodes on impact hitting all enimies in explosion radius
Centry: a drone that Tavels to any enimies on the field and explodes on impact will detonate early if another enemie gets in the explosion radius friendly fire on detonation
Grenaduck: a grenade that’s thrown and bounces three times to hit an enemie and explodes on impact friendly fire on detonation
The hours put into this video is insane! I can confirm each world is like 3-5 hours to beat, plus the editing for this video? I'd love to see more! Remember to take a break tho.
definitely not 3-5 hours (without breaks), its only 1-2 hours per world depending on how often you win/lose
The animations in this game are beautiful
You gotta play more this is one of my favorite games ever. There's also a donkey Kong dlc. Also don't take the extra health that's a baby mode. We are gonna have to teach him a lot about this game.
I love this game, especially Luigi, I use him in like every fight cause he’s so useful
Personally, I can't stand using Luigi. He's a good character, but him having the least health of all the characters is annoying, and I can't keep up in later levels, when taking lots of damage is practically guaranteed.
When you get Rabbid Mario, use him a lot. He can be really powerful against Smashers, AKA the worst things to ever exist
Why? What's so bad about them? Keep your distance, and you'll be good!
I’m glad of all he Mario spin-offs, this was one of the successful ones. Personally, I love the rabbids and their dumb humor
The rabbids are basically the Pandora’s box of comedy,you aren’t wondering what they can do,you’re wondering what they CANT do and how it’s going to miraculously make you laugh your ass off for minutes on end and I love them for it.
Happy to see you play this game, I really enjoyed Mario & Rabbids when I played it (except for the DLC, but that's just because I've yet to play it)!
2:44 Trust me, that will soon change even if you don't go for all perfects...
6:30 In this game, in other games Rabbids are worse than Minions in my opinion.
7:24 This edit in particular was the best, kudos to your editor!
9:43 Good to hear you're having fun playing this so far!
14:11 You might end up playing the DLC before me, if that's the case it will be nice to experience it here for the first time!
14:55 Remember when you were talking about a double jump? Stuff like that is all unlockable here if it's in the game!
It's about time he played this..
This game was amazing and I can't wait for the Sparks of Hope Playthrough!
This game is genuinely really great. I had so much fun with this game, the strategy you can do is so vast.
Tip on getting through the game. Keep Rabbid Luigi and unlock and upgrade his vampire dash as soon as you possibly can. Vampire is a status effect that is essentially lifesteal and it can do a great job carrying you through the game if you run high damage characters like Luigi. He also works good with Mario, which helps since you can never swap Mario out.
1:38 Whenever I hear Elfilins name, I just get happy.
This game is honestly super fun and I can’t wait for the sequel
Mario & Rabbids is one of those weird mixes you'd think would theoretically just not work on paper but the way they executed it was damn near hilariously good. I'd chalk most of the humour down to the unpredictability of the Rabbids, you really don't know what they'll do next to make you laugh
Watching someone have zero idea how to play this game gives me pain, especially because this is one of my favorite Mario spin offs
Love this game. Can't wait for the second one.
Yeah...
Looks really bad not my type of game
Idk why but I loved it when you told RL to stop drop and roll and he actually did it- (I know this is old please don’t hate me-)
Oh cool, someone remembers this game. Honestly one of my favorite switch games ever.
1:32 "Where we're going, everyone has ears-"
The toads have ears?!
You put two franchises into a crazy washing machine and wash them together.
So that's how crossovers work
This crossover gave reality, order and logic the biggest middle finger by becoming a beloved series.
It’d be cool if the inventor seen in the beginning of this game played a role in the sequel.
Ngl they better
Maybe she is the random new rabid we saw in the trailer
@@Fire-ut4pl I doubt it but maybe
all status effects:
Burn: causes more damage and moves enemies by walking
Push: causes more damage and moves enemies by pushing them
Bounce: causes more damage and moves enemies by flinging them
Ink: prevents enimies from shooting on their turn
Honey: prevents enemies from moving on their turn
Freeze: prevent enemies from using tactics on their turn
Stone: cancels all enemie options on their turn
I absolutely loved this game when it came out. I found that Luigi was by far the strongest character and invaluable to the team. And, my hot take, Rabbid Luigi ends up being the best Healer because he puts vampire damage on enemies which gives whoever hits them Lifesteal
Rabbids are just the kind of chaos that works in a mario game
Found this Playlist while going back and watching reviews after finally giving this game a shot in 2022.
After one hour of playing I immediately fell in love and went to my local game store to pre order the sequel
I love how everyone just lost hope when this game came out, when later this was praised as hell.
Why does this game give every Mario character a fleshed out personality, even Princess Peach 😭😭😭, they should do this in the mainline series as well
Rabbid Kong fight: I’m gonna wreck it
Me: Rabbid Peach has received + 50 mental trauma
I can't wait for the next part, telling you now the next character is amazing.
This game is so good. I need to go back and finish it.
This game jups up the difficulty quite a bit, especially when going for perfect scores
Things start to get a bit dicey around 3/4s through the 2nd world
I’m so glad you finally decided to play this game
I love it so much and I can’t wait for more
I'm begging u to continue this series choc. This us one of my favourite games of all time and i can't wait to see more
This series got me introduced to you. I also decided to replay Kingdom Battle to play Sparks of Hope. It’s a very underrated game and I love this game and its sequel.
0:27 fun fact: the Space Mama boss in the first Rayman (PS1) used a washing machine as a shield. Rayman had to aim at its controls to make it fly away, giving him a chance to hit Mama, while she was shooting lazers with her rolling pin and throwing boiling kettles.
*I know, it's weird. but I loved it.*
Ima point out few things for choc:
-you dash by walking into enemy and clicking a (after that you can still walk around),
-in battle hq you can spend money on weapon upgrades and in skill tree you can upgrade character's stats and abilities.
That's it choc, use my help to get good at game
Rabbits: "HES GOT A GUN!"
Beep-o "YOU IDIOTS! WE ALL HAVE GUNS!"
Unironically, as one of the first games I bought on Switch, it was a great time and I hope the sequel is just as good if not better
Oh my god I love this game, and I want to make sure others can have just as much fun with it as I did, so I'll be sharing some tips if you care to look
Dashing is almost always a good move. It's almost never a good idea to not dash (Except when the game tries to be realistic. If you try to dash into 2 enemies side by side, there needs to be an open spot behind or around the first enemy, or else you can't dash into the other enemy for some reason).
In the weapon shop, you can press X on a weapon to gather more info about a certain part of it. The most valuable info there are the critical effects (Honey, Push, etc.) as those tell you what those do. Personally I use bounce with Mario so he can activate his Hero Sight then and there, and use honey with Rabbid Peach, but use whichever combo you wish.
Speaking of Hero Sight, each Mario character has one, while all the Rabbids get a shield instead. They can all be upgraded to deal more damage, and in Mario's case, it can deal MORE damage than a regular shot if upgraded enough. Also, you can buy an upgrade for Mario and Luigi which lets them use their Hero Sights multiple times in a turn, which is crazy!
There is a dumb thing about team building, though. You have to have Mario in the group, and at least 1 Rabbid. So you can't have all Mario characters, which is dumb, but I guess it's for balancing (And the fact all cutscenes use your current party members, and they need at least 1 Rabbid to do something, so...).
Now onto character specifics. I'll only cover the first 4, since this video is only World 1.
Mario is a good all arounder, who specializes in damage, damage, and more damage. His drawback is that he doesn't have very much mobility. While you can go guns blazing with him, he can be killed very easily if you don't know what you're doing, so make sure to stay behind cover. His hammer can be a good finisher, or to deal with large crowds of weak enemies. but be careful. While normal single target shots, such as blasters, bworbs, and others, are automatically dodged by teammates, there are weapons that can cause an explosion or are a spread shot, which can hurt your allies if they're in the blast.
Rabbid Peach is your support, no duh. One of the simplest characters, but also one of the best IMO. Her heal ability is always useful, especially since there are no items, so you can only heal after completing a chapter, or finding a mushroom in between battles. She can also tank a fair bit of damage with her shield. Her best trait (Debatably, she's got a really good kit all around) is her secondary, possibly the best secondary in the game. The Sentry. This bad boy homes in on targets, deals a ton of damage, and is an explosive, so splash damage can happen as well. Just make sure your teammates aren't anywhere near it.
Rabbid Luigi is the oddball of the starting trio. His primary is different to everyone else. While everyone shares a primary and secondary with one other person, Rabbid Luigi gets his very own primary, the bworb. It's basically a blaster that does less damage, but has a higher chance at critical effects. In fact, late game he can get bowrbs with 100% crit rate. This makes him a supportive character, especially with his vamp dash upgrade, letting anyone who he has dashed gain health from attacking it in any way. speaking of dashing, while Rabbid Luigi can only dash twice maximum, he has the strongest dash in the game, late game dealing over 100 damage in a single dash! His shield is kinda weird. He doesn't resist as much damage as Rabbid Peach, but he's immune to critical effects. He'll still take the bonus damage criticals deal, but no effects will be given. His secondary, honestly, probably the worst. It's main goal is to blow up cover, making for clear shots, but it does very little damage compared to everything else, and it has friendly fire due to splash. but that's not his major downside. his major downside is his health. He has the 2nd least amount of health in the game, so don't rush him in without someone backing him up, or if he's too far away for the enemies to attack him.
Luigi is a MONSTER. Best damage, movement, and (possibly) abilities in the game. He's a force to be reckoned with IF you know what your doing. Firstly, his primary is like that of his Rabbid form, in the fact it's unique to him, which makes sense, considering what it's based on. It's basically a blaster with more damage and OBSCENE range. There's a reason it's called "Precision." His secondary is the sentry, which I already discussed about in Rabbid Peach's section. His abilities? Skipping Steely Stare (Hero Sight just under a different name. Same goes for all future Mario characters.) since I already discussed the monstrous upgrades for it earlier, his 2nd ability, Itchy Feet, can be DEVESTATING if used correctly. Giving your allies more movement, especially when paired with a melee character like Mario or [FUTURE CHARACTER HERE] is stupidly strong. That, and the fact it also applies to escorters in escort missions makes it amazing. So, how is he balanced? You may remember him sharing a trait of Rabbid Luigi's in the fact they both have a unique primary. That's not the only thing, sadly. Luigi has the least amount of health in the game BY A LONG SHOT. Rabbid Luigi, the 2nd worst health wise, has a max of 500. Luigi, after buying his pretty pricey health upgrades, only gets to 335. He's a glass cannon, through and through. Don't be surprised if in later battles, he dies in one turn. Just keep him safe, learn to use him effectively, and you can curb stomp the game.
Phew, sorry I wrote an essay on this, I just really like this game, and hope more people try it out themselves!
👍🏾
Oh boy can't wait for Sonic with SpongeBob
I loved this game and I'm really excited for the sequel
The trick to the rabbid kong boss is to use rabbid peach’s or Luigi’s secondary weapon to stand on the bannanna switch, they follow there target and is immune to status conditions like bounce, even if said target is out of bounds. Also choc, luigi is a sniper, he is to snipe from behind, his high movement and jump range is specificly to get him out of danger.
The game is cheap on sale and it’s actually really good, it just doesn’t have a skip dialogue option.
Why would you want to skip the dialogue in the greatest game in the last 10 years?
Yeah i cant wait when he plays the DK Dlc
Mario: Even I'm not that heartless
Also Mario: I stomp them to death or lite them on fire
When I first heard about this game I thought it had to be a kind of meme...
But it's real and it's amazing 🌟
17:05 Akshually the peel is the most nutritious part of a banana.
Excited for Mario + Rabbids part 2, this series will do well, i just know it (Also there is gonna be a second one called Sparks Of Hope.)
I love what Luigi is doing 20:40
2:44 "This game's easy," he said. He hasn't even got to the hard levels yet. He's gonna regret saying that soon.
I got a drone AD before watching this so I'm using the time to comment. CHOCCY!
D-mob: and the loser?
Crow: Hell idk, loser goes to toilet lol
D-mob: send me a postcard from toilet
Got this game at release full price, surprisingly great value!
Got this game on sale, and was surprised with how *Fire* it was. The game is *wild* .
Ikr, they put a game like this for sale. Hope it was just to help the consumers and not to throw them to us like garbage
2:45 "wow this game is easy"
Can't wait till he regrets that
Rabbid Kong at 19:43 be like
Rabbid lady = butt scratcher
Hi I love this and I hope you have a good day
Thanks for reminding me that this game exists, I never completed it because I got stuck on a late level but I did complete the DLC which in my opinion is even better than the base game, I'm gonna complete the main game now and hope you will continue this
Tip Mario can stomp on enemies with the team launch and the double team launch thing can be done with Luigi when he’s upgraded
Nintendo should make a breath of the wild styled Mario game. I have a few ideas for item resapies.
Cape feather:
•25 para - feathers.
----------
Fire flower/suit:
•1 fire piranha plant head
•2 fire piranha plant head halfs
•2 fire piranha plant seeds
•2 vines
“Mario with a hammer seems hilarious” sir are you new to Mario RPGs
I love how it said during the rabbid kong boss fight “Vernias, online”
I'm not big on strategy games like this, but honestly Mario + Rabbids is an exception. And far better than it has any right to be. Though I'll admit that there is no shame in taking a small break between the DLC and main game. Main stuff goes on for a surprisingly long time. Especially if you go after all the chests and such.
It also made me laugh more times than I would have expected.
YES ITS FINALLY HERE!!!
Yes 😁
I love this game! So happy you're playing through it!
I just started replaying this game 2 days ago because I never finished nor was good at it and I’ve been having a blast replaying it. Hope you’ll enjoy your playthough dude, your strats sure are interesting lmao
Luigi, in my opinion, is probably one of the most useful characters. He can snip enemies and use the same action Mario does, uses a drone to attack or distract enemies, and (if I remember correctly) can give characters and extra bounce with Mario
Bro this is the most expressive a Mario game has looked, I can’t believe this is a Rabbids game.
Pro tip: get creative with team comps. Luigi might feel obligatory for his high range and power, and Rabbid Peach might feel nothing but necessary for her high consistent healing, but you really can do loads of other cool stuff if you learn the other characters. Rabbid Luigi for example makes for a great swiss army frontline, with good bulk and cross-team healing in Vamp Dash.
BWAAAAAAAAAAAA!!!!
listen bee-po the rumba is one of the best mario characters PERIOD!
The bosses and design of this game is so random and weird yet so FUNNY and CREATIVE!
The entire game is great, full of comedy and funny moments that all tie the game together. (Fun fact at one point in the game I was stuck at the world 1 boss,who you will be VERY happy to see ;), so I asked my mother to help me and oh my god she legit made her own save file and 100% the game... I was in awe)
Plus there is actually a DK dlc for this game with a rabbid who you will LOVE as the main antagonist.
I'm so excited for this series!
PS- one of LUIGI'S attacks allow him to DAB (not a joke lol)
This game's existence is so bizarre, but it manages to be really great regardless. Surprisingly deep and actually somewhat difficult turn based strategy, great presentation, actually decent humour by Rabbids standards, a fantastic Grant Kirkhope score, and more to look forward to as it continues.
I saw the edit at 7:57 and the first thing that crossed my mind was: "Roll initiative".
So glad you're playing this. Am I one of the only people that's actually hyped for sparks of hope?
Im hyped 2
I’m hyped 3!
Im hyped
Eh.
*_HA! im a master troll!_*
Ok to be serious, I'm not necessarily hyped but I'm looking forward to it
Yup
Tips for Choc!! This game gets hard. But KNOW THIS, you can Respec your characters at ANY TIME, UNLIMITED TIMES. it's a very forgiving game. But the end makes up for that in its difficulty.