Okay look, turning a bus full of nuns into a... hanky-panky party... is an AWESOME way to derail & end a campaign that was clearly going nowhere. Full props to the succubus!
Given the warning he had about the DM from the prior player, I would have left as soon as the DM decided he could control his character whenever he wants "because reasons".
Intro story: How on earth does an experienced D&D player not understand the concept of coming up with their own character goals? First story: Big, obvious NTA, and Hannah is a good friend for warning OP about that DM. That game sounded incredibly frustrating to be in, and I’m glad OP got out. Second story: I am suddenly very grateful for my party’s wonderful, non-Gollum-resembling rogue. Third story: My advice to OP would be to politely explain to Joe that D&D is a) a team game, and b) about more than doing damage. If he doesn’t shape up, you might just have to kick him. Fourth story: Yeah, I don’t think I’d come back to that group. Ever. Even if we weren’t playing that game again. I don’t think I could move past… that.
Intro story: not everyone is comfortable writing backstories or determining their own character goals. Especially if they've never been put into a situation where they've been forced to think about such things. First story: indeed, obvious NTA, but insecurity is a bitch, and sometimes people wonder if they are at fault even when everybody else can see they're not. Second story: I, too, am very grateful for all the wonderful, non-Gollum-resembling rogues out there. Third story: while I normally agree with that advice, it seems that "Joe" is quite young, meaning OP is quite likely more willing to tolerate bad behaviour to an extent; and moreover, it seems that OP's question was less about saving the game, and more about saving the kid. Now, honestly, I don't know what the best way to save the kid is, and one could even argue that as a DM you are more responsible for saving the game than for saving any of the players, but that is the question OP asked, so that is the question we should try to answer. Of course, it could also be argued that such a question is more appropriate for a Psychology- or Pedagogy-related subreddit than it is for a DnD-related subreddit, but that's a different matter altogether. Fourth story: it depends on the person I guess. It seems while most of the players were uncomfortable with the orgy breaking out, from their reaction to the Succubus striding off to the restroom with the middle-aged dude to them even being comfortable with a Succubus being in the party at all, it also seems they weren't uncomfortable with sexy stuff outright. So I guess they felt that the situation had merely "gotten out of hand", as opposed to gone completely off the deep end into utterly unacceptable territory (which I'm guessing is you're view on this; and, I mean, I totally get that), so they were willing to play again with the same group, as long as the GM didn't GM again.
It can be understandable to have no goal for the own chara. For my charas in any rpg is it allways the case, that they dont have goals. Except, of doing there jobs in the setting. Beeing solider or mercenary and do the job, they have to do. The only "goal" my wizard in dnd would have, would probally, to find spell books or magic artefacts of dead advanterous.
I don't see the problem with the intro story, I would just make up something on the spot, and knowing all other chars goals it would have been a good occasion to link stuff together. Other than that, there are people that for a reason or another don't feel comfortable inventing stories and making up goals, or even *prefer* to be surprised by events instead of making them up.
@Six Old Dereks You'd be surprised. Those that can't keep up with the bad aggressive playstyle of the idiot tank or dps often get attacked. Then we give them punishments before healing. Lol
*finds old Crispy video from several months ago* “Oh look, I don’t think I’ve seen this one yet.” *hears the words “succubus” and “riding on a bus”* “Nope, I’ve definitely heard this one before.”
The last story was kinda funny. I mean, the GM didn't give the party anything to do, so... you know, it's like when the electricity goes off and you have to kill the time in some way :D :D :D
I did run Ravenloft recently. Instead of DMPCing, I had a player playing Ireena Kolyana. Having her as a full PC made the game more grim and added a level of horror in the party wanted to protect and save her from Strahd, not just because that is what the story entailed.
The one thing that caught me off guard was Fenrir driving the bus. Since he caught and ate a rabbit, I assume that they are a wolf. How does that work? What rolls did they have to make? Does wolf physiology even allow that happen? This is a strangely fascinating and amusing note buried under the orgy surrounding it. Something to distract from the wtf of the situation
I was about to say! It's no surprise they abandoned the game after that. How can anything top that time where the dog had to drive the bus because everybody else was throwing a massive orgy in the back?
I assumed Fenrir was a wolf themed human who could transform. Not sure if the system uses literal versions of mythological figures or if they allow leeway. If the Fenrir player character was indeed a dog, man am I glad he avoided the orgy.
I just like to imagine a giant wolf sitting awkwardly in the driver's seat trying desperately to stay in the lane without wrecking, all the while shenanigans are happening behind him.
Sometimes, being the Sane Player(TM) requires one to break all bounds of logic to prevent total TPK. I would say total disaster but, well . . . *_yeeeeeeeaaaaaaaahhhhh._*
@@theinquisitorisamage1653 Be warned, she's basically the equivalent of a Goddess of DMPCs and the writing makes it feel like your brain is melting into a viscous soup.
24:00 Hi, casual Bible scholar here! In (most) Christian belief, any amount of sin is enough to send one to Hell, however a soul cannot go to Hell until it dies, and wont go if it repents and accepts forgiveness, so Succubus could not take all of their souls to Hell. Unless she killed them immediately after.
I find this amusing, even if I disagree with the concept of punishing imperfect creatures for the imperfections with which they were knowingly created.
@@dmitrirudder4878 I would agree in theory but that's not exactly how it works in theology. Without giving a full essay(it 's complicated, and let's be honest, no one other than me really cares here) humanity was created as an image of perfection with free will. Humanity used free will to disobey like... the only rule, which lead to imperfections, and severed humanity from divinity. Skipping over a fair bit, where humanity kept getting rules and guides on how to restore divinity and kept breaking them(you can think of these as like a series of deals) God eventually said "Alright, I'll do it myself." became humanity, and then basically created a way for humanity to return to divinity no matter how often they fucked up(which is a shitton) with their free will. This is an incredibly shortened version, obviously, but that's the super oversimplifiied jist of it(which I'd be happy to elaborate or answer any serious questions on, as I love talking about this).
The last story is... sure a horror story and strange but I honestly do think the succubus didn't expect that to happen on the roll.. maybe. Sounds like something the group I was with would do as a joke roll to screw around. Don't need description just something random that can get a chuckle for the session.
Sounds like that dude had just never played a game were backstory was relevant. It happens. Those tend to be shorter campaigns from what I've seen, and don't tend to be story heavy. I prefer story heavy campaigns where everyone gets their own personal stories. It's super fun.
Third Story: Okay, so I would personally try to explain to this kid that there's more to the game than just dealing and taking damage. It sounds to me like he's more focused on the combat component of the game and sees that as the only part of the game that matters, because it's the focus of the vast majority of D&D's stats and abilities, so that makes sense. However, OP should point out that the usefulness of other characters comes from the things they can do as individuals. The life cleric DMPC is a perfect example; he isn't very physically imposing and doesn't deal a lot of damage, but if he wasn't around, the barbarian would've died several times over without him there to heal him. In the same way, the DM could criticize the barbarian for being a poor healer, or mage, or his seeming inability to interact with NPCs, and say that outside of hitting things, the barbarian is pretty useless, but he doesn't, because with a class-based game like D&D, criticism should be about what a character can do rather than what they can't. A wizard or sorcerer wouldn't be calling the barbarian useless because they can use magic and he can't, so why should he have the right to call them useless because his big muscular arms can smash things better than their weaker bodies can?
Today on another episode of "what is it with bad DMs and hating a player's character so much they target them over it, but still greenlighting the character anyway"...
@crispy's : In Nomine is a game where no one is actually bad whereas in its inspiration, no one is good. So take the following with a grain of salt, as it comes from a french player that knew a few of the guys from the team that created the prime game (and when I say I knew them... We kinda hung in the same pubs and after a few beers, well... you chat ?). This is regular INS/MV that is described. In Nomine Satanis/Magna veritas, of which In Nomine is a rip-off, is a game where angels recruits their forces amongst far right extremists and other nutjobs, where demons incarnates in overdosed televangelists and TV stars, so on so forth. As long as it is ridiculous, over the top and at least one step further away from the limit of decency, you're doing it right. There is no real good nor evil as the bosses of the various pantheons are just self interested powerhouses that are in for human souls control. The demons are even better than angels when considered from a human point of view as the demon princes may sometimes consider that "this is going to far and we are not undercover anymore" and stop the players, whereas the gods are in for a theocraty and theocraty includes showing off and displaying stuffs (I mean, the Jesus Christ incident includes such demonstrations). In Nomine dulled that as... Well it is based on a game that was definitely intended for a non religious audience. Like at all. Croc's game was deemed too polemic for... I'd say non european people, but Croc told me that "Nah, it's definitely for us french, I get shit from other people about supposed respect." (it was in a pub, add a few expletives here and there and a rant about people that think they are due some respect from a position rather than from what they do). Sooo... Yes. In the basic game, if it is not about sex, drugs, disrespect and punk rather than rock and roll, that's not the spirit of the game. I've read that In Nomine was less antagonist to religions and society so MAYBE for an In Nomine game an orgy was a bit overdoing the result of the dices... But for an In Nomine Satanis/Magna Veritas game that would be regular stuffs. Except for the "I drag them to Hell". Come on succubus, stop being lazy and learn what true corruption is. It's like asking for a gold medal after having just tied your running shoes. Also that's funny that the guy than can turn into a giant wolf is the one that stays in control of the stuffs mankind makes.
so the rogue wants the worthless crystals, even though he has no one to sell tthem to or trade with (presumably the other denizens of that place know of the crystals' worth...aka none) and will most likely starve to death in that place....all because they're shiny.... and this person is sopposed to be a STEM student?
@@ArcCaravan by that logic why even post hooror or glory stories anyway its make believe yeah tell you what dude, next time you rage at a videogame or something like that, ask yourself the same question
@@mrroboshadow I'm not saying everyone, just this one guy who chose to prioritize a worthless shiny object over his character's life. Just because he's a STEM student doesn't mean he's gonna choose a smart choice in DnD.
🎶If you see a faded sign at the side of the road that says 15 miles to The Loooooove SHACK!!!🎶 Seriously though, the last story went from 0 to 80 in not time flat. What even was that?
Deep down I suspect it's a new DM who thinks being wacky with Nat 20s is the best way to ensure everyone is having fun . . . _Taken to its worst possible extreme._
Never look down on the healer. My own party learned how must I did for them after I played another PC due to been petrified and suddenly 2 PC died in a row. We also almost had a TPK in PF2e when our healer was gone, so we never play when they ain't there to heal us.
I'm not sure what game the people in the last story were playing, but it sure as heck isn't the In Nomine I have on my gaming shelf. Too bad such an interesting setting had to be ruined by a game session like ... that. (To be fair, I never ran it because I'm not a fan the system, but I liked the setting/concept and imported it into a World of Darkness game I was running (this being pre-Demon too))
To be fair, BONK party sounds like it could have been amazing over-the-top-ninja-pirate-punch-Cthulhu game, but fellas sure should have discuss what they are okay with!
I have two issues with the last story. The minor one, which was the fact that it implies that the DM got explicit with the details and the major one, which is the fact the players werent warned that this would be this sort of campaign, which also makes the former issue worse. But besides that, I actually thought it was funny, like If I was in a game where I was made aware this sort of scenario was possible, the players could opt out of being affected by the seduction and there was a fade to black when the orgy started to pick up steam and Fenrir had to take the bus, I would've laughed my ass off at this situation.
I think the one with antagonist player is worst, because the op of that story said he was a DnD campaign......for his friends FAMILY! That means this dude is actively going against his family's enjoying a game.
It's probably also a good idea to call out negativity like calling other characters "useless". It only takes a few seconds to say "Hey, we're not doing that here. No one is 'useless', this is a GAME and everyone is playing their part. If something is making you not have fun, stop being toxic and talk it out and we'll do what we can to help, as we would expect you to. There's no reason to be shitting on people you're playing a game with."
In fairness to the GM on the last one he didn't initiate the sexual hanky panky he just rolled with it then got dragged into an argument with a player. At that point I would have allowed her to grab the souls excluding PC's then ask the party if they are going to ditch the buss to distance themselves from the disappearances or continue to use it.
Normally, I hate that specific meme that shall not be named because YT nuked my comment for it. However, this DM deserves a bonk for allowing those... festivities... to occur with a group who clearly didn't consent to ERP.
I almost didn't click this video due to the title in the thumbnail. Thankfully the story was not as bad as I feared, in fact it was somewhat tame compared to other stories featured on this channel (unless you count light ERP as horror). I'd argue the AITA story was worse.
Love your videos! however, i do have one accessibility suggestion... maybe you could include a verbal trigger warning of some kind for people who are visually impaired or just listening to your rpg horror stories without reading along on screen. Even if it's vague to avoid bad algorithm or other RUclips consequences--like 'not ok intimate contact" or something. This would be really helpful to me and probably others as well! Thanks
@@bloodwire7152 I understand, but trigger warnings are most effective for an audience when they’re specific. “Danger” does do something, but bc people have different triggers, it’s hard to know if you will actually be triggered without at least the “genre” of the potentially stressful content
@@ArcCaravan @Bloodwire I'm just making a suggestion as a person who needs specific trigger warnings to feel comfortable engaging in media. Not to mention checking the topic might be difficult or impossible for someone who is visually impaired. I only make this suggestion because it would be an easy change (ie just replacing the word "danger" with something more specific, or adding in an extra word or two to the voiceover after the word "danger") not because I am angry or want to criticize Crispy at all!
@@bloodwire7152 @[Arc Caravan] I understand that for most people (including myself) it would be easy to check the screen to see specifically which Content Warnings apply when hearing the "Danger, Danger". But, by the same token, you should also understand that this is not as easy for everyone who might click on this video -- visually impaired people, for example.
I have never seen an in nomine game with this type of characters in it. In nomine is an old ttrpg with heaven and hell as a hidden battle on earth. There isn't any cheerleader, succubus and all that so that sounds like a homebrew to feed the DM more than what the game is supposed to be. Furthermore, this ttrpg did not get as much recognition abroad than it did in its original french country, which is that its setting and humor made it one of the easiest introduction to ttrpgs for beginners because its system is so simple (d666 only, for everything). I am sorry that the last OP did not get that experience and that it left the PCs awkward.
That is one hell of a homebrew In Nomine game. You .. could, in theory, turn it into heaven, hell and the marches vs chtulhu but that's not really a thing, nor are succubi as stated here. Closest you'd get is an Impudite of Lust.
Crispy: "The player characters are always the main characters." Some Problem Player watching this probably: AHA! I knew it! Crispy said it himself! I'M the main character!!!
Intro Story: obviously got to be there for the nuance of the conversation, but I feel like the DM failed this one. I interpreted as the PC asking for the DM to help flesh out their backstory so it fits in their setting. Some people simply need help with their backstories. It sounded like the DM just wrote it for them and didn't want to work with the PC to flesh it out. If I was a player that struggled with making backstory and the DM was like: "Nevermind, I'll just write it for you," I'd be pissed and leave the game too. The DM even admits that the player might have been in linear games where backstory didn't matter much. Never once does the narrator say that he tried to help the player. I'd also been in sandbox games where backstory was irrelevant.
Oh god, grad student professors, and a staff member purposefully inviting students. Nope nothing is going to go wrong. And I am throwing some mellow shade on grad student professors or adjuncts because if they are teaching anything beyond rudemintaries that students should have learned in highschool or totally failed on their SATs their quality of teaching is usually crap.
Because a lot of campaigns do need you to give some form of reason as to why your character is here and would want to even participate in a party in the first place so that they can weave it into the story as well as stops players who just suddenly have skills and abilities at the convenience of the plot. So yeah a player basically asking "So what's the point of my character going to be?" In a sandbox campaign, esp if they're not new to the game, communicates disinterest more often than not.
@@tarotsushima3332 The player asked for a reason to why their character was there and when they learned it was a sandbox they did leave because it wasn't there thing. I still don't see the problem with the player.
Dude getting my party to like Rowena and ismark in cos, they worked fine with ireena, protecting her from the redditor lmao. But ismark, they just called Markish, until he proved himself by making them food they would all like (idc I made him like cooking as a hobby) and he earned the title of ismark
9:26 As someone who talks far to much im going to guess they ment the rouge did not know how to stop talking (which if you think about that statmemt litterly for a moment it becoumes quite terrafying)
Honestly, Succubus player is just as bad as the GM to me. Sure, GM went out of his way to decide that everyone falls under an orgy spell, but the Succubus player making sex the answer to everything and then trying to induce a TPK on the party right out the gate is super shitty. I see people defending them as “just purposely trying to kill the game since no one was having fun”, but the principle of settling out of game problems with in game solutions rings true here. Ya just don’t do that. Should’ve just said they were having a bad time, or just left or something. Don’t know why OP played and continued to play games with that player.
In fairness to Rogue, if I arrived to a game and found a virtual escape room when I was expecting... ummm... anything else, I might be inclined to check out and start making my own fun, too.
Rogue could have voiced his actual complaints than ruin the game for players who actually enjoyed the game as is. That or leave. Do we actually know if the DM withheld what the one-shot was gonna be, because I could have sworn players knew the basic premise before starting.
@@ArcCaravan they were indeed informed it would be combat light, puzzle heavy, and a one shot. It's fine to not be fully invested in a game cause it's not your cuppa. It's NOT fine to screw everyone over because it's not your cuppa. That's That Guy behavior.
Okay look, turning a bus full of nuns into a... hanky-panky party... is an AWESOME way to derail & end a campaign that was clearly going nowhere. Full props to the succubus!
Honestly that was really funny but I guess it depends on the group
The nuns and succubus to Nashville were a great laugh. Worthy of National Lampoon. The bus bathroom s*x idea however is gross as hell. 😂
"Your party meets up in a bang bus to Nashville" is at least one of the more original campaign settings.
I’m just imagining the giant bus orgy with Fenrir sighing as he drives the bus like a tired dad who wants to go to the pub
Given the warning he had about the DM from the prior player, I would have left as soon as the DM decided he could control his character whenever he wants "because reasons".
Probably took a while to realize a potential plot hook was really just a DM taking away player agency.
FENRIR TAKE THE WHEEL!
I chuckles when Crispy replaced the word "orgy" with "hanky panky party".
same
"Fenrir takes the wheel of the bus while the other passengers descend into an orgy" is such a glorious mental image omfg i wish i was there
Intro story: How on earth does an experienced D&D player not understand the concept of coming up with their own character goals?
First story: Big, obvious NTA, and Hannah is a good friend for warning OP about that DM. That game sounded incredibly frustrating to be in, and I’m glad OP got out.
Second story: I am suddenly very grateful for my party’s wonderful, non-Gollum-resembling rogue.
Third story: My advice to OP would be to politely explain to Joe that D&D is a) a team game, and b) about more than doing damage. If he doesn’t shape up, you might just have to kick him.
Fourth story: Yeah, I don’t think I’d come back to that group. Ever. Even if we weren’t playing that game again. I don’t think I could move past… that.
Intro story: not everyone is comfortable writing backstories or determining their own character goals. Especially if they've never been put into a situation where they've been forced to think about such things.
First story: indeed, obvious NTA, but insecurity is a bitch, and sometimes people wonder if they are at fault even when everybody else can see they're not.
Second story: I, too, am very grateful for all the wonderful, non-Gollum-resembling rogues out there.
Third story: while I normally agree with that advice, it seems that "Joe" is quite young, meaning OP is quite likely more willing to tolerate bad behaviour to an extent; and moreover, it seems that OP's question was less about saving the game, and more about saving the kid. Now, honestly, I don't know what the best way to save the kid is, and one could even argue that as a DM you are more responsible for saving the game than for saving any of the players, but that is the question OP asked, so that is the question we should try to answer.
Of course, it could also be argued that such a question is more appropriate for a Psychology- or Pedagogy-related subreddit than it is for a DnD-related subreddit, but that's a different matter altogether.
Fourth story: it depends on the person I guess. It seems while most of the players were uncomfortable with the orgy breaking out, from their reaction to the Succubus striding off to the restroom with the middle-aged dude to them even being comfortable with a Succubus being in the party at all, it also seems they weren't uncomfortable with sexy stuff outright. So I guess they felt that the situation had merely "gotten out of hand", as opposed to gone completely off the deep end into utterly unacceptable territory (which I'm guessing is you're view on this; and, I mean, I totally get that), so they were willing to play again with the same group, as long as the GM didn't GM again.
It can be understandable to have no goal for the own chara.
For my charas in any rpg is it allways the case, that they dont have goals. Except, of doing there jobs in the setting. Beeing solider or mercenary and do the job, they have to do.
The only "goal" my wizard in dnd would have, would probally, to find spell books or magic artefacts of dead advanterous.
I don't see the problem with the intro story, I would just make up something on the spot, and knowing all other chars goals it would have been a good occasion to link stuff together.
Other than that, there are people that for a reason or another don't feel comfortable inventing stories and making up goals, or even *prefer* to be surprised by events instead of making them up.
The fanart you select tends to be fire, but wow. Love that Strahd piece.
Artist is linked in the description! Show them some love
@@CrispysTavern Definitely have to check them out. I love me some classic fantasy art
That barbarian sounds like the annoying mmo players that trash talk people who are not "high enough" dps damage output in every single fight
But even bad mmo players know the importance of healers/buffers in big battles.
@Six Old Dereks You'd be surprised. Those that can't keep up with the bad aggressive playstyle of the idiot tank or dps often get attacked. Then we give them punishments before healing. Lol
I wouldn't be surprised if that's where he got it from.
Hearing your bewildered voice say "One...hanky-panky party" was a simply joyous experience.
RIDE ON THE MAGIC SCHMOOZE BUS
was gonna go witth "magic splooge bus" myself
@@mrroboshadow Carlos!
*finds old Crispy video from several months ago*
“Oh look, I don’t think I’ve seen this one yet.”
*hears the words “succubus” and “riding on a bus”*
“Nope, I’ve definitely heard this one before.”
The last story was kinda funny.
I mean, the GM didn't give the party anything to do, so... you know, it's like when the electricity goes off and you have to kill the time in some way :D :D :D
>AITA for leaving the game
Nope! I would have left the moment the DM put the NPC switch in my character’s head without my consent.
I did run Ravenloft recently. Instead of DMPCing, I had a player playing Ireena Kolyana. Having her as a full PC made the game more grim and added a level of horror in the party wanted to protect and save her from Strahd, not just because that is what the story entailed.
That's a really good idea
The one thing that caught me off guard was Fenrir driving the bus. Since he caught and ate a rabbit, I assume that they are a wolf. How does that work? What rolls did they have to make? Does wolf physiology even allow that happen? This is a strangely fascinating and amusing note buried under the orgy surrounding it. Something to distract from the wtf of the situation
I was about to say! It's no surprise they abandoned the game after that. How can anything top that time where the dog had to drive the bus because everybody else was throwing a massive orgy in the back?
which would have made the orgy extra kinds of gross
I assumed Fenrir was a wolf themed human who could transform. Not sure if the system uses literal versions of mythological figures or if they allow leeway. If the Fenrir player character was indeed a dog, man am I glad he avoided the orgy.
I just like to imagine a giant wolf sitting awkwardly in the driver's seat trying desperately to stay in the lane without wrecking, all the while shenanigans are happening behind him.
Sometimes, being the Sane Player(TM) requires one to break all bounds of logic to prevent total TPK. I would say total disaster but, well . . . *_yeeeeeeeaaaaaaaahhhhh._*
1st story GM really pulled an Empress Theresa on the rogue huh
Who's Empress Theresa?
@@theinquisitorisamage1653 A book. Look up Krimsonrogue’s videos on it.
@@theinquisitorisamage1653 Be warned, she's basically the equivalent of a Goddess of DMPCs and the writing makes it feel like your brain is melting into a viscous soup.
@@owenprior7106 Yeah, I'm getting that vibe - also, major Mary Sue alert.
@@Dreigonix Thanks, but also dear sweet Cthulhu, why would anyone write this?
I love In Nomine! It's also nothing like what's described.
Take a ride on the bonk bus! Where all sorts of bonkable offenses occur!
i remember one of my DMs saying that the cultist i was interrogating was a young boy AFTER i threatened him
24:00 Hi, casual Bible scholar here! In (most) Christian belief, any amount of sin is enough to send one to Hell, however a soul cannot go to Hell until it dies, and wont go if it repents and accepts forgiveness, so Succubus could not take all of their souls to Hell. Unless she killed them immediately after.
I find this amusing, even if I disagree with the concept of punishing imperfect creatures for the imperfections with which they were knowingly created.
@@dmitrirudder4878 I would agree in theory but that's not exactly how it works in theology. Without giving a full essay(it 's complicated, and let's be honest, no one other than me really cares here) humanity was created as an image of perfection with free will. Humanity used free will to disobey like... the only rule, which lead to imperfections, and severed humanity from divinity. Skipping over a fair bit, where humanity kept getting rules and guides on how to restore divinity and kept breaking them(you can think of these as like a series of deals) God eventually said "Alright, I'll do it myself." became humanity, and then basically created a way for humanity to return to divinity no matter how often they fucked up(which is a shitton) with their free will.
This is an incredibly shortened version, obviously, but that's the super oversimplifiied jist of it(which I'd be happy to elaborate or answer any serious questions on, as I love talking about this).
"congrats, you won DnD" i love it
11:55
I actually used this puzzle in my campaign to great effect, the party had a blast with this!
That’s an awesome strategy! Congrats you won now roll another character that’ll play with us.
Definitely one of the greatest plays in these horror stories, both for the overpowered and loners ditching the party.
Now I'm tempted to keep a laminated picture of "YOU'RE WINNER" in my D&D bag for those kinda emergencies.
The last story is... sure a horror story and strange but I honestly do think the succubus didn't expect that to happen on the roll.. maybe. Sounds like something the group I was with would do as a joke roll to screw around. Don't need description just something random that can get a chuckle for the session.
This is probably a minor objection in context, but I'm pretty sure you don't go to Hell for things you were explicitly MIND CONTROLLED into doing.
That Succubus caused Crispy.exe to explode lmao
More the GM making Succubus's seduction of a nun affect everyone willing or not.
Even linear games has backstory
Sounds like that dude had just never played a game were backstory was relevant. It happens. Those tend to be shorter campaigns from what I've seen, and don't tend to be story heavy. I prefer story heavy campaigns where everyone gets their own personal stories. It's super fun.
I'm so happy RUclips finally recommended you because these are great.
Third Story: Okay, so I would personally try to explain to this kid that there's more to the game than just dealing and taking damage. It sounds to me like he's more focused on the combat component of the game and sees that as the only part of the game that matters, because it's the focus of the vast majority of D&D's stats and abilities, so that makes sense. However, OP should point out that the usefulness of other characters comes from the things they can do as individuals. The life cleric DMPC is a perfect example; he isn't very physically imposing and doesn't deal a lot of damage, but if he wasn't around, the barbarian would've died several times over without him there to heal him. In the same way, the DM could criticize the barbarian for being a poor healer, or mage, or his seeming inability to interact with NPCs, and say that outside of hitting things, the barbarian is pretty useless, but he doesn't, because with a class-based game like D&D, criticism should be about what a character can do rather than what they can't. A wizard or sorcerer wouldn't be calling the barbarian useless because they can use magic and he can't, so why should he have the right to call them useless because his big muscular arms can smash things better than their weaker bodies can?
Today on another episode of "what is it with bad DMs and hating a player's character so much they target them over it, but still greenlighting the character anyway"...
Lovin that grainy black and white look and jazz for the am I the asshole part
@crispy's : In Nomine is a game where no one is actually bad whereas in its inspiration, no one is good. So take the following with a grain of salt, as it comes from a french player that knew a few of the guys from the team that created the prime game (and when I say I knew them... We kinda hung in the same pubs and after a few beers, well... you chat ?).
This is regular INS/MV that is described. In Nomine Satanis/Magna veritas, of which In Nomine is a rip-off, is a game where angels recruits their forces amongst far right extremists and other nutjobs, where demons incarnates in overdosed televangelists and TV stars, so on so forth. As long as it is ridiculous, over the top and at least one step further away from the limit of decency, you're doing it right.
There is no real good nor evil as the bosses of the various pantheons are just self interested powerhouses that are in for human souls control. The demons are even better than angels when considered from a human point of view as the demon princes may sometimes consider that "this is going to far and we are not undercover anymore" and stop the players, whereas the gods are in for a theocraty and theocraty includes showing off and displaying stuffs (I mean, the Jesus Christ incident includes such demonstrations).
In Nomine dulled that as... Well it is based on a game that was definitely intended for a non religious audience. Like at all. Croc's game was deemed too polemic for... I'd say non european people, but Croc told me that "Nah, it's definitely for us french, I get shit from other people about supposed respect." (it was in a pub, add a few expletives here and there and a rant about people that think they are due some respect from a position rather than from what they do).
Sooo... Yes. In the basic game, if it is not about sex, drugs, disrespect and punk rather than rock and roll, that's not the spirit of the game. I've read that In Nomine was less antagonist to religions and society so MAYBE for an In Nomine game an orgy was a bit overdoing the result of the dices... But for an In Nomine Satanis/Magna Veritas game that would be regular stuffs. Except for the "I drag them to Hell". Come on succubus, stop being lazy and learn what true corruption is. It's like asking for a gold medal after having just tied your running shoes.
Also that's funny that the guy than can turn into a giant wolf is the one that stays in control of the stuffs mankind makes.
There are some stories that just make you go...what the fuck? That's the fourth story for me.
so the rogue wants the worthless crystals, even though he has no one to sell tthem to or trade with (presumably the other denizens of that place know of the crystals' worth...aka none) and will most likely starve to death in that place....all because they're shiny....
and this person is sopposed to be a STEM student?
What's it matter to that STEM student if their fictional one-shot Rogue dies?
@@ArcCaravan by that logic why even post hooror or glory stories anyway
its make believe
yeah tell you what dude, next time you rage at a videogame or something like that, ask yourself the same question
Sounds about like your average STEM student.
@@mrroboshadow I'm not saying everyone, just this one guy who chose to prioritize a worthless shiny object over his character's life. Just because he's a STEM student doesn't mean he's gonna choose a smart choice in DnD.
They probably just really wanted to roleplay as Gollum.
🎶If you see a faded sign at the side of the road that says 15 miles to The Loooooove SHACK!!!🎶
Seriously though, the last story went from 0 to 80 in not time flat. What even was that?
Deep down I suspect it's a new DM who thinks being wacky with Nat 20s is the best way to ensure everyone is having fun . . . _Taken to its worst possible extreme._
That last story was pretty hilarious ngl.
The soundtrack to the last story should be The Lonely Island’s Boombox!
All aboard the Succ-U-Bus
I was not expecting my fight or flight response to be activated while watching this video, but here we are.
Never look down on the healer.
My own party learned how must I did for them after I played another PC due to been petrified and suddenly 2 PC died in a row.
We also almost had a TPK in PF2e when our healer was gone, so we never play when they ain't there to heal us.
I'm not sure what game the people in the last story were playing, but it sure as heck isn't the In Nomine I have on my gaming shelf. Too bad such an interesting setting had to be ruined by a game session like ... that. (To be fair, I never ran it because I'm not a fan the system, but I liked the setting/concept and imported it into a World of Darkness game I was running (this being pre-Demon too))
Only seen the title and I'm already excited (grabs a box of Buncha Cruncha because I don't like popcorn).
To be fair, BONK party sounds like it could have been amazing over-the-top-ninja-pirate-punch-Cthulhu game, but fellas sure should have discuss what they are okay with!
Bonk was the best possible code word for this video because the comment section just ends in a righteous bludgeoning.
I have two issues with the last story. The minor one, which was the fact that it implies that the DM got explicit with the details and the major one, which is the fact the players werent warned that this would be this sort of campaign, which also makes the former issue worse.
But besides that, I actually thought it was funny, like If I was in a game where I was made aware this sort of scenario was possible, the players could opt out of being affected by the seduction and there was a fade to black when the orgy started to pick up steam and Fenrir had to take the bus, I would've laughed my ass off at this situation.
I think the one with antagonist player is worst, because the op of that story said he was a DnD campaign......for his friends FAMILY! That means this dude is actively going against his family's enjoying a game.
It's probably also a good idea to call out negativity like calling other characters "useless". It only takes a few seconds to say "Hey, we're not doing that here. No one is 'useless', this is a GAME and everyone is playing their part. If something is making you not have fun, stop being toxic and talk it out and we'll do what we can to help, as we would expect you to. There's no reason to be shitting on people you're playing a game with."
This bus is taking you were you will get a bonk.
Where is Vergil if you need him? Probably saving people during NNN.
In fairness to the GM on the last one he didn't initiate the sexual hanky panky he just rolled with it then got dragged into an argument with a player. At that point I would have allowed her to grab the souls excluding PC's then ask the party if they are going to ditch the buss to distance themselves from the disappearances or continue to use it.
In Nomine... doesn't really involve the Cthulhu mythos? At least as far as I know? It's mostly about Heaven and Hell CLASHING, not cooperating.
Normally, I hate that specific meme that shall not be named because YT nuked my comment for it. However, this DM deserves a bonk for allowing those... festivities... to occur with a group who clearly didn't consent to ERP.
I almost didn't click this video due to the title in the thumbnail. Thankfully the story was not as bad as I feared, in fact it was somewhat tame compared to other stories featured on this channel (unless you count light ERP as horror). I'd argue the AITA story was worse.
Love your videos!
however, i do have one accessibility suggestion... maybe you could include a verbal trigger warning of some kind for people who are visually impaired or just listening to your rpg horror stories without reading along on screen. Even if it's vague to avoid bad algorithm or other RUclips consequences--like 'not ok intimate contact" or something. This would be really helpful to me and probably others as well! Thanks
Crispy does whisper "danger" several times while showing the TW after the title of the segment
@@bloodwire7152 I understand, but trigger warnings are most effective for an audience when they’re specific. “Danger” does do something, but bc people have different triggers, it’s hard to know if you will actually be triggered without at least the “genre” of the potentially stressful content
@@janerhoadesart I assume it's reasonable for the content warning sound to get people to check what topic caused the whispering of "Danger!"
@@ArcCaravan @Bloodwire I'm just making a suggestion as a person who needs specific trigger warnings to feel comfortable engaging in media. Not to mention checking the topic might be difficult or impossible for someone who is visually impaired.
I only make this suggestion because it would be an easy change (ie just replacing the word "danger" with something more specific, or adding in an extra word or two to the voiceover after the word "danger") not because I am angry or want to criticize Crispy at all!
@@bloodwire7152 @[Arc Caravan]
I understand that for most people (including myself) it would be easy to check the screen to see specifically which Content Warnings apply when hearing the "Danger, Danger". But, by the same token, you should also understand that this is not as easy for everyone who might click on this video -- visually impaired people, for example.
I have never seen an in nomine game with this type of characters in it.
In nomine is an old ttrpg with heaven and hell as a hidden battle on earth.
There isn't any cheerleader, succubus and all that so that sounds like a homebrew to feed the DM more than what the game is supposed to be.
Furthermore, this ttrpg did not get as much recognition abroad than it did in its original french country, which is that its setting and humor made it one of the easiest introduction to ttrpgs for beginners because its system is so simple (d666 only, for everything).
I am sorry that the last OP did not get that experience and that it left the PCs awkward.
That is one hell of a homebrew In Nomine game. You .. could, in theory, turn it into heaven, hell and the marches vs chtulhu but that's not really a thing, nor are succubi as stated here. Closest you'd get is an Impudite of Lust.
*echoey, ethereal* bonk
Commenting to support Cris Pratts interaction rates
"Bonk!'
Crispy: "The player characters are always the main characters."
Some Problem Player watching this probably: AHA! I knew it! Crispy said it himself! I'M the main character!!!
Dammit, Joe!
cheerleader with a chainsaw sounds like lollipop chainsaw
22:00
Was that last character supposed to be a reference?
Cuz it seems a bit too specific to be a thing that was just thought up.
Snuggle up with a plushy and be ready for the worst
That can be taken the wrong way.
*BONK!*
Intro Story: obviously got to be there for the nuance of the conversation, but I feel like the DM failed this one. I interpreted as the PC asking for the DM to help flesh out their backstory so it fits in their setting. Some people simply need help with their backstories. It sounded like the DM just wrote it for them and didn't want to work with the PC to flesh it out. If I was a player that struggled with making backstory and the DM was like: "Nevermind, I'll just write it for you," I'd be pissed and leave the game too. The DM even admits that the player might have been in linear games where backstory didn't matter much. Never once does the narrator say that he tried to help the player. I'd also been in sandbox games where backstory was irrelevant.
Oh god, grad student professors, and a staff member purposefully inviting students. Nope nothing is going to go wrong.
And I am throwing some mellow shade on grad student professors or adjuncts because if they are teaching anything beyond rudemintaries that students should have learned in highschool or totally failed on their SATs their quality of teaching is usually crap.
That is ... Definitely not In Nomine.....
LITERAL BANG BUS?
Urge to bonk... rising.
Bonk!
BONK
I don't get why the writer in the intro story got mad at the player not being interested in making their own back story.
Because a lot of campaigns do need you to give some form of reason as to why your character is here and would want to even participate in a party in the first place so that they can weave it into the story as well as stops players who just suddenly have skills and abilities at the convenience of the plot. So yeah a player basically asking "So what's the point of my character going to be?" In a sandbox campaign, esp if they're not new to the game, communicates disinterest more often than not.
@@tarotsushima3332 The player asked for a reason to why their character was there and when they learned it was a sandbox they did leave because it wasn't there thing. I still don't see the problem with the player.
How do you go about submitting a story for him to read?
BONK!!! XD
Just look at the controlling dm. "That's a nope." And leave. Better to not play that it is to be forced into anything.
The last story put me on the back foot. What a mess.
BONK.
Dude getting my party to like Rowena and ismark in cos, they worked fine with ireena, protecting her from the redditor lmao. But ismark, they just called Markish, until he proved himself by making them food they would all like (idc I made him like cooking as a hobby) and he earned the title of ismark
Bonk.
Hony Jail BONK
Hanky Panky Party huh?
I think Family Guy had an alternate name for orgies in its jury episode.
GRP???🤔
It's ERP, stands for "erotic roleplay"
bonk
9:26 As someone who talks far to much im going to guess they ment the rouge did not know how to stop talking (which if you think about that statmemt litterly for a moment it becoumes quite terrafying)
Bonk
Honestly, Succubus player is just as bad as the GM to me. Sure, GM went out of his way to decide that everyone falls under an orgy spell, but the Succubus player making sex the answer to everything and then trying to induce a TPK on the party right out the gate is super shitty.
I see people defending them as “just purposely trying to kill the game since no one was having fun”, but the principle of settling out of game problems with in game solutions rings true here. Ya just don’t do that. Should’ve just said they were having a bad time, or just left or something. Don’t know why OP played and continued to play games with that player.
Uh, another one rides the bus?
Sex in dnd is a hell naw. Major red flag in general.
Boooooooonk
9:18 stop the discussion, they just kept talking.
people who do relationships in D&D need to go get some in real life
In fairness to Rogue, if I arrived to a game and found a virtual escape room when I was expecting... ummm... anything else, I might be inclined to check out and start making my own fun, too.
Rogue could have voiced his actual complaints than ruin the game for players who actually enjoyed the game as is. That or leave. Do we actually know if the DM withheld what the one-shot was gonna be, because I could have sworn players knew the basic premise before starting.
@@ArcCaravan they were indeed informed it would be combat light, puzzle heavy, and a one shot.
It's fine to not be fully invested in a game cause it's not your cuppa. It's NOT fine to screw everyone over because it's not your cuppa. That's That Guy behavior.
Correct me if I'm wrong, but a DnD session just doesn't seem the right place to discuss the nature of sin...
sex = bad
wow such a unique opinion
Auøgh
Just a head's up. I read the "Kicked in an Hour" story and it seems like you have the OP username wrong. It's u/On-Which-Difficulty.
Bonk!
BONK!