MORE crafts. Lock misting is crazy. Only 1 crafting video left and in that we're also price checking everything we spent for the 6 builds. Then it's showtime :D Thanks for watching!
Well. negative mana equals a lower base pool. This same idea is demonstrated in the 1hp builds. (super high delve) Where the base determines the amount of regen or degen in case of tinktures. Hence why having the lowest possible base equals a degen amount equal to that base. Wich would in the case of 1 or 0 result in 0.
It was quickly patched after a few days at the start of the league. You could theoreticly have infinite tincture uptime and effect wich resulted in a billion dps.
When you use a Tincture you get %mana burn as drawback. Less mana equals less mana burned. For example 10% mana burn per sec is 10 mana if you have 100 total mana or 50 mana burned if you have 500 total mana. So when you get less mana you get flat mana regen so your tincture can stay active for a longer time and you get the accumulated buffs from your mana burn stacks easier.
For the folks asking about why -mana, I think it's due to Tincture scaling off of maximum mana and the support would provide more than enough mana regeneration for the main character to maintain manaburn forever.
you have 14k hours. my friend has 25k hours. I see him online every single day (steam popup). Standard players are something else. Funniest thing is he somethimes link me items and they are so weird I literally havent seen any of the 6 mods it has on any other item (actually happened once)
Very sick but it's making me question how I feel about locks. Like I think the decision to remove eternal orbs was a good thing because you could brute force a perfect item with no risk of losing the item. With locks becoming so accessible to the general player base, we're back to being able to brute force perfect items again. Maybe that's a good thing though, I'm conflicted lol
MORE crafts. Lock misting is crazy. Only 1 crafting video left and in that we're also price checking everything we spent for the 6 builds. Then it's showtime :D
Thanks for watching!
Fucking mad man.
Why does "Now slam it back" work EVERY TIME? Bazuka is truly a crafting genius
That slam made me choke on my coffee.
It is the way Chris Wilson intended, after all.
yeyeyeyeye
Can anyone explain the tech with negative mana?
Well. negative mana equals a lower base pool. This same idea is demonstrated in the 1hp builds. (super high delve) Where the base determines the amount of regen or degen in case of tinktures. Hence why having the lowest possible base equals a degen amount equal to that base. Wich would in the case of 1 or 0 result in 0.
It was quickly patched after a few days at the start of the league. You could theoreticly have infinite tincture uptime and effect wich resulted in a billion dps.
When you use a Tincture you get %mana burn as drawback. Less mana equals less mana burned. For example 10% mana burn per sec is 10 mana if you have 100 total mana or 50 mana burned if you have 500 total mana. So when you get less mana you get flat mana regen so your tincture can stay active for a longer time and you get the accumulated buffs from your mana burn stacks easier.
damn i so fucking enjoy that prep series before projects
ty mister Empy
I love this kind of project and crafting videos❤❤
"IS THIS THE CONFLICT WE'VE BEEN WAITING FOR?"
At this point, i think empy can just ex slam any item and get perfect 6x t1 mods.
For the folks asking about why -mana, I think it's due to Tincture scaling off of maximum mana and the support would provide more than enough mana regeneration for the main character to maintain manaburn forever.
Soon - after league - GGG: Due to very affecting Path of Exile's economy and crafting, we've decided to remove Reflecting Mist from the game". lmao
streamer client extravagance
He focking slammed it back! Also wtf was this helm craft? step one get lucky step two dont get unlucky, easy craft
what are the odds of slamming it back
nvm what is going on O_O
Mirrored grasping mail to the graveyard 👌
How do you keep getting away with it?
Fucking love these vids.
Why you needed Max roll negative mana?
I'm never sure if Bazuka is being serious or not during conflicts and that is making me conflicted....
watching a Rich man playing with money never gets old, nice crafts
you have 14k hours. my friend has 25k hours. I see him online every single day (steam popup). Standard players are something else. Funniest thing is he somethimes link me items and they are so weird I literally havent seen any of the 6 mods it has on any other item (actually happened once)
With all the currency it would've been fun if they had made another HoG character. Something that would be nuts with the new ghosted wand enchant.
I'm so stoked. I literally asked for this project several leagues back. I can't wait to see the end result's!
What is the thing with minimum frenzy charges??
takes a high tier mirrored armour stacker chest, "yeah this is graveyard now"
Those locks just refuse to be eaten. Gonna end up with 30 mirrors when the project is over.
I would love mist to survive for leagues to come
But it forces me sooo much to go for doriany build 😢
so with enough luck this is achievable for the casuals too it seems so easy
Did he do his yard sale yet where we can buy mageblood for cheap? Lol
4:30 I literally spilled my coffee man
The craftening is here, we are all doomed!!!
Streamer Client confirmed.
These outro songs are always so good
Yeyeyeyeyeye best part of the video
Lets go!!! Cant wait to see the Project
3:53 beautiful what exile?
Yeah yeah yeah yeah yeah
4:32 no way...
So why is -mana so op?
damn
damn
Hi!!
Thats why price of locks went from 120 to 180. Fu empy
Pays for a 30% quality top base helmet.
Doesnt sacred orb it to max.
69 views in 15 seconds. bro fell off
I think based on those numbers I fell on.
1st :D
Ok WHY do they need the suppression... I'm really looking forward to seeing this project in action
People who sit in twitch chat watching someone else play a video game for 8hrs aren't good at math? 😮😮😮😅😅😅
Very sick but it's making me question how I feel about locks. Like I think the decision to remove eternal orbs was a good thing because you could brute force a perfect item with no risk of losing the item. With locks becoming so accessible to the general player base, we're back to being able to brute force perfect items again. Maybe that's a good thing though, I'm conflicted lol
Locks are approaching 3 to 1 mirror tho