WotRP: Wrath of the Ret Paladins. The birth of the brokenly OP (but very fun) whack a mole spec. Hit whatever is off cooldown, pop wing and spam hammers, oh wait what's that? Everything in the xpac is undead and we can now proc instant cast exorcisms? As a warrior/shaman/pally guy, it was both glorious and horrifying.
freezaplanet419 I played a paladin as an alt. Yes it could be cast on everyone but it still was 100% crit on undead. Paladins were great in wotlk. So were warriors, melee dps was glorious in wotlk. Probably my favorite xpac.
Thanks for the shoutout buddy. Good video! If ONLY the talent trees werent so Sh!t for rets :D oh lawd. BUt we love it anyway....we love the ret for what it is!
Ret was a favored raiding spec because of blessing of kings, as long as you still healed and didn't try to DPS. All of the good healing talents were at the top of the holy tree, the rest was just to make life easier outside of raids (the same dynamic can be seen in the early priest trees). Protection was the pvp tree back then. Reckoning, repentance, imp Seal of Justice, Holy shield + redoubt. And you could heal just was well as a full holy paladin with these talents. Very few people realized the power of that tree, otherwise I do not think that very many paladins would have been crying for ret buffs back in 2004-5.
They should have Night of the Rec Bomb be some kinda holiday where Paladins have uncapped Reckoning for PvE just one night, Lord Kazzak spawns instantly and drops no gear.
Awesome video! Funny how blizzard removed crusader strike at the launch of vanilla and then introduced it in tbc. - Btw the old WF totem did not give the actual windfury buff more like a gimped version with only 1 extra hit, still pretty awesome tho!
Currently raiding as ret on netherwing tbc and have to say things start to shine so well when u start to gear with t5 and some t4. Even managed to get 2nd dps on void reaver in tk when placed in the windfury group ret does so much burst.
The best thing you could have at the beginning of all the BC raids was having 2 more paladins that were nice enough to throw on the 2 other seals when you were focusing on a target. I remember joining a group that were looking for 2 more people 2 finish their karazhan runs as their guild already had 2 full groups and needed extras to complete the third. It was always an up hill battle as the rest of the guild were disgusted by a Ret paladin and I was always on the spotlight after every fight when the DPS charts were posted up after. I managed to push through but back in those days I had pull all my resources and farm so much but in the end I came through and I even had other guilds contact me to talk to other paladins trying out the Ret tree. Thanks for the nostalgia. WOTL really changed things for Ret paladins.
I raided as Ret because I got the miss understood Bonereaver's Edge. I could get away with a lot less consumables because I was almost never attacking a target with defenses.
What I like about classic WoW is that you can, actually, play "meme specs" and if you put the time and effort in to understanding them, play them quite well; meaning you get a server rep as "that guy that plays ret well". Know what I mean? TBC had it to some degree as well -- shadow priest had a really nice niche there for a long good while
It wasn't a trash spec, and every raid had at least one, or two maximum. Not for their DPS but for their utility. They were able to regenerate mana to people within their group. A small portion of their damage done (5% of total shadow damage while Vampiric Touch was on the target) was converted to mana. Over the course of a fight it stacked up. They were known as "mana batteries" at the time
back in Wotlk they were the 15s bubbledins in BG and the most anoying spell they had back in the day: -Lay on Hands- that was more like _ready for second round?_ and go full HP again
I still remember the ret pala right before the release of WOTLK. This was the most op spec ever seen in the game. Then came WOTLK and the DK...and...LOL.
The ability where paladins got mana back when healed by others. This did not work on over-healing though. This made horde paladins viable early on, as seal of blood did damage to the paladin. Also, "seal twisting" increased dps by 10-15% (ruclips.net/video/w5YpDd4z7gw/видео.html). Crusader strike refreshing judgments definitely made up for their lower damage, as seal of wisdom could be kept up indefinitely and it gave mana back on spell casts too, *for the entire raid*.
You can raid fine as 20-0-31 just have healing gear that is orientated for high int and mps you wont top heals but nobody in the raid will care, may even say is good pvp spec with increased heals
it was more than just more damage, seal of blood did damage to the paladin thus allowing them to get mana back from getting healed. Seal of Vengeance was slightly better for tanking, but benefited the prot paladin way less than seal of blood did for the ret paladin.
Not true, not even close. The seal had only a minor effect and Horde raids didn’t bring retadins more often because of it. Seal of Blood did do more damage, but it also did damage to the user. It didn’t actually get used that often because sparing the healing for it was often tricky and sometimes impossible. Raid damage was heavy and mana had to be heavily rationed. On some bosses you could just forget the idea entirely due to the ridiculous raid damage. Seal of Vengeance was a straight damage boost with none of this trickiness.
I don't like the "just use a lot of consumables" argument though, as every class/spec should do this. Also, a lot of these buffs didn't stack on retail vanilla, probably won't on Blizzard's classic server, and only appear to on private servers (they take a buff slot, but don't actually stack).
wsimmerman lol, came here to say this. I’m only a few videos into this series but I keep seeing the “If you take all these consumables that the other classes could also take” argument, just to fall into the middle of the pact. That said, from what I recall, you didn’t have to be even remotely optimized to progress through vanilla raids. Half my guild raided in the “wrong spec,” the only people using flasks were the tanks, and we still had no problem progressing from MC all the way through AQ40.
actually the consumables thing will work in classic just like it works on the private servers. The massive consumable reshuffle didn't actually happen before patch 2.1 (BT), which meant that for two entire raid tiers TBC raiders also had to put up with this (with the addition of mandatory warlock alts). Also the thing with consumables and x/y/z poorly performing hybrid class and their inherit comparison to consumables with pure dps classes is usually flawed in most players minds, since they don't clearly recall what consumables did back in classic and how they work. The perfect example of this are flasks. The three main flasks give health + def, mana and spell damage. For example in the melee group (fury,rogue,feral,retri, "enha") the "pure" dps classes (rogue,fury) gain no dps benefits from bringing a flask, where as in comparison all three hybrid/support specs gain a direct dps increase from bringing a flask. It's also worth mentioning that consumables are expensive and time consuming to get. In reality outside of the very top end speed run raiding, most dpssers & healers won't bring all the consumables necessary let alone all the minor ones that would give you a slight benefit to every raid, since as most players will quickly realise, wasting a ton of gold and time every time you die to some stupid shit every single raid night and then having to farm multiple stacks of that same crap for every single raid night is kinda annoying. Dedication is often rewarded in classic, as the biggest problem any non top tier guild has to face is attendance. A retri paladin that brings every single consumable and shows up to every single raid is a far more valuable asset to a guild than a fury warrior/rogue who doesn't bring consumables, afks or ghosts 25-50% of the raids, afks during raids and bitches about loot/raid setups. You might think i'm exaggerating, but i'm not, this is really how it tends to go down in 90% of guilds. Lastly in has to be said that in classic raids there are only 3 pure dps classes which are brought to raids strictly because of their damage; fury warrior, rogue and mage. All the rest, including the more and less viable specs and classes, are brought to raids because of their utility. With that said though, classic dps requirements aren't that damn high and the truth is that dedicated hybrid spec players of today, would sweep the floor with most of their lagging, keyboard turning and clicking pure dps counterparts of the past.
i know but what i mean is that he could have mentioned it atleast, like he did on the shaman video. because reckoning rly was very powerful and many people did it.
Reckoning was in the game from the very beginning, and it was awesome before the prot tree was revamped (more attacks, more burst damage from SoCom, and repentance in the same tree).
I remember playing my friends fully tier 6 geared ret pally in a wsg. I had no idea how to play a paladin but could pretty much kill anyone so fast using only a couple skills. I finished the bg with a ridiculous score and wondered how godly a player who actually knew what they were doing with it could have been.
WotLK were the glory days. While Unholy DKs were by far the most op spec in the beginning, Ret was king of BGs due to absurd burst potential and you were unstoppable with a healer buddy in the background. I averaged obscene stats in BGs with my gladiator arena buddy or guild mates. Crusader Strike > Judgement > Divine Storm > Hammer of Wrath was such a noob stomper.
as far as burning crusade goes, Flesh Handler's Gloves and Clefthoof Hide Leggings are BiS till T6 (even better than t5 by far) Expertise is amazing, especially on a 2hander.
I played retribution during BC. They where not that viable at the beginning. Things changed in 2.4 when Crusader Strike got its CD reduced from 10 to 6 Seconds and Spelldamage was removed from gear and replaced by something useful. Also the Stigma that Ret can't DPS remained with most players until 3.0. With WotLK prepatch came the day of vengeance for all the mockery and /spit emotes. I punished them severely in my season 4 gear and with my resto shaman pet. Corpsecamping half the enemy team at the Graveyard felt great. Looking back probably the best day in my life.
Hahaha I remember our first WotLK Naxx raid where I just embarrassed the other dps even though we had really good people. The AoE burst was just retarded and single target was top notch as well.
I was a Ret-Pally in classic. I did mostly PvP but my guild took me with them until BWL/AQ. I did decent dmg and was at one time the only guy alive at Vael to do the death blow and rezz the whole raid with a single target rezz... so, not too bad for a Retadin. Still the hunters pissed me off because one rolled for Ashkandi and got it -.- Then my guild hit the raid wall and mostly disbanded which gave me the only option to do PvP. Still managed rank 9 in the old system. Thanks to that I can transmog the Marshal set now.
For TBC you did not mention the fact that as horde you had Seal of Blood, which with the right stats and grouping pushed a good T6 Ret to be able to top the DPS meter on any single target boss fight.
I play ret on sunwell,and i am human. I think i can do some solid dps. And one thing is for sure,is every warrior or rogue a pro player? Ofc not,so trust me if u know how to play u can pull out some solid dps.
I wish they would relaunch WotLK. You could dominate the dps meters as Ret during that time. Especially the early Naxxramas days with Seal of Blood were crazy. I remember being number 1 dps worldwide on wowmeters back in the day on Thaddius where my guild gave me a dedicated healer because I ate more damage from my Judgements than our main tank from the boss 😂
"Yes. Hello Mr. Raid leader. I would like to play ret paladin on your classic raid team. I will be taking up a debuff slot for my shitty holy power judgement, wasting improved shadowbolt charges with my shitty shadow oil procs, and I need you to put me in a group with a fury warrior, marksman hunter, and feral druid just to do "viable" dps
I will never be able to see that Paladin WOTLK talent tree and not remember that one shining moment on beta when Shockadin was going to be possible. Then they moved the Ret mana regen talent down too low :( I mean, just because a healer could have had infinite mana doesn't mean you had to kill the dream blizzard. It was so close.
Hi hamsterwheel! long time fan here. Do you happen to know of any 3.3.5 pvp servers that give free s8 and s10? Those are my favorite cause everyone is equal geared and its skill vs skill. Thank you!
he dont want to hear opinion of stupid people. Gear imbalance is bullshit and got addresed by blizzard with gear scaling and on privat server the gear imbalnce is a bloody joke cause shope items and wrong season times .
Regarding Burning Crusade raiding. Playing a blood elf retribution paladin with Seal of Blood and stacking +haste gear (even with some attack power leather pieces) made me top the dps on Brutallus, even above our dear warlocks. Also remember that they could provide +3% crit on target for the entire raid aswell as refreshing judgement of light/wisdom provided by other paladins.
Being ret is how I got into a raiding guild, fuck you whisper cast every 5 minutes, well about 3 by the time I was done buffing the whole raid.. then I just kept illumination and burnt my dkp on the guild first ashkandi. Tbc patch I dpsed in naxx and pulled second, great fun.
Did you really forget to mention Seal of Blood in TBC ?? Oh and one other thing, prepatch for WOTLK was the time felt the most OP in wow. Basically, Divine Storm was SEVERELY overtuned. I would walk into 4-5 ppl in bgs and they couldnt kill me while i produced enough dps to make anyone envy. Edit: I just realized at the end of the video that you are not familiar with paly. Seal of Blood was what made BLood Elf much better retri paladin. Check it on private servers
11:27 One extra attack, not two. TL;DR wait for Sunwell and play bloodelf ret in tbc, or better wait for wotlk. These are the only instances where paladins can truly shine and compete with others. Assuming equal skill level and dedication to consumables/buffs/etc., they'll always be outshone before endgame tbc. I love the Paladin, he's my favorite class that I played from 2004 (closed beta, yes) to 2011. The effort it takes to do decent to good dps as ret in vanilla could make you the best dps in the raid on any other class that is more suited towards it.
That’s why competent Rets started topping meters immediately in Wrath even with the Divine Storm nerf at release. We had something to prove. I remember stacking consumables on Patchwerk in Naxx not because it was needed but because I was trying so hard for number 1 dps worldwide on wowmeters 😂 Which I managed on Thaddius but not on Patchwerk.
my problem with pudgys part is the trinket choice - Maelstrom und Wyrmthalak - those aren't good trinkets as ret^^ Drake Fang Talisman and/or Nelthrarions Tear would have worked well with HoJ but proc trinkets aren't that useful due to the low hit rate of a retribution paladin :)
You actually didn't theorycraft this, (he didn't either) but i did and i can tell you that with buffs spell procs are better than drake fang (and neltharion is shit on ret pal). Proc rates of both trinkets are based on weap attck speed, scale with spell damage and proc on autos, seals and judgments.
@@yolenain sorry for the late reply, but it just depends on your server you play on. on LH and Kronos Maelstrom for example doesnt scale at all. wyrmthalak has a extremely low proc rate as well, so i'd rather go for DFT and HoJ / Neltharions Tear, the Tear is pretty Cash money tbh, although i had it mainly for holy :)
I raided as ret in BC, and I can safely say, I could get top 5 dps in any fight that wasn't anti-melee. (with windfury and seal twisting) edit: same for wrath, but without windfury and no need to seal twist.
What a lovely class to play! Maybe someday I will play a Retribution Paladin.
id stay away from it newbie its pretty hardcore XD
It’s worth a try. You may even like it
It's fairly easy to play in legion, just drill the spell priority in your brain.
If u are disabeld perfect class for you ♿️♿️♿️♿️
Ret gameplay makes you yawn
Thx again @Hamsterwheel for inviting me into this epic adventure :p
TBC and WotLK look much more interesting indeed!
That guy speaks like idubbbz's european impression
11:29 mistake WF totem wasn't the same as windfury buff it gave 20% chance of only 1 additional attack not 2.
I vividly remember the day Paladins got Divine Storm...
Woth of te Lich King
Take a shot every time he says "Pallin" instead of Paladin.
WotRP: Wrath of the Ret Paladins. The birth of the brokenly OP (but very fun) whack a mole spec. Hit whatever is off cooldown, pop wing and spam hammers, oh wait what's that? Everything in the xpac is undead and we can now proc instant cast exorcisms? As a warrior/shaman/pally guy, it was both glorious and horrifying.
Artanis AllDay *singing* Was only op in prepaaatch.
Wings didn't affect HoW until MoP.
Exorcism at this point could be cast on any enemy.
freezaplanet419 I played a paladin as an alt. Yes it could be cast on everyone but it still was 100% crit on undead. Paladins were great in wotlk. So were warriors, melee dps was glorious in wotlk. Probably my favorite xpac.
Playing one during wrath I wouldn’t say they were brokenly op but yes super fun
Ret was world class in PvE and still very good in PvP during WotLK. Best time in WoW history.
I loved the FCFS “rotation” back then.
Thanks for the shoutout buddy. Good video! If ONLY the talent trees werent so Sh!t for rets :D oh lawd. BUt we love it anyway....we love the ret for what it is!
Ret was a favored raiding spec because of blessing of kings, as long as you still healed and didn't try to DPS. All of the good healing talents were at the top of the holy tree, the rest was just to make life easier outside of raids (the same dynamic can be seen in the early priest trees). Protection was the pvp tree back then. Reckoning, repentance, imp Seal of Justice, Holy shield + redoubt. And you could heal just was well as a full holy paladin with these talents. Very few people realized the power of that tree, otherwise I do not think that very many paladins would have been crying for ret buffs back in 2004-5.
You are talking pre 1.9 patch. Would love to play with those talents and spells again! (Private servers only have 1.12 talents)
They should have Night of the Rec Bomb be some kinda holiday where Paladins have uncapped Reckoning for PvE just one night, Lord Kazzak spawns instantly and drops no gear.
Awesome video! Funny how blizzard removed crusader strike at the launch of vanilla and then introduced it in tbc.
- Btw the old WF totem did not give the actual windfury buff more like a gimped version with only 1 extra hit, still pretty awesome tho!
Currently raiding as ret on netherwing tbc and have to say things start to shine so well when u start to gear with t5 and some t4. Even managed to get 2nd dps on void reaver in tk when placed in the windfury group ret does so much burst.
The best thing you could have at the beginning of all the BC raids was having 2 more paladins that were nice enough to throw on the 2 other seals when you were focusing on a target. I remember joining a group that were looking for 2 more people 2 finish their karazhan runs as their guild already had 2 full groups and needed extras to complete the third. It was always an up hill battle as the rest of the guild were disgusted by a Ret paladin and I was always on the spotlight after every fight when the DPS charts were posted up after. I managed to push through but back in those days I had pull all my resources and farm so much but in the end I came through and I even had other guilds contact me to talk to other paladins trying out the Ret tree. Thanks for the nostalgia. WOTL really changed things for Ret paladins.
I raided as Ret because I got the miss understood Bonereaver's Edge. I could get away with a lot less consumables because I was almost never attacking a target with defenses.
What I like about classic WoW is that you can, actually, play "meme specs" and if you put the time and effort in to understanding them, play them quite well; meaning you get a server rep as "that guy that plays ret well". Know what I mean? TBC had it to some degree as well -- shadow priest had a really nice niche there for a long good while
Shadow wasnt meme spec in tbc?
It wasn't a trash spec, and every raid had at least one, or two maximum. Not for their DPS but for their utility. They were able to regenerate mana to people within their group. A small portion of their damage done (5% of total shadow damage while Vampiric Touch was on the target) was converted to mana. Over the course of a fight it stacked up. They were known as "mana batteries" at the time
@@MrSinfold You forgot about the most important feature of shadow priest. It boosted dps of locks by 15%.
back in Wotlk they were the 15s bubbledins in BG
and the most anoying spell they had back in the day:
-Lay on Hands- that was more like _ready for second round?_ and go full HP again
Now give us my main the prot paladin.
geweldige series man! verwacht ook niks anders van jou ;)
As with every other episode of this series, i loved it! Can't wait to see what you make next :)
I've been a retribution paladin since Wrath, and it's still my favorite spec.
Rets were flung into a filthy public toilet in a highly trafficked taco bell when seals were removed.
I still remember the ret pala right before the release of WOTLK. This was the most op spec ever seen in the game. Then came WOTLK and the DK...and...LOL.
While I still got Gladiator as Ret in S5, Unholy DKs were mind bogglingly retarded op 😂
Finaly ive been waiting forever for this
great series :) Pretty cool to see someone exploring deeper layers of early wow :) Keep it up.
seeing the first instance of paladin talent trees makes you wonder how the fuck were the devs in charge getting paid for doing their job lmao
The ability where paladins got mana back when healed by others. This did not work on over-healing though. This made horde paladins viable early on, as seal of blood did damage to the paladin. Also, "seal twisting" increased dps by 10-15% (ruclips.net/video/w5YpDd4z7gw/видео.html).
Crusader strike refreshing judgments definitely made up for their lower damage, as seal of wisdom could be kept up indefinitely and it gave mana back on spell casts too, *for the entire raid*.
Was a long time coming but, worth the wait. With that being said. For the horde! Shaman all day. Sugg sugg
Great vid! Love the series!!!
You can raid fine as 20-0-31 just have healing gear that is orientated for high int and mps you wont top heals but nobody in the raid will care, may even say is good pvp spec with increased heals
How your videos take me back to my time in vanilla. It’s been so many years lol
I heard that in tbc only horde paladins were viable due to them having acces to seal of blood
yeah thats definetly not true
Partially true, they did more damage because of it. But ally rets were still a thing
it was more than just more damage, seal of blood did damage to the paladin thus allowing them to get mana back from getting healed.
Seal of Vengeance was slightly better for tanking, but benefited the prot paladin way less than seal of blood did for the ret paladin.
Ret pallies are shit in vanilla.
Not true, not even close. The seal had only a minor effect and Horde raids didn’t bring retadins more often because of it. Seal of Blood did do more damage, but it also did damage to the user. It didn’t actually get used that often because sparing the healing for it was often tricky and sometimes impossible. Raid damage was heavy and mana had to be heavily rationed. On some bosses you could just forget the idea entirely due to the ridiculous raid damage. Seal of Vengeance was a straight damage boost with none of this trickiness.
I don't like the "just use a lot of consumables" argument though, as every class/spec should do this. Also, a lot of these buffs didn't stack on retail vanilla, probably won't on Blizzard's classic server, and only appear to on private servers (they take a buff slot, but don't actually stack).
wsimmerman the point is that ret paladins benefit from EVERY caster AND melee consumable. It is more pertinent to their dps than say a fury or hunter.
ah yeah good point
wsimmerman lol, came here to say this. I’m only a few videos into this series but I keep seeing the “If you take all these consumables that the other classes could also take” argument, just to fall into the middle of the pact. That said, from what I recall, you didn’t have to be even remotely optimized to progress through vanilla raids. Half my guild raided in the “wrong spec,” the only people using flasks were the tanks, and we still had no problem progressing from MC all the way through AQ40.
wsimmerman consumables won’t help retri paladin. It’s still shit
actually the consumables thing will work in classic just like it works on the private servers. The massive consumable reshuffle didn't actually happen before patch 2.1 (BT), which meant that for two entire raid tiers TBC raiders also had to put up with this (with the addition of mandatory warlock alts).
Also the thing with consumables and x/y/z poorly performing hybrid class and their inherit comparison to consumables with pure dps classes is usually flawed in most players minds, since they don't clearly recall what consumables did back in classic and how they work. The perfect example of this are flasks. The three main flasks give health + def, mana and spell damage. For example in the melee group (fury,rogue,feral,retri, "enha") the "pure" dps classes (rogue,fury) gain no dps benefits from bringing a flask, where as in comparison all three hybrid/support specs gain a direct dps increase from bringing a flask. It's also worth mentioning that consumables are expensive and time consuming to get. In reality outside of the very top end speed run raiding, most dpssers & healers won't bring all the consumables necessary let alone all the minor ones that would give you a slight benefit to every raid, since as most players will quickly realise, wasting a ton of gold and time every time you die to some stupid shit every single raid night and then having to farm multiple stacks of that same crap for every single raid night is kinda annoying.
Dedication is often rewarded in classic, as the biggest problem any non top tier guild has to face is attendance. A retri paladin that brings every single consumable and shows up to every single raid is a far more valuable asset to a guild than a fury warrior/rogue who doesn't bring consumables, afks or ghosts 25-50% of the raids, afks during raids and bitches about loot/raid setups. You might think i'm exaggerating, but i'm not, this is really how it tends to go down in 90% of guilds.
Lastly in has to be said that in classic raids there are only 3 pure dps classes which are brought to raids strictly because of their damage; fury warrior, rogue and mage. All the rest, including the more and less viable specs and classes, are brought to raids because of their utility. With that said though, classic dps requirements aren't that damn high and the truth is that dedicated hybrid spec players of today, would sweep the floor with most of their lagging, keyboard turning and clicking pure dps counterparts of the past.
could have talked about pvp a bit more, since after reckoning came many paladins did pvp as reckoning
The series is mostly about raiding not PVP. Although I do agree, a min or two spent on PVP would've been great.
i know but what i mean is that he could have mentioned it atleast, like he did on the shaman video. because reckoning rly was very powerful and many people did it.
Reckoning was in the game from the very beginning, and it was awesome before the prot tree was revamped (more attacks, more burst damage from SoCom, and repentance in the same tree).
I remember playing my friends fully tier 6 geared ret pally in a wsg.
I had no idea how to play a paladin but could pretty much kill anyone so fast using only a couple skills. I finished the bg with a ridiculous score and wondered how godly a player who actually knew what they were doing with it could have been.
WotLK were the glory days. While Unholy DKs were by far the most op spec in the beginning, Ret was king of BGs due to absurd burst potential and you were unstoppable with a healer buddy in the background. I averaged obscene stats in BGs with my gladiator arena buddy or guild mates. Crusader Strike > Judgement > Divine Storm > Hammer of Wrath was such a noob stomper.
as far as burning crusade goes, Flesh Handler's Gloves and Clefthoof Hide Leggings are BiS till T6 (even better than t5 by far) Expertise is amazing, especially on a 2hander.
And then they gave them a needed damage debuff during bubble, because it was an absolute nightmare to play against rets in pvp.
Watching that feral druid dps in vanilla was hilarious.
As a Feral player
I played retribution during BC. They where not that viable at the beginning. Things changed in 2.4 when Crusader Strike got its CD reduced from 10 to 6 Seconds and Spelldamage was removed from gear and replaced by something useful.
Also the Stigma that Ret can't DPS remained with most players until 3.0.
With WotLK prepatch came the day of vengeance for all the mockery and /spit emotes. I punished them severely in my season 4 gear and with my resto shaman pet.
Corpsecamping half the enemy team at the Graveyard felt great. Looking back probably the best day in my life.
Thank you for sharing your stories brothers.. you’ve genuinely made me smile reading this.
Blizz actually released Crusader Strike at 6s cooldown at the end of vanilla only to nerf it at BC release because of a PvP montage video...
A tear dropped and shattered into 1 million pieces... all those years of healing and finally i could be top dps in wotlk...
Hahaha I remember our first WotLK Naxx raid where I just embarrassed the other dps even though we had really good people. The AoE burst was just retarded and single target was top notch as well.
Once you get the gear needed to play at this level... you won't need to raid anymore... full AQ40 gear and Lego hand? What's left to get?
buggy server, since some consumables like greater int doesnt stack with mage int buff in blizzlike servers
They don't even stack on these servers, they just take up the buff slot but only a few of them *actually* stack.
Finaly I'm só excited to Watch, keep The good work!!
Can't wait for TBC classic. Gonna smite priest with a paladin bro.
I was a Ret-Pally in classic. I did mostly PvP but my guild took me with them until BWL/AQ. I did decent dmg and was at one time the only guy alive at Vael to do the death blow and rezz the whole raid with a single target rezz... so, not too bad for a Retadin. Still the hunters pissed me off because one rolled for Ashkandi and got it -.-
Then my guild hit the raid wall and mostly disbanded which gave me the only option to do PvP. Still managed rank 9 in the old system. Thanks to that I can transmog the Marshal set now.
For TBC you did not mention the fact that as horde you had Seal of Blood, which with the right stats and grouping pushed a good T6 Ret to be able to top the DPS meter on any single target boss fight.
True. Our Ret paladin was top dps on some bosses in Sunwell and Hyjal.
I am lvling a ret pally in a tbc server and some people are telling me no one will take me in their raids and i will prove them wrong.
I play ret on sunwell,and i am human. I think i can do some solid dps. And one thing is for sure,is every warrior or rogue a pro player? Ofc not,so trust me if u know how to play u can pull out some solid dps.
Please make a video about survival hunter
why? its legit. if you have full purple and a 100k agility the +% agility buff from the survival gives you more dps than the poopy marksman :D
(i mean in vanilla, in tbc and lichking its also fine)
Awesome man, I love this series. I wonder what other classes you could do. Keep up the good work.
yoooo what about shockadin spec???
I remember being high in dps lists as a prot pally in wotlk
How many times in this series has he said "run for their money"?
So many times that everytime you'd take a shot you'd be dead
I thought ret was good with whole seal twisting... especially in BT
Great video! If you want to have good ret gear before AQ and you are f-unemployed, I recommend doing the Rank 14 grind.
I wish they would relaunch WotLK. You could dominate the dps meters as Ret during that time. Especially the early Naxxramas days with Seal of Blood were crazy.
I remember being number 1 dps worldwide on wowmeters back in the day on Thaddius where my guild gave me a dedicated healer because I ate more damage from my Judgements than our main tank from the boss 😂
had been waiting for this!!
You forgot to tell about BE palas in TBC expansion. Seal of blood was much more powerfull than Aliance Seal of command.
"Yes. Hello Mr. Raid leader. I would like to play ret paladin on your classic raid team. I will be taking up a debuff slot for my shitty holy power judgement, wasting improved shadowbolt charges with my shitty shadow oil procs, and I need you to put me in a group with a fury warrior, marksman hunter, and feral druid just to do "viable" dps
Dont forget consecration takes a debuff slot too,
It used to display a debuff icon before patch 1.12 then they made it invisible for some reason
0:46 Old talents of paladin... That talents were good idk why blizz change talents between 3 trees ...
Then in cata the inquisition came... why why just why!
wait, how can you not include seal of blood? its the reason why paladins did actually ok damage in tbc as blood elf.
An old joke from TBC era:
What's pink and does no damage?
Paladin in tier 4! 12:30
T5.
I will never be able to see that Paladin WOTLK talent tree and not remember that one shining moment on beta when Shockadin was going to be possible. Then they moved the Ret mana regen talent down too low :(
I mean, just because a healer could have had infinite mana doesn't mean you had to kill the dream blizzard. It was so close.
Shockadin was viable in pvp in TBC. Could do insta 9k + dmg. Thats a lot if you note pvp geared platers had like 11k.
u miss one little thing. "Righteous Vengeance" added in wotlk
Ret pally episode... A holy pally on a thumbnail KEKW
Dont get you hopes high, ret is still dog shit on tbc, infact all melees are dog shit in tbc.
Love your videos, Hamster!
Could you make a Underdogs of Raiding-video about enhancement shamans in vanilla?
WF totem gave chance for 1 extra attack not 2. WF weapon the self buff from shamans gives 2 attacks.
Wf Totem only gives 1 extra attack
hey hamsterwheel, do you use any bloom effects or any other macros etc. for your graphics? like that closeup at 12:58
The warlock vídeo?
Whats the instrumental song at 3mins?
Shadow hoil in PvHe? What is he talking about?
shadow oils make up for around 10% of my ret dps in raids, its pretty big with SP gear.
Time to bring out the popcorn!
What professions should u take ?
ret paladins still hit very hard.
And again Hamsterwheel wonderfull video again freetings from vk ;)
And greetings back to everyone there!
if trinkets wouldve stacked with spell dmg or weapons, ret would be ok
Hi hamsterwheel! long time fan here. Do you happen to know of any 3.3.5 pvp servers that give free s8 and s10? Those are my favorite cause everyone is equal geared and its skill vs skill. Thank you!
VregathfulMovies Try Warmane Blackrock server. Its a good enough pvp server.
Dr_hombre I've been playing icecrown for a year now, I don't like black rock cause of the gear imbalance
Nick Krupicka fuck off with your opinion
he dont want to hear opinion of stupid people. Gear imbalance is bullshit and got addresed by blizzard with gear scaling and on privat server the gear imbalnce is a bloody joke cause shope items and wrong season times .
a lot of ret/dps war gear was leather.
Regarding Burning Crusade raiding. Playing a blood elf retribution paladin with Seal of Blood and stacking +haste gear (even with some attack power leather pieces) made me top the dps on Brutallus, even above our dear warlocks.
Also remember that they could provide +3% crit on target for the entire raid aswell as refreshing judgement of light/wisdom provided by other paladins.
I was just about to say that. Except for the sunwell part. Seal of blood was insaaaane paired with windfury.
Boggus what other fights and raids could BElf Paladins top meters in BC? I only played Vanilla and WotLK
Being ret is how I got into a raiding guild, fuck you whisper cast every 5 minutes, well about 3 by the time I was done buffing the whole raid.. then I just kept illumination and burnt my dkp on the guild first ashkandi. Tbc patch I dpsed in naxx and pulled second, great fun.
I love these man, these are brilliant
Did you really forget to mention Seal of Blood in TBC ??
Oh and one other thing, prepatch for WOTLK was the time felt the most OP in wow. Basically, Divine Storm was SEVERELY overtuned. I would walk into 4-5 ppl in bgs and they couldnt kill me while i produced enough dps to make anyone envy.
Edit: I just realized at the end of the video that you are not familiar with paly. Seal of Blood was what made BLood Elf much better retri paladin. Check it on private servers
His mistake was playing an alliance pally in TBC lol. Seal of Blood ftw
Indeed
wof of the lich king
11:27 One extra attack, not two.
TL;DR wait for Sunwell and play bloodelf ret in tbc, or better wait for wotlk. These are the only instances where paladins can truly shine and compete with others. Assuming equal skill level and dedication to consumables/buffs/etc., they'll always be outshone before endgame tbc.
I love the Paladin, he's my favorite class that I played from 2004 (closed beta, yes) to 2011. The effort it takes to do decent to good dps as ret in vanilla could make you the best dps in the raid on any other class that is more suited towards it.
That’s why competent Rets started topping meters immediately in Wrath even with the Divine Storm nerf at release. We had something to prove.
I remember stacking consumables on Patchwerk in Naxx not because it was needed but because I was trying so hard for number 1 dps worldwide on wowmeters 😂
Which I managed on Thaddius but not on Patchwerk.
so are all the private servers gone?
No kick/interrupt omegalul.
Can't really compare classic wow to vanilla wow because the nr are wrong on vanilla servers.
paladins were gods in WOTLK
Ret pallies were the KINGS of wotlk.
Cruros
And Dk‘s? I remember some crazy stuff
how good was retri paladin in vanilla end game pvp?
Trash. With T2.5 u can finally do damage as a blue/epic geared warrior.
LOL just have all world buffs, all consumables, all bis gear, and a ret paladin is viable.
seems normal imo
Everyone has that now, wtf are u making this out to be some unnatural way of things.
Heck yeah!
my problem with pudgys part is the trinket choice - Maelstrom und Wyrmthalak - those aren't good trinkets as ret^^ Drake Fang Talisman and/or Nelthrarions Tear would have worked well with HoJ but proc trinkets aren't that useful due to the low hit rate of a retribution paladin :)
You actually didn't theorycraft this, (he didn't either) but i did and i can tell you that with buffs spell procs are better than drake fang (and neltharion is shit on ret pal). Proc rates of both trinkets are based on weap attck speed, scale with spell damage and proc on autos, seals and judgments.
@@yolenain sorry for the late reply, but it just depends on your server you play on. on LH and Kronos Maelstrom for example doesnt scale at all. wyrmthalak has a extremely low proc rate as well, so i'd rather go for DFT and HoJ / Neltharions Tear, the Tear is pretty Cash money tbh, although i had it mainly for holy :)
*pallins*
Wash of the witch Queen
Any idea when they will release classic in Blizzard?
Gio h prolly after summer at autumn or late summer but thats just logical speculation
@@ddaniel7743 turned out to be a really good estimate
I raided as ret in BC, and I can safely say, I could get top 5 dps in any fight that wasn't anti-melee. (with windfury and seal twisting) edit: same for wrath, but without windfury and no need to seal twist.
I raided as ret from early Vanilla until the end of WotLK . Not every guild was so anal about hybrids.
Dark moon trinket and wyrm trinket are bad actually compared to hoj and black hands