I will say I love the implication Roxy specifically hates Gregory she has no issues with any other kids its just him. Like the other animatronics are like wild animals but Roxy is running on pure spite which is just the funniest possible outcome the only reason this robot is alive is that she wants to throw hands with a child.
Another pretty funny fact is that when you lure the other animatronics, Helpi will simulate Cassie's voice. But when you are luring Roxy Helpi will simulate Gregory's voice. Really pushes home that she literally just wants to get Gregory for smashing her and taking her eyes.
Its also important to remember that this was steelwools first non-vr game. They were chosen personally to continue the franchise by scott himself. And the fact they release this DLC to do good by the fans proves that they may be the perfect studio to continue the franchise.
iirc they do non vr game before security breach,but only as a support team,not the main team but their problem with security breach is not really the fact that its their first fully non VR game,its the fact that they got WAY too ambitious with the scope of the game,they seems to realize this and tone it down with ruin so hopefully now they know their own capability at making original game instead of remake like help wanted,the next full fnaf non vr game would be great
Ya people act like steel wool is this huge studio when it’s really not the only reason it’s bigger than the original ones is because it’s not just one guy making this
@@aidenation101 they are indeed a lot better, tho about the story we FINALLY see someone else than giant 7ft tall metal animals with reality bending powers or a psyhopath murder that someone just accidentally clicked "fill all" with purple as they were coloring his model and gave up kill a child Lol
Honestly, with a game that broken its hard for a dlc to make it any worse. Id be surprised if after the trainwreck of the main game, the dlc was worse haha
A few questions to help anyone watching out. 1) The Entity's canon name is M.X.E.S and is a security program that was set up to keep the Mimic at bay. 2) Roxy wasn't "killed" per se, she was more rebooted without the security node present in her. That's how she came back to possibly save us. 3) The reason the Mimic wore a costume is because in the book it talks about how the Mimic likes to hide in costumes and can fit into any.
Gregory not actually being Gregory was predictable, but the Entity being good and trying to stop you from freeing the mimic was a really cool and unexpected twist- also Gregory sacrificing Cassie in the end was super unexpected
It's ironic how the FNAF DLC is called "Ruins", yet it manage to fix the issues of Security Breach since its release. Not to mention that the new jumpscares in the DLC is cinematic and threatening that it feels like you ain't going nowhere when the animatronics catch you.
Yes from a viewer's point of view this is indeed the most boring fnaf game I've watched which should not have been since this was suppose to be a horror game that would make me think that I'm walking in a tight rope even if I'm only watching.
Thank you! From a perspective of someone who isn't too invested in the lore and story and just wanted to watch a fun gameplay it was sooooo boring to watch
Okay the dlc was sufficient but don't lie, it didn't fix SB. The only improvement was the atmosphere to make it more dark and forboding and they fixed the bugs. Whoopty fucking do. Its still a bunch boring fetch quests, that's all the gameplay is. The horror comes solely from forced jumpscares. And just like the original SB, the game sets up several questions but refuses to answer most if not all of them.
Ruin stopped being scary after the first 30 minutes, and the only jumpscares that are actually scary are monty and mini music man. The jumpscares in security breach were better in my opinion.
Yeah, Unlike Gregory who killed Cassie without hesitation all because we couldn't "risk being followed", even though the Mimic was clearly still trapped down there.
I really hate how Twitter thinks that you must be aware of everything at all times regarding the situation with people claiming that you are a supporter of someone who did a bad thing. It's like the ultimate kangaroo court or something.
My only guess is that the Twitter "logic" here is: Mark thought Ruin was boring, Phil thought Ruin was boring + Mark replied to Phil's tweet = Mark supporting Phil's Fans? Clearly the highest IQs since Rick and Morty fans lmao
@@superbreadysyoutubethingy8264 As a former Rick and Morty fan who left the fandom after not liking how the show was going and even worse, the fans... yeeeaahhhh agreed.
I loved Cassie so much more as a protagonist then Gregory, sure her reactions to stuff are strange but that’s passable, since she’s probably was around the characters a lot because of her father. And she is noticeably a bit whiny at certain times, but that’s pretty realistic for a kid her age while being in the situation she’s in.
Yeah. Gregory just comes off as unlikeable overall, and that elevator ending doesn’t do him any justice. The fact that in the ending where Cassie just gives up and her happy place is revealed to be one where she knows Gregory is safe instead of regretting trying to save him says a lot about her. Not to mention she showed compassion towards all the animatronics while Gregory went on a happy murder spree. Fuck Gregory
@@NationXpeople be treating on Gregory way too harsh man. Did we forget the fact that all the animatronics were trying to get him? It’s not like Gregory is just a psychopath who attempts to destroy them for no reason. And we can’t be sure that the elevator scene is actually Gregory and not Mimic so we can’t be certain to point fingers at him for it. I do admit his character doesn’t fit the horror genre or atmosphere, and that I wish his personality is fleshed out more like Cassie’s
Actually, the first TFTPP novel was confirmed to have begun production in 2019, with the stories that explain the Mimic almost certainly being written months before SB even came out. At most, it could be course correction from people who complained about Glitchtrap being William in VR, but there's actually more implications in that game that the Mimic was the intention, with Glitchtrap's behavior and how the use of old hardware is described. Scott just kept his cards too close to his chest when SB was being developed, which hurt the narrative.
Finally, someone who acknowledges this. Agreed; Scott should’ve been more clear with what story he wanted to tell with Steel Wool, since HE'S the one telling it, still. On the upside, the lore is a little more interesting now!
@@aiiv7839 Yea I'm pretty happy with the lore currently. Though, it's going to take a while for people to realize that the Mimic was always the intention and not a retcon. I think the Burntrap reveal really cemented the idea into many people that Afton was back but, in reality, the Mimic twist was just done horribly.
@@pittrap2384 Probably doesn't really help that, without the context of the Mimic wanting to "Mimic" Afton, the appearance of a withered bunny with a human skull and purple eyes would have people associate that with William. Let's not forget Glitchtrap.
To my personal opinion I actually really love Ruin. I find the animatronic designs to definitely have the creep factor, Cassie having a much more open personality than Gregory, and also love how linear it feels and also how dark and gloomy the atmosphere is of the pizzaplex. I also like Cassie and Roxy’s relationship even though it was small it still felt sweet much like Freddy and Gregory’s relationship.
@@handsomeorange198 I’m still upset that guy played the game when he said he didn’t want to. Ppl who play games they don’t want to and then complain endlessly about it annoy me. Idc if he was justified or not. That level of spite is annoying, just dont play.
@ma.2089 I also heard that he played the game for 9 hours straight? Idk if that's true but if so then no wonder he found it boring... he played too long 🫴
SB honestly might remain one of the best go to examples of how a big enough fanbase and AAA budget will make any game defensible regardless of how awful it is. Ruin meanwhile is actually pretty good.
Hey Mark! The stuff you ran into about g**e is actually trauma that was unfortunately happening at the same time as you made your tweet. The drama involving a FNAF fan game developer named Phisnom who thought Ruin was boring, someone made a joke about it, and that person was being sent d***h threats, g**e and other things by Phisnom's "fans" only for Phisnom to not take the situation seriously. Somehow, your tweet got roped into that. On the bright side, this video was great! Thanks!
Fans of a content creator harassing others who don't agree with their content creator and making all the non-fans think the content creator is the issue??? Never heard that before *Cough* dunkey fans *cough*
My only guess was that Mark replied to Phil/Phisnom, who got in hot water for his fans apparently sending gore to a minor. The whole situation is very, weird, and I don't even know how to feel about it, but Mark obviously had nothing to do with that.
5:13 Originally, the canon ending in Security Breach was the Burntrap ending (in the files its labeled as the true ending). However, at some point during ruin's development, it got retconned into being the Princess Quest ending. In Ruin itself there is evidence of this - there is an unused early model of The Entity that implies he was originally supposed to be glitchtrap, and the general ruined state of the pizzaplex only makes sense with the events of the Burntrap ending.
I still agree with phisnom's comment that everything is fake due to those objects in the RW being glitchy and you can pass through solid objects with a mask? Seems like Cassie was in VR/AR the entire time to me.
I don’t necessarily agree that the burntrap ending is the only one that makes sense in the context of ruin, regardless of Gregory’s actions the sinkhole under Roxy raceway was still gonna collapse causing the restaurant to be condemned. Kinda seems like the pizzaplex was doomed no matter what (definitely still think it was a retcon tho)
I wouldn't blame you if you thought Burntrap was literally William Afton. However, as a certified lorehead, I'm here to tell you that the Tales From the Pizzaplex books were being written in 2019 and were being listed before SB released, meaning the Mimic was always the plan since HW. It was supposed to be a twist but it wasn't done very well. I could go into the actual lore points of why it was the Mimic since HW but I'm too lazy so I'll leave it at that.
@@iancastro1327 These books, the concept of the Mimic, were being planned way back in 2019. Burntrap/Glitchtrap is the Mimic mimicking Afton. It's basically confirmed through Tape Girl that the circuit boards which were scanned were Mimic1, the Mimic software, circuit boards.
Could you direct me to any sources that can provide evidence that Glitchtrap was always meant to be the mimic. It'd be cool to see how all the clues where there from the beginning. And I do agree that this twist could've been done WAY better.
@@pittrap2384The DLC proves that Mimic and Glitchtrap is not the same because the Black Rabbit is Glitchtrap and in the DLC the Mimic who was pretending to be Gregory helped you block him temporarily and why would Steel Wool make a new villain if it’s just going to act like William that would just be a wasted Villain
@@mariamroa8074 The security robot is programmed by Vanessa to keep the Mimic in check. What the lore decided to do, nonsensical as it is, was to have Glitchtrap possess Vanessa at the same time as the Mimic was using those same tapes to mimic Afton. Burntrap is Mimic mimicking a dead man and Vanessa is unrelated. When Gregory breaks Glitchtrap's control over Vanessa, so too does the Mimic lose its muse. So now it's mimicking Gregory trying to get out. Vanessa and Gregory lock it deep beneath and use the security to trap it. Doesn't explain AR science mumbo jumbo, but once remnant was invented ain't nothin' making' sense.
I'm pretty sure the reason at Eclipse's model "glitches out" when you reboot him, is because the animation that follows immediately after required a new model, and the "glitch" is just the new model loading in
A scene I really liked in the game was with Cassie and Roxy, and while it was very heart touching I still feel like there could have been more done to make it more impactful. Cassie remaining completely silent all up until after she deactivates Roxy makes it feel like she’s just talking to a brick wall. I would have liked to see some more internal struggle, maybe both of them reminiscing together. Maybe even Cassie explaining she needed to turn her off for her to be alright. There could have been a lot more done to this scene but for what it was, it was touching to see the animatronics get some kind of genuine humanization
ruin very much feels like a course correction to show fans that they can make a proper fnaf-esk game when they focus on more linear gameplay rather than ambitious open-world-esk roaming and imo it works, and redeems a lot of the problems i had with the base game - especially in the story department
just a tip (please do not think I’m being pretentious I’m genuinely trying to be helpful) you used “esk” as a suffix twice in this comment, it’s spelled “-esque.”
@@iancastro1327 i will say what they initially set up with hw was interesting, and the concept of vanny being a copycat killer inspired by afton was something i was interested in the issue came when they just did nothing with what was established and nothing came of what they set up
@@iancastro1327 it wasn't retconned, it was just not explained well at all, mimic's been planned since hw they just didnt give ANY actual hints at all to it
7:35 she was rebooted, like eclipse. Not murdered. The reaction from the scene was probably because Cassie felt like she was betraying Roxy, and or because she knows nothing about robots. It could also be because the mimic lies about Roxy being a node, and we saw what happened to all the nodes when you unlock them.
11:16 I do like that all the endings at least end up the same way, more or less. Mimic is still out there. Scooped, unscooped, or presumably still slowly following the Cassie while she’s trapped in an AR hallucination or whatever. It leaves the door open in all of them, rather than sometimes killing off one or more of Vanny/Freddy/Vanessa. Cassie potentially being dead in the elevator and AR endings doesn’t really mean all that much, lore-wise. Next game could have the player controlling Smitty WerbenJagerManJensen for all it matters. The player character can be literally anyone. Point is, Mimic is still out there after every ending. Cool! We have our new antagonist for the next game. Which one’s canon? Doesn’t matter. Bad guy is still bad guy who can and will do bad guy things going forward.
I like the general idea of Ruined more than the full product itself. Like the more deserted and empty version of the Pizzaplex makes for some oppressive, haunting atmosphere. Even stuff like the Entity helps expand the glitch aspects from Help Wanted. However, I think the whole thing is held back because the foundations of SB makes it hard to elicit a consistently solid playthrough. Which why how have moments where you're either punished too lightly for making a mistake or spend have the time wandering aimlessly because the level design can get pretty confusing.
Gregory not actually being Gregory was predictable, but the Entity being good and trying to stop you from freeing the mimic was a really cool and unexpected twist- also Gregory sacrificing Cassie in the end was super unexpected
I honestly think that they were originally going to go with the Burntrap ending but realized that they had angered almost everyone by doing so, only to retcon it into making the Princess Quest ending canon.
The Roxy situation I see as this: Roxy gets REBOOTED, not shut off, which disables the security node inside her. However due to the memories of Cassie being ingrained in her memory system (probably because it happened sometime before she got turned into a node and before the time she got reset back to) she remembered Cassie and came to save her with it being emotional since we didn’t know if she would still remember Cassie or not.
Could also just be that Roxy remembers Cassie because they had such a strong bond, it’s kinda like how Agony works in the series but instead of being yk _Agony_ it’s a good type of emption…
@luciajohen4207 That’s a good point. Since Agony is seeming to remain a concept thanks to The Blob, but Remnant is kinda getting left behind, there needs to be a new force to counteract Agony. This would be a great Segway to bring in this new force
It says a lot about how good a youtuber you are that in spite of never having played FNAF I still watch these. I enjoy horror, heck I enjoy mascot horror but for some reason fnaf has never grabbed me. All this said your coverage has intrigued me, when I have some time to sit down at my pc I might invest.
Its not a trap it's a server, it'd the security system. Which makes more sense cause it was trying to stop us from releasing the mimic. BUT it _could_ be a trap. However I don't think it was. But people are still entitled to what they think personally. I just wanted to mention how I perceived it when playing. My evidence being the fact it comes out of the M.X.E.S before being sucked back in because of the security stuff being shut off, the security nodes keeping the mimic locked up were connected to the M.X.E.S, and the computer is connected to the server. But that's just how I interpreted those clues
@@thestupidfuncrisallstodios470 In the files, it’s referred to as New Rabbit, in contrast to just “Rabbit”, which is an unused version of the model. I just watched TetraBit’s Lost Bits on it, that’s where I got the info.
there is a running theory the one who dropped the elevator was the mimic. You can hear a static during gregory's speech in the elevator, which is presumably the mimic taking over.
The ruin dlc is basically steel wool saying they learned from their mistakes. I think if they take this skeleton, jazz it up a little with some more exciting gameplay, some solid variety in that gameplay, some more scares, a story that is more present throughout, and make it longer then it'll be great
1:57 you couldnt respond to a worst tweet, dude fuck up so badly he was fired from developing his own game and got a restriction order FROM THE WHOLE FRANCHISE
The thing that confused me and kinda pissed me off was the fact that princess quest ending was canon, BUT THE FACT THAT THE BURN TRAP ENDING IN THE FILES WAS CALLED "True ending" or "canon ending" so why would they call that ending canon if it wasn't!?
I think the reason for why the endings here are kinda vague and unexplained is because of how previous FNAF games have often left things up in the air like that. They often have a lot of bits and pieces that you have to use to construct the plot yourself, but have only rarely flat out told you what's happening in any real detail. I think the only game that has done that was Pizzeria Simulator and the base game for Security Breach to an extent.
I just wish the endings were more different from each other. Like there could have been an ending where Cassie does escape but the Mimic escapes with her
Glad this video ended off with a positive note. It’s always a joy seeing you happy related to something, especially something you’re passionate about like FNAF.
I really enjoyed Ruin when playing through it but looking back now that I finished it, it felt just okay. The endings disappointmented me but the overall game does make me interested in what Steel Wool will make next. It is definitely worth playing at least if you already own Security Breach.
Honestly it’s pretty nice that the developers gave Roxy a bit of redemption in the story. since it would’ve been better if the player was given the choice to save some of the animatronics that were being used or let them be destroyed but they never did that.🐱
My main problem with the princess quest ending being the true ending is 'why is the pizzaplex collapsed like it would in the Afton ending' 'Why is all three glamrocks shattered when Princess Quest ending only requires 2 since its just Vanny ending which can be done as early as 6 am' 'why didnt Vannessa just adopted Gregory and report him as no longer missing meaning Cassy has no reason to find Gregory and be fooled by the mimic'
1.The pizza plex was built on a sinkhole so sooner or later it would collapse anyway, it was mentioned many times in Security notes. 2. Gregory could simply upgrade Freddy just because to get to the blocked parts of Pizza plex making short cuts to gain advantage over Vanessa and animatronics. 3. Nobody knows if the Gregory is still missing he might as well be adopted but Cassie doesn't know that.
I genuinely enjoy the fazbear frights + pizzaplex books but completely agree it should never be necesary to consume other media in order to understand a video game, movie, etc. of the same franchise. I include games like Hello Neighbor where their alphas or betas made more sense and began lore but are almost unnatainable as a consumer now. but I do think Ruin was pretty well done even if it leaves the average person witha lot of mysery, as long as they give us answers in the next iteration and don't leave the only mimic explanation up to the books. Great vid and view explanation as always 🤘
Agreed. I genuinely enjoy the books myself but it would be so unnecessary to require an audience to read a book or whatnot, to get stuff that should already be in the main material. Odd story telling too and is not fair to audiences who are just casuals. Luckily, I don’t think RUIN is doing that. And I hope that’s the case moving forward :)
I feel like everyone is in denial about how much of a disappointment ruin was. In my opinion, it is definitely not better than security breach. It was a buggy mess, but i actually had fun playing security breach. Ruin was just boring, they took away so many things that were good about security breach in place of AR. The only thing ruin did better than security breach is being less buggy and story pacing, and even those are up for debate... There's a lot more i can say about everything wrong with ruin but i don't feel like writing a novel
As someone who has played and competed almost every main and spin-off game, read every single book front to back, and absolutely loved RUIN as my personal favorite entry This is a pretty fair review 👍 Good job
Dunno if you'll see this, but I just wanted to say really quick that The Mimic is not a retcon. Its existence has been (clearly very poorly) hinted at since Help Wanted, and according to the books, the corpse it's wearing isn't even Afton's. That doesn't mean Burntrap never existed, the running theory is that after Glitchtrap was destroyed in the Princess Quest ending, the Mimic had no reason to mimic Afton, so it just ditched the costume.
Roxy actually did not die from the faz rench from Cassie, Cassie thought when they "disable" the security node she thought it would kill Roxy but it was just a reboot which also solves why Roxy fights back the mimic because of security protocols like how we rebooted the daycare intended and eclipse was safety mode
How in the world could you have come to the conclusion “they’re hinting that Burntrap was actually the Mimic”? I’m pretty damn sure it’s the exact opposite of that. It’s directly showing those who believed him to be the Mimic that he isn’t actually the Mimic, as they have wildly different designs and function as characters completely differently
@@maas1208 But why? The endoskeleton model is entirely different, it would mean they would’ve put the corpse on just to take it off for zero reason, and it just generally makes no sense because the Mimic personalizes itself as an animatronic tiger, not as Afton
I definitely feel like they just decided last-minute to make the elevator ending into a bad ending, it makes zero sense for Gregory to cut the elevator when he can see that Cassie is the only person inside, with the Mimic left outside the elevator. Also, why did they feel the need to censor Gregory's friend's pronouns? Weird prototype-on-foot-Freddy aside, it's definitely Vanessa, she's the only person that'd know the layout of the underground cave system
People need to understand that you can like something and complain about it at the same time. You can be disappointed while still enjoying the good parts... But nope, the internet sees things in black and white.
I'll be honest, I got into fnaf because youtube recommended me videos of people completely breaking security breach, so it will always have a special place in my heart
2:01 i believe whoever said that was referring to the fact that you replied to phisnom, who's caught up in a big situation about sending gore and death threats to minors. still an extremely strange thing to tell someone though
@@grimes558 F**k Twitter, and from now on I ain't taking any future controversy seriously if it's "evidence" is Twitter and/or has started from Twitter
just so you know, the mimic was created in 2019ish but scott didnt really tell steel wool what it was and just told them to make another springtrap so thats why it was so weird
Honestly the only 3 criticisms I have of ruin was 1. The ending was disappointing, 2. I hate how far it departed from the original premise of the first 3 games. Animatronics posessed by the dead; imo that’s all it shoulda been, and 3 it did kinda drag in some areas in regards to gameplay. BUT as it’s own unique thing that takes place after SB? It’s a massive step up and fixes a lot of the main problems I had and made something actually pretty creepy!
(LONG) Admittedly when I first got to ruins of the Pizza Place… again, I was genuinely unnerve because the environment suddenly throws me for a loop with I entered the waterfall cave area, it genuinely felt like I was in the Silver Eyes universe given what I knew about those books. And surprisingly when I got to the old Burntrap boss location I was starting to get more curious while also dreading what would be coming up next, until I’m face to face with the Mimic… which I have to be honest about, I hated it at first for one simple reason. It felt like one big retcon and worse of all, it was a retcon that was explored in another media than from what it was originally introduced in. The Mimic IS just Burntrap retexturize into being a separate character than just being another version of Purple G. Afton, I’m glad they did included Candy Cadet so that you get the idea of Mimic and so that you didn’t have to buy books for that context… unlike how that is still the case for the base game. Security Breach still has many plot holes and gaps in certain cause and effects areas, even if you get all 50 messages and all 16 CDs the story is still pretty unclear. And it is certainly not worth paying 40 bucks for, like I would be more forgiving if the price wasn’t just so high. They have patched some thing in the base game with the Ruin update but it still came down to the same feeling, excitement at first before slowly wearing down and it just became frustrating and disappointing. (Sorry for length but it’s the only way I know how to best express myself)
Gregory not actually being Gregory was predictable, but the Entity being good and trying to stop you from freeing the mimic was a really cool and unexpected twist- also Gregory sacrificing Cassie in the end was super unexpected
The thing is, the security breach series isn't scary at all. The "jumpscare" is just unexpected, making you flinch or shock with a jump. The scare doesn't exist. Every FNAF except security breach and help wanted are actually scary. Why? Because they gave nightmares. The character designs were uncanny and creepy. Get me?
I'd say they at least partially redeemed themselves. They'll probably do another DLC and, if they do, I hope they continue the path they're on, but with more horror.
i think the reason people thought you didn't like it was it was formatted like an infamous kojima tweet where after making a long tweet about how much he liked shazaam he just tweeted "Saw Captain Marvel."
Security Breach had its faults, but Ruin brought out the scary aspects that FNAF has been lacking ever since Security Breach released. Granted, SB was decently scary, but I overall enjoyed it. The Fazmap is what I didn’t like. The DLC have scary moments, and is overall an amazing experience. Old say Ruin gave Security Breach the chance it deserved, and hopefully future installments will be just as good. I have a good feeling that Help Wanted 2 will be good. 😀👍
Everyone knows Security Breach was far from perfect, but I’m glad you pointed out how fans still enjoyed the game wither it was by messing around with it, or just enjoying the ascetic. The glamrock animatronics are by far my favorite designs so wither Ruin would be considered good or bad gameplay or design wise, I’ll still enjoy my time playing knowing I get to interact with the glamrocks more often. Makes me hopeful that HW2 gives them more room to shine as well.
5:14 There is a possibility that the headless Freddy isn't actually OUR Freddy from the first game. If you look at its foot at 5:26 you can see it says "PROTOTYPE" so it might not actually BE the Freddy we know from Security Breach but hey, I'm not an expert on lore and stuff.
I think my two big issues with Ruin are that I wish there were more enemy encounters or more threatening enemy encounters (since it’s super easy to avoid The Entity), and that every single ending feels anticlimactic. The bad ending feels like it ends right as it’s getting into the interesting stuff when you finally talk to the real Gregory. The secret ending is kinda just a “WTF?” ending. And the good ending does somewhat have a conclusion, but has no other exposition to back it up. Other than that, I thought it was fun for what it was, I enjoyed my time with it. I don’t think I’m gonna play it again since it’s a small experience in an otherwise 60GB+ game, but you could say it serves as a good “apology”, as I like to put it, for how rough and unfocused the base game is. You can tell that, despite some cracks here and there, Steel Wool does have a lot of love for the FNAF series, and I can’t wait to see how Help Wanted 2 turns out, since I loved the first Help Wanted, which was easily the best FNAF game in a very long time.
I'm still very mixed on the Main Game of Security Breach, but Ruin was surprisingly pretty good. I love the darker tone it went for. The only thing I'm mixed on are the endings. The normal ending is pretty good and fits the tone of the game, but the other 2 endings feel kinda tacked on, as if they felt obligated to have different endings regardless of wether or not they make sense. Otherwise, I thought it was a scary good time.
CONTROVERSIAL OPINION: You don't need to read the books to enjoy Ruin. People who've read the books are completely mystified of how to precisely fit it into the timeline, which timeline we're talking about, various degrees of canonicity, etc., and I'm like "Oh, there's a robot that can copy people, which was established as a possibility earlier in the game". Ruin is actually impressively self-contained considering it's a DLC.
I have to say my favorite thing about RUIN is the jumpscares. they look LEAUGES better than what we originally got in security breach, they have so much personality and remind me of Bonnie's punch form the joy of creation
My theory is that the burn trap was supposed to be the real ending but due to the criticism they faced for bring back spring trap for the 500th time they retconned it and decided to make princess quest the real ending
As much of a game blinder Security Breach was at launch, it was a memorable blunder and still a fan favorite with it's cast with all the fanart, fanfiction, and other fanworks for the series. FNAF didn't really slow down in its community, but Security Breach spawned a lot of content to the point where it could rival the first four games in the fan activity.
“I agreed through a SpongeBob gif that it was kinda boring, and somehow that got twisted into me supporting minors being sent gore.” God, I love the internet.
ruin was mid to me it didnt do anything to further the story minus introducing the mimic and it gave us 0 answers for the stuff that happened prior. Also the gameplay loop was super repetitive but that is more an overall dlc issue than a ruin issue as a lot of dlc will stick to one basic gameplay loop.
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Nuh uh
Ok markie
This isn’t ranking every Willam Afton fursona
yeah huh!
How'd this get commented 29 minutes ago
I love how every time Mark takes a clip from Markiplier he replaces the actual Markiplier reaction with the crying one
Wdym no he doesn't 🤨 it's the genuinereaction
@@PaveltheBugFanlearn to fucking spell it’s called editing kid maybe stop being dumb lol
Also yeah best joke ever lmao
Isn't simplydad (the editor) the one doing that?
@@SG-jc1pe probably idk
I will say I love the implication Roxy specifically hates Gregory she has no issues with any other kids its just him. Like the other animatronics are like wild animals but Roxy is running on pure spite which is just the funniest possible outcome the only reason this robot is alive is that she wants to throw hands with a child.
Another pretty funny fact is that when you lure the other animatronics, Helpi will simulate Cassie's voice. But when you are luring Roxy Helpi will simulate Gregory's voice. Really pushes home that she literally just wants to get Gregory for smashing her and taking her eyes.
I mean he did rip her eyes out
Sexist
....Or, she hates him because he took her fucking eyes. Like she says that in game.
@@DeltaBlazinright exactly, she specifically hates Gregory for taking her eyes, any other kid is a-okay
Its also important to remember that this was steelwools first non-vr game. They were chosen personally to continue the franchise by scott himself. And the fact they release this DLC to do good by the fans proves that they may be the perfect studio to continue the franchise.
Their first non-vr game? With all the no clipping and whatnot, that makes sense
iirc they do non vr game before security breach,but only as a support team,not the main team
but their problem with security breach is not really the fact that its their first fully non VR game,its the fact that they got WAY too ambitious with the scope of the game,they seems to realize this and tone it down with ruin
so hopefully now they know their own capability at making original game instead of remake like help wanted,the next full fnaf non vr game would be great
Ya people act like steel wool is this huge studio when it’s really not the only reason it’s bigger than the original ones is because it’s not just one guy making this
Hopefully the series has a good future
Or, at the very least, they're really starting to get the hang of it well!
Man, Poor Markiplier. Someone needs to give him some emotional support.. He's been crying this entire time!
Turns out the "Ruined DLC" didn’t actually ruin anything, which is surprising coming from Security Breach.
363 likes and NO comments? I'll help you out bud
I would argue it didn’t do anything good for the story, but the visuals are certainly better than that of Security Breach
@@aidenation101 they are indeed a lot better, tho about the story we FINALLY see someone else than giant 7ft tall metal animals with reality bending powers or a psyhopath murder that someone just accidentally clicked "fill all" with purple as they were coloring his model and gave up kill a child Lol
I didn’t get what the title advertised 0/10
Honestly, with a game that broken its hard for a dlc to make it any worse. Id be surprised if after the trainwreck of the main game, the dlc was worse haha
A few questions to help anyone watching out.
1) The Entity's canon name is M.X.E.S and is a security program that was set up to keep the Mimic at bay.
2) Roxy wasn't "killed" per se, she was more rebooted without the security node present in her. That's how she came back to possibly save us.
3) The reason the Mimic wore a costume is because in the book it talks about how the Mimic likes to hide in costumes and can fit into any.
4) The Eclipse before Roxy was meant to show us our Faz-Wrench is only capable of rebooting animatronics. At least in kid hands like Cassie.
Gregory not actually being Gregory was predictable, but the Entity being good and trying to stop you from freeing the mimic was a really cool and unexpected twist- also Gregory sacrificing Cassie in the end was super unexpected
It's ironic how the FNAF DLC is called "Ruins", yet it manage to fix the issues of Security Breach since its release. Not to mention that the new jumpscares in the DLC is cinematic and threatening that it feels like you ain't going nowhere when the animatronics catch you.
This dlc was the most boring fnaf-related thing my eyes ever had to watch
Yes from a viewer's point of view this is indeed the most boring fnaf game I've watched which should not have been since this was suppose to be a horror game that would make me think that I'm walking in a tight rope even if I'm only watching.
Thank you! From a perspective of someone who isn't too invested in the lore and story and just wanted to watch a fun gameplay it was sooooo boring to watch
@@kittypeanut4102awww. You must be blind then
Okay the dlc was sufficient but don't lie, it didn't fix SB. The only improvement was the atmosphere to make it more dark and forboding and they fixed the bugs. Whoopty fucking do.
Its still a bunch boring fetch quests, that's all the gameplay is. The horror comes solely from forced jumpscares. And just like the original SB, the game sets up several questions but refuses to answer most if not all of them.
I don’t even dislike Security Breach, I liked how different and fun it was.
But yeah this dlc returned the horror vibes much needed!
The jumpscares in the dlc feel more immersive
The jumpscares in both games just make me: 😐😑😐
@@kittypeanut4102 ok who asked?
Ruin stopped being scary after the first 30 minutes, and the only jumpscares that are actually scary are monty and mini music man. The jumpscares in security breach were better in my opinion.
@@IzoQuartzTo me, pretty much every single Jumpscare in Base SB was the exact same, while ruin offered way more variety in its jumpscares
I will never not laugh at Markiplier's facecam being overlayed with him crying whenever his gameplay footage is being used
The fact Cassie goes to a dangerous place just to save Gregory is the respectable loyal friend everyone needs
i sure hope nothing happens to her in the ending most people will get
haha :)
Detected a bot as always
Yeah, Unlike Gregory who killed Cassie without hesitation all because we couldn't "risk being followed", even though the Mimic was clearly still trapped down there.
@@sethboyle90 can't tell if your talking bout me or someone else
@@desk_fan_chan not you, Heisenberg
I really hate how Twitter thinks that you must be aware of everything at all times regarding the situation with people claiming that you are a supporter of someone who did a bad thing.
It's like the ultimate kangaroo court or something.
My only guess is that the Twitter "logic" here is: Mark thought Ruin was boring, Phil thought Ruin was boring + Mark replied to Phil's tweet = Mark supporting Phil's Fans?
Clearly the highest IQs since Rick and Morty fans lmao
@@superbreadysyoutubethingy8264 As a former Rick and Morty fan who left the fandom after not liking how the show was going and even worse, the fans... yeeeaahhhh agreed.
It's the twitter weirdos. Their "world views" are black and white, so obviously, their cognitions are black and white.
@@superbreadysyoutubethingy8264 Who tf is Phil?
@@cooliostarstache5474 Phisnom
I loved Cassie so much more as a protagonist then Gregory, sure her reactions to stuff are strange but that’s passable, since she’s probably was around the characters a lot because of her father.
And she is noticeably a bit whiny at certain times, but that’s pretty realistic for a kid her age while being in the situation she’s in.
Yeah. Gregory just comes off as unlikeable overall, and that elevator ending doesn’t do him any justice.
The fact that in the ending where Cassie just gives up and her happy place is revealed to be one where she knows Gregory is safe instead of regretting trying to save him says a lot about her.
Not to mention she showed compassion towards all the animatronics while Gregory went on a happy murder spree.
Fuck Gregory
Idk, I do think Gregory being so unbothered makes it so funny how much of a psychopath he is.
I don't know. I like them both for different reasons.
Also that scene with her and Roxy really got to me and I somehow cried to Roxy’s death, sure it was a fake out but hey I still liked her character
@@NationXpeople be treating on Gregory way too harsh man. Did we forget the fact that all the animatronics were trying to get him? It’s not like Gregory is just a psychopath who attempts to destroy them for no reason. And we can’t be sure that the elevator scene is actually Gregory and not Mimic so we can’t be certain to point fingers at him for it. I do admit his character doesn’t fit the horror genre or atmosphere, and that I wish his personality is fleshed out more like Cassie’s
Actually, the first TFTPP novel was confirmed to have begun production in 2019, with the stories that explain the Mimic almost certainly being written months before SB even came out. At most, it could be course correction from people who complained about Glitchtrap being William in VR, but there's actually more implications in that game that the Mimic was the intention, with Glitchtrap's behavior and how the use of old hardware is described. Scott just kept his cards too close to his chest when SB was being developed, which hurt the narrative.
I'm glad Scott's being more direct with the lore now, at least in Ruin
Finally, someone who acknowledges this.
Agreed; Scott should’ve been more clear with what story he wanted to tell with Steel Wool, since HE'S the one telling it, still.
On the upside, the lore is a little more interesting now!
@@aiiv7839 Yea I'm pretty happy with the lore currently. Though, it's going to take a while for people to realize that the Mimic was always the intention and not a retcon. I think the Burntrap reveal really cemented the idea into many people that Afton was back but, in reality, the Mimic twist was just done horribly.
Finally, someone who is fully aware that The Mimic was always the intention and William never came back
@@pittrap2384 Probably doesn't really help that, without the context of the Mimic wanting to "Mimic" Afton, the appearance of a withered bunny with a human skull and purple eyes would have people associate that with William.
Let's not forget Glitchtrap.
To my personal opinion I actually really love Ruin. I find the animatronic designs to definitely have the creep factor, Cassie having a much more open personality than Gregory, and also love how linear it feels and also how dark and gloomy the atmosphere is of the pizzaplex. I also like Cassie and Roxy’s relationship even though it was small it still felt sweet much like Freddy and Gregory’s relationship.
haha monty go bark bark
The only people I've seen who didn't think ruin was great was my guy in the video and phiz... but phiz doesn't like anything lol
@@handsomeorange198 I’m still upset that guy played the game when he said he didn’t want to. Ppl who play games they don’t want to and then complain endlessly about it annoy me. Idc if he was justified or not. That level of spite is annoying, just dont play.
@@handsomeorange198 They aren't the only ones. I have problem with Phil's attitude and the way he expresses himself, but I'm fine his opinion.
@ma.2089 I also heard that he played the game for 9 hours straight? Idk if that's true but if so then no wonder he found it boring... he played too long 🫴
SB honestly might remain one of the best go to examples of how a big enough fanbase and AAA budget will make any game defensible regardless of how awful it is.
Ruin meanwhile is actually pretty good.
Even moreso than Pokemon Scarlet and Violet?
@@TheArceusftwthe comment isn’t talking about Pokémon..
I was agreeing with their point by compairing it to Pokemon Scarlet and Violet.@@randomlittleidot
uh no
@@TheArceusftwtheir name is very fitting
Hey Mark! The stuff you ran into about g**e is actually trauma that was unfortunately happening at the same time as you made your tweet. The drama involving a FNAF fan game developer named Phisnom who thought Ruin was boring, someone made a joke about it, and that person was being sent d***h threats, g**e and other things by Phisnom's "fans" only for Phisnom to not take the situation seriously. Somehow, your tweet got roped into that. On the bright side, this video was great! Thanks!
Fans of a content creator harassing others who don't agree with their content creator and making all the non-fans think the content creator is the issue???
Never heard that before
*Cough* dunkey fans *cough*
@@hplwonder4054 Any fandom really, they all have these people. No exceptions.
@@phoenixflambe3319 yup, but in some communities, they're faaaaar more noticeable, again, I point to the funnyman himself
How does Twitter manage to do thoroughly gaslight itself into believing things that NOBODY said
It's like a superpower
What
My only guess was that Mark replied to Phil/Phisnom, who got in hot water for his fans apparently sending gore to a minor. The whole situation is very, weird, and I don't even know how to feel about it, but Mark obviously had nothing to do with that.
5:13 Originally, the canon ending in Security Breach was the Burntrap ending (in the files its labeled as the true ending). However, at some point during ruin's development, it got retconned into being the Princess Quest ending. In Ruin itself there is evidence of this - there is an unused early model of The Entity that implies he was originally supposed to be glitchtrap, and the general ruined state of the pizzaplex only makes sense with the events of the Burntrap ending.
I still agree with phisnom's comment that everything is fake due to those objects in the RW being glitchy and you can pass through solid objects with a mask? Seems like Cassie was in VR/AR the entire time to me.
@@777SilverPhoenix777 God that would be so lame though. It's the whole "it was all a dream" thing all over again
I don’t necessarily agree that the burntrap ending is the only one that makes sense in the context of ruin, regardless of Gregory’s actions the sinkhole under Roxy raceway was still gonna collapse causing the restaurant to be condemned. Kinda seems like the pizzaplex was doomed no matter what (definitely still think it was a retcon tho)
@@777SilverPhoenix777 I see remnants of his former fanbase remain.
@@777SilverPhoenix777 We better not talk about that guy.
I wouldn't blame you if you thought Burntrap was literally William Afton. However, as a certified lorehead, I'm here to tell you that the Tales From the Pizzaplex books were being written in 2019 and were being listed before SB released, meaning the Mimic was always the plan since HW. It was supposed to be a twist but it wasn't done very well. I could go into the actual lore points of why it was the Mimic since HW but I'm too lazy so I'll leave it at that.
The thing is… it was, they redconned him bc everyone hated the idea of afton comming back… again
@@iancastro1327 These books, the concept of the Mimic, were being planned way back in 2019. Burntrap/Glitchtrap is the Mimic mimicking Afton. It's basically confirmed through Tape Girl that the circuit boards which were scanned were Mimic1, the Mimic software, circuit boards.
Could you direct me to any sources that can provide evidence that Glitchtrap was always meant to be the mimic. It'd be cool to see how all the clues where there from the beginning. And I do agree that this twist could've been done WAY better.
@@pittrap2384The DLC proves that Mimic and Glitchtrap is not the same because the Black Rabbit is Glitchtrap and in the DLC the Mimic who was pretending to be Gregory helped you block him temporarily and why would Steel Wool make a new villain if it’s just going to act like William that would just be a wasted Villain
@@mariamroa8074 The security robot is programmed by Vanessa to keep the Mimic in check. What the lore decided to do, nonsensical as it is, was to have Glitchtrap possess Vanessa at the same time as the Mimic was using those same tapes to mimic Afton. Burntrap is Mimic mimicking a dead man and Vanessa is unrelated. When Gregory breaks Glitchtrap's control over Vanessa, so too does the Mimic lose its muse. So now it's mimicking Gregory trying to get out. Vanessa and Gregory lock it deep beneath and use the security to trap it. Doesn't explain AR science mumbo jumbo, but once remnant was invented ain't nothin' making' sense.
I'm pretty sure the reason at Eclipse's model "glitches out" when you reboot him, is because the animation that follows immediately after required a new model, and the "glitch" is just the new model loading in
A scene I really liked in the game was with Cassie and Roxy, and while it was very heart touching I still feel like there could have been more done to make it more impactful. Cassie remaining completely silent all up until after she deactivates Roxy makes it feel like she’s just talking to a brick wall. I would have liked to see some more internal struggle, maybe both of them reminiscing together. Maybe even Cassie explaining she needed to turn her off for her to be alright. There could have been a lot more done to this scene but for what it was, it was touching to see the animatronics get some kind of genuine humanization
ruin very much feels like a course correction to show fans that they can make a proper fnaf-esk game when they focus on more linear gameplay rather than ambitious open-world-esk roaming and imo it works, and redeems a lot of the problems i had with the base game - especially in the story department
just a tip (please do not think I’m being pretentious I’m genuinely trying to be helpful) you used “esk” as a suffix twice in this comment, it’s spelled “-esque.”
@@PurgPurg oh no worries i know i was just typing via. a mobile keyboard and couldn't be fucked lmao
Yes i loved that they litteraly redconned everything in SB and HW to make something interesting
@@iancastro1327 i will say what they initially set up with hw was interesting, and the concept of vanny being a copycat killer inspired by afton was something i was interested in
the issue came when they just
did nothing with what was established and nothing came of what they set up
@@iancastro1327 it wasn't retconned, it was just not explained well at all, mimic's been planned since hw they just didnt give ANY actual hints at all to it
7:35 she was rebooted, like eclipse. Not murdered. The reaction from the scene was probably because Cassie felt like she was betraying Roxy, and or because she knows nothing about robots. It could also be because the mimic lies about Roxy being a node, and we saw what happened to all the nodes when you unlock them.
11:16 I do like that all the endings at least end up the same way, more or less. Mimic is still out there. Scooped, unscooped, or presumably still slowly following the Cassie while she’s trapped in an AR hallucination or whatever. It leaves the door open in all of them, rather than sometimes killing off one or more of Vanny/Freddy/Vanessa.
Cassie potentially being dead in the elevator and AR endings doesn’t really mean all that much, lore-wise. Next game could have the player controlling Smitty WerbenJagerManJensen for all it matters. The player character can be literally anyone.
Point is, Mimic is still out there after every ending. Cool! We have our new antagonist for the next game. Which one’s canon? Doesn’t matter. Bad guy is still bad guy who can and will do bad guy things going forward.
I like the general idea of Ruined more than the full product itself. Like the more deserted and empty version of the Pizzaplex makes for some oppressive, haunting atmosphere. Even stuff like the Entity helps expand the glitch aspects from Help Wanted. However, I think the whole thing is held back because the foundations of SB makes it hard to elicit a consistently solid playthrough. Which why how have moments where you're either punished too lightly for making a mistake or spend have the time wandering aimlessly because the level design can get pretty confusing.
And the design of ruin is boring😐
Gregory not actually being Gregory was predictable, but the Entity being good and trying to stop you from freeing the mimic was a really cool and unexpected twist- also Gregory sacrificing Cassie in the end was super unexpected
I honestly think that they were originally going to go with the Burntrap ending but realized that they had angered almost everyone by doing so, only to retcon it into making the Princess Quest ending canon.
But the Mimic existed ever since Help Wanted was released
@@rowrysang4053 Yes but that doesn’t necessarily mean that they were always going to go with that concept as the main plot point for their game.
@@anidiot4702no it was always the intention. But scott wasn't very clear about it as always
@@Glenn_Quagmire How do you know it was the intention if he wasn’t clear-
@@anidiot4702 hindsight
The Roxy situation I see as this: Roxy gets REBOOTED, not shut off, which disables the security node inside her. However due to the memories of Cassie being ingrained in her memory system (probably because it happened sometime before she got turned into a node and before the time she got reset back to) she remembered Cassie and came to save her with it being emotional since we didn’t know if she would still remember Cassie or not.
Could also just be that Roxy remembers Cassie because they had such a strong bond, it’s kinda like how Agony works in the series but instead of being yk _Agony_ it’s a good type of emption…
@luciajohen4207 That’s a good point. Since Agony is seeming to remain a concept thanks to The Blob, but Remnant is kinda getting left behind, there needs to be a new force to counteract Agony. This would be a great Segway to bring in this new force
It says a lot about how good a youtuber you are that in spite of never having played FNAF I still watch these.
I enjoy horror, heck I enjoy mascot horror but for some reason fnaf has never grabbed me. All this said your coverage has intrigued me, when I have some time to sit down at my pc I might invest.
The Entity’s official name seems to be M.X.E.S., judging by the server it gets sucked into at the end having the name on it.
Its not a trap it's a server, it'd the security system. Which makes more sense cause it was trying to stop us from releasing the mimic. BUT it _could_ be a trap. However I don't think it was. But people are still entitled to what they think personally.
I just wanted to mention how I perceived it when playing. My evidence being the fact it comes out of the M.X.E.S before being sucked back in because of the security stuff being shut off, the security nodes keeping the mimic locked up were connected to the M.X.E.S, and the computer is connected to the server. But that's just how I interpreted those clues
Reverse M.X.E.S now
@@Its_Asteria Yeah, I actually agree with you on this, I was just too lazy to explain it further than I did in the comment.
i think in the game files its actually called black rabbit
@@thestupidfuncrisallstodios470 In the files, it’s referred to as New Rabbit, in contrast to just “Rabbit”, which is an unused version of the model.
I just watched TetraBit’s Lost Bits on it, that’s where I got the info.
there is a running theory the one who dropped the elevator was the mimic. You can hear a static during gregory's speech in the elevator, which is presumably the mimic taking over.
The ruin dlc is basically steel wool saying they learned from their mistakes. I think if they take this skeleton, jazz it up a little with some more exciting gameplay, some solid variety in that gameplay, some more scares, a story that is more present throughout, and make it longer then it'll be great
1:57 you couldnt respond to a worst tweet, dude fuck up so badly he was fired from developing his own game and got a restriction order FROM THE WHOLE FRANCHISE
I still laugh at the running joke of markiplier crying everytime he's shown
I just gotta say, I love how every time Markiplier is shown it’s just the clip of him crying. Truly amazing 🙏
I really like how unique of a design the Entity is compared to other fnaf designs
The thing that confused me and kinda pissed me off was the fact that princess quest ending was canon, BUT THE FACT THAT THE BURN TRAP ENDING IN THE FILES WAS CALLED "True ending" or "canon ending" so why would they call that ending canon if it wasn't!?
Retcon
Reaction*
I think the reason for why the endings here are kinda vague and unexplained is because of how previous FNAF games have often left things up in the air like that. They often have a lot of bits and pieces that you have to use to construct the plot yourself, but have only rarely flat out told you what's happening in any real detail. I think the only game that has done that was Pizzeria Simulator and the base game for Security Breach to an extent.
I just wish the endings were more different from each other. Like there could have been an ending where Cassie does escape but the Mimic escapes with her
The Ruined DLC didn't fully redeem security breach, as they didn't add Freddy Fazbear saying Bababooey 😌
9:26 the SpongeBob singing first perfectly
Glad this video ended off with a positive note. It’s always a joy seeing you happy related to something, especially something you’re passionate about like FNAF.
I really enjoyed Ruin when playing through it but looking back now that I finished it, it felt just okay.
The endings disappointmented me but the overall game does make me interested in what Steel Wool will make next.
It is definitely worth playing at least if you already own Security Breach.
Once again the final boss is over too quick and too easy
Honestly it’s pretty nice that the developers gave Roxy a bit of redemption in the story. since it would’ve been better if the player was given the choice to save some of the animatronics that were being used or let them be destroyed but they never did that.🐱
My main problem with the princess quest ending being the true ending is
'why is the pizzaplex collapsed like it would in the Afton ending'
'Why is all three glamrocks shattered when Princess Quest ending only requires 2 since its just Vanny ending which can be done as early as 6 am'
'why didnt Vannessa just adopted Gregory and report him as no longer missing meaning Cassy has no reason to find Gregory and be fooled by the mimic'
1.The pizza plex was built on a sinkhole so sooner or later it would collapse anyway, it was mentioned many times in Security notes.
2. Gregory could simply upgrade Freddy just because to get to the blocked parts of Pizza plex making short cuts to gain advantage over Vanessa and animatronics.
3. Nobody knows if the Gregory is still missing he might as well be adopted but Cassie doesn't know that.
I genuinely enjoy the fazbear frights + pizzaplex books but completely agree it should never be necesary to consume other media in order to understand a video game, movie, etc. of the same franchise. I include games like Hello Neighbor where their alphas or betas made more sense and began lore but are almost unnatainable as a consumer now.
but I do think Ruin was pretty well done even if it leaves the average person witha lot of mysery, as long as they give us answers in the next iteration and don't leave the only mimic explanation up to the books. Great vid and view explanation as always 🤘
Agreed. I genuinely enjoy the books myself but it would be so unnecessary to require an audience to read a book or whatnot, to get stuff that should already be in the main material. Odd story telling too and is not fair to audiences who are just casuals.
Luckily, I don’t think RUIN is doing that. And I hope that’s the case moving forward :)
I like how it’s an unspoken rule in your videos to always use markiplier crying whenever you mention him/use footage from him.
Somewhere in an alternate dimension: *Does FNAF REDEEM Ruin Security Breach?*
I feel like everyone is in denial about how much of a disappointment ruin was. In my opinion, it is definitely not better than security breach. It was a buggy mess, but i actually had fun playing security breach. Ruin was just boring, they took away so many things that were good about security breach in place of AR. The only thing ruin did better than security breach is being less buggy and story pacing, and even those are up for debate...
There's a lot more i can say about everything wrong with ruin but i don't feel like writing a novel
Finally someone says it.
Oh God the accidental involvement in the Phisnom shit
As someone who has played and competed almost every main and spin-off game, read every single book front to back, and absolutely loved RUIN as my personal favorite entry
This is a pretty fair review 👍
Good job
Dunno if you'll see this, but I just wanted to say really quick that The Mimic is not a retcon. Its existence has been (clearly very poorly) hinted at since Help Wanted, and according to the books, the corpse it's wearing isn't even Afton's. That doesn't mean Burntrap never existed, the running theory is that after Glitchtrap was destroyed in the Princess Quest ending, the Mimic had no reason to mimic Afton, so it just ditched the costume.
Roxy actually did not die from the faz rench from Cassie, Cassie thought when they "disable" the security node she thought it would kill Roxy but it was just a reboot which also solves why Roxy fights back the mimic because of security protocols like how we rebooted the daycare intended and eclipse was safety mode
How in the world could you have come to the conclusion “they’re hinting that Burntrap was actually the Mimic”?
I’m pretty damn sure it’s the exact opposite of that. It’s directly showing those who believed him to be the Mimic that he isn’t actually the Mimic, as they have wildly different designs and function as characters completely differently
The Mimic can adjust itself to fit into any animatronic suit, in this case the corpse of Afton.
@@maas1208 But why? The endoskeleton model is entirely different, it would mean they would’ve put the corpse on just to take it off for zero reason, and it just generally makes no sense because the Mimic personalizes itself as an animatronic tiger, not as Afton
They have the same hand brah
I feel like they could have made more gimmicks to the faz-wrench wire things. Like more sections that are like, purple, which lose energy really fast.
I definitely feel like they just decided last-minute to make the elevator ending into a bad ending, it makes zero sense for Gregory to cut the elevator when he can see that Cassie is the only person inside, with the Mimic left outside the elevator. Also, why did they feel the need to censor Gregory's friend's pronouns? Weird prototype-on-foot-Freddy aside, it's definitely Vanessa, she's the only person that'd know the layout of the underground cave system
In the files there actually was an unused ending where he doesn’t shut off the elevator and you return safely
People need to understand that you can like something and complain about it at the same time. You can be disappointed while still enjoying the good parts... But nope, the internet sees things in black and white.
I'll be honest, I got into fnaf because youtube recommended me videos of people completely breaking security breach, so it will always have a special place in my heart
Mark tweeting that he played the game and twitter going berserk for no reason is the most twitter thing ever
2:01
i believe whoever said that was referring to the fact that you replied to phisnom, who's caught up in a big situation about sending gore and death threats to minors. still an extremely strange thing to tell someone though
He didn't send sht to nobody, someone else did and then they blame him
@@KarmaTheNarrator23 as per usual
twitter users are so detached from reality it's unreal
@@grimes558 F**k Twitter, and from now on I ain't taking any future controversy seriously if it's "evidence" is Twitter and/or has started from Twitter
just so you know, the mimic was created in 2019ish but scott didnt really tell steel wool what it was and just told them to make another springtrap so thats why it was so weird
Honestly the only 3 criticisms I have of ruin was 1. The ending was disappointing, 2. I hate how far it departed from the original premise of the first 3 games. Animatronics posessed by the dead; imo that’s all it shoulda been, and 3 it did kinda drag in some areas in regards to gameplay. BUT as it’s own unique thing that takes place after SB? It’s a massive step up and fixes a lot of the main problems I had and made something actually pretty creepy!
Having an army of Montys after you would be scary as all hell
(LONG)
Admittedly when I first got to ruins of the Pizza Place… again, I was genuinely unnerve because the environment suddenly throws me for a loop with I entered the waterfall cave area, it genuinely felt like I was in the Silver Eyes universe given what I knew about those books.
And surprisingly when I got to the old Burntrap boss location I was starting to get more curious while also dreading what would be coming up next, until I’m face to face with the Mimic… which I have to be honest about, I hated it at first for one simple reason.
It felt like one big retcon and worse of all, it was a retcon that was explored in another media than from what it was originally introduced in. The Mimic IS just Burntrap retexturize into being a separate character than just being another version of Purple G. Afton, I’m glad they did included Candy Cadet so that you get the idea of Mimic and so that you didn’t have to buy books for that context… unlike how that is still the case for the base game.
Security Breach still has many plot holes and gaps in certain cause and effects areas, even if you get all 50 messages and all 16 CDs the story is still pretty unclear. And it is certainly not worth paying 40 bucks for, like I would be more forgiving if the price wasn’t just so high.
They have patched some thing in the base game with the Ruin update but it still came down to the same feeling, excitement at first before slowly wearing down and it just became frustrating and disappointing.
(Sorry for length but it’s the only way I know how to best express myself)
Gregory not actually being Gregory was predictable, but the Entity being good and trying to stop you from freeing the mimic was a really cool and unexpected twist- also Gregory sacrificing Cassie in the end was super unexpected
I still found ruin to be massively disappointing and excessively boring.
1:57 poor mark getting roped into that dumb@ss drama :(
I like simping for dead men inside of a rotting animatronic
same tbh
Thanks Piedem1
Good for you man...good for you
Never thought a rotten corpse inside an old animatronic mascot becomes a contestant for the annual Tumblr Sexyman contest.
same
The thing is, the security breach series isn't scary at all. The "jumpscare" is just unexpected, making you flinch or shock with a jump. The scare doesn't exist.
Every FNAF except security breach and help wanted are actually scary. Why? Because they gave nightmares. The character designs were uncanny and creepy.
Get me?
I'd say they at least partially redeemed themselves. They'll probably do another DLC and, if they do, I hope they continue the path they're on, but with more horror.
that part at 1:53 just shows how fucking awful twitter is LOL
I love how every time LSMark clips Markiplier, he just loops the Markiplier crying gif
i think the reason people thought you didn't like it was it was formatted like an infamous kojima tweet where after making a long tweet about how much he liked shazaam he just tweeted "Saw Captain Marvel."
i mean he’s right. captain marvel was shit
ls mark when being forced to say something positive
He likes FNAF lil bro
At 5:49 is that the nightmare boss theme from dmc1? Damn i didnt think the editor liked dmc that much
Security Breach had its faults, but Ruin brought out the scary aspects that FNAF has been lacking ever since Security Breach released. Granted, SB was decently scary, but I overall enjoyed it. The Fazmap is what I didn’t like. The DLC have scary moments, and is overall an amazing experience.
Old say Ruin gave Security Breach the chance it deserved, and hopefully future installments will be just as good. I have a good feeling that Help Wanted 2 will be good. 😀👍
“Decently scary” That’s the same game with the white woman jumpscare right?
i dont think sb was even _trying_ to be scary.
@@bumbabeesMoon section and Endo sections are the only truly “scary” scetions, maybe also the first two generators of Chica’s decommissioning…
I like how Mark flips back and forth between using his cartoon avatar and irl pictures of himself for reaction shots
Everyone knows Security Breach was far from perfect, but I’m glad you pointed out how fans still enjoyed the game wither it was by messing around with it, or just enjoying the ascetic. The glamrock animatronics are by far my favorite designs so wither Ruin would be considered good or bad gameplay or design wise, I’ll still enjoy my time playing knowing I get to interact with the glamrocks more often. Makes me hopeful that HW2 gives them more room to shine as well.
There's nothing wrong with having fun. Unless you're _that_ guy
I can’t believe Security breach of all game caught SMT4 Apocalypse syndrome of picking an odd ending to follow-up. Absolutely comic.
Whoever edits these videos are a genius and very good at it
..you do know the tales books were written around help wanted right? burntrap being mimic isnt a retcon.
The first positive vid you make in God knows how long and it's something I hate.
He’s made 5 positive videos within the past 5 months dude. You don’t have to watch the positive stuff but don’t say he doesn’t make them
5:14 There is a possibility that the headless Freddy isn't actually OUR Freddy from the first game. If you look at its foot at 5:26 you can see it says "PROTOTYPE" so it might not actually BE the Freddy we know from Security Breach but hey, I'm not an expert on lore and stuff.
I think my two big issues with Ruin are that I wish there were more enemy encounters or more threatening enemy encounters (since it’s super easy to avoid The Entity), and that every single ending feels anticlimactic.
The bad ending feels like it ends right as it’s getting into the interesting stuff when you finally talk to the real Gregory.
The secret ending is kinda just a “WTF?” ending.
And the good ending does somewhat have a conclusion, but has no other exposition to back it up.
Other than that, I thought it was fun for what it was, I enjoyed my time with it. I don’t think I’m gonna play it again since it’s a small experience in an otherwise 60GB+ game, but you could say it serves as a good “apology”, as I like to put it, for how rough and unfocused the base game is. You can tell that, despite some cracks here and there, Steel Wool does have a lot of love for the FNAF series, and I can’t wait to see how Help Wanted 2 turns out, since I loved the first Help Wanted, which was easily the best FNAF game in a very long time.
1:18 i want to know what video this is from because this is the most visceral fear i've ever seen anyone express while playing a video game
I'm still very mixed on the Main Game of Security Breach, but Ruin was surprisingly pretty good. I love the darker tone it went for. The only thing I'm mixed on are the endings. The normal ending is pretty good and fits the tone of the game, but the other 2 endings feel kinda tacked on, as if they felt obligated to have different endings regardless of wether or not they make sense. Otherwise, I thought it was a scary good time.
2:02 typical tuesday on twit- *cough* sorry “X”.
CONTROVERSIAL OPINION: You don't need to read the books to enjoy Ruin.
People who've read the books are completely mystified of how to precisely fit it into the timeline, which timeline we're talking about, various degrees of canonicity, etc., and I'm like "Oh, there's a robot that can copy people, which was established as a possibility earlier in the game".
Ruin is actually impressively self-contained considering it's a DLC.
I have to say my favorite thing about RUIN is the jumpscares. they look LEAUGES better than what we originally got in security breach, they have so much personality and remind me of Bonnie's punch form the joy of creation
The "minors getting sent gore thing" was a different drama about another RUclipsr. You shouldn't have been roped into that
2:56 HE SAID TITTY!!
My theory is that the burn trap was supposed to be the real ending but due to the criticism they faced for bring back spring trap for the 500th time they retconned it and decided to make princess quest the real ending
Spring trap returned only like once in the series FNAF 3 and that's it.
Because you bring it up in the video, I am caught up on the books, which made the Mimic reveal really exciting for me!
As much of a game blinder Security Breach was at launch, it was a memorable blunder and still a fan favorite with it's cast with all the fanart, fanfiction, and other fanworks for the series. FNAF didn't really slow down in its community, but Security Breach spawned a lot of content to the point where it could rival the first four games in the fan activity.
“I agreed through a SpongeBob gif that it was kinda boring, and somehow that got twisted into me supporting minors being sent gore.”
God, I love the internet.
That's hilarious that Twitter attacked you over nothing
Just the average Twitter moment. I mean c’mon, they attacked Mr. Beast for helping blind people, it’s expected at this point.
@@ZorrotheArtist Fair. Twitter's just a mess, really
@@ZorrotheArtist Honestly from now on I ain't taking any future controversy seriously if it's "evidence" is Twitter and/or has started from Twitter
@@ZorrotheArtistwell this aged poorly
@@Cup1dzzz Yep, and I couldn’t be any prouder for it.
Dang, sorry for getting dragged into that whole Phisnim ordeal
ruin was mid to me it didnt do anything to further the story minus introducing the mimic and it gave us 0 answers for the stuff that happened prior. Also the gameplay loop was super repetitive but that is more an overall dlc issue than a ruin issue as a lot of dlc will stick to one basic gameplay loop.
Finding the nodes I think worked well with always keeping me busy. Too much of SB was me running around confused doing nothing.
Hey its that one game with the hot wolf and feddy
Ruin is just a extended version of security breach that doesnt really answer alot but just to show what the future of security breach is