This calculator seems to have an issue, or there's another restriction. I actually have the *exact* scenario Datto uses in his example to clear it, and the calculactor is not allowing it through on challenge mode. Including the "solution" it shows being the very option Datto and his team DO NOT DO, and in his video example, he deletes the scenario entirely.
Yep, there's absolutely some restriction in the calculator that prevents a certain 3d setup from "succeeding", yet it meets all pass criteria explained. One example (of multiple): CST callout Calc says only TT CC SS will work Datto completes with SS TT CC. Calculator will not complete on that configuration.
does it matter if you go the left or to the right? when doing the second round and your done with the normal rotation?? So lets say the call out is S-C-T you do it normal, then the modified version you can go either the right T-S-C or to the left C-T-S does it matter if you go left or right? Or does it not? Can some one explain?
No, because you can't escape with one of your shapes. This is why shifts take place so that fpr example the circle person can leave with either a cube or a pyramid
You just explained more in the first minute than Datto did in his whole video lol
This calculator seems to have an issue, or there's another restriction.
I actually have the *exact* scenario Datto uses in his example to clear it, and the calculactor is not allowing it through on challenge mode. Including the "solution" it shows being the very option Datto and his team DO NOT DO, and in his video example, he deletes the scenario entirely.
Yep, there's absolutely some restriction in the calculator that prevents a certain 3d setup from "succeeding", yet it meets all pass criteria explained. One example (of multiple):
CST callout
Calc says only TT CC SS will work
Datto completes with SS TT CC.
Calculator will not complete on that configuration.
@@AtlRopeGuy they are both correct
does it matter if you go the left or to the right? when doing the second round and your done with the normal rotation??
So lets say the call out is S-C-T you do it normal, then the modified version you can go either the right T-S-C or to the left C-T-S does it matter if you go left or right? Or does it not?
Can some one explain?
Nope, it doesn't matter. As long as your team agrees, choose a direction or follow what the dissectors call out is
I don’t get it, why you have to make the third extra swap. As a Circle Player, Isn‘t it possible to keep 2 Circles to get out at Sphere? 😅
No, because you can't escape with one of your shapes. This is why shifts take place so that fpr example the circle person can leave with either a cube or a pyramid