4x4 Example Solves (OPA + ARP Tracing)

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  • Опубликовано: 4 фев 2025

Комментарии • 17

  • @LarsJohan
    @LarsJohan 2 года назад +45

    OLL Parity Acceptance

  • @laujeco3607
    @laujeco3607 3 месяца назад +1

    How do you tell which edges you did not do and start a new cycle

  • @jmurraynz
    @jmurraynz 2 года назад +12

    Would you recommend putting your fingers on the edges you've already traced to keep track of the cycles, or do you just remember it easily?

  • @J.J.J.J.J.J.J
    @J.J.J.J.J.J.J 2 года назад +1

    Great example solves!

  • @LukeGarrett
    @LukeGarrett 2 года назад +3

    Let’s gooooooooo

  • @deviouspenguin1234
    @deviouspenguin1234 4 месяца назад

    So after solving first 3 edges and a centre, you can just solve Yau like normal?

  • @koulmemaybe
    @koulmemaybe 2 года назад +2

    YES HYPE

  • @ZekeMackay
    @ZekeMackay 2 года назад

    YES

  • @abhijeetghodgaonkar
    @abhijeetghodgaonkar 2 года назад

    Good video yo

  •  2 года назад

    finallyyyyy

  • @ravensiIva
    @ravensiIva Год назад +2

    Wish you'd explain for some edges why it's good, or at least an overview. What we're basically watching is you performing the counting and solve without understanding completely. I know there's the other main video but it would just be nice to be reminded from time to time

  • @Alex.K1
    @Alex.K1 2 года назад

    Hi

  • @conan4632
    @conan4632 2 года назад +1

    speedcubing is to solve as fast as u can, i think this is not worth it. it makes ur solve slower .
    u want to avoid parity, just do the parity alg. F !

    • @DillPicklePatrick
      @DillPicklePatrick 2 года назад +8

      Parity alg makes your solve slower, and doing OPA is absolutely swag. L.