Gaussian Splat Setup

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  • Опубликовано: 5 окт 2024

Комментарии • 4

  • @timdoubleday4627
    @timdoubleday4627 25 дней назад

    Great video as always, I'm guessing we could do a similar workflow but use Unreal Engine?

    • @eliotmack
      @eliotmack 25 дней назад

      I haven't used any of the Gaussian implementations in Unreal so I don't know how they behave. The basic splatloc concept should work, however.

  • @Utsab_Giri
    @Utsab_Giri 22 дня назад

    I'm wondering what Jetset's performance will be like in low-light conditions. Thoughts?
    Thanks you!

    • @eliotmack
      @eliotmack 19 дней назад +1

      When using Jetset Cine with an external cine camera, the iPhone can operate at a different exposure than the main phone (and in fact we run the iPhone at auto exposure during Cine shots for exactly this reason. )