How to make an IK rig in 3 minutes (for Fortnite models)

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  • Опубликовано: 27 окт 2024

Комментарии • 54

  • @GibbsonTV
    @GibbsonTV 3 года назад +16

    I'm getting faster and faster at creating an ik rig each time I watch this amazing video!

    • @sheruninja3409
      @sheruninja3409 3 года назад

      hi gibsson

    • @GibbsonTV
      @GibbsonTV 3 года назад

      @@sheruninja3409 hello

    • @sheruninja3409
      @sheruninja3409 3 года назад +1

      @@GibbsonTV gibsun i watched u for a while but i have a question how long have you been animating and how can i be as good as you

    • @GibbsonTV
      @GibbsonTV 3 года назад +1

      @@sheruninja3409 I’ve been animating for like 8 months probably but I would just say keep practicing it. one thing you need to succeed is patience

    • @sheruninja3409
      @sheruninja3409 3 года назад

      @@GibbsonTV ty gibbsson

  • @SheepUnchained
    @SheepUnchained 8 месяцев назад +1

    Very Quick, straight to the point, and actually works well with any model compared to other IK methods. You earned yourself a sub!

  • @kenji3060
    @kenji3060 3 года назад +10

    you are speaking the language of the gods

    • @kenji3060
      @kenji3060 3 года назад +1

      Well I'm back and I fully understand it now thank you so much for helping me out

    • @ubern00bkye
      @ubern00bkye 3 года назад +2

      @@kenji3060 lmao i love how you came back 2 months later

  • @saishou
    @saishou 2 года назад +2

    I had to re-watch properly for the actual tutorial because I got too distracted laughing

  • @nucleoknight
    @nucleoknight 5 месяцев назад

    Everything went woosssssh above my head

  • @Blazept_
    @Blazept_ 3 года назад +4

    what do i do if my skin doesnt have a root bone.

  • @fuelz9749
    @fuelz9749 3 года назад +1

    best video so far

  • @abdurauf198
    @abdurauf198 3 года назад +3

    is IK rig always used in animations?

  • @xxsynfpsxx970
    @xxsynfpsxx970 3 года назад +1

    Good job man

  • @DragyDZN
    @DragyDZN 3 года назад +2

    Thank you you beast

  • @RoknoklokMiguel2
    @RoknoklokMiguel2 3 года назад +1

    and what is parent bones?i dontt undurtand this part 2:20

  • @devofn_6446
    @devofn_6446 3 года назад +3

    my model doesnt have a root, what should I do?

    • @temtor
      @temtor  3 года назад +4

      Go into edit mode, add a single bone where the root is supposed to be, call it root and parent the pelvis to it.

    • @devofn_6446
      @devofn_6446 3 года назад +1

      @@temtor Thanks!

  • @SOLO-dk6uj
    @SOLO-dk6uj 3 года назад +1

    When you said then we have to parent i was so confused because i don't know what to parent to what

    • @temtor
      @temtor  3 года назад

      You basically have to parent the unparented bones to either the closest bone that IS parented or to the bone that makes the most sense to parent it to.

    • @SOLO-dk6uj
      @SOLO-dk6uj 3 года назад

      @@temtor I'm sorry but i still didn't understand, would it work if i just parent all of them to the root?

  • @goldenpotato5362
    @goldenpotato5362 3 года назад +2

    I'm watching but I can't understand anything lol

  • @sutiger8875
    @sutiger8875 3 года назад +1

    what app do you use?

  • @itsN31L
    @itsN31L 3 года назад

    YAAAAYYY I made an IK RIG

  • @loquendomaster69
    @loquendomaster69 3 года назад

    when i press shift i in the ik foot part the to active bone button does not appear

    • @loquendomaster69
      @loquendomaster69 3 года назад

      oh srry i was doing it in edit mode now it works

  • @octrainnn
    @octrainnn 3 года назад

    how do I know what bones to parent, is there an easy way to find them?

    • @temtor
      @temtor  3 года назад

      You parent the upperarms to the clavicles, the thigs to the pelvis and the rest is basically just parenting the unparented to the nearest main bone like the upperarm, lowerarm, thighs, head or any spine bone. Each model has a different amount of unparented bones.

    • @octrainnn
      @octrainnn 3 года назад

      @@temtor okay thank you so much!!

  • @ochel.8
    @ochel.8 3 года назад +2

    Hi, Can you make animation with green arrow? I need a green arrow model.

  • @JokyLeGoat
    @JokyLeGoat 3 года назад

    i dont have psk choice in import menu

  • @ToverTosti
    @ToverTosti 3 года назад +1

    Dank mr temtor

    • @Galal_elsherbiny
      @Galal_elsherbiny 3 года назад

      oh hi am a subscriber :) i love your work :0

    • @temtor
      @temtor  3 года назад +1

      El no problemo good sir

  • @RoknoklokMiguel2
    @RoknoklokMiguel2 3 года назад

    when I go to delete the "suffix" from the root, no bones are selected to eliminate, how do I do?

    • @temtor
      @temtor  3 года назад

      Sorry for the late reply, the roo bone you want to press suffix > delete on is the one that's called root.001 or root.002 or root.003 etc, do this until you inly have the root bone with no decimals left. I recently made a video going more in depth about it if you want to check it out.

    • @RoknoklokMiguel2
      @RoknoklokMiguel2 3 года назад

      @@temtor thank you

  • @SOLO-dk6uj
    @SOLO-dk6uj 3 года назад

    What should i do if the skin i have already came with all ik bones but their unused?

    • @SOLO-dk6uj
      @SOLO-dk6uj 3 года назад

      And their parented to 'unused bones'

    • @temtor
      @temtor  3 года назад

      do the same thing but skip over the part where you add them yourself

  • @lxw1s
    @lxw1s 3 года назад

    What do you use

    • @jwsb350
      @jwsb350 2 года назад

      what kind of question is that??
      blender. he uses blender.

    • @lxw1s
      @lxw1s 2 года назад

      @@jwsb350 well no shit at that time i didnt know what it was

    • @jwsb350
      @jwsb350 2 года назад

      @@lxw1s 💀💀

  • @CRZ_
    @CRZ_ 3 года назад

    ello

  • @RoyalRuby
    @RoyalRuby 2 года назад

    When I do this and try to move the hand or foot only the arm/leg moves. The hand/foot go all strechy what did I do wrong?

    • @RoyalRuby
      @RoyalRuby 2 года назад

      NVM I tried moving the hand bone and not the ik_hand bone. So It works 😀