C++ CUDA Tutorial: Theory & Setup

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  • Опубликовано: 23 янв 2025

Комментарии • 18

  • @sachinthranv6865
    @sachinthranv6865 2 месяца назад +7

    Great Video, Great Explanation, Waiting for part 2 😢.

  • @PatoGamerPlays
    @PatoGamerPlays Год назад +10

    Dude your videos are awsome!! You have no idea on how much you are helping me
    Very concise, direct and didatic. Im learning a lot and finally managed to kickof my first simulations
    where is part twooo???

  • @Alestorm24
    @Alestorm24 8 месяцев назад +20

    5TH time that i find a cool channel that no longer uploads videos 😪

  • @Juss_Chillin
    @Juss_Chillin Год назад +2

    Eyy great video! I actually looked into this topic the last few days because I wanted to accelerate the rendertimes of a 3D-Renderer I just made. And this is honestly the best explanation video I found so far. Thank you!

    • @zipped1214
      @zipped1214  Год назад +2

      Thank you, I'm glad you found it helpful! What type of 3d renderer is it? Raytracing / pathtracing?

    • @Juss_Chillin
      @Juss_Chillin Год назад

      @@zipped1214 Thanks for your interest! :D
      It's currently just a realtime-renderer rendering vertices, lines, faces and (almost) lighting. Raytracing is the next (bigger) thing on my list :).

  • @scottpinkston5571
    @scottpinkston5571 Год назад +5

    This is sick! thanks!

  • @irfanjames6551
    @irfanjames6551 6 месяцев назад +4

    I hope you are well.
    Waiting for your next video

  • @lulworthcove4577
    @lulworthcove4577 7 месяцев назад +2

    BRO WHERE IS THE SECOND VIDEOOO????😭😭😭😭😭😭

  • @MerrickKing
    @MerrickKing 11 месяцев назад +1

    When part 2..?

  • @vedantsawant8527
    @vedantsawant8527 Год назад

    This is Greatttt

  • @siman211
    @siman211 Год назад

    Can you recommend a course to learn c++ from 0?

  • @Juss_Chillin
    @Juss_Chillin Год назад

    One question though: Does this mean, for every project I want to use my gpu for, I have to create a new CUDA specific project? What if I already have a really big project or just one that is, exept for a small part, fully cpu based?

    • @zipped1214
      @zipped1214  Год назад +2

      Thats a great question, really all you need to do is configure the project to use the NVCC compiler instead, to generate code for the GPU. You might be able to do this for only single files by right clicking, selecting properties, and such. I'm not exactly sure, but I'll research it tonight and add it onto part 2, since it's definitely a good question, thanks for bringing that up!#

    • @Juss_Chillin
      @Juss_Chillin Год назад +2

      ​@@zipped1214 Thanks for your reply and yeah, that makes sense!
      I'm excited to see the second part! Glad I could help you :).

  • @samrude001
    @samrude001 Год назад +2

    14th like i want the part 2 quick😢

  • @oliverpetrovic3689
    @oliverpetrovic3689 Год назад