How to Make a Matchmaking System on Roblox
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- Опубликовано: 17 сен 2024
- Matchmaking Kit: www.roblox.com...
Welcome to a new video! Today, I'll be showing you all how to make a matchmaking system in Roblox Studio! Enjoy!
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BRO THAT WAS JUST WHAT I NEEDED, THANK YOU
basically, you're a very smart guy, probably smarter than me and thank you for the tips for the scripting
W's for this guy cant believe hes doing this and only 12k subs u deserve alot man thank you for teaching me and others how to do somthing like this
A little help :) .
Script:-
local GameId = yourgameid
local TPS = game:GetService("TeleportService")
local PlayersInQueue = {}
local MinPlayers = 1
local MaxPlayers = 10
local isMatchmaking = false
function Matchmake()
if isMatchmaking == false then
isMatchmaking = true
repeat wait()
for i,v in pairs(PlayersInQueue) do
game.ReplicatedStorage.UpdateStatus:FireClient(v,"Waiting For at least "..tostring(MinPlayers).."players to join the Queue.")
end
until #PlayersInQueue == MinPlayers
--Enough players to start--
for i=0,15,1 do
if #PlayersInQueue == 0 then
isMatchmaking = false
--Players have left the game--
return
end
if #PlayersInQueue == MaxPlayers then
break
end
for _,value in pairs(PlayersInQueue) do
game.ReplicatedStorage.UpdateStatus:FireClient(value, "Teleporting in: ("..tostring(15-i)..")seconds. Players in Queue: ("..tostring(#PlayersInQueue)..")")
end
wait(1)
end
--Finished waiting. teleporting players now--
local Server = TPS:ReserveServer(yourgameid)
TPS:TeleportToPrivateServer(GameId,Server,PlayersInQueue)
wait(3)
PlayersInQueue = {}
isMatchmaking = false
end
end
script.Parent.Head.QueuePrompt.Triggered:Connect(function(player)
if not table.find(PlayersInQueue,player) then
table.insert(PlayersInQueue,player)
end
Matchmake()
end)
game.Players.PlayerRemoving:Connect(function(player)
for i,v in pairs(PlayersInQueue) do
if v.Name == player.Name then
table.remove(PlayersInQueue,i)
end
end
end)
Hi, can you please tell me how do I make sure it's teleporting the players to a new server and not an old server? Or does it automatically do it? Please answer me
Like let's say for example i want to make a matchmaking system for piggy and the players used it and they beat the map together and a new group of people joined the same server will everything will already be beaten or will the server restart and all the doors will be locked again
@@TheRealRobloxif its 1 server for everything, the round would be over and matchmaking for a new one would begin. but if its teleporting to servers then they wouldn’t be teleported since the queue already ended. if you want 6 people in a queue for a match, make the max players to join until u cant join 6 so more people cant join. also sorry for responding a whole year later lol
tyty
Great Tutorial, You are extremely underrated. I'm assuming this doesn't work across multiple servers? Would a follow up video covering that topic be possible?
Once you created a new place in asset manager, its duplicating private servers for the new place in asset manager, however you'll have to use a script to make this work. That's why this tutorial is made
A good idea/what I need would be a leave queue button because if you add more than one queue it still work but the text dose not change.
does*
@@gretersamuel6464 bro mind your own business like your not funny
You are the GOOOOOOAT thank you so much
just earned a new sub This seems really cool and i was looking for something like this for my horror game props to you bro
BROOO I ACTUALLY NEEDED THIS FOR MY GAME! TYSMM LEGEND!!!!
amazing explanations thank you man
This video helped me alot like actually
Can you do that when u wait the time u want, a screen appears telling if you wanna be in a tournament, and the last one standing wins money?
Thx if you do it
thank so much, was a big help!
Im Making a Mortal kombat Game and this Helped alot
Amazing work
Thx
HOLY GOODNESS THIS REALLY WORKS
THANK YOU
OMG
I would like you to join a queue WITH friends kinda like bedwars:)
THank you so much.
tysm bro 🙏
everything worked out, but i cant see the countdown for the teleport and it doesnt work. (i didnt do it in studio i queued in roblox)
thats neat
SECOND, good video bro
Third*
close enough
hey this is nice but instead of teleporting to another game .. how can i make them get teleported to two different parts , im using 2 players and i didnt use a min player variable... i just want both players to join a queue then when enough players are there they can get teleported to two different parts.. but im not sure how to do it and how will it detect which player is which to teleport
why does the player get teleported when theres not more than 2 players? who is he going to fight?
and a matchmaking that interact with all server
Please answer so I’m am clicking matching and I put it for 2 players is that the reason it’s not tping?
can you make a tutorial on how to make the teleporting in... and players in queue on a block like in total roblox drama?
This comes up when I try to join wrong number of arguments to insert
My friend told me to subcribe
idea: how make a pac man game in Roblox studio.
THIS IS GOING TO TAKE ME FOREVER TO DO WHY IS IT NOT COPIED IN THE DISCRIPTION
you gotta learn to code not just copy paste code
I can't tell if these are bots in the comments and no offense if they aren't but I've done everything from top to bottom the exact same way you did but they keep underlining my scripts and all the other stuff red and nothing is working, could you explain why?
you did it wrong
not are bots, it really works, just see if you did wrong in #, _, , or any else but it works 10101010%
Hey, when I click the character, it still says “join the queue to play the game “ do you know where I messed up in the code?
Your so underated
soo true
where can i get the entire script im to lazy to wrie it out lol
It’s not working for me and I typed everything right
everybody here kinda came for a cross server matchmaking system, so ill make that
does it work globally
The npc was not showing that is a problem please fix
what if i uhh wanted it to be in the same game
No npc in kit
Make how to animate objects ples
so the script seems to be breaking for me. Is there anyone else getting the issue on line 18 that its unable to cast a value to an object?
nope, but min breaks at 37 and I can't figure out why
here's my line 18: game.ReplicatedStorage.UpdateStatus:FireClient(v,"Waiting for atleast "..tostring(MinPlayers).."players to join the Queue")
Remote event invocation queue exhausted for ReplicatedStorage.UpdateStatus; did you forget to implement OnClientEvent? (128 events dropped)
FIRST
How would i make cross server matchmaking?
You can try about datastores
@@OnlyKemal thats not what datastores are for
@@mortai4949 I know later on that day i found that there was a service for that but i forgot the name
@@OnlyKemal MessagingService or something
HELLO HELLO
I thought it was global but its just local, dont really like that
this isn't my account but your armyboy
Hola
15:37
Um its not working and I swear i followed everything
same
5:19
14:33
CAN WE JUST COPY AND PASTE IT?
Ikr
if your lazy enough to see the description, you can find a model with all the things you need
Can this also be for a 1v1 ?
yeah just change the 1 to 10 script to 2 to 2
Can I get to bus
Can I get robux
@@light1441 ask your dad. oh right you dont have one
@@ready.set.sports dayum
@@ready.set.sports Doesn't everyone have a dad? I mean you would have to for you to exist...
@@StrawberryRedPanda peanut buttah
✔️ p̾r̾o̾m̾o̾s̾m̾