Not quite sure if you cover it in any other video - was looking again through them but one question: Do Rogues still need to SS after the MH Auto not to clip with either Swordspecc or Windfury proc Attack-Timer reset?
Nothing better than being a rogue in tbc for pve. Unless you're the rat/random npc creature.... because more of them are in raids. Tbc is a heartbreak for rogue. Streamer / GM / previous raid friends get that one spot. I beat glaive rogues in pvp. You'd think that'd help but it just sucks more. 🤣
how so? It's literally an upgraded bloodlust brooch with a lot more atk and depending on fight length you can have multiple uses of the active in 1 fight. It's why fight length is so important when talking about passive vs active trinkets.
@@ClassicRoguecraft This is a good point Sno. I'm playing Devil's Advocate here, and I was under the impression that we keep our P2 BiS trinkets until SWP, where we get Blackened Naaru Sliver. ...I guess my argument is that for snap-shotting big haste windows (which ofc is where all our big damage comes from), you get more value out of the added ARP than you do the on-use AP (correct me if I'm wrong). I mean, I'll use Berserker's Call on fights like RoS P1, but I feel like AP might be getting too much credit here
@@joshbrown384 the thing to keep in mind is that you're not always going to get perfect snapshots of timing with a passive trinket, especially in TBC where fight lengths don't really allow big windows to hold CD and wait for procs. So with an active trinket you typically get more 'ideal' usage of the active vs. passive where it's possible you waste some of the buff outside of your stacked AR and such. The other thing to keep in mind with timings is when fight lengths go into that 2nd 2 min usage timing, it's possible to get scenarios where you get 2nd active usage but the fight ends right after - meaning you benefit from using active, but don't get the downside of the active being on CD for 2 mins after.
it's just in one sim scenario. I'd use wsc over madness anyway - trinket sims are a bit messy because of fight lengths and armor values constantly changing things (on top of mechanics and other factors)
Hit can be easily changed based on gemming choices. It's not like you have to drop wsc for every fight too, as mentioned a lot of times - wsc vs berserkers call brings in the whole passive vs active thing which means they tend to trade places depending on factors
Ive been struggling to figure out whats a good hit rating to hit for, im currently at around 316 - 322 with food buff, horde side, no improved faerie fire... i know my hit cap would be 365 but im not sure how much i should keep stacking, i saw your website guide but id love to get a concrete number...
Someone correct me if I'm wrong, but I'm pretty sure you're right where you want to be, 316 hit rating with a boomkin should put you right at 28% hit for a boss target. If you cut agi and gain hit past that 316, you'll lose overall dps, and if you cut hit lower than 316 and gain agi, you'll also lose overall dps. Keep in mind, we're talking numbers like
@@CoolCal4Pres i did mention no improved faeri fire, so no boomkin buff, sorry i shoulda been more detailed, but yeah thats my issue, raid is more caster and ranged focus so the melee got the short end with just wf lol
@@MECHAALIEN No boomkin buff in your normal raid? Also no resto druid? If you have a resto druid and run 6 heals, that resto druid should be respeccing to dreamstate. The amount of DPS gain for all physical classes (and prot paladins tanking) for the loss of healing talents from the restodruid is 100000000% worth.
Newer generation? Its always been the case, just lack of info and English knowledge back in the day, internet was kinda "new"...but nowadays there are people who do math and SIMS for the most optimal stats, whats wrong with educating yourself? Its like if i said go learn math on your own, all of it...and i gave you numbers 1 to 9....lmao
Download Opera GX browser for free: mtchm.de/rc526
Since I still havent seen a WSC, I'll probably just focus on getting Beserkers and run Tabi boots for the hit
Sick as always, thanks for this!
dope man tyvm!
What is your opinion for the offhand sword 1.50 speed from Zul aman first boss? Is it okay get it over the blue 1.40 speed sword we are using from p1?
easy yes pick up
Just get season 2 offhand
@@SargentShred Lol I know, thats what i did although the haste might help make that 1.5 more 1.4ish
Not quite sure if you cover it in any other video - was looking again through them but one question:
Do Rogues still need to SS after the MH Auto not to clip with either Swordspecc or Windfury proc Attack-Timer reset?
Nah - in tbc those attacks don't interrupt swing timer anymore, so you can delete swing timer for pve
Nothing better than being a rogue in tbc for pve. Unless you're the rat/random npc creature.... because more of them are in raids. Tbc is a heartbreak for rogue. Streamer / GM / previous raid friends get that one spot. I beat glaive rogues in pvp. You'd think that'd help but it just sucks more. 🤣
Berserker's Call being better than WSC seems like cap
how so? It's literally an upgraded bloodlust brooch with a lot more atk and depending on fight length you can have multiple uses of the active in 1 fight. It's why fight length is so important when talking about passive vs active trinkets.
@@ClassicRoguecraft This is a good point Sno. I'm playing Devil's Advocate here, and I was under the impression that we keep our P2 BiS trinkets until SWP, where we get Blackened Naaru Sliver. ...I guess my argument is that for snap-shotting big haste windows (which ofc is where all our big damage comes from), you get more value out of the added ARP than you do the on-use AP (correct me if I'm wrong). I mean, I'll use Berserker's Call on fights like RoS P1, but I feel like AP might be getting too much credit here
@@joshbrown384 the thing to keep in mind is that you're not always going to get perfect snapshots of timing with a passive trinket, especially in TBC where fight lengths don't really allow big windows to hold CD and wait for procs.
So with an active trinket you typically get more 'ideal' usage of the active vs. passive where it's possible you waste some of the buff outside of your stacked AR and such.
The other thing to keep in mind with timings is when fight lengths go into that 2nd 2 min usage timing, it's possible to get scenarios where you get 2nd active usage but the fight ends right after - meaning you benefit from using active, but don't get the downside of the active being on CD for 2 mins after.
@@ClassicRoguecraft Right on, very good points & perspective. Thanks for taking the time Sno; gonna keep that in mind moving forward
Are you going to run Executioner or Mongoose for strictly pvp?
mongoose always
Which one your server?
What is the website/application?
which site is this? nice video man
Just the item ranking things? Those are the gear cheatsheets from my site at tbcguides.gg
wait hold up madness is more dps then warpspring ? O.o
it's just in one sim scenario. I'd use wsc over madness anyway - trinket sims are a bit messy because of fight lengths and armor values constantly changing things (on top of mechanics and other factors)
So, with losing 21 hit dont we have to have like alot of hit else where? im at 273 with trinket
Hit can be easily changed based on gemming choices. It's not like you have to drop wsc for every fight too, as mentioned a lot of times - wsc vs berserkers call brings in the whole passive vs active thing which means they tend to trade places depending on factors
🙏
Ive been struggling to figure out whats a good hit rating to hit for, im currently at around 316 - 322 with food buff, horde side, no improved faerie fire... i know my hit cap would be 365 but im not sure how much i should keep stacking, i saw your website guide but id love to get a concrete number...
Also awesome videos thank you they have really helped me a lot
Someone correct me if I'm wrong, but I'm pretty sure you're right where you want to be, 316 hit rating with a boomkin should put you right at 28% hit for a boss target. If you cut agi and gain hit past that 316, you'll lose overall dps, and if you cut hit lower than 316 and gain agi, you'll also lose overall dps. Keep in mind, we're talking numbers like
@@CoolCal4Pres i did mention no improved faeri fire, so no boomkin buff, sorry i shoulda been more detailed, but yeah thats my issue, raid is more caster and ranged focus so the melee got the short end with just wf lol
@@MECHAALIEN sounds like your biggest upgrade would be recruiting a boomkin haha
@@MECHAALIEN No boomkin buff in your normal raid? Also no resto druid? If you have a resto druid and run 6 heals, that resto druid should be respeccing to dreamstate. The amount of DPS gain for all physical classes (and prot paladins tanking) for the loss of healing talents from the restodruid is 100000000% worth.
Better than warp spring? Your trippin dawg
How so?
First
.
I like how the newer generation players cant use their brain to think for themselves but rely on "bis-list" to play their game.
Newer generation? Its always been the case, just lack of info and English knowledge back in the day, internet was kinda "new"...but nowadays there are people who do math and SIMS for the most optimal stats, whats wrong with educating yourself? Its like if i said go learn math on your own, all of it...and i gave you numbers 1 to 9....lmao
U coomer
Salty because you get dumped on on the meters?
"newer generation" aint playing the dumpster fire that is WoW
its okay to talk about gear you don't have to follow lists??