【Arknights】 So Many Limited Operators | CC#1 Battleplan Pyrolysis 740 Points
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- Опубликовано: 21 ноя 2023
- References
【【全网首杀】浊燃作战 740分】
www.bilibili.com/video/BV1MH4...
【浊燃作战】750分
www.bilibili.com/video/BV1Fc4...
【危机合约-浊燃作战】 750分
www.bilibili.com/video/BV1hG4...
-Song
• Battleplan Pyrolysis
• 深池之影
#Arknights #アークナイツ #명일방주 Игры
많고많은 한정 적폐들 사이에 당당히 자리를 지키고 있는 머틀 GOAT
그저 7성
Built differently
Push the limit with limited operator.
This clear was very action heavy, I swear every 2 seconds something needed to be solved
High risk CC moment
Imagine a Limited / Alters only clear
6/12 are limited 😭
*13 ☝️🤓
로즈몬티스가 없다니 나를 속인거니
相変わらず高速再配置ナイツが強すぎる…
やっぱり草(?)の中に入っていたらSPが全然たまらないの終わり過ぎててすごいキツそう…
SP BAR looks doesn't move... 🤣
Niceeee 💞💞💞💓💓💓✨✨✨
SHEEESH.
W
need more limited ;
Can't believe we still have to slog through pinch out to get to this godly lobby theme. Curse you 6 month difference!
Kyaaa Ifrit
How many there are sp regen down? Like, 95%?
90% down in reed
@@anhson6321 uhhhh
What emulator you're using? :3
M1S2 Ifrit ftw??
i want arturio
holy theres so many awful enemies here
I’m dumb. Why Mumu? Just to bait the shurikens?
Idk if I'm gonna have fun in this CC, This new CC looks ridiculous
s너무 많아요
so what's the r18 equivalent for this?
Why is everyone pulling out the ceobe can someone explain?
enemies having 800+ defense
ceobe has a def-scaled arts dmg (bonus dmg based on 40% of enemy's def, +4% at pot 5)
and her module adds 10%, and further increase when hitting the same target up to +25% (total 75%), on top of 10 res ignore
with base atk 757, against enemies with 1k def effectively doubles her output
Enemy car has 1500 defense, plus extra 800 if choose the car def tag. Another tag decrease our operator atk by 30%, so we can't use physical attack to kill the car. Ceobe's talent deals arts damage proportional to enemy def, module gives -10 arts res to enemy.
For reference, Ceobe DPS against car is 944 with auto attack, 2949 with skill 2. Surtr S3 DPS is 1753.
@@user-pf7wi5ss2q 1.5k def oh man
Thank you for the detailed answer
how do you place operators in the pause screen
CN pause trick, Yostar removed it from global for some reason
I’m a new player,may I ask. If I ever reach this stage,what is the reward if I manage to clear it?
just bunch of resource and cool medal
Risk 620 gives a trimmed medal. If you only care about materials then it is easier
Oh I see,thanks. Might need 2 more years to reach this stage :D
@@Fretetttactually about 6 months, they will force it upon you, and in a month or so, a prototype of this event will run in global c:
You can skip it entirely, or just for fun, why not trying slowly adding risk (without risk, any CC map is "easy". it just get stupider for each risk you add). Of course you probably not clear the challenges but CC is about the challenges.....
Of course if minimal is enough, it is Minimal effort then....
Is this equivalent to max risk?
Max risk is in the 800’s, but this is probably like 30/31? Kinda hard to do a direct conversion…
Any replace for Ines?
Kind of hard since she does so much at once, but for specifically invisible reveal you have Silverash or Scene, and maybe Tsukinogi/Elysium although it’s only during skill.
man.. the music for this cc is Not It for me. like at all. they're usually so good, too
What is wrong with this hundreds risk instead of 18, 20 or 30 it is not cool
people complain CC is too easy
so HG decided to give a shit load of (stackable?) risk
Well, this is basically just the same. The difference is just the amount of point
Wait this isn't cc, this is pinch out!?