This is so much helpfull thank you alot Through my question is not about rigging it’s about posing how can I pose a cutout character in harmony when the camera is either up or down using the X theory or anything that you have used and worked for you but particularly in cutout it’s been troubling on my end
So if you're working with a normal 8 - 10 Point rig like the one I'm making in the video. You'd have to do it the hard way and sketch out the angle you want the character to be in. Then try and pose the character to fit the sketch. Atleast that's how I'd do it. But if you have the time and necessity (say the character is going to be in this view a lot) you'd build it as a special pose and or rig. There's really no simple way to go about it with rigs I'm afraid! Some shows like Bluey use this more angular designed downward rig where it's just the head of the character for top down shots for example. If you were to do a very dynamic shot with a once off pose I'd go for the Gumball technique where they keep the head of the rig(for correct proportions) but completely hand animate the rest of the body.
Hi Jordan. Great tutorial as usual. One question. I see you're using something called a "Line Weld" and figured it was a custom group of nodes for a specific purpose. Can you elaborate what it is and it's function?
Hi Francis! I discuss it in Part One when I'm setting up the groups. But here's a bit more of a detailed explanation I give in another video: ruclips.net/user/clipUgkx8l6uQe3Wbr21raRV5DcWn6bgmcMmRzsc?si=0yy51bQaAURpMC6y It basically cuts the Line by an Autopatch. So it welds both objects together. And the Line stays outside of the objects. :)
Thank you! Your lessons are very useful!
Amazing tutorial. Thanks a lot!
wonderful tutorial!! It's awesome to see your process
This is so much helpfull thank you alot
Through my question is not about rigging it’s about posing how can I pose a cutout character in harmony when the camera is either up or down using the X theory or anything that you have used and worked for you but particularly in cutout it’s been troubling on my end
So if you're working with a normal 8 - 10 Point rig like the one I'm making in the video. You'd have to do it the hard way and sketch out the angle you want the character to be in. Then try and pose the character to fit the sketch. Atleast that's how I'd do it.
But if you have the time and necessity (say the character is going to be in this view a lot) you'd build it as a special pose and or rig. There's really no simple way to go about it with rigs I'm afraid! Some shows like Bluey use this more angular designed downward rig where it's just the head of the character for top down shots for example.
If you were to do a very dynamic shot with a once off pose I'd go for the Gumball technique where they keep the head of the rig(for correct proportions) but completely hand animate the rest of the body.
@@jordan_beatty_art thank you so much building a rig with specifics of the pose i see ith the only way to go
Your tuts are Awesome, by the way
can you share the reference picture ?
Hi Jordan. Great tutorial as usual. One question. I see you're using something called a "Line Weld" and figured it was a custom group of nodes for a specific purpose. Can you elaborate what it is and it's function?
Hi Francis! I discuss it in Part One when I'm setting up the groups. But here's a bit more of a detailed explanation I give in another video: ruclips.net/user/clipUgkx8l6uQe3Wbr21raRV5DcWn6bgmcMmRzsc?si=0yy51bQaAURpMC6y
It basically cuts the Line by an Autopatch. So it welds both objects together. And the Line stays outside of the objects. :)
tại sao tôi đã mua tệp của bạn nhưng không hiện lên hình ảnh gì
I opened it, but there is nothing inside, just the nodeview.
HI teacher