Это видео недоступно.
Сожалеем об этом.

The most hated map in the entire series

Поделиться
HTML-код
  • Опубликовано: 18 авг 2021
  • The optional co-op areas in each of the DLCs were a little questionable.
    Song used: Snowpeak Ruins - The Legend of Zelda: Twilight Princess OST

Комментарии • 3,4 тыс.

  • @AzureGreatheart
    @AzureGreatheart 2 года назад +9099

    “The summoning circle allowed you to summon even players who didn’t own the DLC.” Imagine getting summoned by another player, and ending up in Horse@&#% Valley before you knew the area existed.

    • @kenshinhimura9387
      @kenshinhimura9387 2 года назад +426

      Imagine if other game devs were this awesome and cared about the players. You don't even have to pay for this DLC and you can still play it for free if someone summons you. Now that is just one of many reasons why FromSoftware is the best game dev on the planet.

    • @zantos4853
      @zantos4853 2 года назад +1101

      @@kenshinhimura9387 Believe me, you don't want to play frigid outskirts.

    • @GoldenSunAlex
      @GoldenSunAlex 2 года назад +780

      @@zantos4853 This. Summoning another player to frigid outskirts is not something 'nice' that the devs did.

    • @OhNoTheFace
      @OhNoTheFace 2 года назад +337

      @@kenshinhimura9387 It's a terrible first impression of the dlc lol

    • @souljastation5463
      @souljastation5463 2 года назад +48

      I finished rhe game but I didn't manage to find this area. It must be pretty well hidden

  • @odd-eyesfemboy2439
    @odd-eyesfemboy2439 3 года назад +4797

    "The only way to leave the Frigid Outskirts is through a warp point that appears here".
    Me leaving in a body bag: Are you sure about that?

  • @spectrasoulfaire215
    @spectrasoulfaire215 2 года назад +4859

    Imagine trudging through this snowy hellscape in a dress and heels. Now that's dedication.

    • @theone-tg4ey
      @theone-tg4ey 2 года назад +157

      Someone had to pave the way

    • @altair658
      @altair658 2 года назад +73

      our poor zullie suffering for us

    • @Ajehy
      @Ajehy 2 года назад +111

      Prom night in Vermont.

    • @TheActualMrLink
      @TheActualMrLink 2 года назад +1

      @@Ajehy f

    • @loatist
      @loatist 2 года назад

      A hoe never gets cold

  • @nutria4258
    @nutria4258 2 года назад +4480

    A single bonfire before the boss arena could have saved this area

    • @lilvaginastain6643
      @lilvaginastain6643 Год назад +61

      4 sure

    • @PerpetualCamel
      @PerpetualCamel Год назад +375

      Inside the 3rd building is a perfect spot for it

    • @Chiefshadow4
      @Chiefshadow4 Год назад +32

      Would've made it too easy.

    • @hckingking
      @hckingking Год назад +621

      @@Chiefshadow4 it's better than unfair bullshit like this.

    • @ComicalConqueror
      @ComicalConqueror Год назад +585

      ​@@Chiefshadow4how is a long respawn walk supposed to make it harder. It's just fucking annoying

  • @ZullietheWitch
    @ZullietheWitch  3 года назад +5237

    The idea of being able to summon players who didn't own the DLC, allowing them to earn limited access to DLC items, was a respectable concept, it's just too bad about the areas they decided to let you summon them into.

    • @RamAurelius
      @RamAurelius 3 года назад +739

      When the Female Moss Merchant curses the player to Hell, this is where she means.

    • @RisingOnion
      @RisingOnion 3 года назад +129

      Can you showcase major differences between original dark souls 2 and sotfs?

    • @Kochen51
      @Kochen51 3 года назад +231

      It's more that they designed the areas TO summon people. They're clearly unbalanced and unfun. If you summon other players it's still bad, but it's a bit better

    • @wealthybone2990
      @wealthybone2990 3 года назад +38

      @@padraigkiley7120 yeah I felt like I was forced to always summon those two npcs.

    • @nucklehead718
      @nucklehead718 3 года назад +2

      Is the music in the video the actual music for this map/level/location?

  • @Owen-oy4dw
    @Owen-oy4dw 3 года назад +2845

    Blindness ✅
    No bonfires ✅
    Relentless Enemies ✅
    Respawning Enemies ✅
    Safe houses that enemies can walk into ✅
    Reused boss but just a gank version ✅
    Longest boss run back in the history of mankind ✅
    Honestly if the area just had a bonfire at the end barely anybody would care about it, it’s just the fact that it’s so bad and you have to do it again and again and again.

    • @pootislord3112
      @pootislord3112 3 года назад +122

      @oohanalligator Except the distance between safehouses is too long even with great timing to not at least encounter 1 or even 2 kirin on your way who will then proceed to gank you in the heal house. Also yeah they despawn eventually after you nonstop grind them for an hour because you end up having kill them all 45 times in total before they despawn.

    • @Ghorda9
      @Ghorda9 3 года назад +13

      @@pootislord3112 don't bother despawning them, takes too long, it's much faster to just learn how to kill them before the next blizzard and then make a run for it to the next ruin, doing it this way you only encounter two of these the whole way.

    • @user-xn1xd4mg4j
      @user-xn1xd4mg4j 3 года назад +68

      Better to skip the ruins altogether. Aim for the sun and hug the right boundary until you reach the chasm. The *only* worthwhile piece of loot in the area happens to conveniently be placed on the ridge of the chasm anyway. No need to go exploring and fighting 20+ reindeer when you can fight 3-5 and reach the boss in a couple minutes without having to use more than an Estus or two.

    • @PurpleTaco2959
      @PurpleTaco2959 3 года назад +3

      Damn im suprised yall still remember the runs. I got this for ps3 when all dlcs dropped then dropped the game after NG++++

    • @rileywilliams4972
      @rileywilliams4972 3 года назад +31

      You couldn't have possibly summarized it better. Somehow, ds2 fans will justify anything.

  • @TheodoricFriede
    @TheodoricFriede 2 года назад +4526

    This area feels like it was made in direct response to people asking:
    "What could possible be worse than a seemingly unfinished area, wreathed in an eye melting orange glow, surrounded by lava and dragon asses, with a terrible, gimmicky, final boss?"

    • @ivain8704
      @ivain8704 2 года назад +425

      It's just one long-ass journey through a nightmare, and each time you fail you have to restart. Considering how you can barely see in front of you, it would not have killed them to make the whole thing a circle up until the chasm bridge, where you could then perhaps have used an invisible road to unlock a shortcut. It would still be nasty and challenging but at least you'd not have to redo the entire damn area to retry a boss.

    • @BlackSabbath628
      @BlackSabbath628 2 года назад +455

      What's funny / messed up is that I suspect Frozen Outskirts isn't even unfinished. I suspect it's just cruel by design.
      Ever felt like the game or the devs hate you? Well the Frozen Outskirts is the embodiment of that. Its designed to mess with you.

    • @alphapegasus9761
      @alphapegasus9761 2 года назад +28

      That area gave me claustrophobia ngl

    • @justanotheridiot8906
      @justanotheridiot8906 2 года назад +42

      It’s bad that I didn’t know what area you were talking till you mentioned the terrible boss

    • @GrulbGL
      @GrulbGL 2 года назад +1

      @@justanotheridiot8906 if i should guess, it would be demon ruins from dark souls 1, (but at least it feels finished and actually good, but the battle agains bed of chaos is terrible...)

  • @gheorghestavila3590
    @gheorghestavila3590 2 года назад +1629

    Fun fact: That damn ruins never covered me from Kirin, they kept attacking me while i was in the ruins, and kept spawning and spawning
    That's how in a run i almost got 9 kirins running round the area trying to kill me.ihatethismap.

    • @momochin1552
      @momochin1552 2 года назад +4

      Gg

    • @harryunderwood9387
      @harryunderwood9387 2 года назад +45

      I think the feeling's mutual.

    • @bljet4388
      @bljet4388 2 года назад +75

      I discovered that they keep spawning on timer, so not only you had to kill those who were in front of you, you had to do it effectively and fast otherwise you'll get assfuggd

    • @redcell9636
      @redcell9636 2 года назад +66

      ​@@bljet4388 oh and there resistance to magic. I barely tickled them with crystal soul spear. it also made it worse when they did th massive nerfs to sorcery because the pvp community cried like a bunch of babies, so the casting time became agonizing unless you shoved every point into adaptability and intelligence almost exclusively.

    • @TheSergio1021
      @TheSergio1021 2 года назад +90

      ​@@redcell9636 "the pvp community cried like a bunch of babies" is the source for many annoying balance changes

  • @RisingOnion
    @RisingOnion 3 года назад +8798

    Summoning someone for this area is a great way to make them not buy it

    • @Paolo_Pinkas
      @Paolo_Pinkas 3 года назад +93

      Haha...so true!!

    • @envoyofrot7046
      @envoyofrot7046 3 года назад +279

      Worst marketing ever hands-down

    • @Yu__Narukami
      @Yu__Narukami 3 года назад +47

      @@aarvlo This is a thing?? I never knew.

    • @monkeman5895
      @monkeman5895 3 года назад +15

      @@aarvlo you can still summon players who have the dlc iirc

    • @delivererofdarknessshoguno1133
      @delivererofdarknessshoguno1133 3 года назад +19

      I dunno, second dlc's coop area is pretty bad too, made worse by the fact that it leads to the reskin of the main game's one of the most broken bosses.

  • @the_guiding_qui
    @the_guiding_qui 3 года назад +5547

    Fun fact: you can avoid interacting with everything in this area before the boss by tiptoeing in chameleon form. It takes ~20 minutes.

    • @ManoredRed
      @ManoredRed 3 года назад +267

      Not worth eet

    • @CallMeMimi27
      @CallMeMimi27 3 года назад +521

      @oohanalligator I got a much better solution by just never going there. its not worth it. a shitty shield that restores health and a shitty greatsword that has the moveset of a longsword and a claymore. honestly I rather not deal with that bullshit at all.

    • @the_guiding_qui
      @the_guiding_qui 3 года назад +32

      @oohanalligator worth if you savescum for a sl1 ng+7 CoC run

    • @pdan4
      @pdan4 3 года назад +262

      All you need to do is stop moving (summons included) when the fog gets thick. The horses won't spawn.

    • @dmonedge6575
      @dmonedge6575 3 года назад +63

      @@CallMeMimi27 Man ngl i have choosen that option too... but feels kinda bad... i mean.. Lud and Zallen are the last bosses that i need to kill...

  • @PancakeBreakfast
    @PancakeBreakfast 2 года назад +3099

    If you didn't have to travel so dang far every time you wanted to fight the boss. This area might have actually been one of the more loved areas of the game.
    Imagine PVP in a snowstorm

    • @KhangNguyen-um4rg
      @KhangNguyen-um4rg 2 года назад +438

      Seriously. Why can’t they just stick a bonfire in front of the gate like they did with so many other bosses

    • @PancakeBreakfast
      @PancakeBreakfast 2 года назад +175

      @@KhangNguyen-um4rg or some short cut

    • @PancakeBreakfast
      @PancakeBreakfast 2 года назад +50

      @@linkkraft3358 most DLCs in a DS game. So maybe they rushed it. Or at least that part

    • @the4given196
      @the4given196 2 года назад +87

      @@PancakeBreakfast the ds2 dlcs. The other 3 dlcs were pretty awesome

    • @YGOFosho
      @YGOFosho 2 года назад +19

      You're high, this area was despised

  • @supernova00500
    @supernova00500 Год назад +165

    I can't help but laugh at the sped up footage of you sprinting because it makes me think that Zullie regrets wearing that outfit in a blizzard 🤣🤣🤣

  • @kun
    @kun 3 года назад +2792

    Sir we ran out of characters for the NPCs in the new DLC. What do we do?
    "Better call Saulden."

    • @joshbryan2230
      @joshbryan2230 3 года назад +51

      Underrated.

    • @TupDigital
      @TupDigital 3 года назад +27

      Criminally

    • @mujariwa3696
      @mujariwa3696 3 года назад +18

      Man of culture right here.

    • @ashuranero5721
      @ashuranero5721 3 года назад +6

      🤣🤣🤣

    • @SiIvei
      @SiIvei 3 года назад +38

      "Call Saulden for all your NPC needs and he'll be with you in a jiff, Yes you heard right, Saulden will help you with any DLC area in your snazzy new video game! (that's incredible!!) That's right so Call in today at 077-Saulden and get an exclusive 50% off just for today (Holy cow!!), again that's 077-Saulden, Hope to see you soon good Citizens of Drangleic."

  • @Not_an_alligator
    @Not_an_alligator 3 года назад +3646

    I like this area on paper, but it was executed rather poorly. Should've had a bonfire at the end or something.
    I always thought, maybe it should've been the starting area for the Ivory King DLC. Finding a whole city to explore at the end of this level would've been a much better reward than the double Aava reskin we got

    • @Sleepy_Dandelion
      @Sleepy_Dandelion 3 года назад +629

      Honestly your first phrase sums up perfectly how I feel about the entirety of DS2: "I like this idea on paper, but it's executed poorly".

    • @fanimation617
      @fanimation617 3 года назад +225

      @@Sleepy_Dandelion at least the pursuer idea works

    • @spawnofchaos9422
      @spawnofchaos9422 3 года назад +177

      @@fanimation617 I wish we get something akin to the Pursuer in Elden Ring

    • @erkhaanst
      @erkhaanst 3 года назад +88

      I was really surprised by ds3 bonfire's placing execution after ds2.

    • @legday9398
      @legday9398 3 года назад +10

      @@spawnofchaos9422 i almost certainly think we will

  • @Captain_Kalari
    @Captain_Kalari 2 года назад +903

    This area really needed a huge, ruined castle at the end with an arena to fight the Twins in. That would have been so, so sick.

    • @bimmer8602
      @bimmer8602 2 года назад +123

      And an extra bonfire

    • @marhawkman303
      @marhawkman303 Год назад +28

      @@bimmer8602 yeah, what I heard here is that it's the fact you have only ONE bonfire and have to try to run from Kirin all the way from the start of the level if you die that's insane. Why the devs are seemingly expecting this to be one and done is strange to me.

    • @whenallelsfails21
      @whenallelsfails21 Год назад +10

      @@marhawkman303 I think this was the point in their development careers where they just wanted to troll people still. That or they seriously thought 2 player areas were actually a good idea.

    • @RAYHANREHEMAPUTRA-ir6ll
      @RAYHANREHEMAPUTRA-ir6ll 3 месяца назад +2

      ​@@whenallelsfails21 its supposed to be challenge area just like the one with blue smelter demon and the one with three npc bosses. They are designed with co-op in mind. Thats why they only have 1 bonfires too, the challenge is to go through all those trash run and beat the hard boss in the end in one single run.

    • @whenallelsfails21
      @whenallelsfails21 3 месяца назад +1

      @@RAYHANREHEMAPUTRA-ir6ll yeah, I know that now. I also know that having another person wouldn't have made those areas more fun in any way, just more tolerable.

  • @Rc3651
    @Rc3651 2 года назад +1066

    I never played far enough in DS2 to see this so this was extremely bizarre to watch. Between the music, the barren low-poly void filled with breathing but lifeless zombies, and the edibles this felt like a guided tour of someone else's dream. "Oh, here's a Sauldron. Oh, and here's another Sauldron. You know, a surprising number of people are Sauldron. Anyways..."

    • @MrAndersonLP
      @MrAndersonLP 2 года назад +15

      Lmao

    • @blazaybla22
      @blazaybla22 2 года назад +71

      It kind of had the feel of a relatively high budget Petscop

    • @retro_tcb
      @retro_tcb 2 года назад +83

      a lot of ds2's areas kinda have a dreamy atmosphere imo

    • @dameoncroft6312
      @dameoncroft6312 2 года назад

      Same feeling lol

    • @remilenoir1271
      @remilenoir1271 2 года назад +50

      @@retro_tcb That's because they are not finished.
      The whole dreamy feel of Ds2 isn't intentional, it's a direct result of the player having to fill by himself the gaps in the unfinished world.
      Ds2 fans will say it's great and unique, and they would be right (though uniqueness doesn't warrant quality).
      People that don't have the same appeal for the game will see it for what it is.

  • @rinerwainkler3108
    @rinerwainkler3108 3 года назад +3698

    The best strat i found for this area is to play literally anything else instead.

    • @prosaic.7944
      @prosaic.7944 2 года назад +99

      That's also my strat for the whole game🤣🤣🤣

    • @studmuffin3264
      @studmuffin3264 2 года назад +40

      @@prosaic.7944 Nah this game was fire

    • @prosaic.7944
      @prosaic.7944 2 года назад +116

      @@studmuffin3264 Yeah, dumpster fire🤣🤣🤣

    • @studmuffin3264
      @studmuffin3264 2 года назад +14

      @@prosaic.7944 Better than dark souls 1

    • @prosaic.7944
      @prosaic.7944 2 года назад +69

      @@studmuffin3264 maybe before the release, while it was unfinished🤭🤭🤭... Like Dark Souls 2🤣🤣🤣

  • @kiramcdonalds7321
    @kiramcdonalds7321 3 года назад +5789

    I really like the concept of seeing a single hollow wandering aimlessly through the snow wasteland

    • @americanremains5697
      @americanremains5697 2 года назад +139

      Shame the result is cancer

    • @left4shred406
      @left4shred406 2 года назад +168

      He gives me hope.

    • @s_t_r_a_y_e_d
      @s_t_r_a_y_e_d 2 года назад +384

      because it's a reflection of you failing

    • @FellowOfHammer
      @FellowOfHammer 2 года назад +9

      @@s_t_r_a_y_e_d lol

    • @doc1439
      @doc1439 2 года назад +84

      Ya if you could see it through the horrendous blizzard. I refuse to subject myself to this bs.

  • @remingtongagnard4442
    @remingtongagnard4442 2 года назад +898

    The horses constantly popping out of the whited out blizzard was annoying at times but it was also super intense and even in such an open area felt claustrophobic! The lack of any real variety or complex buildings really makes it a drag tho.

    • @szczypawa
      @szczypawa Год назад +14

      its fun exactly once and then it turns into a nightmare

    • @pedoncule1419
      @pedoncule1419 Год назад +12

      In a similar fashion as the tomb of giants that turns the game truly terrifying but everyone hated it

    • @RAYHANREHEMAPUTRA-ir6ll
      @RAYHANREHEMAPUTRA-ir6ll 3 месяца назад

      ​@@pedoncule1419i personally love tomb of giants lol. If you have the maggot head, its good to explore it the first time for how eerie it was.

  • @Leon-169
    @Leon-169 2 года назад +527

    I will never understand how in the world anyone working on this game thought this was a good idea. A giant snowy area that you can barely see in, filled with Kirin who seemingly spawn out of nowhere suddenly, with only three locations to give you a rest here (and the last one has an Ice Knight because screw you), all leading to an optional boss fight.
    And what is that boss again? Is it something that’s difficult but fair like Dark Lurker? Is it something that has significant lore implications like King Vendrick? Is it an awesome duel with a swordsman like Sir Alonne?
    Nope. It’s a reskin of Ava from the start of the DLC. Only this time there’s two of them and they have the ability to heal themselves while taking half damage. And there’s not an OP weapon or a cool item after the boss, it’s just the boss.
    What an immense disappointment…

    • @iroveashe
      @iroveashe 2 года назад +66

      I'm convinced they simply don't playtest some things

    • @18skeltor
      @18skeltor 2 года назад +85

      I think the devs of the games have always had it in their core philosophy that frustrating level design can increase enjoyment because it creates an obstacle to overcome- which is what most AAA games lack, being super easy and handholding. However, where the frustration stems from is 🗝️, nobody likes to fail again and again when it's outside of their control. I love fighting O/S or Midir knowing I'll probably get my ass kicked, but that it's also a huge obstacle to overcome and I'll feel like a true warrior while sitting stoned in my room.

    • @crackededge9351
      @crackededge9351 2 года назад +28

      @@18skeltor This is exactly it. The foundation of a good challenge is keeping rng from being a significant determining factor of victory.

    • @cblrtopas
      @cblrtopas Год назад +15

      Still, theres something about this area I will always remember fondly. Theres just something so satisfying about overcoming this area through sheer determination.

    • @jamesguy2265
      @jamesguy2265 Год назад +1

      Waaaa waaa waaaaaaah

  • @The5lacker
    @The5lacker 3 года назад +2813

    "A surprising number of NPCs are actually Saulden."
    It's Saulden all the way down is it?

    • @ZullietheWitch
      @ZullietheWitch  3 года назад +954

      I've been thinking of doing a video about the faces of all the player model NPCs in Dark Souls II. Drangleic's family trees are very tightly knit.

    • @vinny3283
      @vinny3283 3 года назад +189

      @@ZullietheWitch makes sense, most kingdoms were tightly knit.

    • @TheCulab
      @TheCulab 3 года назад +114

      Weirdly enough, pretty much all of the invader npcs have unique faces just like the friendly human npcs, but you'd never see them in normal gameplay.

    • @aceboogie8941
      @aceboogie8941 3 года назад +28

      Who’s Saulden?

    • @MammalianCreature
      @MammalianCreature 3 года назад +36

      @@vinny3283 So much incest...

  • @m.s.e.advanced2842
    @m.s.e.advanced2842 3 года назад +5991

    Arguably the best location in DS2 and the worst area in the entire series are located in the same dlc

    • @francismcalister7811
      @francismcalister7811 3 года назад +147

      Old Chaos?

    • @kunstlerischeintelligenz471
      @kunstlerischeintelligenz471 3 года назад +1537

      It's funny how Elyeum Loyce, Brume Tower and Shulva are some of the best areas in the game and Frigid Outskirts, Iron Passage and Cave of the Dead are some of the worst.

    • @canceracar
      @canceracar 3 года назад +91

      Typing the same thing and I read your post. So true. Nothing but gank

    • @canceracar
      @canceracar 3 года назад +371

      @@kunstlerischeintelligenz471 absolutely fuck iron passage and I remember the first time I tried to run past the guillotine gates.... Didn't bode well

    • @consumerjtc5835
      @consumerjtc5835 3 года назад +60

      Best entrance in the series too.

  • @vilek_7235
    @vilek_7235 2 года назад +502

    The worst part about this area for me was when I decided to try exploring it instead of following the path you are meant to
    I learned my lesson that completionism is not always a good attribute

    • @BustyNutz
      @BustyNutz 5 месяцев назад

      It's is this was just the worst game for it buggy s that depends on stat allocation doesn't help

    • @ElliottSith
      @ElliottSith 5 месяцев назад +1

      There is that one single petrified dragon bone just sitting on the ground away from everything else though

    • @vilek_7235
      @vilek_7235 5 месяцев назад +1

      @@ElliottSith those are farmable tbh

  • @jazzbrew68
    @jazzbrew68 2 года назад +220

    I ended taking a few days killing those damned reindeer in the different zones so they wouldn’t respawn. Boss fight is cake compared to trying to get there in one piece. Not a fan.

  • @nikolaosboukouvalas449
    @nikolaosboukouvalas449 3 года назад +848

    "I will always be here... watching over you..."
    - Saulden, apparently literally.

    • @katze-ai822
      @katze-ai822 3 месяца назад +1

      "I" More like "We"
      mf has a entire army

  • @Curlorly06
    @Curlorly06 3 года назад +2569

    Man, I remember this “fun” area. Seems kind of neat on paper. A wasteland plagued by a never ending blizzard, filled with mystic creatures who attack adventurers… it’s too bad that the execution of the idea made this whole area seem like a literal chore instead. And if you die to Lud and Zallen, tough stuff, you gotta tread the entire map again.

    • @gokublack8342
      @gokublack8342 3 года назад +29

      I never knew this place even existed lol

    • @kacperzimowski4626
      @kacperzimowski4626 2 года назад +51

      @@gokublack8342 then you haven't truly finished DS2

    • @gokublack8342
      @gokublack8342 2 года назад +91

      @@kacperzimowski4626 I beat the game twice I managed to miss that coffin both times somehow though

    • @startrail1251
      @startrail1251 2 года назад +249

      @@gokublack8342 luck was on your side then, apparently

    • @gokublack8342
      @gokublack8342 2 года назад +9

      @@startrail1251 But now I know about it so I have to do it next time I do a playthrough

  • @sushisoulsborne
    @sushisoulsborne 2 года назад +316

    Thank god Elden Ring’s consecrated snowfield shows that Fromsoftware learned from this mistake of a map

    • @puckmccormick7129
      @puckmccormick7129 2 года назад +94

      Snowfield is the worst map in elden ring lmao

    • @sushisoulsborne
      @sushisoulsborne 2 года назад +119

      @@puckmccormick7129 no that goes to Lake of Rot

    • @Tulip_bip
      @Tulip_bip 2 года назад +43

      they really learned a lot, i dont think there was any area that felt bad to go through in elden ring. even the lake of rot honestly lmao

    • @puckmccormick7129
      @puckmccormick7129 2 года назад

      Lake of Rot is only bad the first time. Area is small, out of the way, straight forward, and an easy to obtain low faith requirement spell trivializes the status effect. It really isn't that bad. Snowfield however, is just pure cancer and your reward for beating it is only more cancer.

    • @neamraven
      @neamraven 2 года назад +69

      The Snowfield in ER is better than Horsefuck Valley, but not by much. Tanimura hasn't learned a lot.

  • @sanitysanitation
    @sanitysanitation 2 года назад +93

    I just wish they had provided a bonfire before the boss. That would have made this area harsh but playable without regrets, IMO

  • @Jm-ki4su
    @Jm-ki4su 3 года назад +591

    "so you're telling me it was all saulden?"
    "always has been" *muffled sounds of beard violence*

    • @raulparrado1547
      @raulparrado1547 3 года назад +9

      That last part is a reference to the best gorilla joke of 1897 ?

  • @h3adcrabbio
    @h3adcrabbio 3 года назад +811

    I do absolutely love the vibes of it. Like... just endless snow and horizon. The emptiness but also knowing that there are Things out there. I've always liked desolation and this map has it.

    • @zeehond604
      @zeehond604 3 года назад +51

      true, this is one of my favourite areas in the game. cave of the dead and iron passage suck though lol

    • @c.m.9369
      @c.m.9369 3 года назад +55

      I can actually see that. My favorit area in the series is the large swamp in "Demon's Souls" where this is the exact case: Huge, you can barely see anything and you're just completely lost in it.
      I like this idea with the snow storm on paper, but unfortunatelly, I think it's really poorly executed, at least for my taste.
      Strangely enough, I probably would have prefered it, if it had been larger and more to discover. But the fact that it just becomes this linear slog makes it just really dull and annoying for me.

    • @vit968
      @vit968 3 года назад +6

      Huh, me too. I really like blizzards.

    • @ericschuster2680
      @ericschuster2680 3 года назад +2

      cope

    • @ggleplussuxx4787
      @ggleplussuxx4787 3 года назад +26

      I was stunned too. Even though it was very rage-inducing, but it was something very novel, atmospheric and captivating too. You had to actually learn cues to navigate. Definitely a thing to remember and a positive one for that matter. In general this crown DLC with its winter theme was the most amazing aesthetically.

  • @luisrojo616
    @luisrojo616 2 года назад +24

    You know what? I played every From Software game with the exception of sekiro and i completed every single one of them (right now i'm finishing elden ring). But the only boss i never could fight are those damn cats, for that fucking zone, after 2 hours of not knowing where to go and dying to those shitty ice zebras i said "i'm not having fun, and this is optional so fuck it" and never played it again. So thanks for showing me what i was missing, is something i always wanted to know without having to suffer it again

  • @Meitti
    @Meitti 2 года назад +25

    Funnily enough this was my favorite co-op assistance area because it took like 5 seconds for someone to summon me. And I liked the "deadly storm" idea and even the respawning horse, the worst thing about it is the boss which is just two tigers with ridiculous damage.

  • @RamAurelius
    @RamAurelius 3 года назад +922

    To this day, Lud and Zallen are the only bosses in the Souls series that I have yet to beat. I have no intention of ever dealing with this area again either.

    • @Not_an_alligator
      @Not_an_alligator 3 года назад +284

      I've beaten them exactly once, just so I can be proud that I've beaten every soulsborne boss.
      Needless to say, I feel no pride and it wasn't worth it

    • @emperortgp2424
      @emperortgp2424 3 года назад +45

      get the crown from the king that lets you stay human and you'll be able to summon infinitely, ez

    • @benma1116
      @benma1116 3 года назад +40

      For me it’s Laurence from bloodborne. Legit forgot he existed until ng+ but I had no intention of playing the game through again. Maybe I’ll fight him in my bl4 run

    • @RyderX240
      @RyderX240 3 года назад +3

      Haha, yeah, I've got it exactly the same

    • @yourdad5799
      @yourdad5799 3 года назад +54

      @@benma1116 Oh boy you're gonna SUFFER let me tell you that

  • @KHlover1995
    @KHlover1995 3 года назад +408

    > Kirin being annoying
    MH players: "Here we go again"

    • @zman4727
      @zman4727 3 года назад +14

      I honestly enjoyed fighting Kirin. The only time I struggled was MR Kirin, but that was because my armor was bad and I got cornered by a Barioth halfway through. Maybe it's worse in other MH games but World's Kirin was enjoyable

    • @HezakHQ
      @HezakHQ 3 года назад +1

      @@zman4727 I enjoyed kirin too but everyone I talk too says it's terrible and are never willing to hunt it.

    • @AsgneonthebesT
      @AsgneonthebesT 3 года назад +23

      Kirin is not even a fight, it's just chasing a horse around for 10-20mins

    • @wallacesousuke1433
      @wallacesousuke1433 3 года назад +15

      @@AsgneonthebesT And getting paralyzed and stunned and run over by a unicorn that serves as snack for a monke :D

    • @Kaiji...
      @Kaiji... 3 года назад +3

      I thought Kirin was one of the more bearable monsters, all you do is run around dodging lightning and smack its face a few times lol. BUT, if you've ever gone against a GOLD CROWN KIRIN it's THE WORST, it's so big you can BARELY hit its stupid face.

  • @MJ-vd8bj
    @MJ-vd8bj 2 года назад +14

    One of the mean problems in this area is how your weapon gets always broken before even reaching the boss(es)

  • @gibbons9599
    @gibbons9599 2 года назад +157

    Honestly I love this map due to how desolate and foreboding it is. You usually see these kinds of areas as deserts with sandstorms in games, so the snowfield feels unique. I think it would have been a much better experience to keep the horse spawns though to wandering “out of range” as a punishment.

  • @icaine16
    @icaine16 3 года назад +357

    I've beaten those bosses once, just to say I did it, and now I'll never have to experience this area again.

    • @nickvanderburg8455
      @nickvanderburg8455 2 года назад +10

      same

    • @finmat95
      @finmat95 2 года назад +1

      Me too

    • @ivanderschreckliche8385
      @ivanderschreckliche8385 2 года назад

      i did the same shit.

    • @Qballiz2kool
      @Qballiz2kool 2 года назад +5

      I ended up giving up, the run back to the boss is just horrible.

    • @pacowallochenkenrick
      @pacowallochenkenrick 2 года назад +3

      I did this boss because I thought it was the requirement to get the 4th knight for the old chaos fight….imagine how I felt after

  • @tomthestone1470
    @tomthestone1470 3 года назад +590

    "The Kirin are one of the reasons the area is so despised"
    THE reason you mean.

    • @luisfilipe2747
      @luisfilipe2747 3 года назад +117

      The fact that if you die to the boss you have to run for almost 5min to get to the boss again is also one of the reason that everyone despite this area

    • @thesnatcher3616
      @thesnatcher3616 3 года назад +14

      @@luisfilipe2747 And people said that Ds1 had long catwalks...

    • @LuizAlexPhoenix
      @LuizAlexPhoenix 3 года назад +4

      Yeah, they are constantly swarming you so you can't appreciate much.

    • @armando92
      @armando92 3 года назад +15

      @@luisfilipe2747 same problem with sir alonne only that is worse since you have time limit and (i think) have to place a sign inside for your friend to summon you

    • @Bodmanford
      @Bodmanford 3 года назад +13

      Dark souls 2 has either great areas or completely awful ones. No inbetween

  • @cryptic2705
    @cryptic2705 8 месяцев назад +4

    > summon 3 npc summon
    > make your way into the fog gate
    > send all of the npcs back to their home using Black Separation Crystal
    > fight the boss

  • @reagansido5823
    @reagansido5823 15 дней назад +2

    Something I've thought of about this entire frozen king DLC.
    They really really REALLY didn't want you doing a Loyce knight cosplay. On the one side you've got this, an annoying area with an annoying reskin gank boss, locking off their weapon and shield.
    and then on the other hand, you have a massive grind for Loyce souls locking off their armor.
    Just wanting to look like a Loyce knight is a huge undertaking.

  • @vit968
    @vit968 3 года назад +251

    *_"The snowstorm can't get us here."_*
    - Donald Duck moments before getting ganked by Frozen Reindeer

  • @SkaerKrow
    @SkaerKrow 3 года назад +372

    I’m looking forward to the lore video that will explain how Saulden and all of his duplicates were actually an attempt by a long dead lord to recreate the Chosen Undead.

  • @BaddyPlays
    @BaddyPlays Год назад +2

    I repressed the memory of struggling thru this area!! Thanks for popping up in my feed!

  • @erowiid2000
    @erowiid2000 2 года назад +4

    I love how you put the Snowpeak Ruins theme in the video. Twilight princess probably has the best soundtrack in my opinion

  • @dandragon01
    @dandragon01 3 года назад +102

    Imagine Gerudo Desert without a lens of truth and a murderhorse

  • @frills333
    @frills333 3 года назад +687

    Eleum Loyce is one of the greatest areas in the series, a massive sprawling enviorments with that is full of secrets, short cuts, and a feeling of interconnected ness.
    Frigid Outskirts was made by a psychopathic sadistic goblin creature fromsoft had locked up in their basement that broke out one day and made this location.
    The fact they’re both in the same DLC is still mind boggling to this day.

    • @ronaldbernik7357
      @ronaldbernik7357 3 года назад +54

      It’s not supposed to be interesting or pretty though, it’s supposed to be bleak and boring, a place that shows what happened to criminals or hollows when they were captured, you were sent to the frozen tundra to wander lost in a blizzard for all eternity, or until you were buried under the snow. Personally I like the outskirts, the long trek gives you an idea about how fucked you really were if you were exiled here.

    • @anubis2044
      @anubis2044 3 года назад +85

      Yes, it's the same Goblin that comes out from the basement to INSIST that ALL Fromsoft games MUST have a poison swamp area. All of them, even when it doesn't make sense.

    • @kouron
      @kouron 3 года назад +11

      @@anubis2044 Now I like this Goblin.

    • @IAmDdie1
      @IAmDdie1 3 года назад +16

      @@anubis2044 that's to do with a contract they have with the goblin, keeping it in the basement

    • @snazzyfeathers
      @snazzyfeathers 3 года назад +8

      @@ronaldbernik7357 How is anyone supposed to know that though? Plus I feel like regardless of the lore of the area its not going to make a difference after you've died for the thousandth time not being able to figure out where in the fuck to go with no ability to leave

  • @tommcd7597
    @tommcd7597 2 года назад +3

    I love your videos. Chill to watch and you always uncover really interesting tidbits about my favorites series. Subbed.

  • @GabryelFile
    @GabryelFile 2 года назад +3

    The top-down vision of this area at 0:32 is very helpful.

  • @nido16100
    @nido16100 3 года назад +265

    I like this area so much... *aesthetically.* I love tromping through the snow with a bunch of summons, going from ruin to ruin. But these ice unicorn ki-rin things really do just ruin it so much. I still try to beat it often but it feels like so much wasted time. Shame, because wintery DLCs are basically an automatic favorite for me.

    • @deragafer5928
      @deragafer5928 3 года назад +8

      Monster Hunter World: ICEBORNE
      anyone?

    • @paps3841
      @paps3841 3 года назад +4

      @@deragafer5928 yep, I wanted to see an Oroshi Kirin in Iceborne but I guess we'll have to wait.

    • @masterblaster2678
      @masterblaster2678 3 года назад +10

      Yeah, snow is aesthetic as hell. I loved Ashes of Ariandel because of that.

    • @safijivvaboi5081
      @safijivvaboi5081 3 года назад

      @@deragafer5928 hehe

    • @blak4831
      @blak4831 3 года назад +2

      @@deragafer5928 Honestly Iceborne didn't really do it for me on the wintry vibes. Wonderful expansion in every sense of the word, but it just didn't tickle the snow area itch for me. Not enough blizzard, really. Frozen Islands in Rise has the same issue really. It's just the desert area but white and less vertical

  • @dazzle-o1086
    @dazzle-o1086 3 года назад +232

    I've been in this area a few times, and I've never encountered either of those human NPCs that were shown here. It's scary to know that they were in there with me the whole time.

  • @wesspect
    @wesspect 5 месяцев назад +5

    “The Kirin are one of the reasons the area is so despised”
    The Kirin: 🐴________
    / / / /

  • @Civ33
    @Civ33 Год назад +3

    Me when finally making it to the boss:
    "phew, finally made it. Now, where can I find that bonfire. After all that, there has to be one around here......right?"

  • @tellurianapostle
    @tellurianapostle 2 года назад +598

    I only ever played through this area once and it was a huge emotional rollercoaster, ran out of heals before the boss duo but somehow managed to to victory.

    • @shlorbleflorbnad6927
      @shlorbleflorbnad6927 2 года назад +10

      hell yeah

    • @cgecko3
      @cgecko3 2 года назад +28

      The two bosses aren't actually difficult I beat them in 3 tries, it's getting to them that's the damn problem. Fuck the Kirin fighting three at a time is literally the worst and not knowing where the entrance is at half the time or having to heal as soon as you enter the boss fight is a pain in the ass.

  • @quitesomething3505
    @quitesomething3505 3 года назад +512

    Could you show us all White and Red phantoms with ring of living equipped?
    It is rather hard to appreciate npc costumes due to appearance of the phantom.

    • @Houldey
      @Houldey 3 года назад +47

      +1 for this, would love to see the local inhabitants fashion. Not sure how much of a pain it'd be though, sotfs has a bazillion npc friends & invaders tbh lol.

    • @Nylspider
      @Nylspider 3 года назад +4

      Replying so that Zullie might see

    • @monkeman5895
      @monkeman5895 3 года назад +16

      It’s all Saulden

    • @lapelcelery42
      @lapelcelery42 3 года назад +9

      @@monkeman5895 Always has been

    • @Sykroid
      @Sykroid 3 года назад +1

      Bump

  • @runningking1317
    @runningking1317 2 года назад +40

    The concept was really cool, but it was way too long and without a bonfire. I almost always died from running out of Estus, and the time it takes just to run back to where you were is infuriating. Dying at the boss fight knowing it'll take at least 10 minutes to get back (if you make it in one try) is just not fun. Maybe it'd be worth it for a new boss, but it was basically a reskin.

    • @robertpayne3932
      @robertpayne3932 Год назад

      They literally gave you a healing pool?

    • @Pebeum
      @Pebeum Год назад +2

      I have to stop you there, it was not a reskin, it was two.

  • @aroundthefur1210
    @aroundthefur1210 2 года назад +5

    This was honestly the hardest thing I’ve ever done in the Dark Souls trilogy. Pretty sure I spent about 6-8 hours in this areas before I finally cleared the boss. I had the area down really good and was able to make it to the boss fairly “quickly” as far as this frozen hell hole goes. Nameless King was tough and I had a rough time of it in his area as well, but this definitely challenged me more.

  • @jazhigh2635
    @jazhigh2635 3 года назад +64

    I know it's a "stupid horse," but it's also a really pretty horse. FROM is extremely good at enemy designs

    • @wallacesousuke1433
      @wallacesousuke1433 3 года назад +1

      Capcom is way better, just look at Monster Hunter enemies, they look and fight way better than anything From designs

    • @Oknahidwin
      @Oknahidwin 3 года назад +8

      @@wallacesousuke1433 so cap. ds3 sekiro and bloodborne have some of the best enemy and boss designs ive ever seen in gaming. and gameplay wise they are wayyyyyyyyyyyyyyyy better like its not even a contest. monster hunter is good in its own way but gameplay and enemy design from is the best. but thats my opinion

    • @wallacesousuke1433
      @wallacesousuke1433 3 года назад +1

      @@Oknahidwin Yeah, that's YOUR biased opinion, at least you acknowledge that :)
      Can't compare human(oid) enemies since MH has none of that, but dragon/beast-like enemies considered, It's not even fair to compare, MH is leagues above anything From creates. Kalaamet, Sihn, Midir look like monsters from some RPG/mmo compared to jaw-dropping monsters such as Valstrax, Misutsune, Deviljho, Lunastra, Xenojiva, Shara Ishvalda, and Iceborne's Fatalis..
      They look so epic, intimidating, moveset is cool and trick, animations are second to none, their roars are badass and unique, and fighting them with each weapon feels like an entirely different game each, whereas in Souls games weapon classes have nearly the same moveset.. Also there's no nuance, depth to combat, just mash R1, dodge (and dodges are way too safe in From games, tons of i-frames), and that's it.

    • @hammer768
      @hammer768 2 года назад +11

      @@wallacesousuke1433but this is also your biased opinion

    • @wallacesousuke1433
      @wallacesousuke1433 2 года назад +2

      @@hammer768 nope, I provided evidence and elaborated on my response where the kiddo that replied to me just threw in baseless assertions.. Just be a man and admit that Souls games are leagues below Monster Hunter

  • @aaronjohnston2751
    @aaronjohnston2751 3 года назад +77

    Even outside of Monster Hunter, it seems that Oroshi Kirin are still absolutely awful to fight against.

  • @Glogomog
    @Glogomog 2 года назад +24

    I love this level. Of all the hostile regions you travel through in the game, this is one of the bleakest, most ruthless places, and the blizzard totally fits that feel. I also like that you're racing against the clock as more enemies spawn, it adds to the feel of fighting against the elements, and it's not just some castle that you can clear out. I totally understand though why other people don't like it and I wish it had been tweaked and implemented a bit better. Maybe if it were a little less empty of terrain features...

    • @marhawkman303
      @marhawkman303 Год назад +3

      that or a second bonfire?

    • @Glogomog
      @Glogomog Год назад +2

      @@marhawkman303 yeah having one before the boss seems like an easy way to ease the frustration without making the environment less unforgiving.

  • @Jousten16
    @Jousten16 2 года назад +69

    I remember doing this on a late Sunday evening. Took me 2 or 3 hours of straight running through this hell and until 1 am or so until I killed the boss. The boss itself was fairly okay and only needed 3 or 4 attempts in total but holy shit, I was so close to destroying my controller and quitting because it was so infuriating.
    Without getting interrupted by anything it literally takes you 10 minutes to just get to the boss without any shortcuts or bonfires inbetween. How this garbage even made it to the final game is beyond me.

    • @marhawkman303
      @marhawkman303 Год назад +2

      yeah, the only part about this that truly baffles me is how there's only one bonfire. The rest is... while not necessarily good... ok?

  • @superafgbg167
    @superafgbg167 3 года назад +71

    Twilight Princess is one of my all-time favorite video games and I just wanted to say that it means a lot to me hearing its soundtrack in these videos. Puts a smile on my face every time. Still holding out hope that it'll come to the Switch some day!

    • @father_opan4358
      @father_opan4358 2 года назад +2

      You said it.

    • @Sorinian
      @Sorinian 2 года назад +2

      I haven't fully played the HD version. But the GameCube version has my money over the Wii version. Do to a readjustment to the mechanics to better suit the default pointer option on items, you get items like the Gale Boomerang not working correctly for how it was designed to be implemented. I also as a side note, love playing as the Cuccos.

  • @jessesutton7985
    @jessesutton7985 3 года назад +154

    How could people hate such an area that clearly took such dedication to craft? That couldn't have taken any less than an hour to put together. A masterpiece is what I see.

    • @kindlingking
      @kindlingking 3 года назад +17

      More work ≠ higher quality

    • @Ramon-gg3bd
      @Ramon-gg3bd 3 года назад +8

      The video game version of minimalistic art.

    • @yourdad5799
      @yourdad5799 3 года назад +17

      @@kindlingking You're not saying that this area isn't garbage

    • @MatiasMapache1337
      @MatiasMapache1337 3 года назад +24

      Easy, because if you die fighting the tigers, you have to worry (again) of not making it to the boss due to the fucking horses that not only charge at you, but they can fly and summon lightning, i hate this map more than i hate myself, and i'm a LoL player

    • @yourdad5799
      @yourdad5799 3 года назад +2

      @@MatiasMapache1337 r/woosh

  • @saltyzumwalt7397
    @saltyzumwalt7397 2 года назад +5

    the aesthetic and atmosphere of this area is really fantastic, and i like the idea of the snowstorm on paper. Shame you pretty much need a partner to make it enjoyable in the slightest

  • @JustWASD
    @JustWASD 2 года назад +7

    Well. They did it again in the Consecrated snowfields. Basically the same map.

    • @frogery
      @frogery 2 года назад +2

      the only similarity is the lack of visibility. consecrated snowfields actually felt fun to explore.

    • @sabastjanadams1829
      @sabastjanadams1829 2 года назад

      @@frogery yeah its the same area, except done right. Though I do still wish there would have been a new unique enemy to ambush you in the snow.
      Very surprised they didn't put those snow white birds everywhere 🤣

  • @BeanerMan13
    @BeanerMan13 3 года назад +147

    The reason why Saulden has given up and sits by the "total wordwide deaths" monument is because you killed him at every location already and he's sick of it
    Lol

    • @abaddon130
      @abaddon130 3 года назад +7

      We might've killed him at Demon's Souls too, I don't remember his name but I'm referring to the Blue Phantom at Nexus, they're identical.

    • @LuizAlexPhoenix
      @LuizAlexPhoenix 3 года назад +8

      @@abaddon130 The Crestfallen Warrior is kind of a staple since then. Also, DS2 reminds me a lot of the original Demon's Souls. So I wouldn't be surprised if they used him as a model or a nod to Demon's Souls.

    • @abaddon130
      @abaddon130 3 года назад +1

      @@LuizAlexPhoenix it seems as Crestfallen reencarnates in every Souls game, Crestfallen Warrior at DeS, Crestfallen at DS1, Saulden at DS2, but I'm not sure about DS3 tho.

    • @lonekraken2637
      @lonekraken2637 3 года назад +6

      @@abaddon130 It would be hawkwood for ds3 but he has a bit more lore than his crestfallen predecessors in the previous games

    • @craigauclair4026
      @craigauclair4026 2 года назад +1

      He the one that gives you the ring for the blue sentinels covenant in Majula?

  • @Wespa64
    @Wespa64 3 года назад +192

    I believe that they should have placed magic crystals in each ruin that lessens the blizzard for the reminder of the playthrough.
    Would have even used 3 pharros lock stones for them if they implemented them behind pharros walls.

    • @garybrown2039
      @garybrown2039 3 года назад +7

      Now that is good criticism and game design concepts.

    • @MaxMustermann-nl2mk
      @MaxMustermann-nl2mk 3 года назад +5

      @@garybrown2039 Indeed, enemy variety that increases in difficulty upon reaching each ruin could've perhaps also benefitted the area, instead of only spawning the same enemy all the times.

    • @Ghorda9
      @Ghorda9 3 года назад +2

      a bonefire at the end would also help a lot.

  • @alexrivers8163
    @alexrivers8163 2 года назад +2

    Player: removes head armor slot
    GM: You were actually saulden all along

  • @GGPlex_
    @GGPlex_ 12 дней назад

    That hollow was like “don’t mind me just taking a stroll…”

  • @Howjadoo22
    @Howjadoo22 3 года назад +61

    Music choice, as always, on point.

    • @unison_moody
      @unison_moody 3 года назад

      I feel like Snowpeak would've been better. :P

  • @akatsukitheassassin3503
    @akatsukitheassassin3503 3 года назад +134

    Doing a no death run including all areas was pain but 90% was from this area.

    • @fatalishuntinghorn
      @fatalishuntinghorn 3 года назад +1

      And the other 10% shrine of amana?

    • @akatsukitheassassin3503
      @akatsukitheassassin3503 3 года назад +3

      @@fatalishuntinghorn my build used bow heavily so shrine wasn't that bad.

    • @fatalishuntinghorn
      @fatalishuntinghorn 3 года назад

      @@akatsukitheassassin3503 u lucky one

    • @ManoredRed
      @ManoredRed 3 года назад +5

      @@fatalishuntinghorn I hear people complain about Shrine of Amana, but don't recall it being that bad. Then again I had a tank build, so I probably just put on a huge shield with huge magic defense or something.

    • @fatalishuntinghorn
      @fatalishuntinghorn 3 года назад +2

      @@ManoredRed i don't used a Shield in any souls and i don't want so yea

  • @86fifty
    @86fifty 2 года назад +13

    Getting chased down by all those horseys gave me enough motivation to big-brain - I discovered that there are specific areas that the horses can spawn in, and there are two spawns per area and they CAN be depleted by 12x klling em just like the rest of DS2. So I took Repair sorcery and a Fire-infused Great Club and two-shot them with two-handing. Actually, I fire-infused TWO Great Clubs and got them BOTH to 10+ just to get thru this area :P And THEN the boss which I could not dodge enough to live thru, so I got every single NPC Summon to help me.

  • @Apoc2K
    @Apoc2K Год назад +2

    This area is the closest I felt a Soul's game has come to being unfair. It seems to break its own rules. Normally if an area has poor visibility you can do something to alleviate it - bring a toch, light braziers and sconces, focus on landmarks, unlock an area that allows to you provide light - but not here. It's just a flat, grey mass against an equally flat grey backdrop. The enemies respawning without resting or a visual cue doesn't help either.

  • @maximilianfrank8730
    @maximilianfrank8730 3 года назад +8

    1:31 Ahh Filianore Help us! Wait... wrong game

  • @cordyceps182
    @cordyceps182 3 года назад +285

    Honestly, one of the most disappointing things is how barren the area actually is.

    • @RahatAzim998
      @RahatAzim998 3 года назад +65

      I mean the area is called the frigid outskirts. Can't really have a bustling town there. It's like the Arctic.

    • @obscure.reference
      @obscure.reference 3 года назад +8

      Rahat Azim doesn’t make it a good level

    • @Melqhii
      @Melqhii 3 года назад +58

      @@RahatAzim998 yeah but it could've used more environmental detail to compensate. An outpost here, a frozen half-eaten corpse left behind by the kings pets there, dead invading soldiers from a forgotten age scattered about, etc

    • @aquasomnus
      @aquasomnus 3 года назад +7

      My men at Fromsoftware literally pulled up a classic Tranzit

    • @noop9k
      @noop9k 3 года назад +4

      Imagine that in addition to the blizzard and the horses you could also fall into a barely visible hole.
      Would be a top DS2 experience.

  • @Akutikun
    @Akutikun 2 года назад +1

    These videos are always so cute with how they are presented.

  • @PerpetualNoob
    @PerpetualNoob 2 года назад +1

    Thank you for this video. I hated this area so much thanks to those Kirin. It is the only area in the entirety of the Soulsborne series, I never completed.

  • @bruh-shinjikasaienjoyer
    @bruh-shinjikasaienjoyer 3 года назад +111

    So glad I beat Lud and Zallen first try so I never had to come back.

    • @capo2371
      @capo2371 3 года назад +2

      Nice dee bee dee pic

    • @potato88872
      @potato88872 3 года назад

      me too

    • @dreadknight0
      @dreadknight0 3 года назад

      To my surprise after wipe a bit with the white tiger I couldn't believe I finish both in first try too.

    • @emiliovanilla6833
      @emiliovanilla6833 3 года назад +3

      I have never used summons to beat a boss but after several thousands runs of this annoying place I gave in. Only boss in the entire FromSoft library that I never beat by myself.

    • @LuizAlexPhoenix
      @LuizAlexPhoenix 3 года назад +1

      I never died to them nor the Killins but that is because I always go there overleveled while full of healing items and AoE spells/pyromancies. It's more of a slog than a challenge at that point.

  • @heibk-2019
    @heibk-2019 3 года назад +170

    This place is the main reason im always like "nah" when i think about doing a new playthrough

    • @fabi3790
      @fabi3790 3 года назад +4

      Of I do a playthrough I hardly dl the dlcs
      And if.. that area is mostly not included
      And if i really do play it.. i summon the NPCs for that shit

    • @SombraBranca
      @SombraBranca 3 года назад +48

      just don't go there

    • @wealthybone2990
      @wealthybone2990 3 года назад +4

      Dude I did this on my first ever playthrough of the game with killing every boss and this one was the most painful one to do, I think mostly all the dlc bosses were a pain for me especially like Sir Alonne and Fume knight.

    • @fabi3790
      @fabi3790 3 года назад +10

      @@wealthybone2990 whats so bad about this and sir alonne in my opinion is the way to the boss. Its shit
      Same with the blue smelter demon

    • @wealthybone2990
      @wealthybone2990 3 года назад +1

      @@fabi3790 I'd agree on the way to reach those bosses were fucking painful but I hate the smelter boss though sir alonne was a fine but a struggling one to fight especially if you fuck up.

  • @pivotalpancake5454
    @pivotalpancake5454 2 года назад +5

    Ah yes, the Dark Souls map that got the Superman 64 treatment.
    Obscure everything with an annoying fog to hide the mediocrity and bugs of the level.

  • @aijint
    @aijint Год назад +1

    I love your zelda soundtrack choice for your videos

  • @SasukeFromPart1
    @SasukeFromPart1 3 года назад +164

    I just wish they added a bonfire that would be closer to the bridge atleast. Luckily, I was able to slay those twin kitties so I didn't have to run for 3 mins + everytime 😭

    • @soulreaper1461
      @soulreaper1461 3 года назад +14

      That's really the worst part of all

    • @raven75257
      @raven75257 3 года назад +14

      Welcome to Dark Souls series. EVERY SINGLE DARK SOULS GAMe has some idiotic runback(s) for no reason other than to waste players time. Most souls-likes even copy this for some dumb reason
      Thank god for Salt and Sanctuary and it's Shrine mechanic. The amount of annoying runback is absolutely minimal

    • @ManoredRed
      @ManoredRed 3 года назад +10

      @@raven75257 Its to increase the stakes of the bossfight. It seems to be worse at the beginning of the games though. Its almost as if the devs are testing the player's will at first, and later on they decide to just stop annoying the player.

    • @monkeman5895
      @monkeman5895 3 года назад +1

      @@ManoredRed run backs are at their worse in the late game of the series: 4 Kings, The Twins and Lud/Zallen

    • @ManoredRed
      @ManoredRed 3 года назад +5

      @@monkeman5895 Fair enough about the 4 Kings, I didn't think the Twins were bad, but then again I beat them in a few tries. Lud/Zallen are located in an area that is entirely poorly conceived.

  • @losersbecomewinners2043
    @losersbecomewinners2043 3 года назад +77

    It’s cool seeing this area without the blizzard. I think this would have been a more fun area (with a little less horror) if there was more in there to explore. More ruins and stuff, maybe with a way to dispel the blizzard or make it a little less…. Obscuring.

    • @blazaybla22
      @blazaybla22 2 года назад +2

      I like the final idea a lot, actually. I’m sure there’s a better example in the games but the one that pops into my head is how you can illuminate the Lost Sinner fight. Or I guess also just the parts when you can remove environmental hazards like turning off the Ballista in DS3.

  • @simonemancuso3576
    @simonemancuso3576 2 года назад +11

    You can see this being replicated in Elden Ring, but without the extreme amount of gank

    • @aben1466
      @aben1466 2 года назад

      ok but mountaintop of the giants is actually good

  • @Zap2Strike
    @Zap2Strike 2 года назад +2

    Thankfully one of the best ways to completely trivialize the ice stallions is to just use a +10 dark infused old knight's hammer.
    R2s will pancake them making them super easy kills, if it's done optimally you'll reach the fog wall while only killing 2 stallions in less than 4 minutes and this feat can be done at sl1 as well so basically any build can do it as long as they have at least 6 str and the equipment to boost it further

  • @zigmus00A
    @zigmus00A 3 года назад +69

    Looking back on this map all these years later it's no surprise everyone hated this. It's got all the makings of bad ideas one after another, and yet I can't help but look back on this place so fondly after all these years. This place had some of the best PVP moments for me during DS2s most active years, and I helped Gwyn knows how many people get through this place! 😄

    • @cursedlight8318
      @cursedlight8318 3 года назад +5

      If only there were just an end to the horses but i did like one thing about the blizzard itself made it feel unique its been mostly caves, castles, and towers, lava places. Only place with weather i suppose fog kinda counts but not as epic.

    • @kacperzimowski4626
      @kacperzimowski4626 2 года назад +2

      bad ideas? just git gut

  • @-Knave
    @-Knave 3 года назад +72

    Wouldn't mind if From did more areas as wide and open as the Outskirts but with more to explore around. It was kind of exciting exploring this area during the first day of the DLC's release during the brief two seconds I wasn't being annoyed, and before I realised there wasn't actually much to see.

    • @mtoumiification
      @mtoumiification 3 года назад +8

      I think Elden ring will be there for you

  • @Marisa_Magician
    @Marisa_Magician 2 года назад +1

    I will not accept that those obnoxious critters could be given such a majestic name as Kirin.

  • @whanowa
    @whanowa Год назад +1

    Dark Souls 2 had this mechanic of enemies not respawning after you killed them like 10 or 15 times. So in the end, that's what I did. I killed all the Kirin 15 times so that I could finally walk up to the boss arena with full health and flasks because otherwise it was impossible to beat.

  • @fea365y
    @fea365y 3 года назад +274

    This map is so hated. That even though I finished the DS2 several times, I didn't know it existed.

    • @brandonlozano8184
      @brandonlozano8184 3 года назад +23

      Honestly, Eleum Loyce isn't too bad and it's pretty cool when you're on the hunt for the Loyce Knights. The Ivory King boss fight is also really cool, albeit a little frustrating with the continually spawning Charred Loyce Knights. Avoid the Frigid Outskirts. You can have the Eleum Loyce experience and NOT enter the outskirts. I raged for a good while before I did research, found out EVERYONE hates it and thinks it's the worst and even mentioned the "boss soul weapon" of the 2 tigers sucks. So yeah. I'm avoiding that

    • @kacperzimowski4626
      @kacperzimowski4626 2 года назад +15

      Then you haven't truly finished DS2.

    • @nicholasdavidson2256
      @nicholasdavidson2256 2 года назад +43

      @@kacperzimowski4626 whatever. It's not like From send you a medal in the post :P
      I mean... they probably should.

    • @M1ndblast
      @M1ndblast 2 года назад +29

      @@kacperzimowski4626 No, they did. This map may as well not exist.

    • @explicitreverberation9826
      @explicitreverberation9826 2 года назад +1

      This map is hell froze over. Hated it.

  • @legitbusinessownergus7620
    @legitbusinessownergus7620 3 года назад +70

    This place made me cry for 10 hours

  • @swift-sama6962
    @swift-sama6962 2 года назад +1

    “Wait, they’re all Saulden?”
    “Always have been.”

  • @antaresyoung9614
    @antaresyoung9614 2 года назад +1

    Using the Twilight Princess music at the very start confused my brain so hard. It almost looks right, and the snow theme is the same LMAO

  • @That_One_Sunshine_Knight
    @That_One_Sunshine_Knight 3 года назад +13

    "The only way to leave the frigid outskirts is this beam of light at the end."
    Yeah.
    Or dying.

  • @paradoxus6098
    @paradoxus6098 3 года назад +9

    ZULLIE FACE OF THE DANCER OF THE BOREAL VALLEY WHEN??

    • @paradoxus6098
      @paradoxus6098 3 года назад +1

      @@TheStraightestWhitest i really want to know because in battle, at least a few times, I SWEAR I have come close to her face for like half a second and there’s kind of a face under it, if only a little bit deformed, but that may just be my own imagination

  • @GARGANTUANMASKEDFISH
    @GARGANTUANMASKEDFISH 7 месяцев назад +1

    This *was* my most hated map in the whole series but now that Consecrated Snowfields exists...

  • @JonesCrimson
    @JonesCrimson Год назад

    I was half expecting Zulie to unmask the big cat "It was Saulden all along!"

  • @Zenmuron3
    @Zenmuron3 3 года назад +20

    1:09 I wish I could see the hitbox of this charge attack. I've beaten this area many many times, but I am still unable to dodge this attack with any confidence or consistency. I feel as if it lingers and it has a lot of tracking.

    • @axelbrionac4614
      @axelbrionac4614 3 года назад +1

      Same. On ng Is not that much of a deal, getting hit once in a while by the charge, but on ng+ AND ng+2 for the first Time in Ds2, I decided to use a shield just to survive the charge.

    • @praisemidir
      @praisemidir 2 года назад +2

      dodge to the side and a bit to the front. go to the horses right side. and yes it lingers

  • @BenjaminQ23
    @BenjaminQ23 3 года назад +7

    Man, I hadn't heard that Snowpeak Ruins theme in years. Gave me some serious nostalgia.

  • @MaskOfAbyss
    @MaskOfAbyss 2 года назад

    Every time I hear the kirin cry in any other game I get Vietnam flashbacks...
    THE COLD!
    THE SNOW!
    FLYING HORSES!
    MY FRIENDS!
    THE SOUND OF LIGHTING!
    I can still hear them..

  • @xavier_arai
    @xavier_arai 3 года назад +138

    Yup! No questions asked, just hate the blind and jump scare type of environment this map brings... Though... It is the entire aesthetic of the area, so it was well designed

    • @thedeerhunter32
      @thedeerhunter32 3 года назад +17

      I noped out of this knowing the bosses were bad reskins. I did the other b.s. areas in DS2...just nope on this

    • @jakedonlon490
      @jakedonlon490 3 года назад +5

      Adding...loads....of....dots....for no....reason

    • @Taiakami777
      @Taiakami777 3 года назад +4

      @@jakedonlon490 there were barely any in there, quit being an ass