Hextraction: The Free 3D-Printed Board Game You Make, Mod, and Master
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- Опубликовано: 13 май 2023
- Put your hexagon to the testagon!
Sponsored and hosted by Thangs: than.gs/u/76763?...
Inland PLA+ Filament (seen in video): bit.ly/InlandPLAPlusFilament
Support this project! / zackfreedman
Join the #hextraction channel at / discord
Inland Carbon Fiber (seen in video): bit.ly/InlandCarbonFiber
All Inland Filament: bit.ly/inlandfilament
Inland Filament on Amazon: www.amazon.com/stores/page/0D...
Rules and more: www.playhextraction.com
Game boards: than.gs/m/856439?...
Featured tiles:
Basic Tiles: than.gs/m/856511?...
Trap Tiles: than.gs/m/837140?...
Pachinko Tile: than.gs/m/837138?...
Flip-Flop Tile: than.gs/m/856502?...
Secret Tiles: than.gs/m/856513?...
Sozu Tile: than.gs/m/856441?...
Tile with Nothing: than.gs/m/856442?...
R.H.S.B.T: than.gs/m/856444?...
Void Tile: than.gs/m/856445?...
Holographic Tileframe: than.gs/m/856447?...
Gear Tile: than.gs/m/856448?...
Zoidberg Tile: than.gs/m/856450?...
Jerk Tile: than.gs/m/856454?...
Seek Tile: than.gs/m/856455?...
Bomb Tile: than.gs/m/856458?...
Teleport Tile: than.gs/m/856643?...
Tile Built for Two: than.gs/m/856464?...
King Tile: than.gs/m/856479?...
Launcher Tile: than.gs/m/856483?...
Title Card Tile: than.gs/m/856499?...
RMRRF 2023 Tile by ericrkjones www.thingiverse.com/thing:598...
Left/Right Randomizer by MrPancake thangs.com/designer/models/3d...
Randomizer by MrPancake thangs.com/designer/models/3d...
Z-DIC Tile by jacob.nowatzke thangs.com/designer/jacob.now...
Shishi-odoshi SFX by morgantj
Stock footage from Storyblocks
Interference SFX from Partners in Rhyme
Other SFX from www.zapsplat.com Игры
This looks like a gridfinity 2 knockoff 🤔
it dous
Exept…..hexagons… and a game…not quite a modular storage system but I see your point
@@martinlisonbee9844 you really dont get the joke
@@martinlisonbee9844 His April fools video revealed the Gridfinity 2, which is exactly this, but as a joke. That's why people keep calling it a knockoff
U gonna get sued boih
the one thing that you could do right now is to make it infinitely repeatable so you can just attach as many of the base grids together as you want and either making the track longer or wider
Adding an (electric) Elevator Tile could be neat, and help with this.
@@ericlotze7724 that could actually be a neat part, or more specifically it's a neat board. Remove an end goal or add another path that leads to an elevator, possibly into a pachinko section that would allow for a second run. Like a bonus where you can double the score or lose it all. Hopefully my ramblings made sense
Der. That's why he called it "Base Grid".
@@Coastal_Cruzer you could chain boards together like a like a lego GBC
You're probably thinking of Gravitrax
That second custom tile at 9:40 is never gonna let you down.
This needs to be pinned for public safety
This was the confirmation I needed, didn't even have to open the qr.
Is it gonna give you up tho?
is it truly a rick roll if you smelled it a mile away?
I wonder if a tile could be fitted with a sensor, speaker, etc. It could play a line from a different song each time a ball passes through. Call it the ear-worm tile. Or it could play an audio clip of Zack saying something cool/funny.
Waiiit, TRADING tiles? That tickles my Pokemon-obsessed inner school kid in just the right way, trading little colorful plastic tokens for an open source board game where the rarity of a tile is only limited by how many people want to bother printing it is so nicely similar to artificially rare trading cards. Except we're all adults with 3d Printers now. I love it.
More like an advanced pog than pokemon
Promo tiles from Hextraction tourneys will be the shit
@@malakimphoros2164 they wouldn't be rare because of what kind of tile they are but because of some sort of special quality they have (such as a signature, a specific material, etc.). Still would be dang cool.
@@sunmoonfx8251 the legendary solid gold straight line tile
@@NutchapolSal Then there's the Osmium "Balls are stored in the P".
I like the idea of mystery tiles, which don't reveal how they work internally - you just have to figure it out through trial and error. And if you are REALLY evil, make a pachinko mystery tile and let players come up with the WILDEST ideas of how it works
Great idea!
What if it was SCALED UP? Play Hextraction GIGA with billiard balls!
Also, I like the idea that which slot you roll down is decided by a die roll. I think I might try playing like that and compare how the game plays.
Time to injure some peeps with that spring-loaded ball launcher tile then. XD
Someone get Ivan Miranda on this!
@@apollolux my thought exactly. Imagine the spring your have to use to shoot a cue ball. Literally a face breaker
Billiard balls, we aren't here to breed human spider hybrids.
Go straight to bowling balls
Someone try to summon Ivan Miranda
I love how despite all your best efforts, the rules for this game exploded in complexity. Leave it to the 3D printing nerds (and me as one of them).
One could call it a steel ball run
IS THAT A MOTHERFUCKING JOJO REFERENCE ?????
So real
Thats it
This is, the *comment ever*
For people who don't understand the Steel Ball Run is a horse race that takes place in the 7th part of JoJo's Bizarre Adventure. The 7th part of JJBA is also called Steel Ball Run as the race is very important to the part.
It's only a matter of time until someone makes a 4-bit calculator with this
inb4 doom on a hextraction board
We don’t deserve you. You’re amazing and so is this creation. Please keep up the awesome work.
After getting out of Bakugan because it became a little too card and rule oriented and less focused on it's analog elements, this seems like a nice change. I could see myself buying a starter board and booster pack/expansions kits from a store if you could get a company to manufacture it. Ill probably have to get my dad to test this in his 3D printer, if he would ever actually set it up.
It would be cool to turn this into a digital version, call it “Hextraction Arena” and make it impossible to get interesting tiles
If they released that for PC on Steam, I’d buy it! Maybe they could even implement a built-in modding platform!
Mhhhhhh, it doesn't sound that hard to do either
Digital version that supports arbitrarily large boards with a big number of players for absolute chaos 🤩
I could actually make that, i just need tiles which shouldn't be hard to get
I would buy it on Steam in a heartbeat.
This is exactly the friendship-destroying party game I’ve been looking for all my life! Can’t wait to print and play it!!!
For the plinko pegs, a better option may be to just use some 12 gauge wire.
or some 4-5 mm metal shelf pegs. but that may mess with the spacing.
I was thinking bamboo skewers.
Toothpicks?
Maybe cut some butterfly clips?
Or M2 screws from the bottom?
You should seriously mass produce this so people without access to printers can play it too!
Yea!
Agree
Doesn’t that ruin the point of the game
@@aczinordp No, everyone else still has the option to print their own pieces and customize them. Even if it doesn't go commercial I'd love to buy it from someone
Definitiely!
Awesome! So good that you said powered version is coming at the end. I was already thinking lights, spinners, gears, electromagnets etc. 😁🔌
I've never wanted a 3D printer more than now
Two words: Tazer tile.
Relay logic gates which connect electrically in addition to paths. So you have to keep track of circuits in addition to effects 😅
@@defenestrated23 there's going to be some extreme stuff added via circuit boards aren't there.
probably also custom boards, depends on how it's set up
this seems like it could work as a videogame aswell, in say Tabletop simulator that has some physics.
Also, as it would be just about the ball bearings falling, it could have most of the effort be in physics and some graphics, and the extra effort be into a nice modding system to easily make tiles for it and some scripting thing for custom effect tiles
@@lightningblaze6449 It would be a great way to test if a new tile is overpower or not wiithout wasting filament
Hmm, I wonder if Hextraction Mini would be a good idea. Using BBs for balls and hex grid 18650 holders as base. Cheaper, more scalable and more portable/storable. And you can make wacky routes that aren't necessarily convex polygons.
Almost done printing everything. Really pumped! The kids are also pumped! Fun fact you can print everything for a starter set with about 3/4 of a roll of pla. That includes failures.
Also if you add a washer between the tile and the flipper it works great!
wow i actually thought it toook much more
hows the game? Would love to know!
@@TheHadi545 it's fantastic! Still working on a less elegant ball catcher so I don't have to print the gutters but otherwise it's been a ton of fun
@@MakeOrBreakSociety sweet! I started printing xD im all ears on any interesting things u have to say about it. I will share my experience once i start
THIS REMINDS ME of a great PVP game from Puzzle Pirates where you get to keep any gold that drops to the bottom on your turn. It was really fun and satisfying to get multiple coins through at once and have them land on the multiplier tile. There's room to some cool modifiers of the rules to Hextraction. All you need to make something like the coin dropping game is a part that releases a trapped marble when a marble enters from the opposite side, and allows both marbles to fall.
TegrA VedA GorE
Hey Zack, for the flipper tile, why not have a hole in the back of it that gets blocked or uncovered with the same action as the flipper moving itself? that way the closed path becomes a drop instead of clogging the system? I don't have the skills to make this.
This is a gravitrak ripoff
@@lextatertotsfromhell7673 Does Gravitrax have competitive multiplayer?
@@lextatertotsfromhell7673 This project predates Gravitrax. You know the time machine bit is a joke, right? He doesn't actually have one of those.
@@cogspace j was joking too.
Just a marble run game
All this needs is mystical creatures attached to each tile and you have a new multi million dollar cross media franchise
He single handily destroyed card game power creep with physics
You should add more gamemodes, like for every ball that gets stuck you have to draw a punishment card or something like that. I love this!
feel free to make them yourself, that's the point of this game
Okay, THIS one finally gave you my sub.
I SO hope this catches on and some people start collecting and trading tiles and bringing them to makers fairs.
Stunned. I enjoyed every second of this video and I'm stoked to print and play with friends! Thank you Zach!
Oooo, rule 1 has a veeery interesting loophole : TILES can't damage the board, tiles or players... meaning no rules prevent a custom *board* to do these things ;D
I wish my college had 3D printers for our game design degrees. The number of awesome board games that could be possible for assignments when you have actual tools instead of having to do a ton of handwaving with hand-made crafts would have been insane.
Every time the alliteration gets better, bravo good sir.
So far as I can tell, this video is the only place that says what board tiles you need to print, and how to assemble them? It'd be nice to have it in print. I took a screenshot of that spot in the video, but that doesn't provide the names... Just what they look like.
Thanks for this game! I'm very much looking forward to printing and playing it!
God every fucking video is a masterpiece and Zack is becoming a fast talking auction monster with the patron reads. 10/10 would watch again
I went to the trouble of pausing the video and checking the QR code on the tile at 9:40. I recommend you do it too! You won't be disappointed.
Glorious! Kind Sir. I look forward to printing and playing Hextraction
As expected: Creative, crazy and lots of word wonking caboodle. Love this channel!
Thanks for putting so much work and thought into this man! This is absolutely epic and you didn’t have to develop it so much. It’s pretty epic
Unreal, your passion about your projects is just unimaginable 😊
Improvement idea for a V2: add cones or pogo pins on electric tiles and use conductive filament with heat set brass inserts on the board you can simply make the top layer positive and the bottom negative.
Adding electricity you can then add LEDs, sound, electromagnets, acid spitting nozzles,...
That’s a cool idea!
@@Penofhell actual red hot metal ball by adding an induction tile.
Jokes aside my main idea for that is a simple bumper, you have a metal track, and a spring acting as an interruptor for a solenoid and capacitor, pulling the mushroom down and ejecting the ball fast.
And now I want this game to be competitive game on PC, phones and consoles
It must be so cool
This channel never disappoints. I just wish I could roll prose like Zack.
Can't wait to get this printed and added to our family game shelf!!!
I wish you had posted this last week! I would have spent that time printing this up, and we could have played it when all of my adult children came to visit today for Mother's Day!
This instantly reminded me of gravitrax, which has hexagonal pieces and some of the pieces look a lot like gravitrax pieces
You can't fool me this is the new gridfinity. Hexagon is the bestagon
Nah bro, CGP is cringe AF now
this is incredibly creative, if it were an online game i can guarantee that it'd blow up insanely fast
Hextraction kinda reminds me of Gravitrax, a similar marble-based building set that uses hexagonal tiles, and I wonder...
Is Hextraction compatible with Gravitrax?
Yeah, I think this might be a ripoff
I sent a link to this video to my local library, in San Angelo, TX. They have a free makerspace with 3-D printers (you just pay for your filament).
That's cool dude! I like it. It's creative. I like how you used the grid from one project to create a new one. I like mystery pieces that's a good idea. You should make a tile with a hidden bearing already in it. So when players hit it, it's a trap then sends another ball out randomly.
Such a cool idea, it’s like mousetrap for mad geniuses. Can imagine Tesla and Einstein battling it out for bragging rights. Also, Zach with a fro was the best part of this video. #bringbackthefro
This looks quality, I sadly don't have a 3D printer, but I'd fully back a Kickstarter for a mass produced version of this 😱💸
I got a very interesting offer that might make this possible…
@ZackFreedman Oh nice, sounds intriguing, I'll definitely watch this space 😄
3d printing + modular = fun. There's a certain element of collectability and sharability that could make this very popular.
I love this! When I was a kid I loved marble runs so this is really cool to me.
For those gutters on the fancy board, all you'd need to do is create a ramp that tilts toward one side with a end cap to create a ball collection area.
I know this takes time to create... so even if you decide not to add it, I'm sure somebody will come up with something.
Man super duper cool QR code. Helped alot!
scaning that code was the best decision i made today, would recommend
Finally, good excuse to buy a 3D printer! This is brilliant, good job!
Super excited for this, thanks for all the help in getting started :)
You have no idea how happy it made me to see 3Dprintbunny at the top the Thangs leaderboard. She does some crazy stuff that really pushed the capabilities of 3D printing. Not to mention some amazing string art models.
I'm starting to print these now, but the bridge support tab seems completely unnecessary and makes printing these much more annoying than they need to be. Also, most of the tile models are meshes, not STEP so modifying them becomes a huge chore.
Edit: Printing more pieces and I'm noticing that so many of these parts could have been designed with no glue needed, no splitting of the parts, not even supports needed. I'm really scratching my head here.
Also, the names of the files don't match what's in this video so printing the necessary parts was frustrating. The tolerances were also needlessly large and if you have a well tuned printer, the gaps between parts are huge.
For some reason, on Mother's Day, every spool of filament on Amazon was completely gone. It's all those mother f________s out there, printing this game
this is going to be a perfect print for my kids!!! im so excited for the things im going to make for them! just got the A1 yesterday! I appreciate all the work you put into this!
I love your attitude. This is the first time I listened to all the credits.
Any updates on the mirage keyboard?
I want to know total printing time and then use that as a "price" for the game. "1 easy payment of 420.69 hours of print time!"
Looks like fun... unique game idea. Been printing it out the last two days along with all of the tiles that are good for children. Hopefully my kids and I get a bit of fun out of it.
Great Video Zach!!
love you man!
;-; i scanned the qr code and i was amazed at what i saw, a new hextraction expansion question mark? you should look it up
who else immediately rick rolled themself after scanning the qr code piece?
I'm afraid to scan after he said he didn't know. But I can appriaciate a good Roll
Y'all are really never gonna give him up, smdh
@@xp8969 lol 😆
This is such an awesome project, I really wanna design some hextraction tiles now!
This is a really nice concept!
FYI, if you're going to let Thangs sponsor you, you need to be aware that they're now forcing users to create accounts in order to download the files. It's a very bad look. Even Thingiverse doesn't do this.
Sag Mal Klettergerüst
hihi
ein Teich, ein Laich, ein Kommentarbereich
I love whoever came up with the user name Danny DeVoid of Life. That's the one patron name I wait for every time. It's always funny.
What about Betsy von Poopsteen?
WOO FINALLY! I have been SO hyped for this!!
A possible solution for ongoing effects: tiles that physically keep track of whether the effect is currently active (eg. through a flipflopped component). No bookkeeping required, just look at the tile itself for its state!
Thank you for this can't wait to print it up and come up with new tiles
Loved playing at RMRRF! Also great meeting and hanging out with you and Brooke! :)
Imagine the different “game modes” you could come up with by choosing select playable tiles, making boards with different dimensions, or even pre-placing tiles before the round begins, maybe even deeming some undestroyable (of course, ideally only doing that if those tiles won’t cause a blockage in the path towards the goal, wether intentionally or unintentionally).
An Idea I just came up with is placing in portals all along the bottom of the board, or at least most of it, and then placing out portals at the top where balls don’t enter the board, and the out portals cannot be destroyed. Placable portal tiles would also be removed from the pile, so players cannot play them. Then, the players would have to find a way to destroy the in portals (probably ideally with bombs, but any way to destroy a tile would probably work) if they’re all blocking the exits at the bottom, then maneuvering through the spaces. Of course, the players could try to use the portals to their advantage, moving their ball from one side of the board to another if it’s sectioned off.
I bet there’s plenty of other cool “game mode” ideas you could come up with, I’ll try to think of more.
Looks really fun, great job!
2 things about that “open me” unfolding tile I’d like to say
1. Are you allowed to fold it up again/unfold it again after it’s been placed, and do you have to be the person who placed it to do that? I’ presume that if you can do this, you can only do it once per turn, only when placing tiles/not while rolling balls.
2. I wanted to try to come up with an interesting idea, and having seen that folding tile, I thought of this: a folding 2-segment tile where one of the segments will trap a ball inside the center, which, once a ball is trapped, will then be folded “closed”, making the ball exit the other tile. The folding closed/releasing of the ball could be written in the rules to only occur under certain conditions, like immediately once a ball is trapped, or maybe anybody can release it at any time during their rolling turn, or maybe another ball has to come along and prompt the release of the trapped ball, etc. You could try many ideas with it. You could maybe print the piece to make it orientable in any direction, only where the trap tile is below the release tile, or any other things. The release tile could be anything too, it could release in any direction you choose, it could be random. You probably couldn’t release it back into the trap tile, since you’d have to unfold the tile fast enough for that, but if you can, maybe with some sort of manual release mechanism in the release tile, you could maybe make a route through the trap tile where the ball can pass through without getting trapped again. Something else you could do is design the trap tile in a way that makes the chance of getting trapped random, or where only certain entrances trap a ball. Maybe when 1 ball is trapped, other balls can roll over it and right on through the trap scott free. Basically, there’s a lot of ways you could go with this trap and release folding tile idea. I’d imagine the way it works is that the release tile has there sorts of ceilings on the exits that the trap tile’s entrances can sorta slot into when folded, if you understand what I mean by that. There’d probably be a rule on the piece about not being able to fold it trap down, where the balls can get stuck with nowhere to release them. If I haven’t already said, the release tile would probably let balls through like a normal tile would.
I lost my direction with all of the ideas there, but in summary, a folding trap and release tile where you trap a ball and fold the trap tile onto the release tile to release the ball. You could try a lot of different things with this idea, as I, eh, “explained”.
Lol this was released on thangs on my birthday! Thanks for the present man!
so glad I waited until the end!! I was gonna ask if you would be at open sauce :) thanks for the awesome vids!!!
This is a really fun idea. I was thinking of something similar related to the old Crossbows and Catapults game. You can print your own weapons and castle pieces; the only rule was really weight limits for pieces.
The fun memories of that game had been lost in my mind until the second I read your post! Thanks for reminding me!
Oh boy! I can't wait for beloved expansion sets such as "Shadows over Hexistrad" and "Phyhexia: All Will Be Six"!
You can also use finishing nails for the plinko tiles
This is such a cool concept - I love it :)
Stoked you smoothed the Z-DIC corners and made the enantiomer. My modelling skills will grow, senpai
I'll have a booth at open sauce, so can't wait to try this!
An extremely ultra chaotic tile idea: The Walker
It has one entry point and gets stuck in the middle. Once entered, the top can be moved one or two tiles in any direction in a straight line other than straight down. This adds up to a lot of different tiles reached. it also adds endless possibilities of strategy/chaos as you can block a direction and you can probably combine it with a clone to make a ball army in a single go.
I recently made a LDJam 53 compo submission (Soul Weaver) that is very similar to this haha. I like this way better though
Thank you so so so much youtube recommended!!!
I don't own a 3D printer or know how to use any modeling software. But I love every second of your videos regardless. If I ever decide to get into printing it'll be because of you. Hopefully I can convince a friend to print so I can give it a try.
I would recommend, if you are bringing tiles to a new play spot, make sure you are printing your name/brand/logo/whatever on the flip side so that it's easier to retrieve when the game is over.
Oh, this looks fascinating and so, _so_ fun. I unfortunately don’t have access to a 3D printer, but if I ever do this’ll probably be one of the first things I do with it.
It's finally here!
Absolutely brilliant game. Wish it was around 20 to 30 years ago. Thank you for this wonderful contribution.
I love hearing you call out your supporters at the end
Of all the nerdy things I was expecting it to be, it wasn't Rick! You got me good.
I’ve got a new tile idea
Tile design: enterable on all sides, with a large hole in the middle for balls to fall through and out of the board. Each entrance is jagged to indicate a trigger.
Trigger: When a ball enters this tile through a certain side, this tile must swap positions with the tile on that side. If this tile can’t move to that position for whatever reason (i.e. the swap target tile’s rules, trying to swap with the entry ramps, etc.), this tile will self-destruct.
Maybe it could be called a “predator” tile or something.
Damn Zack! Hands down the best video I've yet seen from you! Really enjoyed it. Busted a gut laughing at several points. Great game/product idea and friggin' hilarious narrative! Just brilliant. If the demand for this gets to be as huge as I think, would you be ok with me fulfilling custom orders for folks without ready access to printers and splitting any resultant profits with you via Patreon or direct deposit or whatever works for you? That'd be awesome! Think it would be a good way to help fund more of your madness, and selfishly make a buck or two to help fund mine. You and Jón Schone over at Proper Printing have some of the best most useful and instructive content on the intertoobs, IMO. Much appreciated!
you should make a tile called the net tile that is similar to the teleporter tile because it connects with a second tile but one til;e called the net has a detachable trap that stops all balls that enter it and the other tile is a simple tile that when passed through allows the player to move the net tile and release all the balls trapped in it
Real neat idea, especially with making it open source! I’m bouta send this to some of the teachers at my school.
The best part of the video was the ending 😂
But seriously, it was kinda fun watching Zack saying all the (Patreon?) names at the end!