Texturing lessons from House of the Dragon - FMX 2024

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  • Опубликовано: 11 сен 2024

Комментарии • 24

  • @bUildYT
    @bUildYT 15 дней назад +1

    Very cool!

  • @explorewithin
    @explorewithin 8 дней назад

    Thank you for the free game 💎💎🙏🙏

  • @andreaparisi6273
    @andreaparisi6273 25 дней назад +2

    Thank you so much Claudia for your amazing presentation. What a great journey together, to have been a member of the texture team was a real privilege. Thank you to HBO, FMX and Pixomondo for sharing this content to the public.

  • @juancarlosnunez5051
    @juancarlosnunez5051 23 дня назад

    Thank you so much for the excellent presentation.
    have a question regarding texel density:
    Using 400 UDIMs results in a texture size of about 40K (using 2048px texture tiles) or even 82K (with 4096px texture tiles). What criteria were used to determine such a large texture size? I’m curious because if the shot outputs are 4.6K (raw ARRI Alexa output) and even using 12K textures (even in head closeup for example), you’re getting at least 3 subpixels per texel relative to the output resolution. Is this ratio not enough for properly integrating the characters into the footage?

  • @sw_adame
    @sw_adame 20 дней назад

    Great presentation, thanks for your time and knowledge. Thanks Foundry for making this public accessible!

  • @behrampatel4872
    @behrampatel4872 21 день назад

    Thank you for being generous with your knowledge. This helps our students and encourages to stay with Mari instead of the other option.
    Cheers

  • @graceross4888
    @graceross4888 25 дней назад +10

    Thank you so much for sharing, HBO team made fantastic designs and they never share high resolution renders or anything about the dragons. They are too pretty to just look blurry on screen

  • @taturay
    @taturay 25 дней назад +1

    Thank you for doing this presentation!

  • @sunnydayal85
    @sunnydayal85 27 дней назад +3

    Wonderful and great information....... loved it

  • @Daniele_1210
    @Daniele_1210 22 дня назад

    400 UDIMS ?! OMG

  • @jatingupta7439
    @jatingupta7439 27 дней назад +2

    So so good presentation! Loved every second of it

  • @JulesVeghte
    @JulesVeghte 24 дня назад +1

    great video, a lot of valuable information!

  • @pastisse40
    @pastisse40 25 дней назад +1

    thank you !

  • @Siureivax
    @Siureivax 25 дней назад +1

    Interesting stuff! Thanks for sharing. I was hoping to be able to see Caraxes sheet model.

  • @Margokih_
    @Margokih_ 25 дней назад +1

    I want to be creature modeler. This is absolutely amazing

  • @Artof3drendering
    @Artof3drendering 25 дней назад

    really cool to see all this details behind the scenes!

  • @champropaganda
    @champropaganda 25 дней назад +2

    "smelly skin" on grandma Vhagar's description 😭

  • @Sajith_lakmal_Z
    @Sajith_lakmal_Z 25 дней назад +1

    thank u

  • @kauanfranca2922
    @kauanfranca2922 25 дней назад

    Wish we saw more of tessarion

  • @JEON_CENA
    @JEON_CENA 25 дней назад

    I really hoped we would see Vermithor

  • @eduardpista1487
    @eduardpista1487 25 дней назад

    when is the vfx breakdown of this show coming out?

    • @Blablablabla-i8q
      @Blablablabla-i8q 19 дней назад

      Try Rodeo FX

    • @MasterOfTheElements
      @MasterOfTheElements 17 дней назад

      ​@@Blablablabla-i8qI've already seen it, but there are more companies that worked on the dragons including weta and pixomondo and they haven't released the breakdowns, not even for the first season.

    • @Blablablabla-i8q
      @Blablablabla-i8q 16 дней назад

      @@MasterOfTheElements oh, probably the NDA sealed