I will be live streaming this game when it comes out in closed beta! twitch.tv/zt0l come watch me here :) If you also want to join my discord here is the link for that aswell discord.gg/qb6zNB2MTr
less ability spam in this game and less comms cluttered+with more chances to play the game and constantly thinking abt whats happening next. Def has potential
Wdym less ability spam, maybe not as clouded as Valorant but definitely ability spam, but I can appreciate the gunfight being more COD like for a game like this
@@guanyu4251 only 18 abilities between both teams in this game compared to valorant which is 40 abilities between both teams! and some abilities u cant throw in succession it forces you to have a cooldown
@@zt0LTV oh I get it now, cooldowns do help with the gunplay, still I think when teams collide it could get a little spammy, I think the shooting style being more about spray is a good match with abilities.
@@guanyu4251 ive played a ton of matches in the july playtest and there were very few times where it felt "spammy" and even when it did get like that i never died to abilities it was always someone pushing me when i was flashed or something of that nature
since its a 3v3 and you get two bodies you have a more chance of actually making an impact and playing the game than any other tac shooter. Atleast you get punished less in this game for mistakes your teammates do.
@@anonwalkerr when you ads you have perfect accuracy no matter what even when ur moving and adsing! Though each guy has a determined spray pattern so when u start to spray bullets it wont be random
The best thing about this game is 3v3, you dont have to deal with randoms and randoms dont get bullied by trios like it is in val. Just grab two of your buddies and have fun. The art style also makes it look like it will perform good enough on low end gpu's like latops so it will def last longer like people are saying. The main reason Finals is dying is becasue of it's taxing requirements.
overall the gameplay feels fun and doesnt feel too much like valorant in the sense theres like a billion abilities being thrown around everywhere+every person gets an extra life and can basically play the game longer in a sense
@@zt0LTV yeah i only compared cause others seem to call it val copy, most of em are cs players that never touched val but saw this game has abilities and just go along with it lol. How long is an avg game? is it 10 rounds first to win or more?
@@Crewmate-yn3fj there is but alot of less wall spamming in this game which is good to be fair but alot of the wallbangs are very simple walls you'd expect to be wallbanged from And a majority of guns can wallbang through most of the walls besides certain weapons
i am not speaking specifically about zt0L, but did you noticed the bad habbit of crouch spraying in a game where you have zero movement penalty ? valorant did such a bad thing into us with that kind of shit gunplay system
every tac shooter is similar in some way! i think they did a great job of making the abilities feel more like utility and less ability spammy+u get an extra life every round to play with so u also get to play the game more and ur constantly being active switching between both bodies
I personally dont think it will be. While i thought the art style was koo when i watched the trailer. The art style is too plain, too dull and got old after a couple hour play session. Customization feels like putting wig on a mannequin. Why do all faces look like queers? The gunplay feels like frag punk(hero shooter) but the movement valorant(tact). Choose one or the other, it feels unnatural. Those that played fragpunk and spectre would agree that the gameplay specifically the gunplay and movement felt so much natural and organic in Fragpunk. Whether you like the whole shard system or not is a different thing. But yeah i think this game has an identity crisis, so much that once streamers reach highest rank they wont play the game.
game hasnt even fully released. There are plenty of things gameplay wise they could easily change so who knows it could either flop or do well just have to give it a chance
I will be live streaming this game when it comes out in closed beta! twitch.tv/zt0l come watch me here :) If you also want to join my discord here is the link for that aswell discord.gg/qb6zNB2MTr
BRO FINALLY SOMEONE POSTING GAMEPLAY THAT ACTUALLY KNOWS WHAT THEY ARE DOING THANK YOU zt0L
hahaha
Nice, I can't wait to lose two gunfights in one round.
[added to wishlist]
or u get two chances to win >:]
Crazy to me that people can enjoy the ability/ultimate spam that is Val, but hate this. Honestly this looks way more fun
less ability spam in this game and less comms cluttered+with more chances to play the game and constantly thinking abt whats happening next. Def has potential
Wdym less ability spam, maybe not as clouded as Valorant but definitely ability spam, but I can appreciate the gunfight being more COD like for a game like this
@@guanyu4251 only 18 abilities between both teams in this game compared to valorant which is 40 abilities between both teams! and some abilities u cant throw in succession it forces you to have a cooldown
@@zt0LTV oh I get it now, cooldowns do help with the gunplay, still I think when teams collide it could get a little spammy, I think the shooting style being more about spray is a good match with abilities.
@@guanyu4251 ive played a ton of matches in the july playtest and there were very few times where it felt "spammy" and even when it did get like that i never died to abilities it was always someone pushing me when i was flashed or something of that nature
I have read all your responses to the comments and let me tell you that I appreciate your assertiveness. ❤
Yo bro! It was nice playing against you man! Hope to play you some more. And when I make it as a CC we can get some games in!
0:58 Most Replayed incoming
LOL
This looks really promising
it was lots of fun :)
lmao 4-1 first round loss, "wow they're sweating"
:P
💜💜💜
since its a 3v3 and you get two bodies you have a more chance of actually making an impact and playing the game than any other tac shooter. Atleast you get punished less in this game for mistakes your teammates do.
overall u just get to play the game more rather than spectating the whole round after u die once
NO ZTOL ACTUALLY UPLOADED
:[
0:58 uuuuuhm
bugzvii is like a top 10 Multiversus player that’s funny
i should have another video where i was on his team against jawgemo and inspire
the goat
LETS GOOOOOOO
RAHHHHHHHHH
Didn't the beta have an NDA? Or did you have permission to record this and make a video?
everyone who played in the july playtests are allowed to show footage now! theres a closed beta sometime this august
Noice
:D
this is just a slightly more muted valorant
i found it pretty fun tbh :)
@@zt0LTV how is the accuracy while moving?
@@anonwalkerr when you ads you have perfect accuracy no matter what even when ur moving and adsing! Though each guy has a determined spray pattern so when u start to spray bullets it wont be random
@@zt0LTV I see, interesting. is it hard to track when someone is ads walking around a corner?
@@anonwalkerr tracking isnt super hard atleast for me but def longer range its harder
The best thing about this game is 3v3, you dont have to deal with randoms and randoms dont get bullied by trios like it is in val. Just grab two of your buddies and have fun. The art style also makes it look like it will perform good enough on low end gpu's like latops so it will def last longer like people are saying. The main reason Finals is dying is becasue of it's taxing requirements.
overall the gameplay feels fun and doesnt feel too much like valorant in the sense theres like a billion abilities being thrown around everywhere+every person gets an extra life and can basically play the game longer in a sense
@@zt0LTV yeah i only compared cause others seem to call it val copy, most of em are cs players that never touched val but saw this game has abilities and just go along with it lol. How long is an avg game? is it 10 rounds first to win or more?
@@Crewmate-yn3fj first to 8 wins! 7-7 to tie/overtime most games are 15-25ish minutes so pretty fast id say
@@zt0LTV ok that already makes it better than val, did you find an odin equvalent in this game.
@@Crewmate-yn3fj there is but alot of less wall spamming in this game which is good to be fair but alot of the wallbangs are very simple walls you'd expect to be wallbanged from And a majority of guns can wallbang through most of the walls besides certain weapons
Oh hell nah
?
i am not speaking specifically about zt0L, but did you noticed the bad habbit of crouch spraying in a game where you have zero movement penalty ? valorant did such a bad thing into us with that kind of shit gunplay system
wdym?
Stay hard ztol
:3
Looks super interesting how can I play it?
request access on steam :) next beta is sometime in august!
@@zt0LTV cool thanks!
map looks so shallow and empty, has no personality
this was personally my favorite map reminded me of cache from csgo and felt overall really easy to grasp
White Ruth Jones Larry Gonzalez George
I hope it's not the next valorant because that game is trash and this game looks fantastic
it def is a lot of fun and all of the devs are super passionate and communicate rlly well :D
@@zt0LTV heck yeah that's great!
Did they just copy valorant?
every tac shooter is similar in some way! i think they did a great job of making the abilities feel more like utility and less ability spammy+u get an extra life every round to play with so u also get to play the game more and ur constantly being active switching between both bodies
Game looks horrid, visually.
well whenever it comes out :) give it a try! who knows u might like it.
Seems like a gimmick that will die out in a year lol
we shall see :) def had alot of fun playtesting it tho
I personally dont think it will be. While i thought the art style was koo when i watched the trailer. The art style is too plain, too dull and got old after a couple hour play session. Customization feels like putting wig on a mannequin. Why do all faces look like queers? The gunplay feels like frag punk(hero shooter) but the movement valorant(tact). Choose one or the other, it feels unnatural. Those that played fragpunk and spectre would agree that the gameplay specifically the gunplay and movement felt so much natural and organic in Fragpunk. Whether you like the whole shard system or not is a different thing. But yeah i think this game has an identity crisis, so much that once streamers reach highest rank they wont play the game.
game hasnt even fully released. There are plenty of things gameplay wise they could easily change so who knows it could either flop or do well just have to give it a chance