Stranger of Paradise is S Tier Combat
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- Опубликовано: 4 фев 2025
- My first video on my second attempt at making a RUclips channel with a greater focus on a specific niche. This video will give a brief overview of Stranger of Paradise: Final Fantasy Origin's combat system and why it is so good.
Credits: Songs 1-3 by PunchDeck
• Punch Deck - I Can't Stop - I can't stop
• Punch Deck - Neon Unde... - Neon Underworld
• Punch Deck - Restabilized - Restabilized
Song 4 Neutrin05
• Neutrin05 - Dystopia [... - Dystopia
Song 5 Sappheiros
• ❰Future Garage❱ Sapphe... - Awake
I see Stranger of Paradise, I click.
Great vid, subbed.
@@NightmareOni I’m surprised so many know and appreciate this game.
And thank you.
@@DTPrimeNGIt really is one of those games where if you got past the memes and questionable marketing decisions on SE's part, you'd find a game that was truly special. Some days, I can't decide which I love more between this and Nioh 2 when it comes to Team Ninja's "masocore" games.
@ Absolutely I had begun to feel like I didn't enjoy video games anymore and this game brought me back.
@@DTPrimeNG Near enough the same feeling for me mate. The ending tore me up on an emotional level, something I didn't experience since pre-2020 games.
Truly a masterpiece, as is Wo Long!
If this game just let me create my own character it'd probably be my favorite game. Nioh 2 still holds that honor
That’s good? Loved nioh 2 but didn’t have a PlayStation when this came out and the Elden ring so I forgot about this completely. Please I don’t like jack
@@tristanward9937 Do yourself a favor and pick Nioh 2. One of the best action games i've played
@@JayCycler oh I know. I love nioh 2 but was wondering about this one.
nah fam pick up your L. Jack is Based.
Always great to see more people spreading the word on how incredible this game really is, it deserves infinitely more attention as do all of Team Ninja's games, they're masters of what they do. Making sure every defense option has an important use and drawback, especially Soul Shield is how it fixes the pitfalls of most parry systems to be the best one by keeping every option useful.
But man, not a single Chain Cancel? The REAL signature mechanic of the game, that turns the flow up to 11? I'm sensing an S+ rank coming.
@@WittyCleverName it’s funny you mention that because I realized last night I hadn’t mentioned it or done it. You are right!
@@DTPrimeNG Honestly all of this proves how bad TN is at explaining their game´s mechanics to players. So many players ignore stance switching and flux and nioh and just as many players ignore Chain cancelling. The fact that this guy considers this game his favourite combat game and got good enough to understand most of the other mechanics like using the directional inputs of weapons for evasion and incorporating parries into his play YET didn´t see the huge potential and utility of chain cancelling should tell us a lot.
Its like if I put hundreds of hours into bayonetta and said it was my favourite game but didn´t learn dodge offset, or the same thing for super mario but I never learned how to run. DTPrimer you are missing out on so much by not chain cancelling, but it certainly isn´t your fault.
@ you are right i am going to revisit the game and work on adding the chain cancel to my play. I do know it exists. I did NOT as you mentioned “see the potential”.
@DTPrimeNG
+ Cancels any skill animation faster than any dodge can do (It cancels it as quickly as that command skill that takes one magic bar to execute, but for free)
+ Changes class to switch to a set that might be more effective for the situation
+ Changing classes makes so that the class that has been switched out regains the posture bar at a far faster rate, a system idea brought from ff13-LR.
+ The cancel allows for movement, giving you the utility of a cancel and a movement step.
I appreciate the view and the guidance. Thank you.
SOP and Daigo parry? Based
good to see a fellow man of impeccable taste
people will discover this game in 2032, just like the 10 year delay on Metal Gear Rising: Revengeance
Is Revengeance any good? I can’t really argue against your point because I’m guilty of it.
@@DTPrimeNG Metal Gear May Cry with meme overdose, in short. That's all you need to know XD
@@DTPrimeNG"Is Revengeance any good?" Bro, I don't say this often but as a gamer, give your head a shake.
I will keep spreading the word until it happens, this game needs the recognition of it's amazing combat, persoanlly better than Nioh 2 because I'm a fan of MMOs and the class system tickles my fantasy of playing an MMO without actually playing (I don't have time for MMOs nor the patience for them 😅)
Also check Granblue Fantasy Relink, another underrated masterpiece of combat system, it has the best boss battle I have ever seen BY A FUCKING LOT (Lucilius I love you, even tho I failed your mission a hundred times)
SoP is one of the most slept on games ever. The combat great and the story is just a chef's kiss... fantastic.
His voice is kinda calming, I enjoy a voice that is trying to explain instead of blowing my speakers.
Recomendation: if you really like these type of systems maybe you should try games like DMC or Ninja Gaiden. In general there are a lot of really good combat based systems like this one. God of War, Bayonetta,... this is a great moment to try those games
Nicely put together video! I just beat the base game on normal and had a really great time with it. I never even really learned to parry, I always used the soul shield.. Now I feel like I missed out a lot. Oops.
I just found out I missed something important myself. It happens, happy gaming.
@@DTPrimeNG Yah likewise man!
instantly clicked when i saw this. i love this game so much, was easily goty 2022 for me.
What a great first video
amazing video and well said. very true, the compact of SOP is amazing and it is one of my all time favorite games.
Top 10 most underrated games of all time
Every team ninjas game have perfect combat
That's 3rd Strike, not Alpha 3.
Thank you, there are so many I got it confused. Appreciate the view and the correction.
@@DTPrimeNG Yeah, no problem. Definitely check out Team Ninja's other games. They are very much about aggression and chaining defensive and offensive actions. Nioh, Wo Long, Rise of the Ronin. Depending on how broad you want to define it, you can further venture out to games like Metal Gear Rising, Devil May Cry, Ninja Gaiden, Bayonetta, etc.
I don't blame you much, kind of an easy mistake to make if you don't know much about Street Fighter. There were three separate Street Fighter subseries going on at the same time, each on their third installment: Street Fighter Alpha 3, Street Fighter III: Third Strike, and Street Fighter EX 3.
One thing I didn't notice until someone pointed it out is, I had covid while recording this. So, I apologize for the sick noises here and there.
Curious what you think about Sifu
I will check it out
I just picked this game up a short while ago on Steam when it was on sale. I'd always had a bit of an interest in it since the teaser trailer, but since I played Nioh 1, and I just couldn't get into that game, I put off getting it. That was a bad decision in hindsight, as I already have around 300 hours logged into it and I'm just finishing up Lufania difficulty! Even with finally getting to play Final Fantasy 7 Rebirth for the first time with its PC release last week, I still find myself going back to Stranger of Paradise to grind a bit more to see if I can find some gear to make my build just a little bit stronger so I can finally take on the last few story missions remaining in Lufania difficulty cause that first Lufania story mission and the death machine in the labyrinth are the only times I've felt like I wasn't ready for the challenge the game was offering!
There's only two things that detracted from my Stranger of Paradise experience, and it's really more like "one and a half things." One is the lack of finding people to play multiplayer with; I've yet to find a single multiplayer game and I tried asking on the Steam forums for people to add to my f-list to play with... but nope. Constantly carrying the dumbass AI through the higher difficulties can get a bit tedious and I kind of feel like I've been robbed of the "full experience" because it looks like I'm not about to find anyone to play with any time soon. Granted, I'm playing the game years after its initial release but the player count on Steam (at least according to Steam charts) has always been relatively low, so the multiplayer aspect of the game seems DOA for most players.
The other thing that is kind of a deterrent to me recommending this game to others is the amount of grinding involved in Chaos difficulty and beyond. I guess that just means that the DLCs aren't really an option for anyone who is a casual player, and the completion rates on their achievements seems to support that. Really, the DLC difficulties are not geared towards casual play, and that's sort of why the grind isn't as much of a detriment to the game. Without those countless hours, I would've missed so many intricacies of the combat and character building, so sort of forcing you to excessively grind to create a good build to survive in the post-game difficulties seems like a good way to incentivize players to fully engage with the game's systems. Considering you and I mostly neglect chain cancels but still have shown enough mastery to take on most of the game's more brutal challenges, there's something to be said for the game's combat systems being exceptionally deep.
If you or someone else reading this wants to add me as a friend on Steam to play some Stranger of Paradise multiplayer, my friend code to add my account is 24774196 !
@@rexlupis I haven’t done the later fights myself. I want to go back to work on chain canceling so when I do start grinding the rifts again I will add you.
Also for your own peace of mind there is a discord and Reddit group still active for this game. You could try there too.
@ While I don't use Reddit, on rare occassions I use Discord, so I might look into that.
Regardless, thanks for the consideration for some rift grinding! (I assume you mean in the labyrinth?)
I'm on level 51 of the labyrinth at the moment, so I don't know if you'd want to join my game to get better loot or if you're looking for someone to play with for the earlier levels to complete/unlock the story quests for DLC2, but either way I'd be up for it to just get some multiplayer Stranger of Paradise ;)
@ yes that is what I meant I’m on floor 21 I think? I’m working on more videos at the moment but I’ll add you when I get the chance and send an invite once I am ready to grind it.
I'll add you as well! I just got the game so it'll be a while before I reach the dlcs n stuff tho
Great idea for channel content. TN does a great job of crafting 3rd person combat. Nioh 2 is my personal favourite but SoP is a great place to start with how unique it is. Are you just looking at combat or how other systems at play might feed into combat? For example itemization in Nioh 2 giving you effects like versatility which promote effect stacking via stringing distinct active skills?
@@Slenderbro123 for now I am just reviewing combat systems and why they are fun or not. If I could do RUclips full time I may expand but for now with the limited time I find it best to just look at how fun the systems are. Thank you for the comment and view.
@@DTPrimeNG It's interesting content nonetheless, Sub'd
@@Slenderbro123 Thank you. I appreciate it a lot.
Yes it is!
First run through the game and I assumed blocking with bosses was mostly pointless when you could instead dodge. But my dodges weren’t perfect either, it never occurred to me there was a way to play more offensively until maybe the hydra.
I’ll have to go back and try hard mode.
HOT TAKE: I think Black Myth Wukong had a lot of potential for a fun combat system, but it all got bogged down by an arbitrary Stamina Bar.
Imagine if SOP or God of War had a stamina bar and how immediately unfun that would make it. Just because your combat is inspired by Souls doesn’t mean you have to barrow every aspect of it.
Not to mention the fact that your special abilities in Wukong cost magic points AND had cooldowns too. Again, imagine if your abilities in GOW also cost some sort of extra meter that you had to manage. Or if Sekiro had cooldowns for its prosthetic tools. If you’re making an action game, pick one or the other please.
I also think Wukong could’ve really used a guard/parry mechanic. Having a dodge roll as your only reliable defensive option just feels uninteresting.
I have not played Wukong yet but that sounds frustrating. I did buy it but I want to work through the games on my list first. Hopefully it’s not bad. I was looking forward to it.
My gripes with the combat are just my personal opinion. I know a lot of people out there still very much enjoyed the game. So please don’t let my comments dissuade you. What didn’t click with me might just click with you.
@@Nobody_91997Fair point, I just think it did well to differentiate itself from other games since people can't seem to describe the game without using other games which makes people see it only as souls like or this that even though it is clearly different.
Even strangers of paradise was like called like a watered down sekiro like game since people try to make fun of games especially when it is showcasing aspects similar to thing that other games already nailed down.
the game sound is desynched during the first gameplay segment, against chaos advent
I don't get how that happened. Thanks for the heads up.
i’m really big on fighting games and harbor a VICIOUS hate for turtles. I respect your love of defense tho
Well I like defense when it is seamlessly integrated into the offense. I despise waiting to attack until the other person does to counter. I think defense is where you have the greatest opportunity for skill expression otherwise you are just comboing to drive the multiplier up. Batman Arkham origins is what turned me on to this. Counters are part of the multiplier.
I don't think there a bad combat system Team Ninja game.
I love Team Ninja games but I was on the fence about this due to being a Final Fantasy game. Your vid convinced me. Instant buy and 50% off
I love Team Ninja games but really dislike their loot systen. You get so much fodder that doesn't make finding new weapons interesting at all.
Every loot rpg is like this, to me the only one that does kinda right is Borderlands, where until you reach level cap you can just keep changing guns from drops, it's kinda amazing and makes each run unique with it's random guns
@@EvilGrimNA Team Ninja also did all the Ninja Gaiden games and Dead or Alive as well, those games don't really have a loot system like Nioh and this. I don't know how the loot system is for Rise of Ronin or Wo Long Fallen Dynasty.
Would honestly love to see FF make a Musuo style game. I feel the combat would be wicked.
I know this might be an absurd request , but could you take a look at FF Type-0's combat system? It has a unique breaksight/killsight system and its actually pretty fun when you have strong characters, you might need a modded save though cuz grinding up levels is pretty tedious. I have a modded save in early chapters if you need it :D.
Ps. You can parry bullets with Jack if you get good enough at the timings!
I will add it to my list
Great video, what do you think about Nioh 2 combat in comparison to Stranger of Paradise?
I booted it up last night, Kusarigama is easily my favorite weapon. Hard to say this early because I haven’t unlocked many skills. I don’t want to say too much but it’s interesting so far.
there's perfect dodge in this game 😅, what does it do?
It just makes you phase through an attack.
All Team Ninja games are the Best Combat
Should do a video on Devil May Cry 5 and Ninja Gaiden games as well :)
People said FF 16 was amazing and that Stranger of Paradise was bad. Played them back to back myself. Both were great, but Stranger of Paradise was WAY more fun. Story was confusing though, didn't know it was a tie-in to the first FF story. FF 16's story is the best ever though.
I will definitely be making a video reviewing ff16
I did enjoy it
Katana stance brought the best deflect mechanics i have ever seen better than sekiro
This game is a pure master piece of skill gameplay
Well said brother I did like the Katana. Being able to use garo to get into senshin stance was really fun. I just wish it had the phase mechanic the sword has. I found that way to useful and I love Red Mage.
Thank you for watching.
@@DTPrimeNG watching skill player is Always a pleasure myself when i play a game i love playing like no one.
I'am really good at souls pvp if you are interest i could send the link of my channel it's a Channel base only on skill mechanics that no one else use
@ do it
It seem i can't let you the link of my video maybe you have block external link
Absolutely agree. It's what makes Sekiro flow so well. 90% of both parties attacks are blocked skillfully which make the hits that get through here and there matter so much more. You may only land 10 hits on a boss but each of those have chipped away at their ability to continue fighting back until eventually the whole thing is over in a single decisive strike.
I played NIOH 2 with fists which have a perfect block ability and that makes combat flow so good.
I need to play Nioh 2 then!
@DTPrimeNG although you can block with every weapon type 100% of damage the stamina cost can be very big until you get a proper build. The fists however have a DMC style royal guard type attack. 100% negation with an optional follow-up combo.
@@DTPrimeNG The Nioh 2 fists/claws might be the best weapon in any action/hacknslash game ever. When you get the skills and master them they feel divine and work perfectly with the rest of Nioh 2's combat kit.
From what you've said in this video, you have to try Nioh 2.
Other weapons are great too, but fists are perfection.
Jack chaos spotted!
I like Nioh 2's combat better but Stranger has a good combat system.
Mmmm welp this definitely has urged me to finally try this game out! I just recently completed godhand and i hear this has a similar sort of move/combo builder system.. check it out if you havent!
Let me know how you like it.
Nioh 2.
I would put a band pass filter over your vocals. The low end is way too loud and it makes it hard to understand what you’re saying
@@jimsface I’m still learning about sound so ANY advice is greatly appreciated.
@ no problem. Nice job altogether!
If Strangers of Paradise is an S tier then Ninja Gaiden must be in the Stratosphere tier
It might be I haven’t played it yet. Do you find it to be that good?
@@DTPrimeNG Yes, Ninja Gaiden black and to a lesser extent Ninja Gaiden 2 are considered among the best of if not the best action games ever created.
If you want attacking and defending to feel like a continuous stream of action, try Sekiro. Once you figure out how the game works enough to play aggressively, you'll find yourself putting enemies under constant pressure by attacking them whenever they're not attacking you, and deflecting (timed parry system) their attacks whenever they are. Both attacking and deflecting break down the enemy's "posture", and breaking it all the way opens them up to your finishers.
I find Ninja Gaiden and Wo Long excel at this too, though they're faster paced
@@Walamonga1313 I love those, but they don't do the same thing.
In Ninja Gaiden, when Doku starts swinging his sword at you, you have to dodge or block. You can't attack Doku during his turn, or you will get hit hard. You have to wait for your turn, then you can do damage.
In Sekiro, when Genichiro starts swinging his sword at you, you can stand your ground and defy him with deflection. Because deflection damages his posture bar, it's doing the same thing as attacking him. In Sekiro, you don't wait for your turn; you decide when it's your turn, even if the enemy is attacking.
Based also subbed
Try Monster Hunter Rise combat and DmC 5.
I know that's not the point of the video but holy sweet Christ on a stick, that menu UI is absolutely atrocious! All the colors, the text, the icons, tabs, popups smudged together into a borderline incomprehensible, at first glance, mush of stroke-inducing horror, akin to some of the worst MMO offenders and mid/late-2000's social JRPGs ala Phantasy Star
Team Ninja may be good at combat, apparently, but their UI and UX designers have still not managed the task of making a semi-pleasant UI lmao
@@thosebloodybadgers8499 they are terrible at level design too.
3 problems.
Japanese Dub.
Control Scheme.
and your audio lagged in the clips.
Does every ennemies have super armor ? If so, it is a bit lame.
This game was cool but they ruined it by making it a soulls like, the combat system was trash
Lol souls like the combat system trash only a guys who has a deep misunderstanding of this combat system could write dumb comment like this 😂😂😂
@@zarakikenpachi448 I played the game for a few days, and there is so much automatic extra hits, and thing that just make enemies completely useless. The combat is not great at all if you like playing games that require learning. In this game you can just get a good item, then parry everything and enemies one shot you if you don't have gear or damage, so you don't really display skill, you just do the dar k souls mechanics and you win.
@@zarakikenpachi448 The biggest problem with the game for me is that its so easy, it starts to just feel like a time investment where your trying not to get one shot, and clear the map until you get strong enough to kill that level's enemies in 1 hit or 3. I don't ee like being forced to invest eactly 20 hours or less into a game to get to the end just to find out its a easy simple damage sponge boss that does like 5 attacks with a poorly designed one shot mechanic grab or some bs. Just so I can pretend like this game isn't another poorly designed dark souls clone
@@zarakikenpachi448 I was going to get the game, because people glaze the game so well, but the game is so trash if you can beat the demo you already beat the whole game.
Bullshit
SOP is absolute dogshit
Unfortunately it is also F tier storytelling and characters.
"Bullshit"
Sorry man I was out when you said that the Star Wars Prequels had good choreography. Those are the worst Star Wars movies of all time. I hate them and consider anyone a poser who likes them.
dont watch the sequels, theyre worse, PT though? damn fine
0K grandpa lets get you to bed. Let me guess you consider KOTOR players posers too?
Oh, wow. Some random guy thinks I'm a poser because I can acknowledge that even bad movies can have good things about them. Whatever will I do? 🙄
Unpopular opinion:
The first three are the best.