FoEhints: (December 1st, 2023) Winter Event 2023 in Forge of Empires The Winter Event 2023 starts on December 1st, 2023. It is the last and longest event of the year and follows the familiar pattern of previous years. As usual, we collect winter stars again. We have 20 immediately at the start of the event. You will receive a further 10 stars each time you log in. As usual, the event's quest series is divided into 38 Rush Quests, which can be tackled immediately, plus a further 32 Daily Quests, one of which is added to the Rush Quests each day. The first 38 quests are rewarded with 10 Winter Stars each. After that, there are 30 Winter Stars per quest. As always, I write the tasks in the first comment pinned below the video. The milestone for the 21st quest and the 54th quest reward us with 50 and 150 Winter Stars respectively. You can also get Winter Stars from the incidents in and around the city. The winter stars are then used to open presents. When opening the gifts, you can sometimes get more winter stars. If you open the gift with the shuffle symbol, you will receive a completely new set of gifts. With each gift, you immediately receive a small prize, with one of the gifts containing the daily special. These daily specials are quite something. They also include kits for the Grand Prizes from previous years. All daily specials as they were on the beta server can also be found in this first comment pinned below the video. Sometimes one of the packages contains an advent calendar key. The first key found on a day opens the door of the current day in the Advent calendar. Each additional key found on the same day provides a piece of a master key and 10 stars. 5 pieces of the master key then allow you to open a door that you have missed. Each opened door of the Advent calendar contains an instant prize. The Advent calendar in the winter event cannot be completed without using diamonds. Even completing all 31 Daily Challenges, each of which yields a piece of the Master Key, is not enough to complete the calendar, even with a lot of luck. That's why I recommend that players without diamonds simply take the few doors that can be opened along the way. Gifts are unwrapped when the Daily Special is attractive. Incidentally, this Daily Special can be exchanged for a different one once every day. Each gift you open brings you one or two steps closer to another Grand Prize. As usual, every second Grand Prize is an upgrade kit for the main prize of the event. This year's main prize is the Winter Wonderland Pyramid. This is an event building that can initially be upgraded to level 10 with upgrade kits. The 11th upgrade requires a special silver upgrade kit and results in the Grand Winter Wonderland Pyramid. This special upgrade kit is assembled from fragments produced by the level 10 version of the building. The Grand Winter Wonderland Pyramid in turn produces fragments for a Golden Upgrade Kit. With this, the pyramid can then become Majestic. With the Winter Stars from the quest line and the milestones, you can open enough gifts to get more upgrade kits than required. This will reliably get you the Grand Prize at level 10 and then it's only a matter of time before this building is upgraded to the Great Pyramid and then the Majestic Winter Wonderland Pyramid. The Majestic Winter Wonderland Pyramid then produces up to 48 goods of the current age, up to 19 Forge points, up to 12 military units, as well as high bonuses for the attack values of both the attacking and defending armies. In addition, there is an extra attack bonus in favor of the attacking army for guild battles and in favor of the defending army for guild expedition level 5. Finally, we should briefly mention the elf workshop. This is not a gift, but an offer to buy. With each Daily Special, you can choose one of two items. However, you only get this item if you pay 2,995 diamonds for it. Compared to what Innogames usually charges for in-game purchases, the offer is quite attractive at this price. However, as this deal can only be made with diamonds, it will not be possible for all players. And to be honest, you can get by without this extra prize and save yourself the 30 euros. Once again, we will all be able to enjoy a variety of small and large prizes. It's going to be another really good event.
Rush Quests Quest 1: Gather (1,020 - 1,920,000) coins Quest 2: Spend (5 - 22) Forge Points Quest 3: Defeat this small army OR Solve this simple negotiation and Gather (400 - 880,000) supplies Quest 4: Build 2 residential buildings from your age OR Build 3 residential buildings from the previous age and Pay (1,400 - 1,680,000) supplies Quest 5: In a production building, finish a 15-minute production (2 - 13) times and Make people enthusiastic Quest 6: Recruit 4 units from your age OR Recruit 5 units from the previous age and Pay (1,400 - 1,680,000) supplies Quest 7: Build 5 decorations from your age OR Build 6 decorations from the previous age and Gather (1,100 - 1,760,000) coins Quest 8: Gather (20 - 260) goods, e.g. From goods buildings or by trading OR Donate (30 - 270) goods to the guild treasury and Spend (12 - 54) Forge Points Quest 9: Finish an 8-hour production (2 - 13) times in a production building Quest 10: Donate (40 - 360) goods to the guild treasury OR Solve this simple negotiation and Finish a 4-hour production (2 - 10) times in a production building Quest 11: Acquire (1 - 2) Sectors OR Finish a 24-hour production (2 - 13) times in a production building and Gather (800 - 1,650,000) supplies Quest 12: Win (2 - 9) battles OR Spend (24 - 108) Forge Points and Pay (4,000 - 7,034,400) coins Quest 13: Build 2 culture buildings from your age OR Build 3 culture buildings from the previous age and Gain (30 - 21,000) Total Population Quest 14: Defeat this medium-sized army OR Solve this moderate negotiation and Pay (12 - 54) Forge Points Quest 15: Gather (24 - 312) goods, e.g. from goods production buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Pay (2,200 - 3,868,900) coins Quest 16: Exchange 2 items in the Antiques Dealer building OR Defeat this small army and Buy 5 Forge Points Quest 17: Collect 750 Tavern Silver OR Win (2 - 5) battles without losing Quest 18: Build 1 production building from your age OR Build 2 production buildings from the previous age and Pay (1,700 - 2,016,000) supplies Quest 19: Contribute (24 - 108) Forge Points to Great Buildings OR Solve this complex negotiation and Gain (230 - 40,000) happiness Quest 20: Visit 15 Friends Taverns OR Defeat (10 - 50) units and Gather (1,000 - 2,200,000) supplies Quest 21: Build 7 decorations and Finish a 1-hour production (2 - 14) times in a production building Quest 22: Collect 5 incidents OR Finish 10 productions in production buildings from your age and Pay (2,400 - 4,220,600) coins Quest 23: Activate 2 boosts in the Friends Tavern OR Win (2 - 9) battles and Gather (500 - 1,100,000) supplies Quest 24: Solve this moderate negotiation OR Solve 5 encounters in the Guild Expeditions and In a production building, finish a 15-minute production (3 - 20) times Quest 25: In a production building, finish a 4-hour-production (2 - 13) times OR Exchange 4 items in the Antiques Dealer building and Gather (1,000 - 1,600,000) coins Quest 26: Build 1 culture building from your age OR Build 2 culture buildings from the previous age and Buy 5 Forge Points Quest 27: Gather (24 - 312) goods, e.g. From goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury Quest 28: Spend 400 Tavern Silver in the Friends Tavern OR Infiltrate 4 sectors and Pay (2,100 - 2,520,000) supplies Quest 29: Defeat this medium-sized army OR Solve this moderate negotiation and In a production building, finish a 5-minute production (3 - 21) times Quest 30: Collect 3 incidents OR Contribute (30 - 135) Forge Points to Great Buildings and Gather (1,000 - 1,600,000) coins Quest 31: Donate (20 - 180) goods to the guild treasury OR In a production building, finish a 24-hour production (2 - 13) times and Spend (16 - 70) Forge Points Quest 32: Visit 20 Friends Taverns OR Defeat (10 - 50) units and Pay (2,400 - 4,220,600) coins Quest 33: Build 3 residential buildings from your age OR Gather (1,000 - 2,200,000) supplies Quest 34: Defeat this small army OR Solve this moderate negotiation and In a production building, finish a 1-hour production (2 - 16) times Quest 35: Gather (20 - 260) goods e.g. from goods buildings or by trading OR Donate (20 - 180) goods to the guild treasury and Spend (14 - 65) Forge Points Quest 36: Defeat (15 - 75) units OR Solve this complex negotiation Quest 37: Collect 750 Tavern Silver OR Win (2 - 8) battles without losing and Pay (2,100 - 2,520,000) supplies Quest 38: Exchange 3 items in the Antiques Dealer building OR In a production building, finish an 8-hour production (2 - 13) times and Spend (10 - 43) Forge Points
Daily Quests Quest 39 - 1st December: Build 1 culture building from your age OR Build 2 culture buildings from the previous age and Gather (1,000 - 2,200,000) supplies Quest 40 - 2nd December: Recruit 5 units OR Gather (42 - 546) goods e.g. from goods buildings or by trading and Gather (1,000 - 1,600,000) coins Quest 41 - 3rd December: Defeat this medium-sized army OR Solve this complex negotiation Quest 42 - 4th December: Gather (24 - 312) goods e.g. from goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Pay (2,200 - 3,868,900) coins Quest 43 - 5th December: Finish 15 productions in production buildings from your age OR Finish 18 productions in production buildings from the previous age and Spend (24 - 108) Forge Points Quest 44 - 6th December: Win (3 - 8) battles without losing OR Gain (460 - 80,000) happiness Quest 45 - 7th December: Activate 2 boosts in the Friends Tavern OR Solve this moderate negotiation and In a production building, finish a 5-minute production (3 - 20) times Quest 46 - 8th December: Collect 3 incidents OR Motivate or polish 20 buildings of other players and Pay (2,100 - 2,520,000) supplies Quest 47 - 9th December: Have the first difficulty in the Guild Expedition solved OR Defeat this large army Quest 48 - 10th December: Build 3 residential buildings from your age OR Build 4 residential buildings from the previous age and In a production building, finish a 15-minute production (3 - 20) times Quest 49 - 11th December: Defeat this medium-sized army OR Solve this complex negotiation and Buy 5 Forge Points Quest 50 - 12th December: Finish 10 productions in production buildings from your age OR Finish 12 productions in production buildings from the previous age and Gather (20 - 260) goods e.g. from goods buildings or by trading Quest 51 - 13th December: Build 1 production building from your age OR Build 2 production buildings from the previous age and Gain (230 - 40,000) happiness Quest 52 - 14th December: Defeat this medium sized army OR Solve this moderate negotiation and Spend (18 - 81) Forge Points Quest 53 - 15th December: Gather (38 - 494) goods, e.g. From goods buildings or by trading OR Donate (50 - 470) goods to the guild treasury Quest 54 - 16th December: Spend 450 Tavern Silver in the Friends Tavern OR In a production building, finish a 15-minute production (4 - 23) times and Gather (1,000 - 1,600,000) coins Quest 55 - 17th December: Defeat (15 - 75) units OR Solve this complex negotiation and Spend (10 - 43) Forge Points Quest 56 - 18th December: Finish 10 productions in production buildings from your age OR Finish 14 productions in production buildings from the previous age and Gather (2,000 - 3,200,000) coins Quest 57 - 19th December: Defeat this small army OR Exchange 2 items in the Antiques Dealer building and Pay (6,000 - 10,551,600) Coins Quest 58 - 20th December: Build 1 goods building from your age OR Gather (30 - 390) goods, e.g. From goods buildings or by trading and Finish each production option once Quest 59 - 21st December: Win (2 - 9) battles OR Solve this moderate negotiation and Spend (16 - 76) Forge Points Quest 60 - 22nd December: Spend 400 Tavern Silver in the Friends Tavern OR Build 3 residential buildings from your age and Buy 4 Forge Points Quest 61 - 23rd December: Collect 4 incidents OR Visit 15 Friends Taverns and Pay (1,700 - 2,016,000) supplies Quest 62 - 24th December: Gather (36 - 468) goods, e.g. From goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Spend (12 - 54) Forge Points Quest 63 - 25th December: Defeat this medium sized army OR Solve this moderate negotiation Quest 64 - 26th December: Solve 7 encounters in the Guild Expedition OR Acquire (2 - 4) sectors Quest 65 - 27th December: Exchange 2 items in the Antiques Dealer building OR Defeat this small army and Gather (2,000 - 3,200,000) coins Quest 66 - 28th December: Win (3 - 14) battles OR Gather (50 - 650) goods e.g. from goods buildings or by trading Quest 67 - 29th December: Spend 600 Tavern Silver in the Friends Tavern OR Infiltrate 3 sectors and Gain (60 - 42,000) Total Population Quest 68 - 30th December: Build 2 culture buildings from your age OR Build 4 culture buildings from the previous age and Gather (1,500 - 2,400,000) coins Quest 69 - 31st December: Gather (50 - 650) goods e.g. from goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Finish a 1-hour production (4 - 26) times Quest 70 - 1st January: Win (2 - 5) battles without losing OR Acquire 2 sectors without fighting and Spend (12 - 54) Forge Points
Daily Specials Day 1 Chocolatery Selection Kit Day 2 Winter Canal Selection Kit Day 3 500 Previous Age Goods Day 4 Winter Bakery Selection Kit Day 5 300% Defense for Attacking Army Boost Day 6 Winter Spire Selection Kit Day 7 Epic Winter 2023 Selection Kit Day 8 250 Guild Goods Day 9 Day 10 One Up Kit Day 11 Tarot Card Caravans Selection Kit Day 12 Sunflower Oil Press Selection Kit Day 13 250 Goods Day 14 Windmill Farm Selection Kit Day 15 Athlon Abbey Selection Kit Day 16 Finish Special Productions Day 17 Heroes Tavern Selection Kit Day 18 Day 19 Governor's Villa Selection Kit Day 20 500 Guild Goods Day 21 Golden Crops Selection Kit Day 22 Harvest Farm Selection Kit Day 23 Renovation Kit Day 24 Fiore Village Selection Kit Day 25 Vineyard Estate Selection Kit Day 26 125 Next Age Goods Day 27 Olympic Treasury Selection Kit Day 28 Mountain Reserve Selection Kit Day 29 Epic Spring Selection Kit Day 30 Epic Historical Questlines Selection Kit Day 31 Day 32 Day 33 1000 Guild Treasury Goods Most information on this page taken from forgeofempires.fandom.com/wiki/2023_Winter_Event_/_Beta
Yes you are a little late but you beat Mooningcat and Uber14. But as for the elves prizes why?!?!?!? And the fragments for the upgrades? Where were those for the laboratory prize? Inno got me like😡😡😡😡😡😡😡😡. But many thanks for your video.
Yay, a braindead event with no skill whatsoever, were you can finish all the boring and repetetive quests in an hour and then just sit and wait. Oh the joy
I have a city in Bronze Age - only started it last week - and I already have a level 10 Pyramid producing 10 troops a day. And as you rightyl point out, no need to bother further: it produces 3 fragments each day which means in 60 days I will have the ultimate pyramid. In Bronze Age!
The video is about 6 minutes with a shown total length of about 9. Like previous years the prizes in the boxes aren't very valuable. But this year the calendar rewards are much more valuable! But not all boards contain a key! A small error: you get one of the reward for 3k diamonds added to the list when you find one of the special 'gifts' (shuffle, double and show two) NOT when you find the daily special like said in the video.
yes, sorry, my fault I wanted to use some exclamation marks in the video and while editing there were moved behind the end of the video. So it became longer than it was supposed to be.
Apparently on Beta the Calendar daily rewards included some prizes like a Nutcracker Guardian (L1) or the upgrade, or up to 45 forge points. Not bad at all. If you can collect fragments for "master keys", save them until near the end of the event, when we will have better information about which days of the Calendar have the best rewards.
It's still not 100% clear to me yet if diamonds (or how many) will be necessary to complete the Calendar. I'm waiting for MooingCat's guide on this issue. Keep in mind that Inno have increased the amount of key fragments that you get from Daily Challenges. On average, you will get 0.46 keys per day, so completing 31 Daily Challenges gives you a bit more than 14 keys. That means that you only need to find 18 keys in the minigame. It MIGHT be possible for free, although I'm expecting it will be more likely to need maybe 1000-ish diamonds to complete the last few days. Also note that if you try going for the Calendar, you will very likely end up about 40 progress shy of the Golden upgrade for the Chocolatery on the Grand Prize track, and also almost definitely finish in the Bronze rather than Silver league - unless you spend even more diamonds on Stars for extra progress of course. So there are some serious tradeoffs in choosing for either Calendar completion or just maximum progress/free play. If you DO decide to risk trying to complete the calendar, for the first two weeks of the event don't play the minigame unless you have at least 250 Stars AND you see a key listed in the prizes (before you shuffle). No key shown? Then shuffle but wait until reset the next day to check again. In the second half of the event, you should have enough stars to try play through the minigame daily until you get a key, regardless of if there is a key in the first set of prizes or not. You need 18 keys in total from the minigame. Good luck!
Yes, the Summer 2023 (Pirate) event used to be completely different, but this year they changed the mechanics to be similar to the Winter event. Some of this year's Winter event mechanics have also changed to be similar to the Summer event implementation, rather than the same as last year's Winter event.
If this game wasn't rigged from the beginning it would be fun. If you needed to only purchase a bit, it would be doable. Each calendar day SHOULD contain a key to at least give you a chance. Not providing one is a poor choice.
Is there any good plan to have everything prepared for rush quests? I would like to complete them fast, prepare production building for supply production and would also like to manage my tavern a bit or prepare my army (currently EMA). What is the best tactic to prepare as much things as this is possible? There would also be a problem with army because I would need to wait for Alcatraz production or event buildings that give random units. Can I skip it by gathering prizes from guild expedition or guild battlegrounds? I would like to get much better at this game mainly from events and faily quests. I'm also in the group of people who are tested in the polish server L (pl11) and I have major changes mainly in technology tree. The technlogies cost much less but thing like antique dealer, new pvp are moved to the later ages, the changes end in the colonial age. Could you explain or make a video about the tactic for this players? I'm in early middle ages and the antique dealer is in the high middle ages but I still want to level up my great buildings and have a strong army in my era. I still don't know if I should rush to colonial or just accept this unlucky situation
The best preparation for an event: Make sure you can collect the city’s daily production when you start to work on the questline. Use collecting the production to complete the first quests immediately
For new players, try to build up a stockpile of spare coins, supplies, forge point packets, and goods in between events, so that you can easily spend a lot rushing through the initial quests. Also don't advance into a new technology era just before an event starts, as you will be asked to build buildings and units of your new era, which are more expensive (and you might not have researched them yet?). Next, make sure that you have at least two supply production buildings of your current era (special event buildings like the L1 Cider Mill or Jumpin' Pumpkin are great for this in later eras), and build a bunch of 2x2 Blacksmiths. There are usually a lot of "complete several xHour supply productions" quests. Keep a part of your city empty where you can easily build new buildings (and then delete them) as needed for quests that require that. For quests that require you to gather supplies or coins or population, you can rush through these by building items and then deleting them. It's not efficient, but it's fast. If you have some houses or cultural or supply buildings in inventory from a previous event, these can be useful to place and then delete. (For population, build and delete Goods buildings in lower eras, or military buildings in higher eras.) For quests that require "gathering goods", setup a "loop trade" or "Circular trade" (various names for the same thing), where you have two trades of goods type A and B: A for B and also B for A. (Make sure that they are goods from the same era, in the same amount, and I recommend setting them to "guild only".) Then link the trades on a message to your guildmates and hope that someone else takes both trades for you. For quests that require donating goods into treasury, you can do this if you have spare goods, or rely on collecting from a Statue of Honor or similar building from Guild Battlegrounds. It's worth having a few of these in your city. Great Buildings that generate guild goods do NOT count for quests like this. For quests that require gaining happiness, you can either build (and delete as needed) the 2x2 Memorial Stone Age decorations for smaller amounts, or in later eras, keep an event building in inventory that gives a lot of happiness (e.g. Graveyard, Winter Bakery, Golden Crops, Pirate Boathouse etc.). You can place a high-happiness event building into your city, and it will complete in 5 seconds (if connected to a road). Then use a "store building" kit to put it back in inventory (and remember to "lock" it again). Yes, building up your tavern and friends list in advance is very important for completing questlines (and daily challenges). Have a look through the quests list in advance (pinned comment 1) to see if there are any quests to visit friends taverns, or collect tavern silver, or activate boosts in the tavern, and adjust your usual schedule a bit if needed. It's a good idea in general to make a copy of the quests list, and save it to your PC (if playing on browser). That will help you prepare for various tasks in advance, assuming there are not too many changes between Beta and the real event.
@davidbarry6900 I'm not a new player. I just returned to this game after 4 years with new account and previous knowledge, I had a great start because of good guild and my situation is stable. Now I'm able to produce around 130fp daily (including automatic every hour production) and have about 3500 honey and I have 11 honey buildings from EMA and I use it for exchange with everything. I have 3 production buildings of my era, 8 blacksmiths for quests and great building some of them are lvl 10 already. I also have many good buildings like halloween event main building, 2x terrace farms lvl 2, some buuldings that produce random military units and 2 rogue hideouts. I have 2 wishing wells in my inventory but I don't want to use them because chance for diamonds is very low and I have little space in my city caused by the terrace farms which need a lot of space and population. If population problem would be solved I could destroy 20 2x2 population buildings. I have no problem with happiness, because of event buildings and traz. The biggest issues are lack of space and population. I would also like to know if there is any way to give a computer the task to create city in better way so I have less roads and more space for temporary buildings
@@hatsunemiku5586It sounds like you are doing fine. Lack of space is ALWAYS a problem in this game. You might eventually need to delete your Terrace Farms and Alcatraz to help make more space. They are not necessary these days, if you get other buildings that provide units, and there are more efficient ways to get forge points (e.g. the Monsterwares' Boutique from Halloween event). Population is a TEMPORARY issue. Within a few more events you will have event buildings like the Governor's Villa or Fiore Village (or many others) that give lots of happiness and population (plus other benefits). (Reminder to use One-up or Renovation kits to update them as you advance eras). No, there is no computerized solution to figure out optimal city layouts. The "tetris" aspect is an intentional component of the game, where you need to readjust your city occasionally over time as you gain space and new buildings. You might want to look at the FoEHelper addon for PC browsers, which has a feature where you can upload your city to try work on an online version (user account required). But you're still doing the same thing that you would with pen and paper.
Riassunto in italiano: L'evento invernale del 2023 in Forge of Empires inizia l'1 dicembre 2023 ed è l'evento più lungo, nonché l'ultimo, dell'anno. Si basa sul consueto schema degli anni precedenti e richiede la raccolta di Stelle Invernali. Le missioni dell'evento sono divise in 38 missioni Rapide e 32 missioni giornaliere, con ricompense in Stelle Invernali che aumentano man mano. Le Stelle possono essere ottenute anche da avvenimenti in città e vengono usate per aprire regali, offrendo specialità quotidiane che includono oggetti speciali e chiavi per il Calendario dell'avvento. Se si cerca di completare il calendario senza diamanti, non è garantito riuscirci. Il premio principale dell'evento è la Piramide del Villaggio Invernale, potenziabile tramite kit di aggiornamento. Questa piramide offre benefici significativi, inclusi beni dell'età attuale, punti Forge e unità militari. Il Laboratorio degli Elfi è un'offerta di premi extra ottenibili vincendo le specialità giornaliere, questi premi degli elfi sono acquistabili con diamanti ma non sono essenziali per il completamento dell'evento. Elenco missioni nel primo commento fissato sotto il video.
yes, sorry, my fault I wanted to use some exclamation marks in the video and while editing there were moved behind the end of the video. So it became longer than it was supposed to be.
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I think power creep is helping. No one could ever hope to get close to the whales of the game or getting to the final Ages if they just started this year. Now it's more likely if they play lots. And for the whales, they just replace buildings that are becoming superseded. It's much more exciting....although I guess not for anyone that wanted to not engage with the game and just sit on their 10 year old city full of Sentinel Outposts and Winners Plazas.
@@rojodiver3344 Let's be honest here, these power creep buildings are a way to motivate the low attention span players and give them the chance to use their money to skip ahead in the game. Problem is that they have crossed the line with it and it's starting to make major gameplay elements like Great Buildings for example obsolete. Basically not a good thing in long term, rather short term profits for them.
Compared to halloween this rewards are trash. I managed to build 8 new iron age cities and, get 2k goods each in all of them from 3 ages, bunch of fp and then lv up zeus and oracle to lv8. Here i see that inno pulled another garbage sliwdown, called 2 lights instead of 3 for grand price. ... Ehh winter event was always trash but i dont think that ill participate in this waste of time
The Winter Wonderland Pyramid is good and very easy to get to max level for free - totally worth it even if you don't have much time to play; it's an easy event with not much thinking necessary. If you login daily and save your stars to spend on only one or two days, you can get around 20 daily specials (plus or minus a few). This is easily enough to get a L11 Chocolatery, with a good chance of getting the Golden upgrade (requires 460 progress) for free. Alternatively, you can go for the Governor's Villa, Heroes Tavern, Sunflower OilPress, Mountain Reserve, Olympic Treasury, or Nutcracker Guardhouse, all of which are quite good (depending on how you play your city).
Correct, but you get twice as many stars this year as in last year's event, so it still works out better for players this year (more prizes, more grand prize progress for free).
Thanks very much for this very informative video. I appreciate the work you do👍😀. I see that you refer to Fandom as a source of information and, looking there I see that the Grand Prizes list hasn’t been updated. Do you know where this list could be sourced ?
ok. Those 2995 diamonds would be paid once for the entire event, or after I claim the rewards, I have to pay the amount once again if I wanna get the prizes again?
The latter. 2995 diamonds gets you one set of prizes from the Elves Workshop. If you open more gifts in the minigame, you will stock up the Workshop with a new set of "blessings". You can then buy THOSE (2nd set) for another 2995 diamonds - and repeat if you have enough interest and diamonds. Personally, I spent too many diamonds already in the Summer event earlier this year, and I'm not convinced that the Nog Shop is worth blowing a bunch more diamonds to get.
@@ihatejavascript Also note that if you decide it might be worthwhile to spend the 2995 diamonds on the Elves' Workshop prizes, it's probably worth getting the best prizes possible. If neither option in a selection is ideal, click on the question mark below, to see what OTHER prizes are in the random draw list, and pay diamonds to "switch" to another prize, if one of them is good. Repeat as needed. On average you might need to pay 120-ish diamonds to get a better prize. 2995 diamonds (+another 700-ish) can be decent value for a bunch of extra Stars and/or Nog Shops or Chocolatery levels etc.
This is the first comment pinned belo the video with
- Script
- Rush Quests
- Daily Quests
- Daily Specials
FoEhints: (December 1st, 2023) Winter Event 2023 in Forge of Empires
The Winter Event 2023 starts on December 1st, 2023. It is the last and longest event of the year and follows the familiar pattern of previous years.
As usual, we collect winter stars again. We have 20 immediately at the start of the event. You will receive a further 10 stars each time you log in.
As usual, the event's quest series is divided into 38 Rush Quests, which can be tackled immediately, plus a further 32 Daily Quests, one of which is added to the Rush Quests each day. The first 38 quests are rewarded with 10 Winter Stars each. After that, there are 30 Winter Stars per quest. As always, I write the tasks in the first comment pinned below the video.
The milestone for the 21st quest and the 54th quest reward us with 50 and 150 Winter Stars respectively.
You can also get Winter Stars from the incidents in and around the city.
The winter stars are then used to open presents. When opening the gifts, you can sometimes get more winter stars. If you open the gift with the shuffle symbol, you will receive a completely new set of gifts. With each gift, you immediately receive a small prize, with one of the gifts containing the daily special. These daily specials are quite something. They also include kits for the Grand Prizes from previous years. All daily specials as they were on the beta server can also be found in this first comment pinned below the video.
Sometimes one of the packages contains an advent calendar key. The first key found on a day opens the door of the current day in the Advent calendar. Each additional key found on the same day provides a piece of a master key and 10 stars. 5 pieces of the master key then allow you to open a door that you have missed.
Each opened door of the Advent calendar contains an instant prize.
The Advent calendar in the winter event cannot be completed without using diamonds. Even completing all 31 Daily Challenges, each of which yields a piece of the Master Key, is not enough to complete the calendar, even with a lot of luck. That's why I recommend that players without diamonds simply take the few doors that can be opened along the way. Gifts are unwrapped when the Daily Special is attractive. Incidentally, this Daily Special can be exchanged for a different one once every day.
Each gift you open brings you one or two steps closer to another Grand Prize. As usual, every second Grand Prize is an upgrade kit for the main prize of the event.
This year's main prize is the Winter Wonderland Pyramid. This is an event building that can initially be upgraded to level 10 with upgrade kits. The 11th upgrade requires a special silver upgrade kit and results in the Grand Winter Wonderland Pyramid. This special upgrade kit is assembled from fragments produced by the level 10 version of the building.
The Grand Winter Wonderland Pyramid in turn produces fragments for a Golden Upgrade Kit. With this, the pyramid can then become Majestic.
With the Winter Stars from the quest line and the milestones, you can open enough gifts to get more upgrade kits than required. This will reliably get you the Grand Prize at level 10 and then it's only a matter of time before this building is upgraded to the Great Pyramid and then the Majestic Winter Wonderland Pyramid.
The Majestic Winter Wonderland Pyramid then produces up to 48 goods of the current age, up to 19 Forge points, up to 12 military units, as well as high bonuses for the attack values of both the attacking and defending armies.
In addition, there is an extra attack bonus in favor of the attacking army for guild battles and in favor of the defending army for guild expedition level 5.
Finally, we should briefly mention the elf workshop. This is not a gift, but an offer to buy. With each Daily Special, you can choose one of two items. However, you only get this item if you pay 2,995 diamonds for it.
Compared to what Innogames usually charges for in-game purchases, the offer is quite attractive at this price. However, as this deal can only be made with diamonds, it will not be possible for all players. And to be honest, you can get by without this extra prize and save yourself the 30 euros.
Once again, we will all be able to enjoy a variety of small and large prizes. It's going to be another really good event.
Rush Quests
Quest 1:
Gather (1,020 - 1,920,000) coins
Quest 2:
Spend (5 - 22) Forge Points
Quest 3:
Defeat this small army OR Solve this simple negotiation and Gather (400 - 880,000) supplies
Quest 4:
Build 2 residential buildings from your age OR Build 3 residential buildings from the previous age and Pay (1,400 - 1,680,000) supplies
Quest 5:
In a production building, finish a 15-minute production (2 - 13) times and Make people enthusiastic
Quest 6:
Recruit 4 units from your age OR Recruit 5 units from the previous age and Pay (1,400 - 1,680,000) supplies
Quest 7:
Build 5 decorations from your age OR Build 6 decorations from the previous age and Gather (1,100 - 1,760,000) coins
Quest 8:
Gather (20 - 260) goods, e.g. From goods buildings or by trading OR Donate (30 - 270) goods to the guild treasury and Spend (12 - 54) Forge Points
Quest 9:
Finish an 8-hour production (2 - 13) times in a production building
Quest 10:
Donate (40 - 360) goods to the guild treasury OR Solve this simple negotiation and Finish a 4-hour production (2 - 10) times in a production building
Quest 11:
Acquire (1 - 2) Sectors OR Finish a 24-hour production (2 - 13) times in a production building and Gather (800 - 1,650,000) supplies
Quest 12:
Win (2 - 9) battles OR Spend (24 - 108) Forge Points and Pay (4,000 - 7,034,400) coins
Quest 13:
Build 2 culture buildings from your age OR Build 3 culture buildings from the previous age and Gain (30 - 21,000) Total Population
Quest 14:
Defeat this medium-sized army OR Solve this moderate negotiation and Pay (12 - 54) Forge Points
Quest 15:
Gather (24 - 312) goods, e.g. from goods production buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Pay (2,200 - 3,868,900) coins
Quest 16:
Exchange 2 items in the Antiques Dealer building OR Defeat this small army and Buy 5 Forge Points
Quest 17:
Collect 750 Tavern Silver OR Win (2 - 5) battles without losing
Quest 18:
Build 1 production building from your age OR Build 2 production buildings from the previous age and Pay (1,700 - 2,016,000) supplies
Quest 19:
Contribute (24 - 108) Forge Points to Great Buildings OR Solve this complex negotiation and Gain (230 - 40,000) happiness
Quest 20:
Visit 15 Friends Taverns OR Defeat (10 - 50) units and Gather (1,000 - 2,200,000) supplies
Quest 21:
Build 7 decorations and Finish a 1-hour production (2 - 14) times in a production building
Quest 22:
Collect 5 incidents OR Finish 10 productions in production buildings from your age and Pay (2,400 - 4,220,600) coins
Quest 23:
Activate 2 boosts in the Friends Tavern OR Win (2 - 9) battles and Gather (500 - 1,100,000) supplies
Quest 24:
Solve this moderate negotiation OR Solve 5 encounters in the Guild Expeditions and In a production building, finish a 15-minute production (3 - 20) times
Quest 25:
In a production building, finish a 4-hour-production (2 - 13) times OR Exchange 4 items in the Antiques Dealer building and Gather (1,000 - 1,600,000) coins
Quest 26:
Build 1 culture building from your age OR Build 2 culture buildings from the previous age and Buy 5 Forge Points
Quest 27:
Gather (24 - 312) goods, e.g. From goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury
Quest 28:
Spend 400 Tavern Silver in the Friends Tavern OR Infiltrate 4 sectors and Pay (2,100 - 2,520,000) supplies
Quest 29:
Defeat this medium-sized army OR Solve this moderate negotiation and In a production building, finish a 5-minute production (3 - 21) times
Quest 30:
Collect 3 incidents OR Contribute (30 - 135) Forge Points to Great Buildings and Gather (1,000 - 1,600,000) coins
Quest 31:
Donate (20 - 180) goods to the guild treasury OR In a production building, finish a 24-hour production (2 - 13) times and Spend (16 - 70) Forge Points
Quest 32:
Visit 20 Friends Taverns OR Defeat (10 - 50) units and Pay (2,400 - 4,220,600) coins
Quest 33:
Build 3 residential buildings from your age OR Gather (1,000 - 2,200,000) supplies
Quest 34:
Defeat this small army OR Solve this moderate negotiation and In a production building, finish a 1-hour production (2 - 16) times
Quest 35:
Gather (20 - 260) goods e.g. from goods buildings or by trading OR Donate (20 - 180) goods to the guild treasury and Spend (14 - 65) Forge Points
Quest 36:
Defeat (15 - 75) units OR Solve this complex negotiation
Quest 37:
Collect 750 Tavern Silver OR Win (2 - 8) battles without losing and Pay (2,100 - 2,520,000) supplies
Quest 38:
Exchange 3 items in the Antiques Dealer building OR In a production building, finish an 8-hour production (2 - 13) times and Spend (10 - 43) Forge Points
Daily Quests
Quest 39 - 1st December:
Build 1 culture building from your age OR Build 2 culture buildings from the previous age and Gather (1,000 - 2,200,000) supplies
Quest 40 - 2nd December:
Recruit 5 units OR Gather (42 - 546) goods e.g. from goods buildings or by trading and Gather (1,000 - 1,600,000) coins
Quest 41 - 3rd December:
Defeat this medium-sized army OR Solve this complex negotiation
Quest 42 - 4th December:
Gather (24 - 312) goods e.g. from goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Pay (2,200 - 3,868,900) coins
Quest 43 - 5th December:
Finish 15 productions in production buildings from your age OR Finish 18 productions in production buildings from the previous age and Spend (24 - 108) Forge Points
Quest 44 - 6th December:
Win (3 - 8) battles without losing OR Gain (460 - 80,000) happiness
Quest 45 - 7th December:
Activate 2 boosts in the Friends Tavern OR Solve this moderate negotiation and In a production building, finish a 5-minute production (3 - 20) times
Quest 46 - 8th December:
Collect 3 incidents OR Motivate or polish 20 buildings of other players and Pay (2,100 - 2,520,000) supplies
Quest 47 - 9th December:
Have the first difficulty in the Guild Expedition solved OR Defeat this large army
Quest 48 - 10th December:
Build 3 residential buildings from your age OR Build 4 residential buildings from the previous age and In a production building, finish a 15-minute production (3 - 20) times
Quest 49 - 11th December:
Defeat this medium-sized army OR Solve this complex negotiation and Buy 5 Forge Points
Quest 50 - 12th December:
Finish 10 productions in production buildings from your age OR Finish 12 productions in production buildings from the previous age and Gather (20 - 260) goods e.g. from goods buildings or by trading
Quest 51 - 13th December:
Build 1 production building from your age OR Build 2 production buildings from the previous age and Gain (230 - 40,000) happiness
Quest 52 - 14th December:
Defeat this medium sized army OR Solve this moderate negotiation and Spend (18 - 81) Forge Points
Quest 53 - 15th December:
Gather (38 - 494) goods, e.g. From goods buildings or by trading OR Donate (50 - 470) goods to the guild treasury
Quest 54 - 16th December:
Spend 450 Tavern Silver in the Friends Tavern OR In a production building, finish a 15-minute production (4 - 23) times and Gather (1,000 - 1,600,000) coins
Quest 55 - 17th December:
Defeat (15 - 75) units OR Solve this complex negotiation and Spend (10 - 43) Forge Points
Quest 56 - 18th December:
Finish 10 productions in production buildings from your age OR Finish 14 productions in production buildings from the previous age and Gather (2,000 - 3,200,000) coins
Quest 57 - 19th December:
Defeat this small army OR Exchange 2 items in the Antiques Dealer building and Pay (6,000 - 10,551,600) Coins
Quest 58 - 20th December:
Build 1 goods building from your age OR Gather (30 - 390) goods, e.g. From goods buildings or by trading and Finish each production option once
Quest 59 - 21st December:
Win (2 - 9) battles OR Solve this moderate negotiation and Spend (16 - 76) Forge Points
Quest 60 - 22nd December:
Spend 400 Tavern Silver in the Friends Tavern OR Build 3 residential buildings from your age and Buy 4 Forge Points
Quest 61 - 23rd December:
Collect 4 incidents OR Visit 15 Friends Taverns and Pay (1,700 - 2,016,000) supplies
Quest 62 - 24th December:
Gather (36 - 468) goods, e.g. From goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Spend (12 - 54) Forge Points
Quest 63 - 25th December:
Defeat this medium sized army OR Solve this moderate negotiation
Quest 64 - 26th December:
Solve 7 encounters in the Guild Expedition OR Acquire (2 - 4) sectors
Quest 65 - 27th December:
Exchange 2 items in the Antiques Dealer building OR Defeat this small army and Gather (2,000 - 3,200,000) coins
Quest 66 - 28th December:
Win (3 - 14) battles OR Gather (50 - 650) goods e.g. from goods buildings or by trading
Quest 67 - 29th December:
Spend 600 Tavern Silver in the Friends Tavern OR Infiltrate 3 sectors and Gain (60 - 42,000) Total Population
Quest 68 - 30th December:
Build 2 culture buildings from your age OR Build 4 culture buildings from the previous age and Gather (1,500 - 2,400,000) coins
Quest 69 - 31st December:
Gather (50 - 650) goods e.g. from goods buildings or by trading OR Donate (40 - 360) goods to the guild treasury and Finish a 1-hour production (4 - 26) times
Quest 70 - 1st January:
Win (2 - 5) battles without losing OR Acquire 2 sectors without fighting and Spend (12 - 54) Forge Points
Daily Specials
Day 1 Chocolatery Selection Kit
Day 2 Winter Canal Selection Kit
Day 3 500 Previous Age Goods
Day 4 Winter Bakery Selection Kit
Day 5 300% Defense for Attacking Army Boost
Day 6 Winter Spire Selection Kit
Day 7 Epic Winter 2023 Selection Kit
Day 8 250 Guild Goods
Day 9
Day 10 One Up Kit
Day 11 Tarot Card Caravans Selection Kit
Day 12 Sunflower Oil Press Selection Kit
Day 13 250 Goods
Day 14 Windmill Farm Selection Kit
Day 15 Athlon Abbey Selection Kit
Day 16 Finish Special Productions
Day 17 Heroes Tavern Selection Kit
Day 18
Day 19 Governor's Villa Selection Kit
Day 20 500 Guild Goods
Day 21 Golden Crops Selection Kit
Day 22 Harvest Farm Selection Kit
Day 23 Renovation Kit
Day 24 Fiore Village Selection Kit
Day 25 Vineyard Estate Selection Kit
Day 26 125 Next Age Goods
Day 27 Olympic Treasury Selection Kit
Day 28 Mountain Reserve Selection Kit
Day 29 Epic Spring Selection Kit
Day 30 Epic Historical Questlines Selection Kit
Day 31
Day 32
Day 33 1000 Guild Treasury Goods
Most information on this page taken from forgeofempires.fandom.com/wiki/2023_Winter_Event_/_Beta
@@FoEhints thank you 🙂
I was getting worried we weren’t going to get a video for this event. Thank you so much for helping us!!
yes, I'm so late this time because the event is still running on beta.
It is my goal to always finish the event on beta before I publish the video.
Yes you are a little late but you beat Mooningcat and Uber14. But as for the elves prizes why?!?!?!? And the fragments for the upgrades? Where were those for the laboratory prize? Inno got me like😡😡😡😡😡😡😡😡. But many thanks for your video.
@@cody-wn2ic the trio of FoE content creators that keep us all fed
Right, I was checking in everyday last week😅
Holy crap, finally an event that isn't idiotically complicated.
Imagine creating another board game just to be a minigame that will last 20 days
Yay, a braindead event with no skill whatsoever, were you can finish all the boring and repetetive quests in an hour and then just sit and wait. Oh the joy
I have a city in Bronze Age - only started it last week - and I already have a level 10 Pyramid producing 10 troops a day. And as you rightyl point out, no need to bother further: it produces 3 fragments each day which means in 60 days I will have the ultimate pyramid. In Bronze Age!
I am glad they keeping it easy un like most of the events this year.
The video is about 6 minutes with a shown total length of about 9.
Like previous years the prizes in the boxes aren't very valuable.
But this year the calendar rewards are much more valuable! But not all boards contain a key!
A small error: you get one of the reward for 3k diamonds added to the list when you find one of the special 'gifts' (shuffle, double and show two) NOT when you find the daily special like said in the video.
yes, sorry, my fault
I wanted to use some exclamation marks in the video and while editing there were moved behind the end of the video. So it became longer than it was supposed to be.
Apparently on Beta the Calendar daily rewards included some prizes like a Nutcracker Guardian (L1) or the upgrade, or up to 45 forge points. Not bad at all. If you can collect fragments for "master keys", save them until near the end of the event, when we will have better information about which days of the Calendar have the best rewards.
Thanks! 4x4 nice....where to put it 🤔
The exclamation marks were worth waiting for 🤣
sorry, a mistake I made when editing the video
After a few minutes of playing today I knew the calendar was going to be impossible without diamonds
It's still not 100% clear to me yet if diamonds (or how many) will be necessary to complete the Calendar. I'm waiting for MooingCat's guide on this issue.
Keep in mind that Inno have increased the amount of key fragments that you get from Daily Challenges. On average, you will get 0.46 keys per day, so completing 31 Daily Challenges gives you a bit more than 14 keys. That means that you only need to find 18 keys in the minigame. It MIGHT be possible for free, although I'm expecting it will be more likely to need maybe 1000-ish diamonds to complete the last few days.
Also note that if you try going for the Calendar, you will very likely end up about 40 progress shy of the Golden upgrade for the Chocolatery on the Grand Prize track, and also almost definitely finish in the Bronze rather than Silver league - unless you spend even more diamonds on Stars for extra progress of course. So there are some serious tradeoffs in choosing for either Calendar completion or just maximum progress/free play.
If you DO decide to risk trying to complete the calendar, for the first two weeks of the event don't play the minigame unless you have at least 250 Stars AND you see a key listed in the prizes (before you shuffle). No key shown? Then shuffle but wait until reset the next day to check again. In the second half of the event, you should have enough stars to try play through the minigame daily until you get a key, regardless of if there is a key in the first set of prizes or not. You need 18 keys in total from the minigame. Good luck!
Is the calendar prizes random?
diamonds needed for the calendar:-( it's hard enough to get all the keys. Most underwhelming event prize for some time , merry xmas INNO.
I already have all the daily specials, dammm
Nothing wrong with having a few more Mountain Reserves in your city - or maybe some Nutcracker Guardhouses?
I guess the tips and tricks don't get there.
This one seems similar to the pirate event.
Yes, the Summer 2023 (Pirate) event used to be completely different, but this year they changed the mechanics to be similar to the Winter event. Some of this year's Winter event mechanics have also changed to be similar to the Summer event implementation, rather than the same as last year's Winter event.
If this game wasn't rigged from the beginning it would be fun. If you needed to only purchase a bit, it would be doable. Each calendar day SHOULD contain a key to at least give you a chance. Not providing one is a poor choice.
Is there any good plan to have everything prepared for rush quests? I would like to complete them fast, prepare production building for supply production and would also like to manage my tavern a bit or prepare my army (currently EMA). What is the best tactic to prepare as much things as this is possible? There would also be a problem with army because I would need to wait for Alcatraz production or event buildings that give random units. Can I skip it by gathering prizes from guild expedition or guild battlegrounds? I would like to get much better at this game mainly from events and faily quests. I'm also in the group of people who are tested in the polish server L (pl11) and I have major changes mainly in technology tree. The technlogies cost much less but thing like antique dealer, new pvp are moved to the later ages, the changes end in the colonial age. Could you explain or make a video about the tactic for this players? I'm in early middle ages and the antique dealer is in the high middle ages but I still want to level up my great buildings and have a strong army in my era. I still don't know if I should rush to colonial or just accept this unlucky situation
The best preparation for an event:
Make sure you can collect the city’s daily production when you start to work on the questline. Use collecting the production to complete the first quests immediately
For new players, try to build up a stockpile of spare coins, supplies, forge point packets, and goods in between events, so that you can easily spend a lot rushing through the initial quests. Also don't advance into a new technology era just before an event starts, as you will be asked to build buildings and units of your new era, which are more expensive (and you might not have researched them yet?).
Next, make sure that you have at least two supply production buildings of your current era (special event buildings like the L1 Cider Mill or Jumpin' Pumpkin are great for this in later eras), and build a bunch of 2x2 Blacksmiths. There are usually a lot of "complete several xHour supply productions" quests.
Keep a part of your city empty where you can easily build new buildings (and then delete them) as needed for quests that require that.
For quests that require you to gather supplies or coins or population, you can rush through these by building items and then deleting them. It's not efficient, but it's fast. If you have some houses or cultural or supply buildings in inventory from a previous event, these can be useful to place and then delete. (For population, build and delete Goods buildings in lower eras, or military buildings in higher eras.)
For quests that require "gathering goods", setup a "loop trade" or "Circular trade" (various names for the same thing), where you have two trades of goods type A and B: A for B and also B for A. (Make sure that they are goods from the same era, in the same amount, and I recommend setting them to "guild only".) Then link the trades on a message to your guildmates and hope that someone else takes both trades for you.
For quests that require donating goods into treasury, you can do this if you have spare goods, or rely on collecting from a Statue of Honor or similar building from Guild Battlegrounds. It's worth having a few of these in your city. Great Buildings that generate guild goods do NOT count for quests like this.
For quests that require gaining happiness, you can either build (and delete as needed) the 2x2 Memorial Stone Age decorations for smaller amounts, or in later eras, keep an event building in inventory that gives a lot of happiness (e.g. Graveyard, Winter Bakery, Golden Crops, Pirate Boathouse etc.). You can place a high-happiness event building into your city, and it will complete in 5 seconds (if connected to a road). Then use a "store building" kit to put it back in inventory (and remember to "lock" it again).
Yes, building up your tavern and friends list in advance is very important for completing questlines (and daily challenges). Have a look through the quests list in advance (pinned comment 1) to see if there are any quests to visit friends taverns, or collect tavern silver, or activate boosts in the tavern, and adjust your usual schedule a bit if needed.
It's a good idea in general to make a copy of the quests list, and save it to your PC (if playing on browser). That will help you prepare for various tasks in advance, assuming there are not too many changes between Beta and the real event.
@davidbarry6900 I'm not a new player. I just returned to this game after 4 years with new account and previous knowledge, I had a great start because of good guild and my situation is stable. Now I'm able to produce around 130fp daily (including automatic every hour production) and have about 3500 honey and I have 11 honey buildings from EMA and I use it for exchange with everything. I have 3 production buildings of my era, 8 blacksmiths for quests and great building some of them are lvl 10 already. I also have many good buildings like halloween event main building, 2x terrace farms lvl 2, some buuldings that produce random military units and 2 rogue hideouts. I have 2 wishing wells in my inventory but I don't want to use them because chance for diamonds is very low and I have little space in my city caused by the terrace farms which need a lot of space and population. If population problem would be solved I could destroy 20 2x2 population buildings. I have no problem with happiness, because of event buildings and traz. The biggest issues are lack of space and population. I would also like to know if there is any way to give a computer the task to create city in better way so I have less roads and more space for temporary buildings
@@hatsunemiku5586It sounds like you are doing fine. Lack of space is ALWAYS a problem in this game. You might eventually need to delete your Terrace Farms and Alcatraz to help make more space. They are not necessary these days, if you get other buildings that provide units, and there are more efficient ways to get forge points (e.g. the Monsterwares' Boutique from Halloween event).
Population is a TEMPORARY issue. Within a few more events you will have event buildings like the Governor's Villa or Fiore Village (or many others) that give lots of happiness and population (plus other benefits). (Reminder to use One-up or Renovation kits to update them as you advance eras).
No, there is no computerized solution to figure out optimal city layouts. The "tetris" aspect is an intentional component of the game, where you need to readjust your city occasionally over time as you gain space and new buildings. You might want to look at the FoEHelper addon for PC browsers, which has a feature where you can upload your city to try work on an online version (user account required). But you're still doing the same thing that you would with pen and paper.
Riassunto in italiano:
L'evento invernale del 2023 in Forge of Empires inizia l'1 dicembre 2023 ed è l'evento più lungo, nonché l'ultimo, dell'anno. Si basa sul consueto schema degli anni precedenti e richiede la raccolta di Stelle Invernali. Le missioni dell'evento sono divise in 38 missioni Rapide e 32 missioni giornaliere, con ricompense in Stelle Invernali che aumentano man mano. Le Stelle possono essere ottenute anche da avvenimenti in città e vengono usate per aprire regali, offrendo specialità quotidiane che includono oggetti speciali e chiavi per il Calendario dell'avvento. Se si cerca di completare il calendario senza diamanti, non è garantito riuscirci. Il premio principale dell'evento è la Piramide del Villaggio Invernale, potenziabile tramite kit di aggiornamento. Questa piramide offre benefici significativi, inclusi beni dell'età attuale, punti Forge e unità militari. Il Laboratorio degli Elfi è un'offerta di premi extra ottenibili vincendo le specialità giornaliere, questi premi degli elfi sono acquistabili con diamanti ma non sono essenziali per il completamento dell'evento.
Elenco missioni nel primo commento fissato sotto il video.
the vidéo end at 6'20, after its black
yes, sorry, my fault
I wanted to use some exclamation marks in the video and while editing there were moved behind the end of the video. So it became longer than it was supposed to be.
Congratulations! You are our first viewer to notice our bonus 3 minutes of material. You have won a free, all-expenses paid trip for 2 to Grödersby to participate in their annual Sherlock Holmes impersonator Festival in June of 2028. Please contact our admins to claim your prize.
"Promosm"
Sadly FOE is dying from power creep.
ditto - Inno will definitely face this problem in FoE
I think power creep is helping. No one could ever hope to get close to the whales of the game or getting to the final Ages if they just started this year. Now it's more likely if they play lots. And for the whales, they just replace buildings that are becoming superseded. It's much more exciting....although I guess not for anyone that wanted to not engage with the game and just sit on their 10 year old city full of Sentinel Outposts and Winners Plazas.
@@rojodiver3344 Let's be honest here, these power creep buildings are a way to motivate the low attention span players and give them the chance to use their money to skip ahead in the game. Problem is that they have crossed the line with it and it's starting to make major gameplay elements like Great Buildings for example obsolete. Basically not a good thing in long term, rather short term profits for them.
Compared to halloween this rewards are trash. I managed to build 8 new iron age cities and, get 2k goods each in all of them from 3 ages, bunch of fp and then lv up zeus and oracle to lv8. Here i see that inno pulled another garbage sliwdown, called 2 lights instead of 3 for grand price. ...
Ehh winter event was always trash but i dont think that ill participate in this waste of time
The Winter Wonderland Pyramid is good and very easy to get to max level for free - totally worth it even if you don't have much time to play; it's an easy event with not much thinking necessary.
If you login daily and save your stars to spend on only one or two days, you can get around 20 daily specials (plus or minus a few). This is easily enough to get a L11 Chocolatery, with a good chance of getting the Golden upgrade (requires 460 progress) for free. Alternatively, you can go for the Governor's Villa, Heroes Tavern, Sunflower OilPress, Mountain Reserve, Olympic Treasury, or Nutcracker Guardhouse, all of which are quite good (depending on how you play your city).
I seem to remember that it only gives 1 or 2 matches. Is that correct?
Correct
Correct, but you get twice as many stars this year as in last year's event, so it still works out better for players this year (more prizes, more grand prize progress for free).
Thanks very much for this very informative video. I appreciate the work you do👍😀. I see that you refer to Fandom as a source of information and, looking there I see that the Grand Prizes list hasn’t been updated. Do you know where this list could be sourced ?
Grand Prizes:
free Winter Wonderland Pyramid Level 1
20 50 FP
40 Winter Wonderland Pyramid Upgradekit
60 200 Goods
80 Winter Wonderland Pyramid Upgradekit
100 finish special prod.
120 Winter Wonderland Pyramid Upgradekit
140 one up kit
160 Winter Wonderland Pyramid Upgradekit
180 Winter Wonderland Pyramid Level 1
200 Winter Wonderland Pyramid Upgradekit
220 50 fragments silver upgradekit
240 Winter Wonderland Pyramid Upgradekit
260 portrait Jasper
280 Winter Wonderland Pyramid Upgradekit
300 50 fragments silver upgradekit
320 Winter Wonderland Pyramid Upgradekit
340 50 fragments golden upgradekit
360 Winter Wonderland Pyramid Upgradekit
380 50 fragments silver upgradekit
400 Winter Wonderland Pyramid Upgradekit
420 50 fragments golden upgradekit
---
440 Winter Wonderland Pyramid Upgradekit
460 Chocolaterie Golden Selection Kit
On Beta I got the Grand Prizes above the dashes.
@@FoEhints Thank you very much for this very prompt and helpful response to my query 😀👍. Best regards, Mike
ok. Those 2995 diamonds would be paid once for the entire event, or after I claim the rewards, I have to pay the amount once again if I wanna get the prizes again?
The latter. 2995 diamonds gets you one set of prizes from the Elves Workshop. If you open more gifts in the minigame, you will stock up the Workshop with a new set of "blessings". You can then buy THOSE (2nd set) for another 2995 diamonds - and repeat if you have enough interest and diamonds. Personally, I spent too many diamonds already in the Summer event earlier this year, and I'm not convinced that the Nog Shop is worth blowing a bunch more diamonds to get.
@@davidbarry6900 oh... ok. Thank you so much
@@ihatejavascript Also note that if you decide it might be worthwhile to spend the 2995 diamonds on the Elves' Workshop prizes, it's probably worth getting the best prizes possible. If neither option in a selection is ideal, click on the question mark below, to see what OTHER prizes are in the random draw list, and pay diamonds to "switch" to another prize, if one of them is good. Repeat as needed. On average you might need to pay 120-ish diamonds to get a better prize. 2995 diamonds (+another 700-ish) can be decent value for a bunch of extra Stars and/or Nog Shops or Chocolatery levels etc.