On the point of clarification of what the shipments do: As far as I remember I found the setting in the original AOE3, every shipment had a detailed description. I don't think it's something new, it was just hidden in the settings somewhere.
@@veloce5491 Deservedly so. The lack of polish in this remaster is astounding, it's as if it was made by a bunch of amateurs with a shoe string budget. Hoping that they take this seriously and address the issues.
As someone who plays Age of Mythology, I'm really jealous of the care and respect the Age of Empires games are getting, AoM's expansion & extended edition was so messy! Still holding out hope for the red haired stepchild of the "age of" games lol
In age tree there is a shipment card when you use revolution to become Canada that spawns 6 bears, the icon of the bears have red lazer eye (but the unit is a regular bear) and it can be send infinite times, and on the tool tip it says “O Canada!” Like the cheat code, felt nice to see that at least someone there still remembers mythology, it is still my favorite setting
@@tomzicare I saw it, I honest to god I though it was a funny mod someone create on their spare time, with limited in game resources, and was fairly impressed, until I discovered it was a official dlc, and then I was appalled. That was a monstrosity coming from a team in a company with access to the full source code and engine
@@inconemay1441 It would be so amazing if they got a total fresh coat and were basically remade from the ground up, a lot of neat ideas and Chinese myths & legends are pretty cool, lots of potential for a game like Age of Mythology
@@Abhishek-sr2pu and that is a name that is colective of groups that had little to do with all of them. I think that japan has a more collective culture and during the warring states period, the people held somwhat similar believes and it was mostly politics and less devide on religious or customs between commoners that stood in the way. As a non historian, i would assume the indians or first nation people were different enough between groups more so than Japanese people were
@@dontspikemydrink9382 do you know how much work is that? I did it for one SOLT video and it took me hours. (To be fair it was not english captions but still, i don't think it's worthy)
Wow I did not know how immense aoe3 is in content. What an insane amount of work must have been to work and balance everything. A whole new world to explore.i hope sotl will do some overviews to make things easier!
Well, I guess there is potential for branching out specializations then just like how european nations get revolutions... wait, why aren't China, Japan and India getting same revolutions mechanic though? Is it because of "consulate" allies already being specialization option?
8:54 I’m fairly certain this was also in the original game, but it was buried in the options menu. Some of those are really sneaky, like the "7 Samurai" card that ships 7 Samurai _and_ increases their stats (I forget off the top of my head if it increases HP or Attack).
It is in the original game. Its called detailed tooltips or something. It really should have been on by default, would have made picking cards much easier for most people.
I used to play aoe3 when I was in school, that was probably 2010-2012. Those were very memorable days of my life. I remember spending any time I got to think of new strategies to use in multiplayer. I didn't have a favorite since I played all civs(and there were civs that counter another), but I liked the germans for their strong economy and ability to start raiding early. Multiplayer and the internet was a rough place, but it was fun playing with people, and I had a clan too and there was this sense of being a part of a community(something that I tried to replicate in other online games but was unsuccessful). Of course eventually the number of players died down, the clan died after people started leaving(and after the tourney we organized sort of failed), and my interest in the game waned. Then aoeo came, which was a complete failure. But there was a time when I thought that I'd never stop playing aoe3. May be some day I'll buy this and start playing again. I hope my old account is still accessible.
If you think that revolutions can only be used for one final push, clearly you have not spent as much time trolling the original a.i. as I have. Cree ally+factories+banks= infinite revolution
@E. R. Nahh. That’s exactly what the cultural Zeitgeist is. Random things that people are concerned with for no good reason (ie, successful awareness campaigns)
@Beau Arroyo Except nothing became incorrect or bad from the changes, so who cares? In fact, it makes the game MORE historically accurate... How is that not an automatic win? "also its a move that's gonna affect more people negatively than those who think this is a plus" Yea, it's sad that people like you exist who can't get onboard with a couple of changes that makes the game more accurate. "but for the empire team to decide something that does more harm than good" The changes literally does not impact the gameplay experience at all and does 0 harm. This is a huge improvement on AoE3 alltogether, if you liked AoE3, get the fucking game or you'll def miss out on all the other amazing changes that will make you not notice the things you're for some reason bothered by. But hey, if your extreme pettiness prevents you from having revived nostalgic memories and a great deal of fun, then be my guest.
Only thing I have to complain about is that you cannot visually personalize your cities unless they are base game civs, hopefully thats one of the 1st things they add.
i think aoe3 had a setting where you could enable the detailed descriptions of cards and technologies that would show all the numbers. i haven't played in a long time, so i might remember this incorrectly. either way, it's good they made it so it's shown by default because it's crucial information.
Not just when they revolt. I was playing 1v1 against a Hard Aztec bot and once they got to Imperial age they stopped throwing anything at me. They stacked their almost impenetrable, constantly replenishing, all-infantry army around their only TC when instead they could have easily wiped me out. After failing to brute force my way through their 260-something population repeatedly, the winning move was to just lure them far away so my artillery could waltz in uncontested. It didn't feel like a deserved win, I basically just cheesed the AI.
Yup, AI is very broken, both in campaign and skirmish. While AI in original AoE3 was never brillant, at least on hard (and above) was challenging. Now? In mission in Act 1, where you supposed to defend temples, attacks just don't come - they either stuck in base or at rally points outside of it, which makes mission trivial (in original on hard it was trully hard, at least for me). And skirmish - oh boy. even if AI gets handicap, they quite often act like morons. Like mentioned before, they always go revolution/Imperial Age and stop attacking. Allied AI is also nonsense, they attack very rarely, sometimes don't build other buildings than houses. And that's AI only. Game has multitude of problems. It's just sad. We can only hope for good patches.
@@FireFly7961 Yeah I just did the Aztec Temples mission on Hard, I remember the Spanish being relentless; but this time they barely attacked me. In the OG aoe3 they'd attack multiple temples at once meaning you were always on the run; this time I just sat in the middle with a huge army. But I found the AI during Skirmish mode on Hardest to be better at least. My ally held his own and it took a few pushes with my Dutch army to crack the enemy base. Whereas before on standard AOE:TAD, the enemy would just build mercenaries from the saloon that got slaughtered. So hopefully a few patches can sort out the AI issues. I think the release of The Warchiefs back in the day, ruined the AOE3 skirmish AI and they need to work around that. (the enemy even on expert, would just build pistoleeros and a few other mercs, and would march them to the middle of the map then return back to their base, over and over)
@Napo ski No political correctness BS in games, how about that? Never had a problem with it in the original, but now the devs brings "rEsPeCt" and "DiVerSity" into the game, then every stereotype should now be a problem.
Except Shaolin Kung Fu was developed and taught in China’s history. Native Americans never once pressed coins or used them as a widespread form of currency.
12:14 I wonder why they put Indonesian and Majapahit naval flag instead the real one. It's just red and white, it's like Poland but upside down, it just like Monaco. I know the reason, it's because Indonesia just got their independent after ww ii and in this colonial period, pre-great war, the concept of one nation, Indonesia, doesn't exist yet. So, they choose Majapahit flag instead. But, the problem is Majapahit is no longer exists during European spice war. Only Portuguese witness what looks like Majapahit is. And they obliterate Malacca.
You are the kind of guy who always does his homework before uploading anythinh!! Your videos are amazing as a result of that!! Even though your channel is mainly focused on aoe2, I would love to see more aoe3 videos!!
Nice video! Good to have you on board of the AoE3 community as well! For the record, the detailed stats of cards were available in the original AoE3, they had to be toggled on in settings though. It's much better that this information is displayed always, as it is now, since it allows us to make informed decisions as you say. Cheers!
I mean the United States as a independent civ being able to fight the United States as a revolution to the British, Dutch, French, Italian or Swede civs have the same energy. Or heck, you can even ally with the House of Habsburg minor civ on some maps as the Ottomans.
8:40 - In AoE III vanilla + expansions or in Wars of Liberty mod is by default hidden detailed overview about each tech and card. In settings you have to enable detailed describtions. For instance below showed card "Reclaimed land" you would have seen: - Delivers 1 Rice paddy rickshaw - Rice paddy: Improves villager food gather rate by 5 % - Rice paddy: Improves villager coin gather rate by 5 % The same works for in game techs. Most Wars of Liberty players keep this on as it is useful for reporting card and tech bugs.
Regarding the card stats (~9:00), that was an option in original AoE3, it just appears on by default now in DE. Presumably it was off by default because it adds *a lot* of text to some cards (usually "catch case" shit, where something that buffs a unit class like "heavy infantry" would have 1 line *per heavy infantry unit*).
Uh it depends the thing is that this option actually take info from the game code, so each effect from the card code is displayed, wich is a problem for some cards like mercenary loyality, wich just affects a thousand other cards
@@braalkmath The atlantean stuff was dope though, an actual mythical civilization. I think they could do the Chinese well, but the way they made that dlc was way different to the rest of the game and felt out of place. If they reworked the Chinese and added new civs, it would be perfect.
Thank you for uploading AoE3 content! We're all here since Aoe2 of course but it's a cool breath of fresh air since we're pretty much all giving a shot to AoE3. I would also think you feel the same since this game gives you so much content to work with while AoE2 atm has been mostly analysed by you already! Cheers from Argentina (I never play as Argentina or Spain though, go Ottoman!)
@@Kalupz Oh, that's good. It always hit me the wrong way that the Aztecs were treated like the other North American tribes with having warchiefs and such
@@Tareltonlives yeah they were totally a fuedal empire. Basically the strongest on the continent. Which is nuts considering how much they pissed off their neighbors
I find it intersting for the Historical Battles. That every single leader is explicitly named. The AOE3 developers did the research with every single one of the people involved with the battles except the "american general" of the battle of 1812 New Orleans. How hard is it to throw on a "andrew Jackson" as the Character name and Voice lines?
@@Tareltonlives Bruh. You play as the Algerians who started the Barbary slave trade that captured/enslaved more europeans than all the slaves that went to the USA. You play as Sir Francis Drake who burn looted pillaged raped his way across the carribean in his conquest of spanish colonies. The french campaign, The french leader, well lets just say due to his treatment of the natives, there was a reason why they abandoned the french when the brits came back to take pittsburgh later. No historical figure is without sin. And compared to other leaders we play as in the Age of Empires games, Andrew Jackson was a saint. Attila the Hun, Genghis Khan, Saladin, Montezuma, Ivan the Terrible, Alaric,. I mean, need I go on? The developers were willing to put in those important and morally terrible historical figures, why not Andrew Jackson?
@@doe6974 That is true. Although frankly you chose some poor figures in terms of worse people; I would consider Attila really the only person worse than Jackson that you mentioned (yes, including Ivan and Genghis Khan). And Jackson was important, but more for his politics than his military skill (New Orleans was more about British incompetence than American skill). Still, he was the American commander, and his place at the Battle of New Orleans should have been recognized.
@@Tareltonlives Are you saying the Battle of New Orleans is Irrelevant? While it was largely unimportant as the war was already technically over. It was important for the nation to recognize that america could hold their own against a (arguably) most powerful country, on our own. The american revolution had french support, while this battle was basically america alone.
The advanced shipment description do exists in the original AoE 3, you have to turn it on in the settings to showcase them. AoE 3 has it on by deffult when you play the game for the first time. I also have some Critism, the first being that the "Choose your card system" was removed offline. while i fully understand you should have access to all cards when playing againts others in comp online, in offline it removes alot of the replayablilty the original has. i often started a new civ in the original AoE 3 and with each battle i would unlock new cards to add to my deck, sometimes limiting myself to only choose certain cards. of course not many likes grinding, but it gave you reason to play againts the bots more so then for thier dilogue. Second is the "home city customisation," i still don't understand why the other civs besides the europaen ones can't be customised. i really hoped to be able to customise the native americans or the asien ones so i could see my progress when i was leveing up.
Small bug I noticed, which is more pronounced when Strelet rushing as Russia, sometimes one or two would walk into a forest and get completely stuck, with no way to get them out.
They put so much effort into making the native civs more historically accurate, but we still have Germany as a civ instead of properly splitting it into Prussia and Austria? Consider me offended. :-D Also, there's a bunch of fan-favourite formerly custom maps, so where's Appalachia? That was one of the best.
If someone asks, what would I change for historical accuracy? 1. The Dutch Royal Guard unit should be the Musketeer ("Nassauers"), not the Halbedier 2. Both the new Prussia and Austria should have the Halbedier (also Pikes and Crossbows) 3. The Prussians get their reskin of the Ruyter (=Reiter) 4. The Landsknecht and the Doppelsöldner should be switched (the latter as the elite mercenary version, if they didn't do this already) 5. Both Austria and Prussia get the new Landsknecht as regular infantry, but they are changed to be anti-(heavy) infantry instead of anti-cavalry 6. Austria gets the Hussar as Royal Guard ("Hungarian Hussar") 7. The second Royal Guard for Austria should be the Grenadier 8. Austria also gets the Dragoon as well as an equivalent to the Strelsky 9. The Strelsky should be a weak musketeer, not skirmisher 10. Instead, Russia gets regular Skirmishers 11. Some special artillery for Prussia 12. Throw out those war wagons as main ranged cavalry but keep them as siege units equivalent to the manlet of the H... however they are called now 13. Prussia gets a non-Royal Guard version of the Cuirassier 14. Prussia keeps takes over the Royal Guards from the German civ, but maybe give the Ulans some kind of special bonus
@@Alias_Anybody bruh they aren't interested in accuracy all the way, it's only good enough PR to sell the game. Just proclaim ideological purity and progressiveness, leave your tribute to the gods of social justice, then laugh all the way to the bank
Cool vid. A side note on the card information: In the first AoE3 you could get that same info, but you needed to turn a certain option on. Though I never understood why they didnt start with it.
I really like the new upgrade for grenadier, makes them look more "historically accurate" since they are pretty much like musketeer but considered elite status. But I'm not so sure about the hand grenade launcher tho
"Grenade launchers" historically referred to as "Hand Mortars" are sort-of historically accurate. In combat, they were only widely used by the Russians and Turks (Peter the Great armed cavalry with them) but there is one single reference to a hand mortar being used by militia during the French and Indian war... where it blew up and killed both the militiaman using it and his colonel. Other than that, they remained mostly a curiosity, occasionally they were used on ships, but besides Russia and Turkey, were never issued in a widespread context. Ian McCollum has a couple videos on civilian hand mortars from the time that were used for firework displays, if you're interested; ruclips.net/video/6YIIUtUKm3g/видео.html ruclips.net/video/kf9URQ7X0YA/видео.html
I think grenadiers eventually left behind grenades, oddly enough, though they stayed the shock troops you’d send to get up close and personal with the enemy. They’d select the biggest, most experienced guys they could for grenadier regiments. If you want someone to beat the opposing infantry’s face in with a musket stock, they were the guys you used.
José Bonifácio would have been better. Tiradentes never wanted a revolution, no. Just a change in how the colony was run (contrary to what the First Brazilian Republic tried to say about the guy). Besides, you used to "advance" to Brazil with José Bonifácio, which makes me sad that they removed the independence politicians in favour of the flags. Could have had both.
The same consultant also made up that they didn't mine (but did engage in monetary exchange somehow) because of their apparent bond with nature, so his decisions seem fairly arbitrary. I suspect he's just some diversity grifter.
@@cuauhtemocsolanorosas9109 if it’s an older machine it’s likely going to have trouble. I can’t help you specifically but anything with old integrated graphics or weird processors is going to have trouble .
@Wuanslm I don't think that's why they changed their name. I think only the Lakota are represented, not all Sioux tribes. I did a bit of research and the word "Sioux" was an offensive name used by the Lakota's enemies, so the Lakota do not prefer that name. I have an excerpt regarding this topic I'll quote here: "The word nadouessioux was created by French traders and later adopted by the English as just sioux. It is said to come from the Ojibwe word natowessiwak meaning “little snakes”, as the Lakota were traditionally enemies of the Ojibwe. The words Lakota and Dakota, however, are translated to mean “friend” or “ally” and is what they called themselves. Many Lakota people today prefer to be called Lakota instead of Sioux, as Sioux was a disrespectful name given to them by their enemies." blackhillsvisitor.com/learn/lakota-or-sioux
@Wuanslm But I get why they made the change, they were trying to be specific with the nation, so civs aren't ethnic groups. It's very different from AoE2 were "Mongols" are based on ethnicity and could represent any mongol state through middle-modern ages. In AoE3 it seems they want the civ to be based on the Lakota tribe and not the Sioux, but they dropped the ball on not renaming the Germans to Prussia tho.
@@planettrax9754 You could argue, that the Prussians never set foot in the new World, some German explorers not connected to any german state did. Also, the Dopplesöldner is a Unit wich existed, although not in the way shown in the game, in the 30 years war, a time where Prussia didn't existed.
And, you can rotate buildings (which were a feature remove in the old AOE3). For me that is revolutionary on AOE games. I love this feature for it's immersion.
and If your wandering how to do it, click the building you want to build and press SHIFT and on the mouse ROLL up or down. Thx to the guy who posted this on gamertagzero.com/age-of-empires-3-definitive-edition-how-to-rotate-buildings/
@@FloosWorld_AoE Sure. One example is when the Iroquois wiped out the Huron in 1648. They then moved their own Iroquois brethren up to the old Huron lands above Lake Ontario and settled the area while assimilating surviving Hurons.
Those Swedes cavalry get trample attack mode. When trample mode is active, then unit move slower, but too tramle damages. Swedes Hussars has that mode too.
Hehe it took me an hour to start it then (steam kept on crashing). Then after starting it, it crashed then i tried again then crashed then tried again and finally i could play but with the lowest graphics settings possible and even then its soooo painfully laggy
I think they have changed the collision between units; now units will collide with eachother more realistically I think. But this has side effects where units get stuck so they won't march forwards, or units will push other units inside objects e.g. I had a skirm stuck inside a silver mine, and also two of my units ended up stuck up on a hill with no way down
So the Lakota are only one of the tribes considered Sioux so they are excluding other tribes with that renaming. The Colonial Age name change does not make sense to me, i cant find anyone about the era know at the colonial age referred to as commerce age. Edit: Oh an native losing the ability to convert animals with there hero hurt them quite a but with treasures since on map with no human guardians they dont get a treasure ability.
I think with the colonial era change they really just wanted to avoid referring back to the word colonial, they changed the name of the plantation to estate too so I assume it’s just to try and remove any references to that kinda stuff. Which is a bit frustrating because commerce age has much less of a time period than colonial age.
@@FloosWorld_AoE historical revisionism is not good. The colonial age is a term familiar and widely used. I’ve literally never heard of the “commerce” age.
@@Quincy_Morris And neither did I hear about the great colonies of the Native Americans or colonies like Saxony, Black Forest and more. Face it - it's less about "revisionism" and more about not being a "prisoner" of the original setting back in 2005.
I felt the same way bouncing around among AOE2 and AOE3 and Age of Mythology, and my main conclusion is that higher pop just means more lag. in AOM it forced you to push with buildings in the late game, which actually carries nicely in AOE2.
They spent too much money on trying to be woke on not enough on optimization it seems. Removing all use of the word colonial from a colonial period game is too far for me personally.
They are rightfully disappointed, there were massive performance bugs (might have been patched by now, not sure). However I'm sure it'll all be fixed, it's just that they shouldn't rush a buggy game but take their time in perfecting it.
@@sarenareth689 Well there was one hotfix but reviews made after the hotfix was release. Are still talking about performances issues, bugs, online issues and ai remaining the same as it was 10 years ago in terms of issues on water maps. So yeah still way to many issues for this release. Like this release is just going to turn off so many from the game. Where if they took their time and made sure it was a stable release. Could of gotten alot of people to drop 20 bones like it was nothing but currently? Nope to many issues, to big of a risk to lay down money and hope you are not one of the people who suffer from performance issues.
@@forestelfranger Yes and the AI was harder in the older version, now they sometimes don't attack at all. The sounds and the graphics are all awesome, it's just everything around it needs fixing.
8:45 there is an option to enable in Age III (normal, not DE) to get more info per card. I know I'm answering a year later, but youtube put this video on my feed now xD
@@GnanaPrakash86AP Apparently the Native advisors that the game developers hired told them that they don't dance around a fire to improve their productivity or their warrior's prowess. So to get around that, they turn it into a community plaza where apparently the community gather to discuss how to improve their community...
@@Dantinus So, somehow the act of discussing improves production and military attack and even creates human from thin air? That somehow makes sense? I hate the new DE AOE 3 :(( It even runs much worse for little visual gains.
I don't understand the change of the Iroquois name or the addition of the Tribal Marketplace. I know Sioux is a pejorative like Anasazi, but I never heard of Iroquois being problematic? As for the Tribal Marketplace change, did native North Americans never mine metal? Not even after the arrival of the Europeans?
Age 3: it’s offensive to call nations a different name than what the people of that language call it. So we changed the names. Spain, Japan, Germany (and probably others): Oh really?
exactly, it's just "good enough" PR boost, not genuine interest in representing peoples accurately. Brownie points with whoever cares about meaningless pleasantries. The 5 Native Americans who play the game will be grateful though, I'm sure!
Interesting comment. I think it helps to come from a perspective of respect, because there's nuance here, right? Like, some countries aren't concerned with Anglicisation of their names and some are, so if we want everyone to just have fun with a videogame it makes sense to just ask what people want their countries to be called and do that. Also though this is ignoring the fact that mods exist so this point is moot anyway, hope this helps friend :)
@@ExpiredSquare24 if you peruse the comments here, if you believe them, there are quite a few folks that say the new names are even less inclusive than the original ones.
Sad they removed the importance of levs, i get it forcing ppl to lev 40 levs to get that one card that is rly OP is not that good but they coud nerf the hier tier cards or/and reduce the xp needed to lev up.
My only issues are a few missing civs (like the Habsburgs / Austria-Hungary, Italians, Koreans, Ethiopia), and the occasional freezing + ctd, which I don't know what triggers it. Besides by these, it's a fine release for me.
I think they want Germany to resemble the HRE, because they changed the flag. In the historical battles there is a ethiopia with new unit roster and a few african looking towers and houses... Maybe they'll do a dlc if the playerbase ist big enough
@@konsumkind99 Yes, I was thinking with the Ethiopians looking at the historical battles - and also would be a great addition between a possible Zulu (traditional) and Morocco (heavily westernized) civs. I get the HRE, but the Habsburgs are another matter (also the German faction still has Frederick the Great as the leader), because you can incorporate Polish, Hungarian, Romanian, Serbian etc units, just like in the Wars of Liberty mod.
Funny thing is, they put a disclaimer that states that they did their best for North American Indigenous civilizations, but the Incas are misrepresented in quite a couple regards to the point that depending on your mileage it's either funny or offensive 🤣 Oh well...
@14:50 I don't know how you got the camera to zoom that far out. I have it set at max zoom out and it still feels like a telescope. 4k resolution but I was under the impression higher res would have the opposite effect. I seem to recall tweaking an .ini file in the original game for this issue but I haven't wanted to mess with anything like that for online play.
@@jacksons9546 What good it has comes from Age 3 though. The bugs, performance issues and bad AI are quite severe. Worse than it has ever been. That said, the new revs are quase awesome.
Hey Spirit of the Law, have you found the hero hotkey in the new hotkey system? And did you figure out how to switch off the speech bubble of the hero he shows whenever he is dead? cause the speech bubble is MASSIVE and can cover more than 5 units you wont be able to target properly anymore...
Nice video, as always! I see some people are arguing about the representation changes at 5:15 . I think name changes are for good, expecially the one on "the discovery age". It sunds like americas did not exist before the european arrival, "exploration age" its more vague and less euro-centric in my opinion. "colonization age" also reminds obviously the atrocities of that phenomenon so i can definitely see a good reason in changing it :)
@@AnacondaVice yeah yeah, don't get me wrong i perfectly know that, the game is also basically killing people :D But there's no point in not changing it since it also minimize their risk on the market when selling the product. It makes it less controversial and today even a detail like that can make the difference. Expecially considering how they want to expand their relatively little AoE3 fanbase
@@creed844 What is most likely going to effect expanding that player base right now. Is the performance issues, people are having, bugs, crashes. Since well, there are many other games on the market currently that one could buy for around the same 20 dollar price tag that lack any performance issues aoe3de is having. Unless they get them fix very quickly, that might hinder the growth of a player base.
@@forestelfranger as much as true is (or can be, i don't have the game), that is a completely different issue that surely will cost them some customers :)
Man, I love that you've been doing AoE3 stuff!
when another youtuber you follow follows another youtuber you follow and worlds collide
Cheers man
@@victorzenman i died when welyn made a video with t90
Two players, One Age of Empires when?
I thought the Incas were going to be a good civ, but they suck
On the point of clarification of what the shipments do: As far as I remember I found the setting in the original AOE3, every shipment had a detailed description. I don't think it's something new, it was just hidden in the settings somewhere.
Yeah I was going to say that as well.
Yeah you could turn on advanced tooltips to see all the details
Yes it was there
Yeah same with formations or unit stances, should have always been on by default good that it is now
yeah I was playing with that option and could see all details but its good that they made it default
im loving the attention aoe3 DE is getting. hopefully the last two AoE games get a DE makeover, age of mythology and star wars galactic battlegrounds
If SWGB gets a Definitive Edition treatment I'll donate my kidney.
Star Wars almost certainly won't because EA, but I would love for AoM to get this treatment
I am preying for AoM every since these came out.
Prostagma!
@@nevermore7285 We all, mate. We all are.
they've constantly refered t myth when talking about the aoe series, my guess is after 4 comes out they are going for the M:DE
Those soldiers walking into and out if the pit in the scenario editor while you calmly explain how it works is the funniest thing Ive seen in a while.
its at 15:31
What’s new is that AoE III is getting a long awaited larger fanbase. It was pretty much hated everywhere, with a loyal small fanbase.
now the de of aoe3 is hated everywhere
aoe 3 is still pretty good game. maybe not the best balanced, but there is something in seeing infantry flies when hit by artillery
@@veloce5491 Deservedly so. The lack of polish in this remaster is astounding, it's as if it was made by a bunch of amateurs with a shoe string budget. Hoping that they take this seriously and address the issues.
@@veloce5491 Aoe3 sucks hard!
I loved it since playing demo for the first time.
Even decided to finally change WIN98 for XP just for this game.
As someone who plays Age of Mythology, I'm really jealous of the care and respect the Age of Empires games are getting, AoM's expansion & extended edition was so messy!
Still holding out hope for the red haired stepchild of the "age of" games lol
The Chinese expansion is godawful and should've never happened.
In age tree there is a shipment card when you use revolution to become Canada that spawns 6 bears, the icon of the bears have red lazer eye (but the unit is a regular bear) and it can be send infinite times, and on the tool tip it says “O Canada!” Like the cheat code, felt nice to see that at least someone there still remembers mythology, it is still my favorite setting
@@tomzicare I saw it, I honest to god I though it was a funny mod someone create on their spare time, with limited in game resources, and was fairly impressed, until I discovered it was a official dlc, and then I was appalled. That was a monstrosity coming from a team in a company with access to the full source code and engine
The Chinese civ is so shoed-in. Should be completely retooled, even the graphics.
@@inconemay1441 It would be so amazing if they got a total fresh coat and were basically remade from the ground up, a lot of neat ideas and Chinese myths & legends are pretty cool, lots of potential for a game like Age of Mythology
I see you artfully dodged having to take a stab at pronouncing "Hakkapelit"
;)
If they are changing name than they should also change the name china, india, Japan and Germany to their real name. Try pronouncing Bhārata(india).
@@Abhishek-sr2pu those are their real names, in english.
@@dontspikemydrink9382 so is the native American names "in English".
@@Abhishek-sr2pu and that is a name that is colective of groups that had little to do with all of them. I think that japan has a more collective culture and during the warring states period, the people held somwhat similar believes and it was mostly politics and less devide on religious or customs between commoners that stood in the way. As a non historian, i would assume the indians or first nation people were different enough between groups more so than Japanese people were
Wait Llamas can now be part of community centers? I'm getting The Emperor's New Grove vibes from this.
*Groove
Me too
Don’t fuck with his groove!
Spirit, in the original AoE3 stats for cards and techs can be shown (9:00). You have to turn it on in configuration
Never knew that. I like it's on by default now.
@@SpiritOfTheLaw a lot of useful things had to be turned on, like formations or the visible queue of units and techs that is now in aoe2de
@@SpiritOfTheLaw could you please add accurate closed captions for all your videos?
@@dontspikemydrink9382 do you know how much work is that? I did it for one SOLT video and it took me hours. (To be fair it was not english captions but still, i don't think it's worthy)
@@dragovern No, yet, it needs to be done for accessibility
8:59 this isn't new, in the old aoe3 you can also see this info, you just have to enable it on the options menu
Only pros you know 😏
That's so true 😂
@@ghardrimvoreksson7266 Only people who mess around with the option menu will know.
@@ashina2146 I always do :D
I didn’t even know AoE 3 had revolutions like that. That’s awesome!!!
It didn't until de
@@0tterBot24 it did
@Khaffit *for most civs it sucked
I'm still annoyed that the French are led by Napoleon, use the Fleur des lis, and still can't revolt to the tricolore
@@J.O.H.N-The-Second that seems like a very strange omission
Wow I did not know how immense aoe3 is in content. What an insane amount of work must have been to work and balance everything. A whole new world to explore.i hope sotl will do some overviews to make things easier!
I hate that they changed the name Sioux. I'm an Indian and the Lakota aren't the only Sioux tribe. It's like calling the Canadians the Quebecians.
Well, considering you are an Indian they might listen to you.
Yes, I know! There's Lakota, Nakota, Dakota, and so "Sioux" was a good way of tying them all together.
I mean, back before The Warchiefs (when they were a native village), they were originally called the Lakota. So in that sense it's come full circle.
@@ShermTank7272 That minor native tribe was supposed to represent the Lakota and not the Sioux as a whole, though.
Well, I guess there is potential for branching out specializations then just like how european nations get revolutions... wait, why aren't China, Japan and India getting same revolutions mechanic though? Is it because of "consulate" allies already being specialization option?
As a colourblind dude, we NEED that colour changy thing in aoe2
I'm sure it will be patched in
Na
8:54 I’m fairly certain this was also in the original game, but it was buried in the options menu.
Some of those are really sneaky, like the "7 Samurai" card that ships 7 Samurai _and_ increases their stats (I forget off the top of my head if it increases HP or Attack).
It is in the original game. Its called detailed tooltips or something. It really should have been on by default, would have made picking cards much easier for most people.
Yep, not sure how SoL got over that one
Aztec's mercenary's all had stat buffs. Another reason why people had trouble playing with and against them for they were just so different.
5% to both :)
@Luke Ciancio - thanks!
I used to play aoe3 when I was in school, that was probably 2010-2012. Those were very memorable days of my life. I remember spending any time I got to think of new strategies to use in multiplayer. I didn't have a favorite since I played all civs(and there were civs that counter another), but I liked the germans for their strong economy and ability to start raiding early. Multiplayer and the internet was a rough place, but it was fun playing with people, and I had a clan too and there was this sense of being a part of a community(something that I tried to replicate in other online games but was unsuccessful). Of course eventually the number of players died down, the clan died after people started leaving(and after the tourney we organized sort of failed), and my interest in the game waned. Then aoeo came, which was a complete failure. But there was a time when I thought that I'd never stop playing aoe3. May be some day I'll buy this and start playing again. I hope my old account is still accessible.
If you think that revolutions can only be used for one final push, clearly you have not spent as much time trolling the original a.i. as I have.
Cree ally+factories+banks= infinite revolution
Don't forget fishing ship lol
Or just play Dutch
Nowadays you even sustain vill production with all revolutions after you ship 1 card
If I remember right, the Germans had a card where their wagon villager could be made at the mill. Just send that card first
@@ringofasho7721 didnt work and dosent work wih Revolution
Lets be honest: The Revolutions were only used for the music in the original ;)
Spirit, are we going to get full civ breakdowns of all the AoE 3 civs? Please?
yes i would love to see that by spirit of the law :)
when they fix the mess maybe, like hhow he waited months to do the 2 de civ reviews
Don't think he will delve into that since he's not experienced enough.
I have some indeph videos about AOE3:DE. Havent touched civ overviews, might do that in the future
@@AndiAOE3 Dew it !
+1 for using the word “Zeitgeist”
@E. R. Nahh. That’s exactly what the cultural Zeitgeist is. Random things that people are concerned with for no good reason (ie, successful awareness campaigns)
@Beau Arroyo Except nothing became incorrect or bad from the changes, so who cares? In fact, it makes the game MORE historically accurate... How is that not an automatic win?
"also its a move that's gonna affect more people negatively than those who think this is a plus"
Yea, it's sad that people like you exist who can't get onboard with a couple of changes that makes the game more accurate.
"but for the empire team to decide something that does more harm than good"
The changes literally does not impact the gameplay experience at all and does 0 harm.
This is a huge improvement on AoE3 alltogether, if you liked AoE3, get the fucking game or you'll def miss out on all the other amazing changes that will make you not notice the things you're for some reason bothered by.
But hey, if your extreme pettiness prevents you from having revived nostalgic memories and a great deal of fun, then be my guest.
@Tomáš Staněk He's most likely one of those people in USA that refuses to wear masks because change is bad to them.
All u fckn idiot don't know what Zeitgeist mean. It is german zeit=time geist=soul/spirit idiots... i am better than all of u end of story
@@Jubafree Oooook, take your meds pa'
Only thing I have to complain about is that you cannot visually personalize your cities unless they are base game civs, hopefully thats one of the 1st things they add.
Also the SJW stuff
@@europeanpatriot8031 cry harder
@@mozarteanchaos Wtf?
@@mozarteanchaos cope
Yeah, I wish you could personalize the other cities or even the tribal councils (different clothes and such)
i think aoe3 had a setting where you could enable the detailed descriptions of cards and technologies that would show all the numbers. i haven't played in a long time, so i might remember this incorrectly. either way, it's good they made it so it's shown by default because it's crucial information.
You are right.
I can confirm it did have a setting for it. It just was not the default.
@@lars9925 @Max Schauffler thx for confirming :)
That's correct. I had it enabled.
AI also broken when they revolved against home country. They won't move any unit and stuck at base.
Not just when they revolt. I was playing 1v1 against a Hard Aztec bot and once they got to Imperial age they stopped throwing anything at me. They stacked their almost impenetrable, constantly replenishing, all-infantry army around their only TC when instead they could have easily wiped me out. After failing to brute force my way through their 260-something population repeatedly, the winning move was to just lure them far away so my artillery could waltz in uncontested. It didn't feel like a deserved win, I basically just cheesed the AI.
@@Cooperal in my case i got stuck with 4 enemy AI while my allies stop using units.
Yup, AI is very broken, both in campaign and skirmish. While AI in original AoE3 was never brillant, at least on hard (and above) was challenging. Now? In mission in Act 1, where you supposed to defend temples, attacks just don't come - they either stuck in base or at rally points outside of it, which makes mission trivial (in original on hard it was trully hard, at least for me). And skirmish - oh boy. even if AI gets handicap, they quite often act like morons. Like mentioned before, they always go revolution/Imperial Age and stop attacking. Allied AI is also nonsense, they attack very rarely, sometimes don't build other buildings than houses.
And that's AI only. Game has multitude of problems. It's just sad. We can only hope for good patches.
Yup, that sounds like the AI.
.... -.- sigh
@@FireFly7961 Yeah I just did the Aztec Temples mission on Hard, I remember the Spanish being relentless; but this time they barely attacked me. In the OG aoe3 they'd attack multiple temples at once meaning you were always on the run; this time I just sat in the middle with a huge army.
But I found the AI during Skirmish mode on Hardest to be better at least. My ally held his own and it took a few pushes with my Dutch army to crack the enemy base. Whereas before on standard AOE:TAD, the enemy would just build mercenaries from the saloon that got slaughtered.
So hopefully a few patches can sort out the AI issues. I think the release of The Warchiefs back in the day, ruined the AOE3 skirmish AI and they need to work around that. (the enemy even on expert, would just build pistoleeros and a few other mercs, and would march them to the middle of the map then return back to their base, over and over)
North American tribes: historical accuracy.
Chinese: sHouLin KuNg fU.
Yeah, very respectful and not stereotypical at all.
Indian villagers cost wood and their monks ride elephants
@Napo ski
No political correctness BS in games, how about that?
Never had a problem with it in the original, but now the devs brings "rEsPeCt" and "DiVerSity" into the game, then every stereotype should now be a problem.
Except Shaolin Kung Fu was developed and taught in China’s history. Native Americans never once pressed coins or used them as a widespread form of currency.
12:14
I wonder why they put Indonesian and Majapahit naval flag instead the real one. It's just red and white, it's like Poland but upside down, it just like Monaco.
I know the reason, it's because Indonesia just got their independent after ww ii and in this colonial period, pre-great war, the concept of one nation, Indonesia, doesn't exist yet. So, they choose Majapahit flag instead. But, the problem is Majapahit is no longer exists during European spice war. Only Portuguese witness what looks like Majapahit is. And they obliterate Malacca.
You are the kind of guy who always does his homework before uploading anythinh!! Your videos are amazing as a result of that!! Even though your channel is mainly focused on aoe2, I would love to see more aoe3 videos!!
I really hope the aoe3 community expands, most importantly getting more new players to the age series as a whole!
Hi spirit of the law, Guys here :)
Hi guys, Letter of the law here.
Hi law, spirit of the guys here
Ah yes, the Swedish, fighting to the last Finn.
Rejoin the Empire.
@@Sodacacik I'll take a corona check.
Nice video! Good to have you on board of the AoE3 community as well! For the record, the detailed stats of cards were available in the original AoE3, they had to be toggled on in settings though. It's much better that this information is displayed always, as it is now, since it allows us to make informed decisions as you say. Cheers!
I love the note about "authentic and respectful" representation while Aztecs and Mexicans being able to fight each other
I mean the United States as a independent civ being able to fight the United States as a revolution to the British, Dutch, French, Italian or Swede civs have the same energy. Or heck, you can even ally with the House of Habsburg minor civ on some maps as the Ottomans.
3:37 AoE3 battles in a nutshell: lots of smoke and some numbers popping out of it.
Thats basically how battles looked back then (except for the numbers).
@@majkel1684 :D Thanks for the clarification that numbers didn't pop out back then - it made my day :D
@@tkzsfen I know that there are people out there who would point that out so I chose to include it in my comment even though it looks stupid af xd
Meanwhile in AoE2 you don't know if you're even winning in a large battle until your army is wiped out.
In AoE3 original you could enable detailed tooltips to see e.g. the changes to collection rate as well.
8:40 - In AoE III vanilla + expansions or in Wars of Liberty mod is by default hidden detailed overview about each tech and card. In settings you have to enable detailed describtions. For instance below showed card "Reclaimed land" you would have seen:
- Delivers 1 Rice paddy rickshaw
- Rice paddy: Improves villager food gather rate by 5 %
- Rice paddy: Improves villager coin gather rate by 5 %
The same works for in game techs. Most Wars of Liberty players keep this on as it is useful for reporting card and tech bugs.
Regarding the card stats (~9:00), that was an option in original AoE3, it just appears on by default now in DE. Presumably it was off by default because it adds *a lot* of text to some cards (usually "catch case" shit, where something that buffs a unit class like "heavy infantry" would have 1 line *per heavy infantry unit*).
Uh it depends
the thing is that this option actually take info from the game code, so each effect from the card code is displayed, wich is a problem for some cards like mercenary loyality, wich just affects a thousand other cards
I haven't played AoE in years, but I've watched your entire video backlog because your voice is incredibly soothing.
2:50 so a guy just shoots out the window of the house and then the Meat gets Magically harvested from the Deer? XD
I don't play aoe3 but I watch all your videos cause I like how you comment it
Soo... Age of Mythology when?
Not soon enough.
Although I'd prefer if they wouldn't bother with the chinese and atlantean stuff, those never felt quite right
@@braalkmath Chinese stuff?
@@BunnyOnASnuman there was a chinese expansion, I think by the same team who.made the forgotten empires stuff for aoe2
@@braalkmath I hope they'll add more people. Maybe the Aztecs, the Celts and the Indians.
@@braalkmath The atlantean stuff was dope though, an actual mythical civilization. I think they could do the Chinese well, but the way they made that dlc was way different to the rest of the game and felt out of place. If they reworked the Chinese and added new civs, it would be perfect.
Thank you for uploading AoE3 content! We're all here since Aoe2 of course but it's a cool breath of fresh air since we're pretty much all giving a shot to AoE3. I would also think you feel the same since this game gives you so much content to work with while AoE2 atm has been mostly analysed by you already! Cheers from Argentina (I never play as Argentina or Spain though, go Ottoman!)
As a fellow Argentinian, Ottomans are my favorite European civ by far, and I played it exclusively before Asian Dynasties came out
Aztecs and Incas totally had mining operations. Thats just weird.
They still do, two of the three north american natives don't have it anymore and never did have it historically.
@@Kalupz This comment hurts my brain...
@@Kalupz Oh, that's good. It always hit me the wrong way that the Aztecs were treated like the other North American tribes with having warchiefs and such
Those civs weren't changed
@@Tareltonlives yeah they were totally a fuedal empire. Basically the strongest on the continent. Which is nuts considering how much they pissed off their neighbors
5:21 did he just say Zeitgeist? Didn't know the word is used in english as well :D
I thought was a English word. Never heard in any other
A lot of languages share words. English especially has incorporated many foreign words into its lexicon!
@@vfeuer9236 German word
it's a popular loanword
we like to use schadenfreude too :)
I find it intersting for the Historical Battles. That every single leader is explicitly named. The AOE3 developers did the research with every single one of the people involved with the battles except the "american general" of the battle of 1812 New Orleans. How hard is it to throw on a "andrew Jackson" as the Character name and Voice lines?
I think they should have skipped that battle entirely, since it pretty much put a psychopath in the white house.
@@Tareltonlives Bruh. You play as the Algerians who started the Barbary slave trade that captured/enslaved more europeans than all the slaves that went to the USA. You play as Sir Francis Drake who burn looted pillaged raped his way across the carribean in his conquest of spanish colonies. The french campaign, The french leader, well lets just say due to his treatment of the natives, there was a reason why they abandoned the french when the brits came back to take pittsburgh later.
No historical figure is without sin. And compared to other leaders we play as in the Age of Empires games, Andrew Jackson was a saint. Attila the Hun, Genghis Khan, Saladin, Montezuma, Ivan the Terrible, Alaric,. I mean, need I go on? The developers were willing to put in those important and morally terrible historical figures, why not Andrew Jackson?
@@doe6974 That is true. Although frankly you chose some poor figures in terms of worse people; I would consider Attila really the only person worse than Jackson that you mentioned (yes, including Ivan and Genghis Khan). And Jackson was important, but more for his politics than his military skill (New Orleans was more about British incompetence than American skill). Still, he was the American commander, and his place at the Battle of New Orleans should have been recognized.
Although I think the real issue is putting an irrelevant battle in the first place. Why not North Point? Fort Erie? Plattsburgh?
@@Tareltonlives Are you saying the Battle of New Orleans is Irrelevant? While it was largely unimportant as the war was already technically over. It was important for the nation to recognize that america could hold their own against a (arguably) most powerful country, on our own. The american revolution had french support, while this battle was basically america alone.
The advanced shipment description do exists in the original AoE 3, you have to turn it on in the settings to showcase them. AoE 3 has it on by deffult when you play the game for the first time.
I also have some Critism, the first being that the "Choose your card system" was removed offline. while i fully understand you should have access to all cards when playing againts others in comp online, in offline it removes alot of the replayablilty the original has. i often started a new civ in the original AoE 3 and with each battle i would unlock new cards to add to my deck, sometimes limiting myself to only choose certain cards. of course not many likes grinding, but it gave you reason to play againts the bots more so then for thier dilogue.
Second is the "home city customisation," i still don't understand why the other civs besides the europaen ones can't be customised. i really hoped to be able to customise the native americans or the asien ones so i could see my progress when i was leveing up.
There was a setting for the card Info In the original version, but the new one is much cleaner looking.
Agreed. The original one sometimes had duplicate bullet points or had a long list that couldn’t be fully included on the tooltip.
Looked for this exact comment the second I heard it
Small bug I noticed, which is more pronounced when Strelet rushing as Russia, sometimes one or two would walk into a forest and get completely stuck, with no way to get them out.
They put so much effort into making the native civs more historically accurate, but we still have Germany as a civ instead of properly splitting it into Prussia and Austria? Consider me offended. :-D
Also, there's a bunch of fan-favourite formerly custom maps, so where's Appalachia? That was one of the best.
"accurate" no, they are idealizing them so they dont look like savages at all, even though they were stone age people that cut peoples hair skin lmao
If someone asks, what would I change for historical accuracy?
1. The Dutch Royal Guard unit should be the Musketeer ("Nassauers"), not the Halbedier
2. Both the new Prussia and Austria should have the Halbedier (also Pikes and Crossbows)
3. The Prussians get their reskin of the Ruyter (=Reiter)
4. The Landsknecht and the Doppelsöldner should be switched (the latter as the elite mercenary version, if they didn't do this already)
5. Both Austria and Prussia get the new Landsknecht as regular infantry, but they are changed to be anti-(heavy) infantry instead of anti-cavalry
6. Austria gets the Hussar as Royal Guard ("Hungarian Hussar")
7. The second Royal Guard for Austria should be the Grenadier
8. Austria also gets the Dragoon as well as an equivalent to the Strelsky
9. The Strelsky should be a weak musketeer, not skirmisher
10. Instead, Russia gets regular Skirmishers
11. Some special artillery for Prussia
12. Throw out those war wagons as main ranged cavalry but keep them as siege units equivalent to the manlet of the H... however they are called now
13. Prussia gets a non-Royal Guard version of the Cuirassier
14. Prussia keeps takes over the Royal Guards from the German civ, but maybe give the Ulans some kind of special bonus
True
@Paulo Ramos
Bruh. Just read.
@@Alias_Anybody bruh they aren't interested in accuracy all the way, it's only good enough PR to sell the game.
Just proclaim ideological purity and progressiveness, leave your tribute to the gods of social justice, then laugh all the way to the bank
Cool vid.
A side note on the card information: In the first AoE3 you could get that same info, but you needed to turn a certain option on. Though I never understood why they didnt start with it.
I really like the new upgrade for grenadier, makes them look more "historically accurate" since they are pretty much like musketeer but considered elite status. But I'm not so sure about the hand grenade launcher tho
"Grenade launchers" historically referred to as "Hand Mortars" are sort-of historically accurate. In combat, they were only widely used by the Russians and Turks (Peter the Great armed cavalry with them) but there is one single reference to a hand mortar being used by militia during the French and Indian war... where it blew up and killed both the militiaman using it and his colonel. Other than that, they remained mostly a curiosity, occasionally they were used on ships, but besides Russia and Turkey, were never issued in a widespread context. Ian McCollum has a couple videos on civilian hand mortars from the time that were used for firework displays, if you're interested; ruclips.net/video/6YIIUtUKm3g/видео.html
ruclips.net/video/kf9URQ7X0YA/видео.html
They kinda sucks in Empire Total War
That explains why their Grenadiers have the Royal Guard upgrade.
@@connorm9697 I see ,thanks for the info, now it makes sense why both Russian and Ottoman have royal upgrade
I think grenadiers eventually left behind grenades, oddly enough, though they stayed the shock troops you’d send to get up close and personal with the enemy. They’d select the biggest, most experienced guys they could for grenadier regiments. If you want someone to beat the opposing infantry’s face in with a musket stock, they were the guys you used.
Ngl, exited about the Lakota (Soux) rebalance, that civ was my jam in the day.
They did put Simon bolivar to Peru. Should had put tira-dentes for Brazil
José Bonifácio would have been better. Tiradentes never wanted a revolution, no. Just a change in how the colony was run (contrary to what the First Brazilian Republic tried to say about the guy). Besides, you used to "advance" to Brazil with José Bonifácio, which makes me sad that they removed the independence politicians in favour of the flags. Could have had both.
We already know they just "improved" political aspects relatives to modern US politics.
Simón Bolívar should have been with Gran Colombia, doesn't make too much sense for Peru.
@@21Arrozito True. I guess it was a nod to him helping Amelia in Peru.
The revolutionary mechanics look really cool and I can't wait to see what each of them does.
so the only native american "gameplay" changes was the coins?
They did not change that you cant control animals?
They did. They removed almost all Native cards that had to do with animals. Gone are the days of bringing tons of wolves, bears, jaguars an so on.
@@khankhomrad8855 Y tho?
@@pt8306 because is stereotypical having them bond with nature... So it's "offensive", the same for all the dancing, gone.
@@SamuraiMotoko Game design and balance be damned, amirite?
The same consultant also made up that they didn't mine (but did engage in monetary exchange somehow) because of their apparent bond with nature, so his decisions seem fairly arbitrary. I suspect he's just some diversity grifter.
I love the AoEIII content! I guess you might not keep it up, but still, it's nice
I'm so pisssed my laptop cant run aoe3 because i got 4 gb instead of 8
4GB hasn’t been an “acceptable” amount of Ram for gaming for about a decade.....
I have 6 and it still works I forced it...
I have 8 and it crashes any way...
@@cuauhtemocsolanorosas9109 if it’s an older machine it’s likely going to have trouble. I can’t help you specifically but anything with old integrated graphics or weird processors is going to have trouble .
If you don’t want to buy a new computer you can always buy a RAM stick.
In the original, you could turn on extra details and stats for cards and units in the settings. But yes, it is definitely a must-know.
Sioux was such a badass name tho
@Wuanslm I don't think that's why they changed their name. I think only the Lakota are represented, not all Sioux tribes. I did a bit of research and the word "Sioux" was an offensive name used by the Lakota's enemies, so the Lakota do not prefer that name. I have an excerpt regarding this topic I'll quote here:
"The word nadouessioux was created by French traders and later adopted by the English as just sioux. It is said to come from the Ojibwe word natowessiwak meaning “little snakes”, as the Lakota were traditionally enemies of the Ojibwe. The words Lakota and Dakota, however, are translated to mean “friend” or “ally” and is what they called themselves. Many Lakota people today prefer to be called Lakota instead of Sioux, as Sioux was a disrespectful name given to them by their enemies."
blackhillsvisitor.com/learn/lakota-or-sioux
@Wuanslm But I get why they made the change, they were trying to be specific with the nation, so civs aren't ethnic groups. It's very different from AoE2 were "Mongols" are based on ethnicity and could represent any mongol state through middle-modern ages. In AoE3 it seems they want the civ to be based on the Lakota tribe and not the Sioux, but they dropped the ball on not renaming the Germans to Prussia tho.
@@planettrax9754 You could argue, that the Prussians never set foot in the new World, some German explorers not connected to any german state did. Also, the Dopplesöldner is a Unit wich existed, although not in the way shown in the game, in the 30 years war, a time where Prussia didn't existed.
Lakota still sounds banging. I'm never going to be able to say haudeosaunee or spell it though lol
Meh.. Also aztec is a despective word. Correct name is mexica
But who cares!
And, you can rotate buildings (which were a feature remove in the old AOE3). For me that is revolutionary on AOE games. I love this feature for it's immersion.
and If your wandering how to do it, click the building you want to build and press SHIFT and on the mouse ROLL up or down. Thx to the guy who posted this on
gamertagzero.com/age-of-empires-3-definitive-edition-how-to-rotate-buildings/
will be lovely for people who're into city building like me :)
@@Y.M... Like us ;)
i remember being able to rotate buildings in AOE3 - maybe the mechanic was just obscure before DE?
@@mozarteanchaos I remember that too! And now I played AOE3 DE and was searching for that option :D
5:12 I'm glad that the game is changed to represent that no colonization ever took place.
missing the point of course
Tell me more of those Native American colonies.
@@FloosWorld_AoE Sure. One example is when the Iroquois wiped out the Huron in 1648. They then moved their own Iroquois brethren up to the old Huron lands above Lake Ontario and settled the area while assimilating surviving Hurons.
@@kingstarscream3807 Yeah nice. Still makes this no PC change.
I still think the tribal marketplace should've worked like the Shrines, where they draw nearby hunts to the building instead.
I will wait for your new update bro!
Thanks so much!
Wih main aoe juga
and now is finally time for AOM DE
Others: Gameplay balances and additions
Me: COLOR SLIDER
Very excited to play this, thanks for the changelog summary!
2:50 what manner of Swedish sorcery is this?!
Those Swedes cavalry get trample attack mode. When trample mode is active, then unit move slower, but too tramle damages. Swedes Hussars has that mode too.
I love most of these changes but I'm getting a crash every 3 games and it's driving me crazy trying to fix them. I hope they make it more stable soon.
They most certainly will. Don't worry.
Hehe it took me an hour to start it then (steam kept on crashing). Then after starting it, it crashed then i tried again then crashed then tried again and finally i could play but with the lowest graphics settings possible and even then its soooo painfully laggy
The worst thing is when you hit pause and cant select anything behind the paused games letters
i hope they update pathfinding..... especially for the the artillery. i find them having worse pathfinding now then in the original.
I think they have changed the collision between units; now units will collide with eachother more realistically I think. But this has side effects where units get stuck so they won't march forwards, or units will push other units inside objects e.g. I had a skirm stuck inside a silver mine, and also two of my units ended up stuck up on a hill with no way down
Thanks for the summerization of the changelog!
So the Lakota are only one of the tribes considered Sioux so they are excluding other tribes with that renaming. The Colonial Age name change does not make sense to me, i cant find anyone about the era know at the colonial age referred to as commerce age.
Edit: Oh an native losing the ability to convert animals with there hero hurt them quite a but with treasures since on map with no human guardians they dont get a treasure ability.
I think with the colonial era change they really just wanted to avoid referring back to the word colonial, they changed the name of the plantation to estate too so I assume it’s just to try and remove any references to that kinda stuff. Which is a bit frustrating because commerce age has much less of a time period than colonial age.
@@hongkongdad928 They are getting woke. The next step is to inevitably go broke.
@@pt8306 not really, the game's selling like hot cakes
Is there a mod that renames it back to Colonial?
@@mickethegoblin7167 yeah, there was a mod released that reverted the name changes including the native civs, the ages, and the buildings
8:30 - in the original game, you could turn in detailed descriptions in the settings. Now it's just on by default.
Changing Colonial to Commerce seems like a weird change. I’ve never heard of the “commerce” age.
Considering the latest DLC now finally has maps in Europe, this change seems to be a good one ;)
@@FloosWorld_AoE historical revisionism is not good. The colonial age is a term familiar and widely used. I’ve literally never heard of the “commerce” age.
@@Quincy_Morris And neither did I hear about the great colonies of the Native Americans or colonies like Saxony, Black Forest and more.
Face it - it's less about "revisionism" and more about not being a "prisoner" of the original setting back in 2005.
@@FloosWorld_AoE if you don’t think those groups created colonies then I don’t think you know the definition of a colony.
@@Quincy_Morris And if you think this was done for the sake of being PC, I don't think you know what PC actually is.
8:48 In the original AoE 3 you have to enable advanced description or something like that in settings for that to show up.
Was it too much to ask for a higher population limit?
I felt the same way bouncing around among AOE2 and AOE3 and Age of Mythology, and my main conclusion is that higher pop just means more lag. in AOM it forced you to push with buildings in the late game, which actually carries nicely in AOE2.
400 cannons, nope, but i won't mind if villagers lose the pop cap( not the french)
If that's what you want, Cossacks 3 might be worth checking out.
@@LimeEye13thank you. I never heard of that before. I think I’m going to buy it tonight
Hakkapeliitat ja Suomi mainittu, torilla tavataan! (A Finnish fanboy here getting exited for non-AoE2 things for once =D)
Will you do faction overviews for AoE3DE?
8:54 You can turn this on in the menu. There is an option for more information, the only new thing is that it is now on by default.
I'm hurt that a lot of people are dissapointed of AoE III: DE from Steam Reviews and I love how you still talk about the game.
They spent too much money on trying to be woke on not enough on optimization it seems. Removing all use of the word colonial from a colonial period game is too far for me personally.
They are rightfully disappointed, there were massive performance bugs (might have been patched by now, not sure). However I'm sure it'll all be fixed, it's just that they shouldn't rush a buggy game but take their time in perfecting it.
@@sarenareth689 Well there was one hotfix but reviews made after the hotfix was release. Are still talking about performances issues, bugs, online issues and ai remaining the same as it was 10 years ago in terms of issues on water maps. So yeah still way to many issues for this release. Like this release is just going to turn off so many from the game. Where if they took their time and made sure it was a stable release. Could of gotten alot of people to drop 20 bones like it was nothing but currently? Nope to many issues, to big of a risk to lay down money and hope you are not one of the people who suffer from performance issues.
@@forestelfranger Yes and the AI was harder in the older version, now they sometimes don't attack at all. The sounds and the graphics are all awesome, it's just everything around it needs fixing.
8:45 there is an option to enable in Age III (normal, not DE) to get more info per card.
I know I'm answering a year later, but youtube put this video on my feed now xD
15:32 Anthony of Hawke's Skatelorde
the exact ammounts of bonuses received from cards was already on display for me in AoE3 vanilla. Probably some checked option in the menu.
lol firepit renamed to community plaza, that sounds far more insulting.
I don't get it. What was exactly wrong with the word firepit?
@@GnanaPrakash86AP Apparently the Native advisors that the game developers hired told them that they don't dance around a fire to improve their productivity or their warrior's prowess. So to get around that, they turn it into a community plaza where apparently the community gather to discuss how to improve their community...
@@Dantinus So, somehow the act of discussing improves production and military attack and even creates human from thin air? That somehow makes sense?
I hate the new DE AOE 3 :(( It even runs much worse for little visual gains.
I don't understand the change of the Iroquois name or the addition of the Tribal Marketplace. I know Sioux is a pejorative like Anasazi, but I never heard of Iroquois being problematic? As for the Tribal Marketplace change, did native North Americans never mine metal? Not even after the arrival of the Europeans?
Age 3: it’s offensive to call nations a different name than what the people of that language call it. So we changed the names.
Spain, Japan, Germany (and probably others): Oh really?
Chinese, Aztecs, Indians
exactly, it's just "good enough" PR boost, not genuine interest in representing peoples accurately.
Brownie points with whoever cares about meaningless pleasantries.
The 5 Native Americans who play the game will be grateful though, I'm sure!
Interesting comment. I think it helps to come from a perspective of respect, because there's nuance here, right? Like, some countries aren't concerned with Anglicisation of their names and some are, so if we want everyone to just have fun with a videogame it makes sense to just ask what people want their countries to be called and do that. Also though this is ignoring the fact that mods exist so this point is moot anyway, hope this helps friend :)
@@ExpiredSquare24 if you peruse the comments here, if you believe them, there are quite a few folks that say the new names are even less inclusive than the original ones.
They also still named the civ Inca instead of Tawantinsuyu
This was video was so well put together!
Sad they removed the importance of levs, i get it forcing ppl to lev 40 levs to get that one card that is rly OP is not that good but they coud nerf the hier tier cards or/and reduce the xp needed to lev up.
You could always edit the game files to add to your level, so idk what this is about
This is nice, since I've been playing more AOE 3 than 2 lately.
I buyed on Steam, but the size of the game is about 35gb. And my connection is not so good :-(
10:46 the content we’re all here for.
My only issues are a few missing civs (like the Habsburgs / Austria-Hungary, Italians, Koreans, Ethiopia), and the occasional freezing + ctd, which I don't know what triggers it. Besides by these, it's a fine release for me.
I think they want Germany to resemble the HRE, because they changed the flag. In the historical battles there is a ethiopia with new unit roster and a few african looking towers and houses... Maybe they'll do a dlc if the playerbase ist big enough
@@konsumkind99 Yes, I was thinking with the Ethiopians looking at the historical battles - and also would be a great addition between a possible Zulu (traditional) and Morocco (heavily westernized) civs.
I get the HRE, but the Habsburgs are another matter (also the German faction still has Frederick the Great as the leader), because you can incorporate Polish, Hungarian, Romanian, Serbian etc units, just like in the Wars of Liberty mod.
this guy has THE most ssothing voice ive ever heard from gamer
Also check out ObsidianAnt for Elite Dangerous and MS FS news
Funny thing is, they put a disclaimer that states that they did their best for North American Indigenous civilizations, but the Incas are misrepresented in quite a couple regards to the point that depending on your mileage it's either funny or offensive 🤣 Oh well...
Yeah that is kind of the funny thing here. They put in work for certain factions but not others who are not fully historically correct.
And the Aztecs are unchanged. Great, right?
Well Incas are from South America, so maybe that's the excuse? 🤣
But yeah, it's a weird favoritism for the natives of *North* America specifically.
I'm really curious what they changed about the campaign storyline- are there different missions now?
Makes you wonder if the only reason they did it is out of fear from some lobby or if said lobby already complained.
@14:50 I don't know how you got the camera to zoom that far out. I have it set at max zoom out and it still feels like a telescope. 4k resolution but I was under the impression higher res would have the opposite effect. I seem to recall tweaking an .ini file in the original game for this issue but I haven't wanted to mess with anything like that for online play.
Ngl I loved Aoe3 and have been so excited for the de
People are shitting on it hard but I think it’s still good. It just needs major polish and it already has a hot fix. More will come
Same!
@@jacksons9546 What good it has comes from Age 3 though. The bugs, performance issues and bad AI are quite severe. Worse than it has ever been. That said, the new revs are quase awesome.
@@jacksons9546 I'm going to play it regardless. I'm sure it'll be ironed out
Hey Spirit of the Law, have you found the hero hotkey in the new hotkey system?
And did you figure out how to switch off the speech bubble of the hero he shows whenever he is dead? cause the speech bubble is MASSIVE and can cover more than 5 units you wont be able to target properly anymore...
The most important of all.
You can now rotate buildings and build a pretty little town.
I'm so glad all the cards are available from the start. Now I can finally use those German mercenary army cards like I always wanted!
Nice video, as always!
I see some people are arguing about the representation changes at 5:15 . I think name changes are for good, expecially the one on "the discovery age". It sunds like americas did not exist before the european arrival, "exploration age" its more vague and less euro-centric in my opinion. "colonization age" also reminds obviously the atrocities of that phenomenon so i can definitely see a good reason in changing it :)
Dude history it's full of atrocities thats our nature. They shouldn't have change the name of the Colonial Age just because of snowflakes
@@AnacondaVice they aren't, they arent changing them for people like you after all, snowflake.
@@AnacondaVice yeah yeah, don't get me wrong i perfectly know that, the game is also basically killing people :D But there's no point in not changing it since it also minimize their risk on the market when selling the product. It makes it less controversial and today even a detail like that can make the difference. Expecially considering how they want to expand their relatively little AoE3 fanbase
@@creed844 What is most likely going to effect expanding that player base right now. Is the performance issues, people are having, bugs, crashes. Since well, there are many other games on the market currently that one could buy for around the same 20 dollar price tag that lack any performance issues aoe3de is having. Unless they get them fix very quickly, that might hinder the growth of a player base.
@@forestelfranger as much as true is (or can be, i don't have the game), that is a completely different issue that surely will cost them some customers :)
This is the first time I've heard of the revolution changes. Very cool! Seems like it's actually something you can do now without all-inning.