[READ DESC] 11-4-24 RMX Vanilla Lake "Vanilla Glacier" CT Test V2

Поделиться
HTML-код
  • Опубликовано: 22 дек 2024

Комментарии • 11

  • @MayroSMM
    @MayroSMM Месяц назад +13

    I think two laps would be perfect! Adding too many boosts could take away from the flow. This looks beautiful by the way!

    • @AdamAtwood-f2h
      @AdamAtwood-f2h Месяц назад +1

      yeah I thank no shortcut much batter so anti-gravity no more

  • @De_an
    @De_an 18 дней назад +1

    This is such a cute idea done SUPER well.

  • @brunolike8631
    @brunolike8631 Месяц назад +5

    First GV3 and now RMX VL1 + 2?! Bros killing with those snes remakes!

  • @TFactor419
    @TFactor419 Месяц назад +4

    This is amazing! Love the looks of the track and I love all of the shortcuts. You certainly are talented! Keep up the great work, although I think maybe 2 laps would work better ❤

  • @FiliF
    @FiliF Месяц назад +3

    2 Laps should do it, but I wouldn't mind if it is also 3 Laps. Looks great and really fun to boost, drift and trick around! 👍🔥

  • @ethanandnollama
    @ethanandnollama Месяц назад +1

    Bro this is 🔥 I would recommend making it 2Laps like Mayro said but other than that FANTASTIC WORK

  • @sitbar1
    @sitbar1 Месяц назад +1

    Looks amazing!

  • @seanbernard5270
    @seanbernard5270 Месяц назад +1

    Good showcase for what this could look like, but here are some critiques I have with it:
    2 laps COULD work, but I do think the main problems are that there are parts which are over scaled or drawn out. The Anti-Grav section feels to large, and the gliding sections feel too long, as well as the ending part not having too much to do and just being a long straight.
    For the gliding section, I think the track could benefit from having the two main glaciers being closer together. The first one really shows this, with the sped up animation, and the second one with its boots rings dont really look that fun. I would say if you had the glaciers close enough together, you could have the second glider just be a big jump instead (That ones is just based on my own preference for really big jumps in racing games in general)
    Also, I think the roads can be a bit thinner, the wide roads dont really make this course look that challenging, even if it is a slippery ice course.

    • @thecheezyfox8238
      @thecheezyfox8238  Месяц назад +2

      I do agree with some parts being drawn out for too long, however that's kinda the issue with just taking the tour models and mashing them together. As for the ending part, it's meant to have water geysers to trick on, and I'm working on adding penguins sliding down the road there too. As for having the glaciers being closer together, I really cant have them any closer than they are, as the tour model only lines up like how I have it. I definately could downscale the whole track to fix the road with, but that could also end up making some turns too tight. and it would delay the track since I'd have to remake lap paths and replace all the objects.

  • @ItsMuggy
    @ItsMuggy 20 дней назад +1

    Taking about roughly a minute per lap, 2 laps should be good.