NOTE* : I dont know if i can make another video before the EUWCQ because currently its VERY stressful to do everything at once (RUclips, real life, my own preparations) but i atleast wanted to drop 2 new Combos with the new TCG exlusives but after the EUWCQ there is a LOT to come :) [ - Follow me on twitter for updates on the EUWCQ and more! : x.com/TrinityYGO ] (the deck list at the end is just an example, it not my list I want to bringt to the EUWCQ! Just if you’re wondering why some tech choices may be weird there) with all that being said : GOOD LUCK FOR YOUR EUWCQ/NAWCQ!!
Hey trinity, I just wanted to get some advice on one thing. Although I have been keeping up with everything yubel related since phantom nightmare, unfortunately the fiendsmith engine has FINALLY priced me out of keeping up with the deck for awhile... and I'm honestly unsure if I want to invest so much money into cards that I feel like don't have a high chance of dodging banlists in the future. I've been experimenting on my own to test what the BARE MINIMUM package you can run is, and I'm pretty convinced you can get away with just running 1 fiendsmith engraver without tract or lurrie since I don't believe those cards come up unless you actually draw the fiendsmith itself. My logic is, if I'm only running 1 it's probably best to cut down on the engine requirements since I'm already not planning to draw it often... But i'd like to know what your input on the matter is. Ever since I started playing yubel before phantom nightmare even released you have been my go to RUclipsr for advice and new tech, and I've been pleased to see almost everything I come up with on my own is usually reflected in your videos which makes me feel like I'm on the right track. *TLDR my questions are:* If I'm only playing 1 fiendsmith engraver as an engine requirement to make beckoning beast/spirit gates full yubel combo, would I still need Tract or Lurrie, and if not, would I even realistically be summoning Lacrima or Desirae either now that Necroquip and aerial eater have me covered?
@@sandstorm7790 thanks for the kind words my friend, i appreciate it! and hmm.. i think the bare minimum would be 1 fiendsmith, yea. you dont need to play tract and lurrie but there are some combos that utilize them but they are way more technical and dont come up that often. i would keep dies irae since you can still make him during the normal throne combo with only 1 fiendsmith. its actually not that bad to play only one :) 90% of the combos work with one! its just the disadvantage of not having an additional extender (fiendsmith) to use from the hand - other than that, you can 100% top events with only 1 if youre really really good!
OMG I NEVER THOUGHT OF CUTTING MUCKRAKER I actually didn't realise you didn't need her for the combos. This helps so much, you have no idea! Thanks Trinity.
Just wanna let you know I appreciate you homie! Picked up Yubel for testing for EUWCQ and you have helped me out tremendeously. Cannot explain how much value these videos have. Really wish you goodluck at EUWCQ, hopefully you make it into topcut there!
@@TrinityYGO Speaking of which, how do you feel about Caesar? Would that be viable as a side deck option? Or would you consider putting Chaos Angel in the side and Caesar in the main?
Are you going to do a FULL combo video for every card combination? Or at least have it somewhere to purchase? I would love to have a video or a guide for all of the different combos.
I wasn't sold on Aerial Eater at first because I had to take out Beatrice for it, but after playing some matches and seeing the kind of boards that thing facilitates, I had no problems dumping the Beatrice package, and might as well make the switch before the ban hits. I usually find myself going for Wave High King anyways if I'm doing the 6 star overlay. It also has the added benefit of being a super poly target for mirror match or eating opposing fiendsmith combo if you run the Loving Defende/Chronicles. I wonder how OCG players feel about the exclusives, I'd be jealous if I were them because I think it made running Fiendsmith all the more fun, especially in Yubel. I've reached a point where I'm getting comfortable with the deck and learning more advanced lines, and having pretty solidly tested my own flavor of the main and side deck. Spiciest tech I've seen recently is there was an OCG top where a player used the pendulum monster Archfiend Eccentrick as a back row removal card in the side deck, I thought it was a cool idea, seeing as it's a light fiend and also capable of destroying a monster on field, though I doubt that comes up often.
Im happy that youre getting more comfortable with the new cards! i also really like them! :) and yeah i do think its one of the rare cases (besides maybe maxx c) where the OCG is jealous!
You don’t even know how glad I am that you uploaded! Patience is key because you never miss! I’ve see a ton of combos with Caesar ( not really a fan of) and here you are just giving us the sauce! Keep up the great work and good luck at WCQ!
I think making room for dies irae and doing a line to get there is going to be more important as the meta evolves. Droplet and drnm are only going to get more popular as these big negate boards become prevalent
Hey trinity First combo replace your "discard" with a blank monster or a monster you need in the graveyard. You activate opening with necroquip on field discarding that "blank monster" you get a free draw.
Yeah, i feel like that Aerial Eater is ALREADY Better then beatrice in Yubel, and after they will ban her it will affect any deck that use fiendsmith except for yubel. This is scary strong, next T0.
I wouldn't say that it's better than Beatrice in Yubel either honestly. Banishing lacrimosa & the fiendsmith hurts your follow up a lot and it could also be for nothing cuz your opponent could just nib you on the normal summon of samsara.
@@nbafanboy1967 Lacrimosa doesnt hurt that much! you can rotate through the fiendsmith stuff without it! i even playtested versions without lacrimosa at all and it worked! (i still think playing it is optimal!) so its fine :) i think the opinions are really split on what is better but IMO i think aerial eater is better! luckily that means that even when beatrice gets hit - every yubel player has a card to play instead
I think Muckracker is still fundamental in Yubel. Helps you so much playing through interruptions, also it's the 2nd target for rage in case you already used Little Knight. But overall I'd just cut Chaos Angel, it's kinda useless
I love these combos. I've been trying to mess around with the fiendsmith engine as well as aerial eater for beatrice and knightmare gryphon lines, seeing if it's possible to dump opening of the spirit gates with beatrice, somehow make aerial eater, and then adding back opening with gryphon for times when you open yubel but no beckoning beast. Keep cooking as always!
@@Adam0193Official i think that's not possibile, or if It Is Is Just a waste of too much resources, you Need AT LEAST 6 card on the field during the combo tò make a link 2 and then gryphon, all without using the beckoning package. Text here of you find a way tò do It :)
My current decklist is: Monsters: 1x Ultimate Nightmare (I found that most ways of destroying Terror Incarnate do trigger it's summon, and it's effect has won me at least one match for sure. I don't consider it a brick because you can usually fuse it away from hand. Admittedly I'm stubborn about running this for thematic purposes and because it's a siding out target.) 1x Terror Incarnate 2x Spirit of Yubel (I decided that I didn't miss the 3rd one that much, and wanted to cut down on Yubel forms since I'm running Ultimate. The handtrap effect is decent but never comes up for me even with 3.)] 2x Yubel (I Like to be able to keep comboing while my Varudras is loafing around. Probably not necessary for a better pilot, but makes it run smoother for me.) 1x Sharvara 2x Engraver cause I'm poor ;-; (Honestly though with how easy it is to access the engine playing just the two feels plenty, I found myself drawing it with tract annoyingly often at 3 online) 1x Lurrie 1x Chaos Summoning Beast 2x Dark Beckoning Beast 2x Grave Squirmer (I'm thinking of going back to 3, drawing it is better when running Chronicle because then you can search Chronicle with nightmare pain instead of a Squirmer) 2x Samsara D Lotus (I know, not going 3 on the one card combo? It's because I find that the ways to use him later in your turn such as nightmare pain, aerial eater into grave squirmer, spirit gates, are more likely to pass through than trying to hamfist it at the start under all your opponent's handtraps with beckoning beast or nightmare throne. I don't miss a higher chance to draw it, it belongs in the deck until I call for it in my eyes.) As for the handtraps we've got: 3x Droll and Goat Bird (I think it's arguably the best hand trap in the meta right now, it shuts down a wide variety of decks and really becomes an annoyance to many others. And I've surprisingly had it come up more often than you'd think when I have 2 in hand, because I can chain it over my opponent's chain dodge on my first one and really brick their play, since it isn't a OPT. 2x Veiler 3x Ash Blossom (I would consider exchanging one for a crossout) 1x Called By The Grave (It's one of the best going first cards in the game, its so versatile while also being a perfect side out target.) 2x Triple Tactics Talent (Solid extender or control card, good side out target) Spells: 3x Spirit Gates 3x Nightmare Throne 1x Terraforming 2x Nightmare Pain 1x Fiendsmith Tract 1x Super Polymerization 1x Mature Chronicle (It's super easy to set up, I find it quite helpful, and it facilitates the Super Poly threat easily) Traps: 1x Chamber of the Unchained (Favorite tech with this is to use it over Dark Ruler and Droplet to negate with Desirae) Extra: 1x Loving Defender Forever 1x Fiendsmith Desirae 1x Necroquip Princess 1x Aerial Eater 1x Wave High King Caesar 1x Requiem 1x Sequence 1x Closed Heaven 1x Yama 1x Rage 1x Apollousa 1x Varudras 2x Phantom of Yubel (I don't ever find myself needing Lacrima tbh.) If I saw a slot and/or could afford it, I would also be using 3 phantom, it's a free body and can be great for getting into closed heaven, and I also see the value in having two on the field at once. Side: 2x Nibiru (I feel like 2 is just right.) 2x Infinite Impermanence (Again, I feel like siding in 3 is too bricky.) 2x Kaiju (I really wish this deck could run Lava Golem, but I think the normal summon is way too precious to give up.) 3x Ghost Reaper and Winter Cherries (For the mirror match, denies anything of choice from their extra deck. Probably not the best card, but it's too much of a vibe for me to not run, and I have a playset of Ultimates lmao) 2x Ghost Sister and Spooky Dogwood (I just think it's a safe card against Tenpai or bad hands where you need to stall, really helps protect against getting OTKed.) 1x Harpies Feather Duster These last 4 spots are highly contended, not sure which to add more of and which to take out. 1x Lightning Storm (Considering going to 2) 1x Skill Drain, (Considering going to 2, 3, or taking out.) 1x Super Poly (Considering going to 2 or taking out.) 1x Archfiend Eccentrick (Replaced one of the previous Cosmic Cyclones, just put her in haven't tried it out much. Had a recent tournament top in OCG, the idea is she's a light fiend, searchable by tract if you already have Lurrie, backrow removal, possible monster destruction, even friendly. I think it's an interesting tech, but might replace her in the end. Total 41 cards, considering going to 42, and was at one point at 44.
Great analysis and explanations. Definitely excited to see how these cards help mold the meta going forward. I love that Princess also allows for Tract to be a 1 card for a rank 6 without Normal. It lets you get High Caesar or Beatrice anytime you don't need to bridge into other lines.
with just having gates you could actually link sequentia and yama into apo and then still have soul of rage on your end board and saving chamber for follow up
I think necroquip princess is worth running right now. Not quite sold on aerial eater yet as long as beatrice is around. Optimal end board has both dies irae and varudras. Better to shoot for at least one omni on endboard. Aerial eater I just don't think is worth it at the moment.
So we dont care about a Beatrice ban, and we get better Boards thanks to that fusions xD oh boy. I saw the two fusions and really wondered if they were useable, but now with that combo in mind i am so glad that we got them. Thank you very much for another great help 🙏🏻 i surelly will play These two
Thank you for getting the video out. Good luck with the preparations for the EU WCQ and hope you get far. I'm gonna try and compete with Yubel as well for the event. Your video has helped me immensely with making some decisions for the extra deck. Also, one question. Do you think running Caesar or Muckraker over Chaos Angel is good? I know you said Muckraker isn't necessary but it's always nice to have a backup. It also helps to have another dark link target for Rage if you already used S:P at some point. Caesar is nice to go into if you already did full Yubel combo and just have Fiendsmith Engraver sleeping in your grip, but I guess that's what Desirae is for?
i dont really think we need caesar but if you want to cut something for him - its probably chaos angel! everything else you need 100% and im glad i can help :)
Its on my to do list now! i already showed the combo with throne tho :) i think the video is called ''The peak of yubel!!'' or something on my channel!
Seem like good combos but getting out phantom earlier seems like it will be necessary. I wonder if there isn't an argument to play the 3rd yubel form soully for the instant phantom plays.
i know the combo youre referring to but i dont like it that much :) because a lot of people are main decking droplet/dark ruler and if you do that combo, those cards end your life. with the combo in the video, you atleast have some defense in the GY (Rage!)
So I'm curious. Since the fiendsmith take so much extra deck space, you had to cut muckracker and gryphon. Now that you aren't plating them anymore, what's the plan against tenpai?
honestly, tenpai is a VERY good match up for yubel. they struggle a lot against phantom and even dies irae. so the plan for tenpai is : Phantom, Samsara (Samsara and phantom BOTH work under the fieldspell) and then just dies irae / varudras.
Bro this is so much better than muckracker. What did you take out of your ED deck for this? Edit: oh I watched the end of the video. Yeah I agree Beatrice and Muckracker are good cards to replace.
What about the Gryphon + extra floodgate card combos. This was so hyped up 1-2 weeks ago, being so easily accessible now, but all of the public yt videos dont seem to favor that in their decklists yet. Might be interesting if thats just a smokescreen for nawcq/euwcq or not. Im not deep enough into yugioh yet to understand the value comparison of the gryphon lock or the 2 fusion combo extenders.
can you elaborate on the gryphon + extra floodgate stuff? i dont really like the gryphon post fiendsmith for yubel tbh! ive cut it since i released my first real decklist post INFO :) - if you mean beatrice send and then set it with gryphon.. i think if youre in a position to do that, you can just play your normal combo and win anyways!
@@TrinityYGO thats exactly what i've ment. But you made a very valid point about the state of the game where you can set it up. Ppl in my OTS Store were talking about it a lot before we knew that the next banlist will be coming after euwcq/nawcq and all of a sudden you dont hear about it anymore (or atleast in my bubble) so i was wondering if "pro" players come to the conclusion that its not the way to go anymore. But in the end we will see after the tournaments what ppl prefered anyway. Thanks for the reply and video. Love your content!
Does this mean we cut the promethean too? In your last videos you said it was very good because of boardbreakers running around, but now it doesnt seem like we have the room for it :(
What video are you referring to? :) If you watch my fiendsmith video 1 month ago (it’s called the peak of Yubel or something) I already cut Promethean!
So after a lot of testing I'm pretty convinced almiraj and/or muckraker at the very least are still mandatory additions. Having access to the muckraker line off of the fiendsmith engine means it's possible to still combo after the ash lotus as long as you manage get 2 bodies of field for the link 2 via beckoning beast and spirit gates. With almiraj, just 1 spirit gates can play through an interruption and still combo... I'm not the only one that thinks that's crazy right? A 1 card combo that simply beats a hand trap. If you start with spirit gates they obviously aren't going to ash because your opponent shouldn't be wasting it when they don't even know if you have a normal summon, so they're probably going to wait for the summon or beckoning beast and then ash or ideally imperm/veiler it to shut off all additional normal summon plays. If you're not playing muckraker and almiraj your turn just ends, but if you are, you simply link off the backing beast for almiraj, summon it back with spirit gates, link 2 into moon, link 1 into requiem, requiem for engraver, equip requiem, contact fuse Necroquip, summon back engraver, link 2 for sequence, summon aerial eater, and then aerial eater sends lotus and you make muckraker. It's the same thing if you opening beckoning beast/spirit gates and lotus. If they drop ash on lotus you reborn it from spirit gates, link 2 into moon, and then do the whole thing into aerial eater and just send spirit to grave instead to summon back off muckraker. I'd like to hear your thoughts on this trinity. I could still see not playing almiraj just because it's only useful in the case you opening 1 spirit gates but muckraker making a hand like lotus + spirit gates play through a handtrap for free makes it well worth dropping something in the extra deck IMO.
@@sandstorm7790 I mean that scenario is custom picked for spirit gates - for example if your opponent just ashes the spirit gates, you still can’t play the game. Otherwise it’s a 2 card combo and even without almiraj, there are already a LOT in the deck! But that’s just an example. As we saw in the NAWCQ, most people don’t stop the beckoning beats engine anyways. They wait for the important stuff they put out So I really don’t agree with almiraj. Same with muckraker, you can still combo after samsara gets ashed with just 2 monsters because of the Aerial eater-unchained combo. But the combo is WAY better, doesn’t lock you, doesn’t require you to discard 1 card! I’m not saying those cards are inherently bad or unusable - they are good cards so I understand why you feel that way, it’s just that we don’t need them anymore.
@@TrinityYGO I am kinda cherry picking the scenarios for specifically beckoning beast I suppose. But I think once people start getting more familiar with fiendsmith yubel they'll start using their interruptions on beckoning beast since it threatens a 1 card combo now and just fiendsmith shenanigans in general but I could just be overthinking things and putting unnecessary insurance in an ED that's already tight on space.
@@sandstorm7790 its okay my friend, i like that you think everything through! its important to see every possibility and maybe, depending on how the format evolves - it might be good to include almiraj.
@@sandstorm7790 Blossom is held for Requiem (and Aerial Eater/Samsara used late combo) by more experienced players, while Veiler/Imperm on Yama/Sequence (the one used first), so typically DDB/Gate now go through. There is also a shift to Bystials making Muck even worse on top of the fiend lock + discard. Almiraz is great for TCBOO and Apo due to the early SP access but the extra deck is so packed I have already stopped using Almiraj in favor of other stuff since the Promethean package Personally I would prefer a 2nd Yama over Muck, or even Caesar depending on the main deck. By taking your build with Almiraj + Muck and replacing them with Anguish + Accesscode, you solve your issue about a "dark link" for Rage as well as making Accesscode very powerful denying floating effects from activating (like Flamberge, or opponent's Irae not equipped with Sequence)
Instead of popping sharvara in the engraver 1 card combo, couldn't you also theoretically just go into a caesar sooner nib protection? If they were to nib u at that point you could use sharv anyways to set escape for rage.
I know the combo to go into Caesar there - the problem is, that endboard has no defense against dark ruler/droplet and people main deck those cards. If they wanted to nib you, they can do that anways! So I decided to skip Caesar but make an endboard that is equally as good with rage in the GY! :)
Have you thought about a version that doesn't include Fiendsmith for our new TCG cards? Or at least expensive ones... It looks like a if deck that doesn't want to spend $$$ can still play Aerial Eater, but not our new Princesses. Closed Moon is a common, Eater is a common, and Fiendsmith Sequentia who does the fusing is actually a common (or yugipedia is lying to me). So you need an extender to play the same first combo shown, I think. Which is pretty cool not spending rent to still build a good deck with new cards. This is might a video idea for after the EUWCQ for a budget Yubel deck with the new cards like Eater. Good luck at the EUWCQ! I think we all know Beatrice is getting banned, good news for us with Eater, but a better question is if the Link-1 or Closed Sky will get banned after Beatrice is gone. Getting rid of Closed Sky cuts off almost all decks from using Fiendsmiths (unless they want to use Link-4 Gryphon) and is probably what's going to happen because banning the Link-1 will kill Fiendsmiths as a whole. Except for maybe us lol. Or maybe, just maybe, it won't be as big of a problem without Beatrice... it's still gonna be a massive problem.
Just so I don't seem lazy in asking others to figure out budget friendly options for this type of combo line, I'm gonna say the 2 I've found for 1 card Opening/Beckoning. I'm not bad I swear I just don't go to big events. Sadly both lock you unless you have an extender like Squirmer, because you have to go into Muckracker. The only actually expensive card they require is Yama, and Phantom always makes the board stronger if you own one. First requires you to play Beatrice, Super Producer, and Shyama (plus typical stuff like Yama and Muckracker) , also 1 discard. Beckoning Beast stuff into Yama, discard the searched Sharvara for Spirit Gates to revive Beckoning, set the Trap, use Yama and Beckoning to go into Super Producer and pop Opening, which will cause Yama revive Sharvara and pop the unchained trap bringing out Shyama allowing you to go into Beatrice, send Spirit of Yubel to grave go into Muckracker and revive to go into Yubel fiend locked lines. This can land you on Muckraker Gryphon and Phantom, and with 1 extra discard to Gryphon you can bring back Chamber to go into Rage. (Spirit->Pain->Squirmer->Shyama pop Yubel summon it's self->Phantom Yubel and Beckoning->Shyama Squirmer into Rage->Squirmer grave effect to revive Yubel then use Yubel Terror and Rage to summon Gryphon->Discard bring back Chamber for Rage). We probably should have been playing this the entire time before Fiendsmiths, or maybe this was known to everyone but me and Muckraker's lock was considered to severe to do this. I think Gryphon lock, Chamber into Rage with Phantom is a good end board. Very good considering this is without spending $400 on Fiendsmiths, and can be done without $50 Phantom _technically._ Second uses the new cards, well the cheap commons anyways, it also Fiend locks you without an extender because of Muckracker, and costs 2 discards. Basically the same as Trinity's except with Muckraker. Sequentia, Closed Sky, and Aerial Eater. Get out your openings and Beckonings and such, go into Closed Sky, use Opening to revive a Beckoning, go into Sequentia, use Beckoning and Beckoning/Chaos to go into Aerial Eater, send Lotus or Spirit (Lotus is really greedy I think), then go into Muckraker. So it still requires you to play 3 cards, but all of them are in the extra and it requires you 1 more discard. So until Beatrice gets banned, this is worse. Closed Sky is likely to be banned too, and I doubt Mirror Resonator or Gryphon is a good way to go into the Fiendsmith Engine.
@@goldlink567 The problem was you add more bricks to your deck that way, when you should in fact go into an Unchained deck instead featuring a Yubel engine. By having Shyama, Yubel, Terror, Chaos Summoning Beast (4 cards) it's almost guaranteed you'll draw a brick every game (Sharvara is not a brick). Then you also give up a slot to Producer + Beatrice. In a more "unchained" build you can also utilize Sarama and Talent more effectively breaking boards, while Caesar + Chamber + Phantom are very solid, especially backed up by backrow such as Escape and Yama in GY (to the point you may not need to go for Gryphon, but if you go, you can even play around DRNM). The deck count can go 45-50 since you get consistency boosters like Prison making you draw the bricks less often. The best "budget' option is to play a single Engraver since the fiendsmith combo still works that way, or give up on "Fiend Link" entirely and focus on the old fashioned "Yubel deck" using boardbreakers and floodgates. I personally believe the TCG exclusive support + Closed Heaven are all common so that everybody will buy the 1 Engraver needed. For example DBB/Gate lines with a single discard become broken: DBB/Gate -> Closed heaven -> requiem -> engraver -> necroquip -> revive engraver -> sequentia (necroquip + engraver) -> eater (shuffle engraver + light fiend link left) mill spirit -> Yama (sequentia + eater) -> gate discard anything except sharvara -> spirit into pain for squirmer and og yubel -> sharvara pop yubel get terror -> rage (terror + sharvara) set trap -> phantom (terror + DBB) -> revive eater (banish yubel + necroquip) -> Apo (rage + yama + eater) -> squirmer revive/pop itself -> Yama revive/pop Spirit -> Spirit get banished yubel + squirmer revive spirit -> varudras. If you also run Muck/Ceasar/Gryphon you can instead make muck and not Apo, then revive Sharvara for Caesar or Rage for Gryphon, or mill Samsara and revive that instead to end on 2 monster negates that way.
Well I bit the bullet and bought 2 phantoms, I won’t invest in fiendsmith cuz that’s way out of my price range. My questions is this : is playing Yubel without the fiendsmith engine still tiered?
Legit good combos but in a deck with only 12/15 flex spot in a 42/44 card Deck Still think bea is better because u can set up the black goat and various flood post side while usually having 2 or 3 push in hand as engine
I'm really liking this build, the only thing I'm concerned about is taking out Accesscode/Anguish. Did you find many games where you found it hard to close out games?
@@Commenter23412341235 it’s a lot more difficult now but thanks to lacrimosa (1200 burn) and the ability to spam fiendsmiths to the field, it’s actually okay! You just have to get used to the different playstyle
Is going over 40 cards now better, with a bride to the Yubel part of the deck and more cards you don't want to see in your starting grip? (Lurie, Tract, Chaos Summoning).
Like dragon link, Yubel plays cards you don’t really want to see in hand (The Yubels, the Unchained cards and the Chaos Summoning Beast) specially going second, so a deck over 40 cards with the amount of starters deck has now could prove to be more consistent as it greatly dilutes the probability of opening the “bricks” while just slightly lowering the chances of drawing a starter. It is a good trade off in a way, my current Yubel Fiendsmith build has 44 cards and reliably provides a favorable mix of hands with defensive cards and starters. But alas the fiendsmith archetype raises the ceiling of the meta to the point that if played appropriately the player going first generates so much advantage through interruptions that they usually win unless they brick which given the number of starters/extenders is quite rare. The point I want to make is that the decks are very interesting and the new cards are very cool but sadly the terrible balance of the current mix of cards doesn’t allow for creative deck building to overcome the advantage of the dice roll
combos with more than one card? Also I have been thinking of cutting muck because its basically a minus 2-3, costs a discard and you cant use the materials to link climb. didnt have the confidence to actually do it tho... Also, there is no way we can't end on Caesar with this many level 6 fiends right?
Yep, i cut muck already and even tho it sounds crazy.. its 100% better thanks to the new fusions! and yes, caesar is very possible but i adapted the combos in a way where we dont need to run it :) i think the yubel deck doesnt need it but its a good card if you manage to find room for it!
Dueling Book is what he's using to show us the combos. it's a manual simulator so you'd need to remember the rules and triggers on your own. I do know know what simulator he's showing the deck list on, my guess would be Percy but IDK. I think that one is an automatic simulator like Master Duel, and I would guess that's the one he uses to play with people.
@@goldlink567 i play both! i think dueling book is better to learn, the other one is YGOOmega and i rarely play it but i think its nicer to look at so i often showcase combos/deck profiles on there
how do you feel about playing more handtraps and caesar? i'm currently playing squirmer and beckoning at 2 with 14 handtraps in the main (everything else in the main is the same). also i was considering cutting muckraker for caesar for a stronger board going 1st, but friends told me muckraker is too important besides the aerial eater...
i mean, technically, yea - you have to keep in mind that those are only 1 card combos, any extender changes everything, :) if you dont have any other play to make, you have to take the risk - better to try than not to play at all!
So cool access yubel cards with 1 beconing amazing! If the fiendsmith would be limited to 1 you will play however just 1 in your list or it require too much extra deck space? I fell like buy just one for have access to this combo could work very well instead of play pure yubel without finedsmith engine 🤔 idk if it's better play one fiendsmith and this combo line or the pure version of yubel 😅
Really like ur video and its the main inspiration for my deckbuildings. I like the necroquip but i cant find the card to put out for it. For me almiraj and muckraker are must have. Actually its a battle beetween valdrath and apolloussa. Maybe the testings would help me. If u have better explanation for me im taking it. Gl for the NAWCQ
at the point when u have necroquip and engraver on board. u can go into ptolemy m7. Use its effect and detach the fiendsmith. Target him and add him to the hand. Then continue the fiendsmith combo with search spell, search and discard + ss lurrie. Then u have ptolemy and lurrie on board. After that u can go the same line like u did in the video with seqentia etc. If u already have yubel acces with having spirit or lotus in hand (at that point u would just use opening revive for full yubel combo and skipp areal eater), u can go into fiendsmtih disirea instead of the areal eater and make that board even stronger.
@@grossoutcome2519 u have disirea as a second, better and reusable omninegate. U have the Same Board But with disirea as an Addition. Under the condition That u already have Yubel acces
yep but you will then just play post phantom of yubel! if you can, you can try to get 1 fiendsmith! just with 1 fiendsmith a lot of the combos work already :) for example the 1 card throne combo or the first combo in this video!
@@brus9727 sure that is a option, later i did a few testing with just moon goddess, sequentia, and the new aerial ester(no fiendsmith engraver), it was pretty good the way only thing is that needs to have muckraker to complete
Arent we supposed to be getting a new master rule here soon? Itd be scary good if they upped the extra deck a few cards😅😅😅 jk jk I cant wait for my fiendsmith stuff to get here
@@jadenziegler3969 that’s the biggest problem with the deck - the extra deck is very limited. It’s still possible to OTK and break boards but its a LOT more difficult now
@TrinityYGO going second also wasn't that awful lol only thing I changed was I played the ddd rank 6 over the other fiendsmith fusion and i played crossout
For the first combo to summon aerial wouldnt we have to do 2 darks or 2 lights it requires 2 fiends with same atribute so would you just do chaos and necroquip?
@@Sainxtrich no it was on purpose :) I know the combo that ends on Caesar but I don’t like it. A lot of people are main decking cards like dark ruler and droplet and if you have everything on field, 1 dark ruler or droplet completely shuts off your board. That’s why I prefer the combo in the video, even if you get hit with dark ruler/droplet you still have rage in the GY to defend yourself!
i honestly dont care about what you need to hear or not. Im also not saying it between every move. so please try to give good criticism i can work with or if you dont like me personally, then dont watch the videos.
NOTE* : I dont know if i can make another video before the EUWCQ because currently its VERY stressful to do everything at once (RUclips, real life, my own preparations) but i atleast wanted to drop 2 new Combos with the new TCG exlusives but after the EUWCQ there is a LOT to come :) [ - Follow me on twitter for updates on the EUWCQ and more! : x.com/TrinityYGO ]
(the deck list at the end is just an example, it not my list I want to bringt to the EUWCQ! Just if you’re wondering why some tech choices may be weird there)
with all that being said : GOOD LUCK FOR YOUR EUWCQ/NAWCQ!!
Take your time, your life comes first! Thanks for the combos and we’ll all be patiently waiting for your next video 😊
Hey Trinity mind if I advertise a Yubel Spreadsheet here
@@nehalpatel9449 I would be keen to see this spreadsheet :)
Hey trinity, I just wanted to get some advice on one thing. Although I have been keeping up with everything yubel related since phantom nightmare, unfortunately the fiendsmith engine has FINALLY priced me out of keeping up with the deck for awhile... and I'm honestly unsure if I want to invest so much money into cards that I feel like don't have a high chance of dodging banlists in the future.
I've been experimenting on my own to test what the BARE MINIMUM package you can run is, and I'm pretty convinced you can get away with just running 1 fiendsmith engraver without tract or lurrie since I don't believe those cards come up unless you actually draw the fiendsmith itself. My logic is, if I'm only running 1 it's probably best to cut down on the engine requirements since I'm already not planning to draw it often... But i'd like to know what your input on the matter is. Ever since I started playing yubel before phantom nightmare even released you have been my go to RUclipsr for advice and new tech, and I've been pleased to see almost everything I come up with on my own is usually reflected in your videos which makes me feel like I'm on the right track.
*TLDR my questions are:* If I'm only playing 1 fiendsmith engraver as an engine requirement to make beckoning beast/spirit gates full yubel combo, would I still need Tract or Lurrie, and if not, would I even realistically be summoning Lacrima or Desirae either now that Necroquip and aerial eater have me covered?
@@sandstorm7790 thanks for the kind words my friend, i appreciate it!
and hmm.. i think the bare minimum would be 1 fiendsmith, yea.
you dont need to play tract and lurrie but there are some combos that utilize them but they are way more technical and dont come up that often.
i would keep dies irae since you can still make him during the normal throne combo with only 1 fiendsmith.
its actually not that bad to play only one :)
90% of the combos work with one! its just the disadvantage of not having an additional extender (fiendsmith) to use from the hand - other than that, you can 100% top events with only 1 if youre really really good!
Its getting in a very scary direction and i love it as a yubel player 😈
OMG I NEVER THOUGHT OF CUTTING MUCKRAKER
I actually didn't realise you didn't need her for the combos.
This helps so much, you have no idea!
Thanks Trinity.
And the first combo only requires 1 fiendsmith (less money)
The new fusions are insane to bridge the combos
yeah but you still need to play 3 for consistency
Just wanna let you know I appreciate you homie! Picked up Yubel for testing for EUWCQ and you have helped me out tremendeously. Cannot explain how much value these videos have.
Really wish you goodluck at EUWCQ, hopefully you make it into topcut there!
im glad i can help my friend - and thank you! i try my best :)
I've been enjoying Muckraker with Chaos Angel yesterday, but yeah while it's a fun combo, it's just that. The extra deck is insanely tight.
yea, i agree - the deeper we go into the new format, the more sacrifices in the extra deck we need to make it feels like
@@TrinityYGO Speaking of which, how do you feel about Caesar? Would that be viable as a side deck option? Or would you consider putting Chaos Angel in the side and Caesar in the main?
Are you going to do a FULL combo video for every card combination? Or at least have it somewhere to purchase? I would love to have a video or a guide for all of the different combos.
I wasn't sold on Aerial Eater at first because I had to take out Beatrice for it, but after playing some matches and seeing the kind of boards that thing facilitates, I had no problems dumping the Beatrice package, and might as well make the switch before the ban hits. I usually find myself going for Wave High King anyways if I'm doing the 6 star overlay. It also has the added benefit of being a super poly target for mirror match or eating opposing fiendsmith combo if you run the Loving Defende/Chronicles. I wonder how OCG players feel about the exclusives, I'd be jealous if I were them because I think it made running Fiendsmith all the more fun, especially in Yubel.
I've reached a point where I'm getting comfortable with the deck and learning more advanced lines, and having pretty solidly tested my own flavor of the main and side deck. Spiciest tech I've seen recently is there was an OCG top where a player used the pendulum monster Archfiend Eccentrick as a back row removal card in the side deck, I thought it was a cool idea, seeing as it's a light fiend and also capable of destroying a monster on field, though I doubt that comes up often.
Im happy that youre getting more comfortable with the new cards! i also really like them! :)
and yeah i do think its one of the rare cases (besides maybe maxx c) where the OCG is jealous!
Will you be showing off your 1 card combos for nightmare throne and samsara D lotus?
yes i will!
You don’t even know how glad I am that you uploaded! Patience is key because you never miss! I’ve see a ton of combos with Caesar ( not really a fan of) and here you are just giving us the sauce! Keep up the great work and good luck at WCQ!
I think making room for dies irae and doing a line to get there is going to be more important as the meta evolves. Droplet and drnm are only going to get more popular as these big negate boards become prevalent
Hey trinity
First combo replace your "discard" with a blank monster or a monster you need in the graveyard. You activate opening with necroquip on field discarding that "blank monster" you get a free draw.
Yeah, i feel like that Aerial Eater is ALREADY Better then beatrice in Yubel, and after they will ban her it will affect any deck that use fiendsmith except for yubel. This is scary strong, next T0.
i agree!
I wouldn't say that it's better than Beatrice in Yubel either honestly. Banishing lacrimosa & the fiendsmith hurts your follow up a lot and it could also be for nothing cuz your opponent could just nib you on the normal summon of samsara.
@@nbafanboy1967 Lacrimosa doesnt hurt that much! you can rotate through the fiendsmith stuff without it!
i even playtested versions without lacrimosa at all and it worked! (i still think playing it is optimal!)
so its fine :) i think the opinions are really split on what is better but IMO i think aerial eater is better!
luckily that means that even when beatrice gets hit - every yubel player has a card to play instead
@@nbafanboy1967 you aint got the spreadsheet and it shows
People have actually found that Aerial Eater makes it so you can do the Fiendsmith combo WITHOUT Engraver, that's how good it is.
These TCG cards are fiendsmith cards under disguise.
basically, yea
Think that was the idea. Especially since necroquip princess got an indirect spell
Also, they're both level 6 :) unfortunately there's no room for ceasar
I see no disguise at all. They are even common like Closed Heaven lol
I think Muckracker is still fundamental in Yubel. Helps you so much playing through interruptions, also it's the 2nd target for rage in case you already used Little Knight. But overall I'd just cut Chaos Angel, it's kinda useless
@@n3kuzya I agree that the second target can come up sometimes but I don’t agree that you need muck to play through interruptions!
Awesome videos man, super helpful! Good luck for the EUWCQ 🙂
thanks!
I love these combos. I've been trying to mess around with the fiendsmith engine as well as aerial eater for beatrice and knightmare gryphon lines, seeing if it's possible to dump opening of the spirit gates with beatrice, somehow make aerial eater, and then adding back opening with gryphon for times when you open yubel but no beckoning beast.
Keep cooking as always!
@@Adam0193Official i think that's not possibile, or if It Is Is Just a waste of too much resources, you Need AT LEAST 6 card on the field during the combo tò make a link 2 and then gryphon, all without using the beckoning package. Text here of you find a way tò do It :)
My current decklist is:
Monsters:
1x Ultimate Nightmare (I found that most ways of destroying Terror Incarnate do trigger it's summon, and it's effect has won me at least one match for sure. I don't consider it a brick because you can usually fuse it away from hand. Admittedly I'm stubborn about running this for thematic purposes and because it's a siding out target.)
1x Terror Incarnate
2x Spirit of Yubel (I decided that I didn't miss the 3rd one that much, and wanted to cut down on Yubel forms since I'm running Ultimate. The handtrap effect is decent but never comes up for me even with 3.)]
2x Yubel (I Like to be able to keep comboing while my Varudras is loafing around. Probably not necessary for a better pilot, but makes it run smoother for me.)
1x Sharvara
2x Engraver cause I'm poor ;-; (Honestly though with how easy it is to access the engine playing just the two feels plenty, I found myself drawing it with tract annoyingly often at 3 online)
1x Lurrie
1x Chaos Summoning Beast
2x Dark Beckoning Beast
2x Grave Squirmer (I'm thinking of going back to 3, drawing it is better when running Chronicle because then you can search Chronicle with nightmare pain instead of a Squirmer)
2x Samsara D Lotus (I know, not going 3 on the one card combo? It's because I find that the ways to use him later in your turn such as nightmare pain, aerial eater into grave squirmer, spirit gates, are more likely to pass through than trying to hamfist it at the start under all your opponent's handtraps with beckoning beast or nightmare throne. I don't miss a higher chance to draw it, it belongs in the deck until I call for it in my eyes.)
As for the handtraps we've got:
3x Droll and Goat Bird (I think it's arguably the best hand trap in the meta right now, it shuts down a wide variety of decks and really becomes an annoyance to many others. And I've surprisingly had it come up more often than you'd think when I have 2 in hand, because I can chain it over my opponent's chain dodge on my first one and really brick their play, since it isn't a OPT.
2x Veiler
3x Ash Blossom (I would consider exchanging one for a crossout)
1x Called By The Grave (It's one of the best going first cards in the game, its so versatile while also being a perfect side out target.)
2x Triple Tactics Talent (Solid extender or control card, good side out target)
Spells:
3x Spirit Gates
3x Nightmare Throne
1x Terraforming
2x Nightmare Pain
1x Fiendsmith Tract
1x Super Polymerization
1x Mature Chronicle (It's super easy to set up, I find it quite helpful, and it facilitates the Super Poly threat easily)
Traps:
1x Chamber of the Unchained (Favorite tech with this is to use it over Dark Ruler and Droplet to negate with Desirae)
Extra:
1x Loving Defender Forever
1x Fiendsmith Desirae
1x Necroquip Princess
1x Aerial Eater
1x Wave High King Caesar
1x Requiem
1x Sequence
1x Closed Heaven
1x Yama
1x Rage
1x Apollousa
1x Varudras
2x Phantom of Yubel
(I don't ever find myself needing Lacrima tbh.) If I saw a slot and/or could afford it, I would also be using 3 phantom, it's a free body and can be great for getting into closed heaven, and I also see the value in having two on the field at once.
Side:
2x Nibiru (I feel like 2 is just right.)
2x Infinite Impermanence (Again, I feel like siding in 3 is too bricky.)
2x Kaiju (I really wish this deck could run Lava Golem, but I think the normal summon is way too precious to give up.)
3x Ghost Reaper and Winter Cherries (For the mirror match, denies anything of choice from their extra deck. Probably not the best card, but it's too much of a vibe for me to not run, and I have a playset of Ultimates lmao)
2x Ghost Sister and Spooky Dogwood (I just think it's a safe card against Tenpai or bad hands where you need to stall, really helps protect against getting OTKed.)
1x Harpies Feather Duster
These last 4 spots are highly contended, not sure which to add more of and which to take out.
1x Lightning Storm (Considering going to 2)
1x Skill Drain, (Considering going to 2, 3, or taking out.)
1x Super Poly (Considering going to 2 or taking out.)
1x Archfiend Eccentrick (Replaced one of the previous Cosmic Cyclones, just put her in haven't tried it out much. Had a recent tournament top in OCG, the idea is she's a light fiend, searchable by tract if you already have Lurrie, backrow removal, possible monster destruction, even friendly. I think it's an interesting tech, but might replace her in the end.
Total 41 cards, considering going to 42, and was at one point at 44.
Great analysis and explanations. Definitely excited to see how these cards help mold the meta going forward.
I love that Princess also allows for Tract to be a 1 card for a rank 6 without Normal. It lets you get High Caesar or Beatrice anytime you don't need to bridge into other lines.
So you can get the same end board previously with throne but now with just opening... 🤯🤯
@@lexvdw yep! One of the throne combos before fiendsmith came out ended on the same stuff as 1 opening now does :)
I prefer gryphon and beatrice cause i can send anti-spell and re set it and have 2 lock
with just having gates you could actually link sequentia and yama into apo and then still have soul of rage on your end board and saving chamber for follow up
@@ogur8159 the reason for rage in the GY work chamber is to fight cards like dark ruler/droplet. It’s extra security to have something in the GY :)
I think necroquip princess is worth running right now. Not quite sold on aerial eater yet as long as beatrice is around. Optimal end board has both dies irae and varudras. Better to shoot for at least one omni on endboard. Aerial eater I just don't think is worth it at the moment.
i really like aerial eater!
So we dont care about a Beatrice ban, and we get better Boards thanks to that fusions xD oh boy. I saw the two fusions and really wondered if they were useable, but now with that combo in mind i am so glad that we got them. Thank you very much for another great help 🙏🏻 i surelly will play These two
Thank you for getting the video out. Good luck with the preparations for the EU WCQ and hope you get far. I'm gonna try and compete with Yubel as well for the event. Your video has helped me immensely with making some decisions for the extra deck. Also, one question. Do you think running Caesar or Muckraker over Chaos Angel is good? I know you said Muckraker isn't necessary but it's always nice to have a backup. It also helps to have another dark link target for Rage if you already used S:P at some point. Caesar is nice to go into if you already did full Yubel combo and just have Fiendsmith Engraver sleeping in your grip, but I guess that's what Desirae is for?
i dont really think we need caesar but if you want to cut something for him - its probably chaos angel! everything else you need 100%
and im glad i can help :)
this is amazing.
Kinda wish you also posted what Samsara does by itself to have all 3 starters present lol
Great video, needed this
Could you do a guide on how the basic samsara/throne combo is changed with the new fiendsmith cards added in?
Its on my to do list now! i already showed the combo with throne tho :) i think the video is called ''The peak of yubel!!'' or something on my channel!
Muchas gracias, esperaba mucho este video.
Seem like good combos but getting out phantom earlier seems like it will be necessary. I wonder if there isn't an argument to play the 3rd yubel form soully for the instant phantom plays.
i dont think the 3rd form gives enough value tbh.. even tho its very cool to play it!
Nice combo ! But with 1 fiendsmith we can end on: Phantom of yubel, yubel, samsara lotus, rage and ceasar (to me its better)
i know the combo youre referring to but i dont like it that much :)
because a lot of people are main decking droplet/dark ruler and if you do that combo, those cards end your life.
with the combo in the video, you atleast have some defense in the GY (Rage!)
So I'm curious. Since the fiendsmith take so much extra deck space, you had to cut muckracker and gryphon. Now that you aren't plating them anymore, what's the plan against tenpai?
honestly, tenpai is a VERY good match up for yubel.
they struggle a lot against phantom and even dies irae.
so the plan for tenpai is : Phantom, Samsara (Samsara and phantom BOTH work under the fieldspell) and then just dies irae / varudras.
Bro this is so much better than muckracker. What did you take out of your ED deck for this?
Edit: oh I watched the end of the video. Yeah I agree Beatrice and Muckracker are good cards to replace.
first time ocg will be jealous of us
What about the Gryphon + extra floodgate card combos. This was so hyped up 1-2 weeks ago, being so easily accessible now, but all of the public yt videos dont seem to favor that in their decklists yet. Might be interesting if thats just a smokescreen for nawcq/euwcq or not. Im not deep enough into yugioh yet to understand the value comparison of the gryphon lock or the 2 fusion combo extenders.
can you elaborate on the gryphon + extra floodgate stuff? i dont really like the gryphon post fiendsmith for yubel tbh! ive cut it since i released my first real decklist post INFO :)
- if you mean beatrice send and then set it with gryphon.. i think if youre in a position to do that, you can just play your normal combo and win anyways!
@@TrinityYGO thats exactly what i've ment. But you made a very valid point about the state of the game where you can set it up. Ppl in my OTS Store were talking about it a lot before we knew that the next banlist will be coming after euwcq/nawcq and all of a sudden you dont hear about it anymore (or atleast in my bubble) so i was wondering if "pro" players come to the conclusion that its not the way to go anymore. But in the end we will see after the tournaments what ppl prefered anyway. Thanks for the reply and video. Love your content!
Does this mean we cut the promethean too? In your last videos you said it was very good because of boardbreakers running around, but now it doesnt seem like we have the room for it :(
What video are you referring to? :)
If you watch my fiendsmith video 1 month ago (it’s called the peak of Yubel or something) I already cut Promethean!
So after a lot of testing I'm pretty convinced almiraj and/or muckraker at the very least are still mandatory additions. Having access to the muckraker line off of the fiendsmith engine means it's possible to still combo after the ash lotus as long as you manage get 2 bodies of field for the link 2 via beckoning beast and spirit gates.
With almiraj, just 1 spirit gates can play through an interruption and still combo... I'm not the only one that thinks that's crazy right? A 1 card combo that simply beats a hand trap. If you start with spirit gates they obviously aren't going to ash because your opponent shouldn't be wasting it when they don't even know if you have a normal summon, so they're probably going to wait for the summon or beckoning beast and then ash or ideally imperm/veiler it to shut off all additional normal summon plays. If you're not playing muckraker and almiraj your turn just ends, but if you are, you simply link off the backing beast for almiraj, summon it back with spirit gates, link 2 into moon, link 1 into requiem, requiem for engraver, equip requiem, contact fuse Necroquip, summon back engraver, link 2 for sequence, summon aerial eater, and then aerial eater sends lotus and you make muckraker.
It's the same thing if you opening beckoning beast/spirit gates and lotus. If they drop ash on lotus you reborn it from spirit gates, link 2 into moon, and then do the whole thing into aerial eater and just send spirit to grave instead to summon back off muckraker. I'd like to hear your thoughts on this trinity. I could still see not playing almiraj just because it's only useful in the case you opening 1 spirit gates but muckraker making a hand like lotus + spirit gates play through a handtrap for free makes it well worth dropping something in the extra deck IMO.
@@sandstorm7790 I mean that scenario is custom picked for spirit gates - for example if your opponent just ashes the spirit gates, you still can’t play the game. Otherwise it’s a 2 card combo and even without almiraj, there are already a LOT in the deck!
But that’s just an example. As we saw in the NAWCQ, most people don’t stop the beckoning beats engine anyways. They wait for the important stuff they put out
So I really don’t agree with almiraj.
Same with muckraker, you can still combo after samsara gets ashed with just 2 monsters because of the Aerial eater-unchained combo.
But the combo is WAY better, doesn’t lock you, doesn’t require you to discard 1 card!
I’m not saying those cards are inherently bad or unusable - they are good cards so I understand why you feel that way, it’s just that we don’t need them anymore.
@@TrinityYGO I am kinda cherry picking the scenarios for specifically beckoning beast I suppose. But I think once people start getting more familiar with fiendsmith yubel they'll start using their interruptions on beckoning beast since it threatens a 1 card combo now and just fiendsmith shenanigans in general but I could just be overthinking things and putting unnecessary insurance in an ED that's already tight on space.
@@sandstorm7790 its okay my friend, i like that you think everything through!
its important to see every possibility and maybe, depending on how the format evolves - it might be good to include almiraj.
@@sandstorm7790 Blossom is held for Requiem (and Aerial Eater/Samsara used late combo) by more experienced players, while Veiler/Imperm on Yama/Sequence (the one used first), so typically DDB/Gate now go through. There is also a shift to Bystials making Muck even worse on top of the fiend lock + discard.
Almiraz is great for TCBOO and Apo due to the early SP access but the extra deck is so packed I have already stopped using Almiraj in favor of other stuff since the Promethean package
Personally I would prefer a 2nd Yama over Muck, or even Caesar depending on the main deck. By taking your build with Almiraj + Muck and replacing them with Anguish + Accesscode, you solve your issue about a "dark link" for Rage as well as making Accesscode very powerful denying floating effects from activating (like Flamberge, or opponent's Irae not equipped with Sequence)
Maybe with the new fusions we just need one fiendsmith in the main 🤔
@@mando9744 you can play with only 1 yes.
so what happens if you dont draw the opening of spirit or the nightmare throne for the revive of the samsara? you would need muckraker for the revive
@@Fakeluv_ you do the same as in the 2. combo :)
Instead of popping sharvara in the engraver 1 card combo, couldn't you also theoretically just go into a caesar sooner nib protection? If they were to nib u at that point you could use sharv anyways to set escape for rage.
I know the combo to go into Caesar there - the problem is, that endboard has no defense against dark ruler/droplet and people main deck those cards. If they wanted to nib you, they can do that anways!
So I decided to skip Caesar but make an endboard that is equally as good with rage in the GY! :)
Have you thought about a version that doesn't include Fiendsmith for our new TCG cards? Or at least expensive ones... It looks like a if deck that doesn't want to spend $$$ can still play Aerial Eater, but not our new Princesses. Closed Moon is a common, Eater is a common, and Fiendsmith Sequentia who does the fusing is actually a common (or yugipedia is lying to me). So you need an extender to play the same first combo shown, I think. Which is pretty cool not spending rent to still build a good deck with new cards.
This is might a video idea for after the EUWCQ for a budget Yubel deck with the new cards like Eater. Good luck at the EUWCQ!
I think we all know Beatrice is getting banned, good news for us with Eater, but a better question is if the Link-1 or Closed Sky will get banned after Beatrice is gone. Getting rid of Closed Sky cuts off almost all decks from using Fiendsmiths (unless they want to use Link-4 Gryphon) and is probably what's going to happen because banning the Link-1 will kill Fiendsmiths as a whole. Except for maybe us lol. Or maybe, just maybe, it won't be as big of a problem without Beatrice... it's still gonna be a massive problem.
i can look into a version that isnt heavy on the fiendsmith part after the EUWCQ! :)
Just so I don't seem lazy in asking others to figure out budget friendly options for this type of combo line, I'm gonna say the 2 I've found for 1 card Opening/Beckoning. I'm not bad I swear I just don't go to big events. Sadly both lock you unless you have an extender like Squirmer, because you have to go into Muckracker. The only actually expensive card they require is Yama, and Phantom always makes the board stronger if you own one.
First requires you to play Beatrice, Super Producer, and Shyama (plus typical stuff like Yama and Muckracker) , also 1 discard. Beckoning Beast stuff into Yama, discard the searched Sharvara for Spirit Gates to revive Beckoning, set the Trap, use Yama and Beckoning to go into Super Producer and pop Opening, which will cause Yama revive Sharvara and pop the unchained trap bringing out Shyama allowing you to go into Beatrice, send Spirit of Yubel to grave go into Muckracker and revive to go into Yubel fiend locked lines. This can land you on Muckraker Gryphon and Phantom, and with 1 extra discard to Gryphon you can bring back Chamber to go into Rage. (Spirit->Pain->Squirmer->Shyama pop Yubel summon it's self->Phantom Yubel and Beckoning->Shyama Squirmer into Rage->Squirmer grave effect to revive Yubel then use Yubel Terror and Rage to summon Gryphon->Discard bring back Chamber for Rage).
We probably should have been playing this the entire time before Fiendsmiths, or maybe this was known to everyone but me and Muckraker's lock was considered to severe to do this. I think Gryphon lock, Chamber into Rage with Phantom is a good end board. Very good considering this is without spending $400 on Fiendsmiths, and can be done without $50 Phantom _technically._
Second uses the new cards, well the cheap commons anyways, it also Fiend locks you without an extender because of Muckracker, and costs 2 discards. Basically the same as Trinity's except with Muckraker. Sequentia, Closed Sky, and Aerial Eater. Get out your openings and Beckonings and such, go into Closed Sky, use Opening to revive a Beckoning, go into Sequentia, use Beckoning and Beckoning/Chaos to go into Aerial Eater, send Lotus or Spirit (Lotus is really greedy I think), then go into Muckraker. So it still requires you to play 3 cards, but all of them are in the extra and it requires you 1 more discard. So until Beatrice gets banned, this is worse. Closed Sky is likely to be banned too, and I doubt Mirror Resonator or Gryphon is a good way to go into the Fiendsmith Engine.
@@goldlink567 The problem was you add more bricks to your deck that way, when you should in fact go into an Unchained deck instead featuring a Yubel engine. By having Shyama, Yubel, Terror, Chaos Summoning Beast (4 cards) it's almost guaranteed you'll draw a brick every game (Sharvara is not a brick). Then you also give up a slot to Producer + Beatrice.
In a more "unchained" build you can also utilize Sarama and Talent more effectively breaking boards, while Caesar + Chamber + Phantom are very solid, especially backed up by backrow such as Escape and Yama in GY (to the point you may not need to go for Gryphon, but if you go, you can even play around DRNM). The deck count can go 45-50 since you get consistency boosters like Prison making you draw the bricks less often.
The best "budget' option is to play a single Engraver since the fiendsmith combo still works that way, or give up on "Fiend Link" entirely and focus on the old fashioned "Yubel deck" using boardbreakers and floodgates. I personally believe the TCG exclusive support + Closed Heaven are all common so that everybody will buy the 1 Engraver needed. For example DBB/Gate lines with a single discard become broken:
DBB/Gate -> Closed heaven -> requiem -> engraver -> necroquip -> revive engraver -> sequentia (necroquip + engraver) -> eater (shuffle engraver + light fiend link left) mill spirit -> Yama (sequentia + eater) -> gate discard anything except sharvara -> spirit into pain for squirmer and og yubel -> sharvara pop yubel get terror -> rage (terror + sharvara) set trap -> phantom (terror + DBB) -> revive eater (banish yubel + necroquip) -> Apo (rage + yama + eater) -> squirmer revive/pop itself -> Yama revive/pop Spirit -> Spirit get banished yubel + squirmer revive spirit -> varudras.
If you also run Muck/Ceasar/Gryphon you can instead make muck and not Apo, then revive Sharvara for Caesar or Rage for Gryphon, or mill Samsara and revive that instead to end on 2 monster negates that way.
Well I bit the bullet and bought 2 phantoms, I won’t invest in fiendsmith cuz that’s way out of my price range. My questions is this : is playing Yubel without the fiendsmith engine still tiered?
i think its solid and you can 100% top regionals or something with it but at big-big events, you will struggle against fiendsmith decks
I been trying to tell people this!! This is way better than beatrice. Sure beatrice has other cool combos though.
Legit good combos but in a deck with only 12/15 flex spot in a 42/44 card Deck Still think bea is better because u can set up the black goat and various flood post side while usually having 2 or 3 push in hand as engine
"only 12-15 flex spots" is a crazy thing to say. And unfortunately it's true, that's almost not enough for this format.
I see a lot of people playing DDD caesar instead of Desirae. Also Almiraj instead of Chaos Angel. What you think about it?
I'm really liking this build, the only thing I'm concerned about is taking out Accesscode/Anguish. Did you find many games where you found it hard to close out games?
@@Commenter23412341235 it’s a lot more difficult now but thanks to lacrimosa (1200 burn) and the ability to spam fiendsmiths to the field, it’s actually okay! You just have to get used to the different playstyle
Is going over 40 cards now better, with a bride to the Yubel part of the deck and more cards you don't want to see in your starting grip? (Lurie, Tract, Chaos Summoning).
the difference between 40 and 42 cards is 1-1.7% in seeing your ratios.
i think its worth it, it depends on how you fill in the slots!
Like dragon link, Yubel plays cards you don’t really want to see in hand (The Yubels, the Unchained cards and the Chaos Summoning Beast) specially going second, so a deck over 40 cards with the amount of starters deck has now could prove to be more consistent as it greatly dilutes the probability of opening the “bricks” while just slightly lowering the chances of drawing a starter. It is a good trade off in a way, my current Yubel Fiendsmith build has 44 cards and reliably provides a favorable mix of hands with defensive cards and starters. But alas the fiendsmith archetype raises the ceiling of the meta to the point that if played appropriately the player going first generates so much advantage through interruptions that they usually win unless they brick which given the number of starters/extenders is quite rare. The point I want to make is that the decks are very interesting and the new cards are very cool but sadly the terrible balance of the current mix of cards doesn’t allow for creative deck building to overcome the advantage of the dice roll
You are my goat
combos with more than one card? Also I have been thinking of cutting muck because its basically a minus 2-3, costs a discard and you cant use the materials to link climb. didnt have the confidence to actually do it tho... Also, there is no way we can't end on Caesar with this many level 6 fiends right?
Yep, i cut muck already and even tho it sounds crazy.. its 100% better thanks to the new fusions!
and yes, caesar is very possible but i adapted the combos in a way where we dont need to run it :)
i think the yubel deck doesnt need it but its a good card if you manage to find room for it!
what does he mean with weird tech choices? i think the list is pretty clean
@@malcolmhoppe3577 i mean there’s probably nothing weird in it, you’re right. It’s just that there’s nothing "spicy“ or something in there :)
Hello, i struggle a lot in go 2nd, do you have any advice please ?
Awesome vid I'm assembli3my yubel deck just need to practice and learn the combo lines but quick question what's the name of the simulator you use?
the one where i show the combo is DuelingBook, the one where i show the extra is YGOomega :)
Thanks I appreciate it @@TrinityYGO
Dueling Book is what he's using to show us the combos. it's a manual simulator so you'd need to remember the rules and triggers on your own.
I do know know what simulator he's showing the deck list on, my guess would be Percy but IDK. I think that one is an automatic simulator like Master Duel, and I would guess that's the one he uses to play with people.
@@goldlink567 i play both!
i think dueling book is better to learn, the other one is YGOOmega and i rarely play it but i think its nicer to look at so i often showcase combos/deck profiles on there
how do you feel about playing more handtraps and caesar? i'm currently playing squirmer and beckoning at 2 with 14 handtraps in the main (everything else in the main is the same). also i was considering cutting muckraker for caesar for a stronger board going 1st, but friends told me muckraker is too important besides the aerial eater...
Nice end board 🎉🎉
My only concern is that theses combo hard lose to nibiru right? So we have to make an early PoY or we just end on a rock before starting yubel comb9
Just save red dog for the nib.
i mean, technically, yea - you have to keep in mind that those are only 1 card combos, any extender changes everything, :)
if you dont have any other play to make, you have to take the risk - better to try than not to play at all!
So cool access yubel cards with 1 beconing amazing! If the fiendsmith would be limited to 1 you will play however just 1 in your list or it require too much extra deck space? I fell like buy just one for have access to this combo could work very well instead of play pure yubel without finedsmith engine 🤔 idk if it's better play one fiendsmith and this combo line or the pure version of yubel 😅
Really like ur video and its the main inspiration for my deckbuildings. I like the necroquip but i cant find the card to put out for it. For me almiraj and muckraker are must have. Actually its a battle beetween valdrath and apolloussa. Maybe the testings would help me. If u have better explanation for me im taking it. Gl for the NAWCQ
at the point when u have necroquip and engraver on board. u can go into ptolemy m7. Use its effect and detach the fiendsmith. Target him and add him to the hand. Then continue the fiendsmith combo with search spell, search and discard + ss lurrie. Then u have ptolemy and lurrie on board. After that u can go the same line like u did in the video with seqentia etc. If u already have yubel acces with having spirit or lotus in hand (at that point u would just use opening revive for full yubel combo and skipp areal eater), u can go into fiendsmtih disirea instead of the areal eater and make that board even stronger.
The problem is extra deck space. Also what would the line achieve differently than without m7?
@@grossoutcome2519 u have disirea as a second, better and reusable omninegate. U have the Same Board But with disirea as an Addition. Under the condition That u already have Yubel acces
@@matjazpizzepuzzepu7481 varudras and dis irae on board?
@@grossoutcome2519yes
Good content bro keep it up that way🎉, is there a chance to be able to combo with out the fiendsmith lines is like 400+$$
@@Rigby023 Just look at the yubel combos before Infinite Forbidden
yep but you will then just play post phantom of yubel!
if you can, you can try to get 1 fiendsmith! just with 1 fiendsmith a lot of the combos work already :) for example the 1 card throne combo or the first combo in this video!
@@brus9727 sure that is a option, later i did a few testing with just moon goddess, sequentia, and the new aerial ester(no fiendsmith engraver), it was pretty good the way only thing is that needs to have muckraker to complete
@@TrinityYGO actually i could try to get 1 and 1 link 1
Arent we supposed to be getting a new master rule here soon? Itd be scary good if they upped the extra deck a few cards😅😅😅 jk jk
I cant wait for my fiendsmith stuff to get here
Could you make some videos playing through handtraps, shifter, etc? Thanks! Great video!
Idk how i feel about the extra deck tbh going second options feel so limited ...
@@jadenziegler3969 that’s the biggest problem with the deck - the extra deck is very limited. It’s still possible to OTK and break boards but its a LOT more difficult now
@TrinityYGO played your list today went 5-0 and won a box list is solid
@@jadenziegler3969 damn, good job!
@TrinityYGO going second also wasn't that awful lol only thing I changed was I played the ddd rank 6 over the other fiendsmith fusion and i played crossout
1 fiendsmith + 25 hts
@8:32 how did you pop best doggie?
with yama!
@TrinityYGO reading is fundamental lol 😆
Why search Squirmer instead of the field spell?
Why are you playing chaos angel over like the third phantom or wave king?
im just testing/experimenting! :)
What is the advantage of chaos summoning?
@@sobhan6726 with chaos summoning, opening of the spirit gates is a one card combo because you can search it with beckoning beast!
@@TrinityYGO Well, we can search for the second copy of beckoning
@@sobhan6726 no, beckoning beast can’t search itself.
For the first combo to summon aerial wouldnt we have to do 2 darks or 2 lights it requires 2 fiends with same atribute so would you just do chaos and necroquip?
@@digusg8897 they also need to be lvl 6 or higher! :)
@TrinityYGO true but that is to bring it back from grave but thr fusion summon is 2 same attributes no level stated
@@digusg8897 yeah you can just do necroquip and chaos/beckoning beast to summon it!
What about almiraj?
not needed anymore imo :)
No Cesar ?
But this defo proves hey are banning Beatrice
100% on the next list
wouldnt surprise me. luckily they dropped Beatrice 2 for yubel players!
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You miss the chance to make a cessar, at min 8:22
@@Sainxtrich no it was on purpose :)
I know the combo that ends on Caesar but I don’t like it. A lot of people are main decking cards like dark ruler and droplet and if you have everything on field, 1 dark ruler or droplet completely shuts off your board.
That’s why I prefer the combo in the video, even if you get hit with dark ruler/droplet you still have rage in the GY to defend yourself!
You fluff way too much . Just stick to the combo. You already said in the title the combo is good. We don't need to hear it 12 times in between moves.
i honestly dont care about what you need to hear or not. Im also not saying it between every move.
so please try to give good criticism i can work with or if you dont like me personally, then dont watch the videos.
hello if we start with only Fiendsmith's Tract or lurrie what can we do? no Muckraker in the extra @TrinityYGO