Paradiso and ECS dont get along. How to solve their differences? Start a war! SUPPORT ME! : / riotgaming Join this channel to get access to perks: / @riotnpcbattles
The Ai is not bad but watching newer games makes me really appreciate Half life 2 and the AI in that. Well not the resistance they have crap Ai but overwatch will flank with suppressing fire, throw grenades back, and communicate tactics based off of who they have with them. They even leave one in the chamber for reloading. They also cut off your retreat with grenades and flank at the same time or take turns laying down fire while the other advances into cover. I know alot of people hated the Antlion portion but man that was great to me. It felt like you are picking up that can and throwing it in that civil protection clowns face all over. Really fun that they made them just be able to fly and pop out of anywhere. It felt like some good old well deserved revenge and I think they made the Antlions the way they did just so overwatch would really have a hard time with the normal bs they pull. But idk maybe I felt that way because I played it on the hardest difficulty some of traps they set up almost kill you from full health if you get caught in one.
I think the Resistance AI probably sucks because most aren’t real combat veterans, soldiers, or anything. Just a ragtag group of freedom fighters who were formerly citizens living under combine tyranny, they also may not be very good with the AR2 since it’s an alien weapon in origin, leaving them good with pistols and the SPAS-12. Just my thoughts though, I feel like Valve did it on purpose for those reasons, and that we’d focus more on the Combine who we’re fighting against, not our teammates.
it was pretty neat to see bullets vs lasers in this way. The animations looked decent. I just happened to stumble on your channel and i like what i see
Possible idea maybe Count up all the NCR and all the Legion in game by rank and number and spawn that on hoover dam lol. You can call it who would actually win at hoover dam ? I bet after the NCR loses the president the Brotherhood might even show up to reclaim the Mojave and take all that NCR tech back.
@@Darkness45825 odd, I swear i’ve seen a lot of his videos recently where people requested it. I think you can find one of those comments in his video “How Many Legionaries does it take to Clear Quarry Junction” or something along the lines of that title. It’s one of his most recent videos of Fallout New Vegas. That comment had a lot of likes and replies supporting the idea. But yeah nonetheless, Bitter Springs Massacre PLEASE RIOT
Yeah. There's a lot of standing and shooting. Not much seeking cover or flushing people out. Seems pretty standard now though. Makes for fun shooting gallery type battles when you're playing but looks a bit static when it NPC vs NPC. It's strange because I feel like AI used to be much more frentic in the past. Halo CE and Half Life spring to mind. I wonder what happened.
Damn! Those ecs boys did way better than I thought they would
2:28 HE BOUT TO DO IT
And this is how you put a choice in an RPG....
Ecs guy with the backpack and shotty doing work
Makes me want a turn-based tactical RPG set in Starfield.
The Ai is not bad but watching newer games makes me really appreciate Half life 2 and the AI in that.
Well not the resistance they have crap Ai but overwatch will flank with suppressing fire, throw grenades back, and communicate tactics based off of who they have with them. They even leave one in the chamber for reloading. They also cut off your retreat with grenades and flank at the same time or take turns laying down fire while the other advances into cover.
I know alot of people hated the Antlion portion but man that was great to me. It felt like you are picking up that can and throwing it in that civil protection clowns face all over. Really fun that they made them just be able to fly and pop out of anywhere. It felt like some good old well deserved revenge and I think they made the Antlions the way they did just so overwatch would really have a hard time with the normal bs they pull. But idk maybe I felt that way because I played it on the hardest difficulty some of traps they set up almost kill you from full health if you get caught in one.
I think the Resistance AI probably sucks because most aren’t real combat veterans, soldiers, or anything. Just a ragtag group of freedom fighters who were formerly citizens living under combine tyranny, they also may not be very good with the AR2 since it’s an alien weapon in origin, leaving them good with pistols and the SPAS-12. Just my thoughts though, I feel like Valve did it on purpose for those reasons, and that we’d focus more on the Combine who we’re fighting against, not our teammates.
it was pretty neat to see bullets vs lasers in this way. The animations looked decent. I just happened to stumble on your channel and i like what i see
Npcs need shields 🛡. Shields in ships would make a lot of sense
Possible idea maybe
Count up all the NCR and all the Legion in game by rank and number and spawn that on hoover dam lol. You can call it who would actually win at hoover dam ? I bet after the NCR loses the president the Brotherhood might even show up to reclaim the Mojave and take all that NCR tech back.
Idea recreate the bitter springs Massacre
Idea said by many but yes, Bitter Springs pls
@@tarheelpro87 I checked every single other video and I'm the only one from my knowledge that's suggested it but yes good idea😁
@@Darkness45825 odd, I swear i’ve seen a lot of his videos recently where people requested it. I think you can find one of those comments in his video “How Many Legionaries does it take to Clear Quarry Junction” or something along the lines of that title. It’s one of his most recent videos of Fallout New Vegas. That comment had a lot of likes and replies supporting the idea. But yeah nonetheless, Bitter Springs Massacre PLEASE RIOT
@@tarheelpro87 oh yeah that was me
@@Darkness45825 oh wow I wasn’t paying attention 😂
AI looks rough.. the NPC animations are good though
Yeah. There's a lot of standing and shooting. Not much seeking cover or flushing people out. Seems pretty standard now though. Makes for fun shooting gallery type battles when you're playing but looks a bit static when it NPC vs NPC.
It's strange because I feel like AI used to be much more frentic in the past. Halo CE and Half Life spring to mind. I wonder what happened.
Day 18: legate lanius in Skyrim