How to set up PBR textures in FIVE MINUTES using Node Wrangler in Blender

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  • Опубликовано: 20 авг 2024
  • Quick shot tutorial showing the ridiculously easy process for converting basic geometry into a sweet pile of PBR coated goodness. How easy? We're talkin' ONE HOTKEY, friends.
    Textures are FREE from Texture Haven!
    texturehaven.com/
    --
    Free brush set download: bit.ly/2LGvXiE
    -
    Find me outside:
    Instagram: / chucklepunch
    Concept Art Portfolio: www.joshgodin.net
    Sour Planet (coming soon!): sour.org
    How boudaaat.

Комментарии • 67

  • @tonyguitar8072
    @tonyguitar8072 3 года назад +4

    Nice tutorial, thank you ....I've been wanting to create a landscape scene of a forest and river but it seemed a little daunting,
    Your tutorial has not only provided some inspiration but also an efficient method to get me started ! ... and explore some creativity.

    • @SourPlanet
      @SourPlanet  3 года назад +1

      So glad it helped! 🙌 For trees there is a nice plug-in built right into Blender too. Just search add-ons for Sapling, if you haven't used it yet.

  • @johncina621
    @johncina621 6 дней назад

    Nice very nice video, appreciated, want more content like this♥️♥️

  • @fanxxai
    @fanxxai Год назад +2

    Literally wanna see your content more, bruh!

    • @SourPlanet
      @SourPlanet  Год назад

      Thanks! I've got a new series coming out this summer 🤘

  • @3dandme777
    @3dandme777 Год назад +1

    Thank you for a tutorial that has given me the knowledge that exist within a great teacher. I may be late finding this, but I'm glad I did. Again, thank you for the lesson.

    • @SourPlanet
      @SourPlanet  10 месяцев назад

      Very welcome! It's a simple thing, but so many tiny steps to make it actually work out.

    • @3dandme777
      @3dandme777 10 месяцев назад

      I've learned in life that the simplest things can often be the most difficult to learn and master, that's why I was so grateful for your tutorial. You made it easy to follow and understand, allowing me to be productive with my blender experience. Thank you so much. @@SourPlanet

  • @michaelmckenna2462
    @michaelmckenna2462 6 месяцев назад +1

    Thank You

    • @SourPlanet
      @SourPlanet  6 месяцев назад +1

      You're welcome 🙌

  • @inflame_metal
    @inflame_metal 4 месяца назад +1

    amazing! thank you. that's exactly what I needed.

  • @ABOT_OW
    @ABOT_OW 2 года назад +1

    Thank you so much, I was so confused on how to get this to work! Thanks man!

  • @arthurcardoso2250
    @arthurcardoso2250 Год назад +1

    Thank you, really nice tutorial and I like the way you explained everything!!

    • @SourPlanet
      @SourPlanet  4 месяца назад

      Glad you found it helpful 🙌

  • @JimaBills
    @JimaBills 2 года назад +2

    good stuff bro!

    • @SourPlanet
      @SourPlanet  2 года назад

      Thanks! Happy to help 💪

  • @evagagreel7974
    @evagagreel7974 Год назад +1

    thank you so much for this tutorial! and this tool. amazing

  • @princesseilly
    @princesseilly Год назад +2

    thanks alot, now i know why my ctl+shift+t wasnt working

    • @SourPlanet
      @SourPlanet  Год назад

      Blenders always doing that. Either you hit a hotkey and end up baffled or you hit a hotkey and it doesn't do anything 😂

  • @vabacheese325
    @vabacheese325 3 месяца назад

    I have a problem. I can’t add a principled setup because it says active mode should be of type BSDF_PRINCIPLED and its disabled. I’m trying to change the textures on my model to pbr textures so how do i fix it even though i have node wrangler enabled

  • @tirthpatel3071
    @tirthpatel3071 3 года назад +2

    You need Big support Bro ❤️

  • @AshBlue
    @AshBlue 3 года назад +2

    Hey this is great! I think I kind of get the idea on how I might convert some of this workflow to Unity. I think I've been thinking too modular with smaller assets and probably need some sort of larger asset to build on. Might call it a hero asset or texture.

    • @SourPlanet
      @SourPlanet  3 года назад +1

      I might be headed into Unity around the middle of next year. So I might poke and prod you with the occasional question. I've got a kids book brewing that could really use some interactive supplement and unity seems to be the way to go. All theory for now tho. Anyway, thanks for watching 🙌

  • @Thee_Lord_of_Darkness
    @Thee_Lord_of_Darkness Год назад

    Great tutorial thanks, the only thing I am wanting to do is add new material to the blender program so I don't need to keep going to the file browser and adding the image files all the time?

  • @HD-rm1kq
    @HD-rm1kq Год назад

    Thank you very much

  • @user-fc1jx2qp2t
    @user-fc1jx2qp2t Год назад

    how do I make stay like that when I go back to eevee

  • @HYPE-mn5dl
    @HYPE-mn5dl Год назад +1

    My blender View file doesn't pop up, do you know why?

    • @SourPlanet
      @SourPlanet  Год назад

      Are you in cycles and in the render preview viewport view?

  • @deepakkumar-bq5bp
    @deepakkumar-bq5bp Год назад

    THANKS

  • @shoaibakhtar4934
    @shoaibakhtar4934 Год назад

    thanks

  • @kriswintf2027
    @kriswintf2027 2 года назад

    very useful tutorial!

  • @x4vierm
    @x4vierm Год назад

    I select all my files in the shader editor but it doesn't connect them all to the principles

  • @zallesyn4686
    @zallesyn4686 10 месяцев назад

    i have those same 5 textures in 4k but when i select them with ctrl + shift + T, it just gives me an error... :(

    • @SourPlanet
      @SourPlanet  10 месяцев назад

      What does the error say? You should see either a pop up or a line of text in the very bottom bar of the main Blender UI.

  • @zimlo9784
    @zimlo9784 2 года назад +1

    why i cant select the object,after i put a subdivision modier? is it normal ?

    • @SourPlanet
      @SourPlanet  2 года назад

      That hasn't happened to me before. Are you able to upload the file somewhere so I can check it out?

  • @vinodbirudula7724
    @vinodbirudula7724 2 года назад

    So Node wrangler can be used with Cycles only and not with Eevee especially want for the displacement map. Can we use Node Wrangler for displacement in Eevee

  • @___x__x_r___xa__x_____f______
    @___x__x_r___xa__x_____f______ 2 года назад

    Hey i am having a problem. I am on a Mac Mini M1 and Blender 3.1.2 When I switch to Bump and Discplacement on Texture settings, blender crashes. What could it be?
    ]

  • @rijaharijaona4674
    @rijaharijaona4674 2 года назад

    thanks a lot Bro!

  • @jhaix9881
    @jhaix9881 Год назад

    Does this works for games like, i can use it on games?

  • @nightmedia1410
    @nightmedia1410 11 месяцев назад

    when i try to put in the images nothing happens and nothing gets affected pls help

    • @SourPlanet
      @SourPlanet  11 месяцев назад

      Are you in the render preview, using cycles?

  • @vistyk1276
    @vistyk1276 10 месяцев назад

    Can we rename this video to Ctrl +Shift + T, how can someone remember that.

    • @SourPlanet
      @SourPlanet  10 месяцев назад

      Slap a sticky note on your monitor 👍

  • @callmerico9661
    @callmerico9661 Год назад

    How do I scale the look down? Like in the original scene before the tut started- the boxes were small
    Great video btw! I've been struggling with these :D

  • @bluntly-
    @bluntly- Год назад +1

    at 3:40 , I change Surface settings to Displacement and Bump but it doesnt do a single thing to my model/texture like it does in the video, its still just a flat image on a flat plane

    • @SourPlanet
      @SourPlanet  Год назад +1

      What mode is your viewport? And are you using cycles as your render preview engine?

    • @bluntly-
      @bluntly- Год назад +1

      @@SourPlanet oh i feel silly i was in material preview , changed it to rendered preview and it shows it just fine , thank you kindly 😁

    • @SourPlanet
      @SourPlanet  Год назад +1

      @@bluntly- Awesome. Glad it was something super easy to fix. That's 3D, right? It's so often just like one little checkbox that ruins a day ha.

    • @bluntly-
      @bluntly- Год назад

      @@SourPlanet Yup everything works as shown in the video , i just happened to be in the wrong viewport😂

  • @LegitQuit-dz8kk
    @LegitQuit-dz8kk Год назад

    Thanks so much for this. One question: Does node wrangler (or is it Blender) that doesn't like to play with targa's for texture? The auto connecting setup throws an error that it can't find matching files when I use the ctrl-shft-T hotkey and select my image maps. I'm guessing it's either my naming convention, which I just add _N _D _M etc. to the end, or it's that .tga's aren't reading in that hotkey process. I have to manually drag them in. Any insight would be appreciated! Thanks again!

  • @tincoils-tutorialsandgamin7790

    CTRL Shift T doesnt work for me

  • @aliassajjad5880
    @aliassajjad5880 2 года назад

    what if the material doesn't have a displacement node like some materials in quixel?

    • @SourPlanet
      @SourPlanet  2 года назад

      I'm not terribly familiar with Quixel, but I do remember hearing that you have to have "experimental" set instead of "supported" in the exporter from Quixel. Otherwise you have to create a displacement node manually. Do you see that option when exporting?

    • @aliassajjad5880
      @aliassajjad5880 2 года назад

      @@SourPlanet yes I saw it, but even though I checked it, the displacement node was not exported

    • @SourPlanet
      @SourPlanet  2 года назад

      @@aliassajjad5880 I'll check it out if I get a chance (finals week at University). It sounds like you may have to create a displacement node manually. It's quite easy, though. I believe Quixel still generates the displacement image. So you should only have to hook up the node and browse for the image.

  • @UnchartedWorlds
    @UnchartedWorlds 29 дней назад

    Well it's not all done, it didn't grab and setup the AO texture!

    • @SourPlanet
      @SourPlanet  29 дней назад +1

      Oh yeah, this is just for basic stuff. This won't function outside the viewport at all. It's for pre-viz mostly.