3ds Max: Snaps

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  • Опубликовано: 3 дек 2024

Комментарии • 10

  • @terraincognita9920
    @terraincognita9920  10 лет назад

    I should have mentioned while I was lamenting rotation and scaling that you can rotate and scale using snap points as the origin by setting the toggle to the right of the UCS option pulldown to "Use Transform Coordinate Center".

  • @unrealeh8327
    @unrealeh8327 2 года назад

    Thanks so much!

  • @muhriz3496
    @muhriz3496 3 года назад

    can you snap 2D/3D intersection ?

  • @lithiumredhead
    @lithiumredhead 7 лет назад +2

    Very useful. Thanx!

  • @koksalyatkin7338
    @koksalyatkin7338 7 лет назад

    Many thanks for solving a different problem I do not understand the problem that I can not solve in a natural way ..

  • @masudkabir9173
    @masudkabir9173 4 года назад

    I benefited, Thanks!

  • @rakeshb7585
    @rakeshb7585 7 лет назад

    Nice. How may tutorial videos do you have regarding 3D MAX ?

    • @tobyfuller1922
      @tobyfuller1922 7 лет назад

      Only the few up there. I enjoyed making them, but then got too busy and have since switched occupations.

  • @khokulramana1318
    @khokulramana1318 6 лет назад

    great tut.dude
    nice teach...give me some more in your style......................