Creation of Bile List Ideas Grotmas csm | Pariah Nexus Competitive | Warhammer 40k Battle Report

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  • Опубликовано: 27 янв 2025

Комментарии • 42

  • @nickwilson2097
    @nickwilson2097 22 дня назад +12

    70 legionaries, that's a lot of trim

    • @40kDirtbags
      @40kDirtbags  22 дня назад +2

      @@nickwilson2097 I had 90

    • @nickwilson2097
      @nickwilson2097 22 дня назад +1

      @@40kDirtbags here I am with 5 because I don't want to paint more trim before LVO

    • @40kDirtbags
      @40kDirtbags  22 дня назад

      @nickwilson2097 lol this detachment might be the best way to run that many

    • @joheric8886
      @joheric8886 10 дней назад

      that's such an ignorant thing to say

  • @GCarssow
    @GCarssow 22 дня назад +9

    I know it likely wouldn't be optimal, but I would love to run a Creations of Bile list focused around shooting Infantry, basically just making sure you get the +1 BS bonus. Havocs, Obliterators, and Rubrics hitting on 2s could be a lot of fun.

    • @willlondon4964
      @willlondon4964 22 дня назад +2

      If you are going for an inti infantry shooting squad.
      IMO Havoks with heavy bolters are better than bolter Rubrics by a long way.
      The soulreaper cannon is good but it's only damage one.
      HB's have inbuilt sustained hits one so you can DP for lethals all the time.
      I say this as someone who owns 30 rubric marines.
      But Obliterators or Havok Lascannons hitting on twos are good.

    • @GCarssow
      @GCarssow 21 день назад

      @@willlondon4964 True, but don't forget that a full squad of Havocs is 125 points and is only 10 wounds total. A brick of Rubrics is 200 points and is 20 Wounds with a 5+ Invuln, plus they have full wound re-rolls (on objectives) and can get AP increases as well.
      Realistically I'd probably be running both, since CSM only has a handful of shooting specific Infantry.

    • @timothybradshaw3896
      @timothybradshaw3896 21 день назад

      I think plague marines are the best cult unit to run, huge amount of guns and close combat, they love all the potential buffs! But yer I love the idea of a shooty inf list built around plague marines, chosen/terminators, oblits, havocs and maybe even raptors as 9 overcharged bs2 plasma shots for 180 isn't bad

    • @chaosclg
      @chaosclg 21 день назад

      I love havoks in renegade raiders the chaincannons with 8 shots are awesome when you can add some ap

    • @Xynth25
      @Xynth25 18 дней назад

      Try skewing heavy on Terminators with Sorc for shooting. They do surprising damage with Lethal combi-bolters and the Cannon.

  • @Xynth25
    @Xynth25 18 дней назад +1

    My first game, I had the Prime Test Subject Lord with 5 Legios, dropped 24 DevWounds onto a Haruspex on an objective. He goes *ham.*

    • @40kDirtbags
      @40kDirtbags  18 дней назад

      @@Xynth25 oh God you monster

    • @Xynth25
      @Xynth25 18 дней назад

      @40kDirtbags Very dice dependent, had +1A as a buff so 7 attacks with his ability, got 3 Sustained, and then 6 Devs on the 10 attacks with reroll. Was a heck if a high moment lol!

    • @40kDirtbags
      @40kDirtbags  18 дней назад

      @Xynth25 hahahahaha

  • @jdougs1117
    @jdougs1117 18 дней назад +1

    Any thoughts on raptors in this detachment?

    • @40kDirtbags
      @40kDirtbags  18 дней назад +2

      warp talons seem better. but yes raptors could be great action munkeys that can hit harder

  • @chaosclg
    @chaosclg 21 день назад +1

    I tried 20 possessed with it tonight, ended up with +2 move and +1 T, into world eaters they took a beating but took the best part of 2 bricks of exalted 8bound and a squad of zerks and a half between them so nothing to sniff at! Wish they had the 6+++ still

  • @cigs8324
    @cigs8324 15 дней назад +1

    what is your thought on dealing with other meta lists running 5 tanks with an infantry-base detachment like creations of bile? Do you think Abaddon is viable over Bile (or running both) as a vehicle killer unit with some chosen?

    • @40kDirtbags
      @40kDirtbags  15 дней назад +1

      @@cigs8324 I think it is good into the meta currently

  • @technetin
    @technetin 22 дня назад +3

    Hey just watched that PZ game against Dark Angels (~2 months upload)
    What do you think about a Havoc team in the castle with x4 (or x9?) Reaper Chain Cannons getting reroll to hit/Nurgle for the 5+ Lethal+Sustain (w/in 6 inches of a Helbrute)?
    It's probably terrible but just doing some dice rolling it seems like you can put a lot of hurt out within 24", could act as a deterrent to have to play around

    • @bobbywatson2737
      @bobbywatson2737 22 дня назад

      Chain cannons are AP0, so unless you know you're fighting low armor ennemies or have a good strat to improve their AP, they won't kill a lot...
      Or get them to the 2nd floor of a building to enjoy the AP+1 of plunging fire !

    • @technetin
      @technetin 22 дня назад +1

      @@bobbywatson2737 They get Lethal Wounds (5+ from Nurgle) from the Dark Pact and Sustained from the Helbrute, rerolling Hit from the Abby castle. Assuming all 4 Chain Cannon of a Havoc squad shoot within 24", you're getting 32 shots rerolling Hit on a 3+, Lethals and Sustained on a 5+. That works out to 32*0.3 + reroll miss 10*0.3 = ~13 Lethal Wounds on average, plus in the same shooting you get the same Sustained Hits (13) + 32*0.3 = ~23-24 Wound Rolls.

  • @OhLeham
    @OhLeham 20 дней назад +1

    Would Khorne berserkers not be a good pick for this detachment?

    • @40kDirtbags
      @40kDirtbags  20 дней назад +4

      @@OhLeham can't dark pact, would rather have legionnaires

  • @richmaidment5489
    @richmaidment5489 13 дней назад

    You talk about the army buffs and strats on plague marines but they don’t have the heretic astartes keyword so surely those synergies don’t work?

    • @40kDirtbags
      @40kDirtbags  12 дней назад

      @@richmaidment5489 are you sure?

    • @richmaidment5489
      @richmaidment5489 12 дней назад

      It’s how I understand it, or for example we could take wardogs and nurglings and give them the 2 creations of bile buffs and use detachment strats on them. Which feels OP.
      When I run allied units in renegade raiders they don’t get the army rule buffs

    • @richmaidment5489
      @richmaidment5489 12 дней назад

      I’ve just seen plague marines gain the heretic astartes keyword! So they get it all! Rubrics and zerks do too.
      That’s cool.
      Good to know :)
      They get detachment rules but not the army rules for CSM (dark pacts)
      Sorry I questioned the plagues!

    • @40kDirtbags
      @40kDirtbags  12 дней назад

      @richmaidment5489 check the part in the codex for adding units for CSM

    • @40kDirtbags
      @40kDirtbags  12 дней назад +1

      @richmaidment5489 no dark pacts but the detachment buffs and strats

  • @hehmda672
    @hehmda672 22 дня назад

    Hi!
    Can you please in detail explain how those two war dogs are used? I didn’t get about sling and bait.

    • @jeremiegartner464
      @jeremiegartner464 22 дня назад +1

      They can go out turn one on an objective with enough ac. That it can not be easily taken away. So your opponent must commit a decent amount to take the objective back or kill them.
      By doing this they may now move units within advance and charge range of your more powerful units.

    • @hehmda672
      @hehmda672 22 дня назад

      @jeremiegartner464 thanks !

  • @loganmadmeat7096
    @loganmadmeat7096 22 дня назад +1

    N1 lists like always. But dont we have a little bit of an vihicle meta? How do you deal with it, with just legionär bodys?

    • @willlondon4964
      @willlondon4964 22 дня назад

      Not to speak for the High Dirtbag but he has melta guns and lascannons in all the legionnaire squads which will help. I would also think lethal hit dark pacts on everything all the time.

    • @GCarssow
      @GCarssow 21 день назад

      Honestly, if you just do Lethal Hits for your Dark Pact you can turn any CSM melee Infantry squad into a pretty effective anti-vehicle unit.
      A brick of Chosen, for example, if you take the the +1 attacks mutation, will have 30 Accursed weapon attacks, 12 paired Accursed Weapon attacks (with wound re-rolls), and 10 Power Fist attacks. You can easily wind up with our opponent having to save 20+ attacks at -2 AP, which means they'll usually have a 4+ save, and half those attacks will go through.

    • @40kDirtbags
      @40kDirtbags  20 дней назад

      @@loganmadmeat7096 lethals

  • @ScottoTalbot-hl3uk
    @ScottoTalbot-hl3uk 22 дня назад

    So the same command phase… the rhino moves, the chosen exit, advance and charge?

    • @40kDirtbags
      @40kDirtbags  22 дня назад +2

      @@ScottoTalbot-hl3uk no you need to get out before the rino moves

    • @GCarssow
      @GCarssow 21 день назад +1

      You can't charge out of a Rhino if it has moved that turn. Land Raiders have an ability that lets you do that, and some factions/detachments have strategems that allow it.

    • @jamesmatthews5903
      @jamesmatthews5903 20 дней назад +2

      Yeah it would go: Chosen disembark, move and advance, then the rhino moves, then the chosen charge, they have to disembark before the rhino moves to be eligible to move/charge