Material for Blender Eevee and Cycles: Procedure paint with sparkling Процедурный материал "Краска с блёстками" Music: Divider by Chris Zabriskie - CGI
This is absolutely insane! I remember a year ago when I did a similar material (using the same method with the normals, which I got from another video) and it taking a huuuuge time to render. Guess I'll use eevee for my turnarounds of the same material on my portfolio. Thx for this!
me : suffocated by boredom, barely hanging on to 3:20... me : 3:28 oo me : 3:32 00 me : 3:56 what the actual F, my neurons are popping like pop corn, this can't be, IT LOOKS SO DAMN FREAKIN HOT !! NOW THAT'S INTERESTING TEXTURING :P Thanks for sharing !
Наверное не ответишь, но попытаюсь. Делаю алмаз с блёстками внутри. Перепробовал множество способов, но всё сводится к одной проблеме - блёстки явно на поверхности, нет ощущения, что они внутри.
@@LucidLightStudios I know this comment is a year old, but I got this to work by downloading the old blender version of 2.8, applying this material to an object, and then simply copy-pasting that object into my blender 3.0 file. It automatically converts the nodes to the new ones.
Still works, thank you!
I just used this to make a pretty convincing snow material. Thanks!
I JUST DID THE SAME THING!!!!
thank you
Ridiculously ridiculously ridiculously amazing! The normal idea and clamping the noise is fantastic approach!
I just love this shader. Thank you so much.
Wow! Brilliant!! Thank you!!!!
looks amazing, thanks for sharing :)
Thank you for this!
You shader is fantastic. thanks for sharing. Saludos!!!
This is amazing! Thank you.
очень круто!
Единственная проблема: в Eevee на тестовых сборках не сразу срабатывает переключение карты нормалей, но Cycles вроде не должно быть проблем )
О , пригодится!
Это как базовый материал, можно его усложнять.
Красиво
your tutorial amazing.... thanks..
Amazing!
top great tutorial
Прикольно
cool bro that's useful
*for EEVEE
really good
Thanks, save Me a lot of time testing . Great!
This is absolutely insane! I remember a year ago when I did a similar material (using the same method with the normals, which I got from another video) and it taking a huuuuge time to render. Guess I'll use eevee for my turnarounds of the same material on my portfolio. Thx for this!
Aye its like
"Realtime"
And all rejoiced.
Ты мой ГЕРОЙ!
me : suffocated by boredom, barely hanging on to 3:20...
me : 3:28 oo
me : 3:32 00
me : 3:56 what the actual F, my neurons are popping like pop corn, this can't be, IT LOOKS SO DAMN FREAKIN HOT !!
NOW THAT'S INTERESTING TEXTURING :P Thanks for sharing !
Thank a lot since there is a well know channel selling car paint for 60$ and your result is far superior to his!
60$ material for Blender - it's a crazy 🙈
Music sounds like from Mass Effect 1
Вроде это другое: ruclips.net/video/epH1gQZPfgg/видео.html
Жутко реалистично)
На текущей версии блендера к сожалению не получается
is that the mass effect music?
Divider by Chris Zabriskie - CGI
Is it possible to use iridecence? How I do?
"Thankyou man" .......
any idea on how to do this with blender 2.83? the voronoi texture doesn't have the same options as the video (cells and intensity)
Me neither
also ruclips.net/video/F2edriq1PAQ/видео.html
Is possible with Principled Shader?
Yes.
Наверное не ответишь, но попытаюсь. Делаю алмаз с блёстками внутри. Перепробовал множество способов, но всё сводится к одной проблеме - блёстки явно на поверхности, нет ощущения, что они внутри.
Есть пример (фото) на что должно быть похоже?
Понимаю что 5 лет это много но вопрос такой - сейчас в вароной не могу найти переключения между целс и интенсити, сможете помочь?)
Выходы в современных версиях узла Voronoi: Distance -это вроде как старый Intensity, а Color-это старый Cells.
Что за музыка? Знакомое что-то.
Music: "CGI Snake" by Chris Zabriskie
mmhh i have no bloom option under post process stack?
Menu is changing in the last (night) versions of Blender 2.8.
This isn't working under the latest release of 2.8
Yes, in new version 2.81 voronoi-node was changed. I will try make new version.
@@POTOP-CTATOP Any luck updating this to work with the latest blender? :) Thanks in advance!
@@LucidLightStudios I know this comment is a year old, but I got this to work by downloading the old blender version of 2.8, applying this material to an object, and then simply copy-pasting that object into my blender 3.0 file. It automatically converts the nodes to the new ones.