Arcane 2: Sculpting Jinx - Zbrush to Unreal Engine Breakdown

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  • Опубликовано: 6 ноя 2024

Комментарии • 71

  • @mrnunez3D
    @mrnunez3D  День назад +2

    🥇ArtHeroes Accelerator Program: artheroes.co/accelerator

  • @artofjhill
    @artofjhill 13 часов назад +3

    Epic work and incredible video man! 🔥

    • @mrnunez3D
      @mrnunez3D  4 часа назад

      Thanks, dude! Stoked you liked the video!

  • @alfredobaro992
    @alfredobaro992 18 часов назад +3

    Woah! Thanks for this very comprehensive breakdown! So cool to peek behind your shoulders and inside your brain throughout the process

    • @mrnunez3D
      @mrnunez3D  18 часов назад +1

      Thanks Alfredo! Just keep in mind, peeking inside my brain might require a hard hat and some popcorn :P

  • @mateocosta3d
    @mateocosta3d День назад +3

    This is great! I'm just right now making a character with a similar pipeline and style and this will help me a lot. Thanks for sharing the knowledge!

    • @mrnunez3D
      @mrnunez3D  День назад +1

      I'm so glad to hear that! It's awesome that you're working on a character with a similar style. Best of luck with your project!

  • @Denns300
    @Denns300 День назад +3

    This tutorial is pure bliss! great job! and thanks!

    • @mrnunez3D
      @mrnunez3D  23 часа назад

      I'm so glad you found the tutorial helpful! Your support means a lot!

  • @marikosusie
    @marikosusie 16 часов назад +1

    Amazing breakdown ! You have amazing artistic talent and observation talent as well! I am impressed at how well you captured the Arcane style, best Jinx fanart I've seen! 👏

    • @mrnunez3D
      @mrnunez3D  16 часов назад +1

      I truly appreciate your kind words! It means a lot to hear that my artistic efforts resonated with you, especially for such an iconic character!

  • @ArtsAndrew
    @ArtsAndrew День назад +3

    Excellent breakdown. Thank you for sharing!

    • @mrnunez3D
      @mrnunez3D  День назад +1

      Glad it was helpful!

  • @animarch3D
    @animarch3D День назад +2

    Bro this is too good. SUBBED.

    • @mrnunez3D
      @mrnunez3D  День назад

      Yo, thanks for the sub, bro! Glad you liked it!

  • @denixinww
    @denixinww 15 часов назад

    noooo que nivel, me encanto el video gracias por compartir tu conocimiento, eres un grande, saludos desde Bolivia

    • @mrnunez3D
      @mrnunez3D  15 часов назад

      ¡Muchísimas gracias por tus palabras!

  • @xpea16
    @xpea16 Час назад

    Looks perfect !

    • @mrnunez3D
      @mrnunez3D  56 минут назад +1

      I'm glad you think so!

  • @LaCloacaDelGame
    @LaCloacaDelGame 18 часов назад

    Que gran artista! Gracias por enseñarnos todo éste proceso. Precioso , te ha quedado un proyecto de 10

    • @mrnunez3D
      @mrnunez3D  18 часов назад +1

      jo, muchas gracias!

  • @ivanjovanovic4486
    @ivanjovanovic4486 5 часов назад

    Awesome!

    • @mrnunez3D
      @mrnunez3D  4 часа назад

      I'm glad you think so!

  • @cevatakdemir9800
    @cevatakdemir9800 День назад

    Great breakdown. thanks man !

    • @mrnunez3D
      @mrnunez3D  День назад

      I'm glad you found it helpful!

  • @Hectorespinozadesigns
    @Hectorespinozadesigns День назад +2

    nice Video Thank you!

  • @moondayyyyy
    @moondayyyyy 19 часов назад

    This is the most detailed breakdown I've seen and the observation that was done was amazing! I've been dying to find this kind of reference for months even years and it will definitely help me a lot. Thank you so much for sharing! Though, may I know if the retopology was done manually or did you zremeshed most parts if not all? (since the video jumped from sculpting to texturing immediately)

    • @mrnunez3D
      @mrnunez3D  19 часов назад

      Most of it is Zremesher to be honest. Just for the body I re-used a basemesh. The only "manual" areas where the small hard-surface elements with the Zmodeler

  • @Tawbzz
    @Tawbzz 46 минут назад

    amazing !

  • @jovilee1961
    @jovilee1961 12 часов назад

    Thank U for sharing💯

  • @ucviet8932
    @ucviet8932 5 часов назад

    Best tutorial

    • @mrnunez3D
      @mrnunez3D  4 часа назад

      Thank you! I'm glad you found it helpful.

  • @IMB1999
    @IMB1999 День назад

    Thank you so much. Nice work. ❤

    • @mrnunez3D
      @mrnunez3D  День назад

      Thank you for your kind words! I'm glad you enjoyed the content.

  • @erickcrm
    @erickcrm День назад

    Very impressive

  • @SynonymArts
    @SynonymArts День назад

    Wow, Thanks for the awesome breakdown tutorial! This comes at the right time. I'm just done with the texturing and I'm having a hard time learning UE.👍🙏

    • @mrnunez3D
      @mrnunez3D  День назад +1

      You are welcome! I hope it helps for your Unreal set up ;)

    • @SynonymArts
      @SynonymArts День назад

      really nice artwork and awesome Art skills BTW:)

    • @mrnunez3D
      @mrnunez3D  День назад

      @@SynonymArts thanks :D

  • @dylanswint1271
    @dylanswint1271 11 часов назад

    I love this! Working on a character in a similar fashion right now. I'm curious though, what were your final polycounts, and did you ever do any retopology? Or did you just do auto UV's straight out of Zbrush into substance?

    • @mrnunez3D
      @mrnunez3D  4 часа назад

      Yes of course! Most of the items are zremeshed early on so I could sculpt them. Others created using Zmodeler as I explained on the video...very simple process. Before SP all was already topologized

  • @suizenjiful
    @suizenjiful День назад

    非常に素晴らしい動画。高評価押しとくよ

  • @josegatica7216
    @josegatica7216 11 часов назад

    Awesome!! one question, did you make the uv maps in zbrush or in another program? and if so did you use udims or not?

    • @mrnunez3D
      @mrnunez3D  4 часа назад +1

      So I do the UV cuts in zbrush using the UV by Polygroups. Then in RizomUVs I pack them ;)

  • @urekmazino3509
    @urekmazino3509 10 часов назад

    I would be making her do many things that Riot would not like

  • @johnronald5960
    @johnronald5960 День назад

    Video Tutorial is awesome ❤ and what and where to get that radial menu

    • @mrnunez3D
      @mrnunez3D  День назад

      Thanks! You can find the radial menu info here: ruclips.net/video/JpQTUrFb_V0/видео.html

  • @mikkelmelby
    @mikkelmelby День назад

    10/10

    • @mrnunez3D
      @mrnunez3D  День назад

      Thanks for the perfect score! I'm glad you enjoyed the video!

  • @mishanka5x
    @mishanka5x День назад

    Чувак, ты крутой

  • @Kostyvv
    @Kostyvv 19 часов назад

    When exporting between zbrush to substance ur u using the high poly, or are u retopo and uv mapping it before u move to substance

    • @mrnunez3D
      @mrnunez3D  19 часов назад

      Before starting any detailing process I retopo or zremesher all of it, so I already hold both low and high poly in Zbrush.
      Before SP I just export 2 FBX: The lv1 (lowpoly) and the High Poly

  • @josuemartinez9688
    @josuemartinez9688 17 часов назад

    Did you retopo before substance right? I don't see the step

    • @mrnunez3D
      @mrnunez3D  17 часов назад

      Zremeshed most of the items yeap.

  • @VishalNamani
    @VishalNamani День назад

    What is the radial menu u have on Photoshop?

    • @mrnunez3D
      @mrnunez3D  День назад

      Is AutoHotPie. You can find all the info here: ruclips.net/video/JpQTUrFb_V0/видео.html

    • @VishalNamani
      @VishalNamani 20 часов назад

      @mrnunez3D omg !!why didn't I know this earlier

    • @mrnunez3D
      @mrnunez3D  20 часов назад +1

      @@VishalNamani No worries, I just got to found out a few months ago researching for this kinda stuff! Had to share it!

  • @izeta3d
    @izeta3d 23 часа назад

    Please make one of these for overwatch style.

    • @mrnunez3D
      @mrnunez3D  23 часа назад

      Any character/skin recommendation?

  • @ninjazinho
    @ninjazinho 18 часов назад

    Português?

    • @mrnunez3D
      @mrnunez3D  18 часов назад

      Im native spanish speaker, so I wouldnt risk it with my Portoñol :P. You can put the Portuguese subtitles though ;)

    • @ninjazinho
      @ninjazinho 3 часа назад

      @@mrnunez3D Thanks for your answer!

  • @smittywerbenjaggermanjensen11
    @smittywerbenjaggermanjensen11 7 часов назад

    Awesome demonstration. Thank you for making this video.

    • @mrnunez3D
      @mrnunez3D  4 часа назад +1

      No problem! Happy to help out! Glad you liked it!