look up [SFM] Saw Hero. lol its really silly but got me into synthwave. Then I saw in the comments someone said the sound waves can actually be represented like a sawblade!
Test semi-circle wave, trapezoidal wave, half sawtooth (goes gradually from max volume to silence and then back to max volume, unlike sawtooth that goes gradually from max volume to silence and then gradually from silence to max volume)
I have noticed that many tuning meters use square waves or odd clicks if I put sound on while tuning my bass. Square waves/odd clicks have no octaves so I think that they are not the best possible. I would prefer trisquare waves/triodd clicks on these tuning meters because on the triodd harmonics three the lowest harmonics (1n, 2n & 4n) are octaves.
I have begun to think one thing: Most music of the old video games (for example oldest Super Marios) have been played with square and triangle waves. Would these same songs sound good with some other pairs? For example: - trisquare and tritriangle wave - 3n+1 waves - 3n+2 waves
What did you use to create these frequencies? I'm interested in the software. Are you able to perform frequency sweeps? IE set end frequency point with duration and the frequency raises exponentially into the set end frequency.
Okay. And do I guess right that -9dB/octave waveforms would seem like mixture of sharp and pointy waveforms? And -3dB/octave waveforms would seem like mixture of sharp and click waveforms?
And a "basic" question: If the 3n+2-wave has frequencies 200 Hz, 500 Hz, 800 Hz, et cetera, is it called "100 Hz 3n+2-wave" although it does not have sine wave with 100 Hz frequency?
Yes, -9dB/octave waveforms would be the half way point between sharp and pointy waveforms. Also yes, -3dB/octave waveforms would be the half way point between sharp and click waveforms. It depends on how it's used. If the sharp 3n+1 wave has a fundamental an octave lower than the sharp 3n+2 wave's, and then combined them together, then they will become a trisquare wave. That's when it would be called "100 Hz sharp 3n+2 wave". If the sharp 3n+2 wave was by itself, then it would be called "200 Hz sharp 1.5n+1 wave". It's because 1.5n+1 harmonics is the same as 3n+2 harmonics except 3n+2 is an octave higher, just like even harmonics are the same as all harmonics except even is an octave higher. This can also be applied to the pointy and click versions as well. (The late reply was due to not being notified by RUclips.)
No it's not, every harmonics with click waveforms are the exact same volume. If the sine wave was completely muted, then so would all of the click waveforms.
@@HelicopterHarmonics You know what, my original assessment was that that waveform was just a straight line (which, really, would be silence, right?), but now I'm looking at it on a bigger screen and I realize there is a variation in the line. I'll add that I did not know anything about click waveforms before watching this.
What's a click waveform, and how can a straight waveform exist. That means a speaker would physicaly have to stay in place for the entire wave. That would make zero sound and be very bad for the speaker coil.
If you want to make chiptune music in the way you want, you have to use these. The sharp waves can sound like a guitar, the pointy waves can sound like a bass and the click waves can make crunchy sounds, this is possible with the harmonics and fallofs you add in the sound
Bruh, why didn't I learn this stuff in school? Funny enough, a dang meme brought me here...
Which meme?
look up [SFM] Saw Hero. lol its really silly but got me into synthwave. Then I saw in the comments someone said the sound waves can actually be represented like a sawblade!
Test semi-circle wave, trapezoidal wave, half sawtooth (goes gradually from max volume to silence and then back to max volume, unlike sawtooth that goes gradually from max volume to silence and then gradually from silence to max volume)
0:42 vibration sound
I have noticed that many tuning meters use square waves or odd clicks if I put sound on while tuning my bass. Square waves/odd clicks have no octaves so I think that they are not the best possible. I would prefer trisquare waves/triodd clicks on these tuning meters because on the triodd harmonics three the lowest harmonics (1n, 2n & 4n) are octaves.
Someone should make a VCO/LFO with all these different waveforms if it hasn't been done yet.
1:57 my ears died when I heard the first sound, cuz I was on high volume
Love to see you make an app with all these, bet it be popular. A sweep is steady increase in frequency. You're videos are awesome post them on reddit.
When I get to that position, I'll make it happen.
Links to long versions? I have ones for square and sine but no ones.
I have begun to think one thing:
Most music of the old video games (for example oldest Super Marios) have been played with square and triangle waves. Would these same songs sound good with some other pairs? For example:
- trisquare and tritriangle wave
- 3n+1 waves
- 3n+2 waves
They would sound good. If I made music with that style, I would replace the square and triangle waves with sharp 3n+1 and pointy 3n+1 waves.
Or maybe duty sycles of these
All of the sounds sound like an Ab
no, theyre more like a g#
@@lucasc5622 G# is the same as an Ab
that was the joke haha
@@lucasc5622 Don't you mean "r/whoosh"
PLEASE I NEED THE SERIES FUNCTION
What did you use to create these frequencies? I'm interested in the software. Are you able to perform frequency sweeps? IE set end frequency point with duration and the frequency raises exponentially into the set end frequency.
I used Cool Edit Pro 2.1 for the sound. I'm not sure what you mean by sweeps.
Can i use?
Download link to all of these in C Pitch?
I also need this!
If the sharp waveforms have -6db/octave falloff and the pointy waveforms have -12db/octave falloff, what kind of falloff have the click waveforms?
The click waveforms have -0db/octave falloff, which makes every harmonics have the same volume.
Okay. And do I guess right that -9dB/octave waveforms would seem like mixture of sharp and pointy waveforms? And -3dB/octave waveforms would seem like mixture of sharp and click waveforms?
And a "basic" question: If the 3n+2-wave has frequencies 200 Hz, 500 Hz, 800 Hz, et cetera, is it called "100 Hz 3n+2-wave" although it does not have sine wave with 100 Hz frequency?
Yes, -9dB/octave waveforms would be the half way point between sharp and pointy waveforms.
Also yes, -3dB/octave waveforms would be the half way point between sharp and click waveforms.
It depends on how it's used. If the sharp 3n+1 wave has a fundamental an octave lower than the sharp 3n+2 wave's, and then combined them together, then they will become a trisquare wave. That's when it would be called "100 Hz sharp 3n+2 wave". If the sharp 3n+2 wave was by itself, then it would be called "200 Hz sharp 1.5n+1 wave". It's because 1.5n+1 harmonics is the same as 3n+2 harmonics except 3n+2 is an octave higher, just like even harmonics are the same as all harmonics except even is an octave higher. This can also be applied to the pointy and click versions as well.
(The late reply was due to not being notified by RUclips.)
The sine wave is not affected by low quality
What app is this
The OP used Cool Edit Pro 2.1 for the sound.
My left ear liked this
Good
triangle wave is my favourite and the best :3
*O D D T R I O D D*
1, 5, 7, 11, 13, 17, 19, 23, 25, 29, 31, 35..... (Odd-Triodd combines with 6n+1 and 6n+5)
@@nickotsigavaauttpathdtc4402 it looks similar to primed
@@nickotsigavaauttpathdtc4402 primes
skrillex
hello
Bullshit, 1:47 should’ve made no noise at all
No it's not, every harmonics with click waveforms are the exact same volume. If the sine wave was completely muted, then so would all of the click waveforms.
@@HelicopterHarmonics You know what, my original assessment was that that waveform was just a straight line (which, really, would be silence, right?), but now I'm looking at it on a bigger screen and I realize there is a variation in the line. I'll add that I did not know anything about click waveforms before watching this.
@MyManDan Yes, silence is just a straight line. No one really knows about click waveforms, sadly.
What's a click waveform, and how can a straight waveform exist. That means a speaker would physicaly have to stay in place for the entire wave. That would make zero sound and be very bad for the speaker coil.
Finally found itm
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. .
*.*
-.-.----.--.-----.--.---.-'.-.'.-'.'-.
The question is, why is this important for us?
Because only All and Odd harmonics without the rest is boring
You clicked the video, so you have to answer that yourself
If you want to make chiptune music in the way you want, you have to use these. The sharp waves can sound like a guitar, the pointy waves can sound like a bass and the click waves can make crunchy sounds, this is possible with the harmonics and fallofs you add in the sound
@@PlanetaryNonsense177 A real answer for once... thank you sir.
@@ashrafthegoat No problem :)