3 Reasons for Ragebot Misshot in cs2

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  • Опубликовано: 6 фев 2025
  • There are 3 reasons why Ragebot misses shots in cs2
    1.Due to fps drop, the shape of aa looks different from the real thing, resulting in a miss shot
    -The part where miss occurs: arm, head(especially when you duck)
    -if u move miss still occuar
    -Operation only when shooter's fps is unstable or server host has fps prob
    ems
    2.Jitter effect(Usually pitch jitter)
    -The part where miss occurs: head,arms(Especially when you're sticking out your arm)
    if u move it will not work
    -Vulnerable when enemy removing the arm and head from hitbox
    3.Multi point issue due to fast aa lotation (It could also be related to animation)
    -The part where miss occurs:chest,stomac,arms,legs,foot (But it's a very small range)
    -if u move miss still occuar
    -Not 100% chance of miss

Комментарии • 21

  • @ygbfe87fhnw
    @ygbfe87fhnw 10 месяцев назад +2

    so what are the best aa setts ?

    • @oguimarq
      @oguimarq 10 месяцев назад +1

      best AA setts is for you to have multiple binds and know which bind to use in each scenario, same for mindmg and same for hitboxes

  • @bzzb4390
    @bzzb4390 10 месяцев назад

    Would adding center/offset/random to it make it better?

  • @st0rm666
    @st0rm666 10 месяцев назад

    Can we get the anti aim settings for skeet used in the video that your missing to?

    • @paragonmk2
      @paragonmk2  10 месяцев назад

      First aa is jitter->center [-141] + pitch ->custom[10]
      If u want forward yaw->180[180] + jitter ->center[-141] + pitch 4~6
      The second aa is yaw->180[180] + pitch->jitter
      Depending on the situation, the mouse override changes yaw to show the jittering arm
      The third aa is yaw -> spin [180] + pitch jitter

  • @Biggi3k
    @Biggi3k 9 месяцев назад +1

    Bros the creator of the cs killer

    • @Skyepoop
      @Skyepoop 5 месяцев назад

      Compkiller?

    • @Spluub
      @Spluub 3 месяца назад

      @@Skyepoop I don't think hes talking about compkiller.

  • @corruptedmodz9797
    @corruptedmodz9797 8 месяцев назад

    What about backtrack? if he flicks away ya always can hit that spot or not?

    • @yeejyoinks5973
      @yeejyoinks5973 4 месяца назад

      if its a hitbox mismatch, the head was never there, aka theres nothing to bt

  • @trimz8796
    @trimz8796 10 месяцев назад +2

    hi, is it possible to do this on aimware?
    I know there are lua scripts, how to configure them taking into account the updated aimware?

    • @paragonmk2
      @paragonmk2  10 месяцев назад +1

      Aimware still supports only spin aa and backward aa
      To try the first jitter aa, it is difficult to understand the JITTER logic of NL/SK and make it LUA.
      If the second reason is the pitch jitter, you can make it by repeating -89/89 pitch through the lua script. However, it seems that the speed of the pitch jitter in skc is faster than 1 tick, and more experiments are needed to make a perfect pitch jitter

    • @paragonmk2
      @paragonmk2  10 месяцев назад +1

      In general, PITCH JITTER repeats 89 and -89 pitches at one tick interval
      However in SKC, the speed seems to be faster than 1 tick
      In the last experiment I did, when the ptich jitter speed was 1 tick, 89 pitch and -89 pitch looked perfect
      Skc's pitch jitter seemed to repeat between pitch without completely moving up to 89 and -89 (this is how it looks even in lua if you set it up faster than 1 tick)

  • @zielujestem
    @zielujestem 9 месяцев назад

    neverlose aa set?

  • @bad_rezolver
    @bad_rezolver 9 месяцев назад

    This actually working?

  • @airtrack9540
    @airtrack9540 10 месяцев назад

    how did you get bullet impact showing?

    • @paragonmk2
      @paragonmk2  10 месяцев назад

      It was a local server and activated bullet impact using the sv_show impact
      Of course, in the case of sk/skc, you can turn it off in the cheat settings.

  • @cavide19
    @cavide19 10 месяцев назад

    left ur discord pls

  • @user-togechuhvh
    @user-togechuhvh 10 месяцев назад

    666