GTA 3 Dreamcast: Optimized Audio (all the Game fit in 406 MB)

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  • Опубликовано: 21 ноя 2024

Комментарии • 280

  • @KISSbestfan
    @KISSbestfan 3 месяца назад +125

    I always knew that the game being on DVD was never the case. PS2 version of the game has got dummy files and multiplied gta3.img in order to minimize load times.
    I have somewhere a PC rip of GTA3 I acquired years ago. That version didnt have music in the radio, and opening movie (the one with Rockstar logo and credits - all in-game ones worked). But it was fully playable, and had all the voice overs. The game size was less than 300MB.
    The same can be done with Vice City FYI. That game also fits on single CD when stripped a little bit.
    Also you can always use 99min CDs for Dreamcast.
    Ok, enough of that. What I meant was
    Im speechless how great it looks with every day.

    • @MoonSarito
      @MoonSarito 3 месяца назад +10

      There is an official version of GTA 3 for PC that was released on CD instead of DVD.
      But if I'm not mistaken it comes on 2 CDs (but the Dreamcast GD-R is 1.2 GB, I don't think 2 CDs would be necessary but even if it were other games like Shenmue they did this without a problem)

    • @KISSbestfan
      @KISSbestfan 3 месяца назад +4

      Yes, it has 2CDs, one is an installation disc, while second one is another part of installation, plus CD check (you had to have the disc inside, otherwise the game wouldnt run).
      The ripped version I own was around 300MB installed. It had a cracked exe file, so it ran without CD. Surely it wasnt official, but still it worked, and I completed the game like that.

    • @Rihcterwilker
      @Rihcterwilker 3 месяца назад +2

      Well, music files are indeed the biggest files on the disc. If you take even the audio files, the game ripped can get to even 100mb or less, having only ambient sounds, but still working.
      I even had at some point the whole game in a zipped file of 30mb, i believe.

    • @Funboringness
      @Funboringness 3 месяца назад +2

      @@KISSbestfan Yep, disc 2 was just all mp3 and wav files for all the cutscenes and radio, for both disc check AND storage savings, since it installs all other content from disc 1.

    • @Peachblink
      @Peachblink 3 месяца назад +7

      Yeah, both 3 and VC should be perfectly possible to port to the DC as long as the music is properly compressed (VC is more challenging, but not impossible). The only game that is impossible to realistically port to the DC is San Andreas, less because of specs and more because even by removing everything that is not absolutely necessary it simply won't fit on a singular GD-ROM (by that point they really realized they were on a DVD, so might as well make use of it), so it would have to be split and be made multidisc. And by that point, I think it just leaves the realm of possibility and becomes a pipe dream for a lunatic programmer.

  • @Sonikku2209
    @Sonikku2209 3 месяца назад +47

    this port is better than the definitive edition made by war drum studio

  • @G.G.___162
    @G.G.___162 2 месяца назад +46

    This is beautiful. Especially since it was recently, finally confirmed that GTA 3 was originally planned for the Dreamcast for the first 3 or 4 months of the planning stages.
    Then they switched to PS2 once they saw how things were going in the market

    • @Jessecwebb
      @Jessecwebb 2 месяца назад +1

      Who confirmed that??? Source?

    • @sollato0293
      @sollato0293 2 месяца назад +5

      @@Jessecwebban ex-Rockstar North employee IIRC

    • @overcastskyline1747
      @overcastskyline1747 2 месяца назад +6

      well that partly had to do with it, the main part is the weak hardware, leslie benzies said himself that magic had to be performed to even run the game on ps2, imagine what they had to go through just to even test it on dreamcast?

    • @G.G.___162
      @G.G.___162 2 месяца назад

      @@Jessecwebb it was an article on TimeExtension's website (it won't let me put the link in here) if you search for like "Dreamcast GTA 3 TimeExtension" it should pop up.
      It's a ways far down in the article where they talk about the initial Dreamcast tech-demo prototypes, and then planning for the Dreamcast version, before they switched to PS2

  • @Rihcterwilker
    @Rihcterwilker 3 месяца назад +100

    To think, just a month ago, the thought of it running on a DC was not but wishful thinking.

  • @just4eternity
    @just4eternity 3 месяца назад +14

    This is just unbelievable the progress youve made in so little time!

  • @Segahellasconsoles
    @Segahellasconsoles 3 месяца назад +111

    What the holy fuck heck....Is this running at 70 fps now ?😂😂😂dont tell me if this is running from cd cause the lighting will be so easy to render 🎉🎉🎉

  • @ofoosy
    @ofoosy 3 месяца назад +21

    Doing gods work. the rate of progress is insane

  • @carloscuello8814
    @carloscuello8814 3 месяца назад +25

    Moving forward and forward!!!! KEEP UP PUSHING IT TO THE LIMIT!!!

  • @Rainwarner
    @Rainwarner 3 месяца назад +7

    Insane you guys have done so much in such little time. I cant wait to try it when its done , keep going lads ✌️✌️

  • @raulfergonz3498
    @raulfergonz3498 3 месяца назад +20

    Wow, this is fantastic!
    Dreamcast 4ever!

  • @MegaManNeo
    @MegaManNeo 3 месяца назад +15

    Compressing the game like that is crazy.
    Keep it up!

  • @pcb123lol
    @pcb123lol 2 месяца назад +10

    Just as is, this is super playable looking. The Dreamcast hardware is truly a force to be reckoned with

    • @nikoregenerator
      @nikoregenerator 2 месяца назад +1

      This is the equivalent to when a doctor saves a guy's life and the family thanks god

    • @ArtieRaccoonReviews
      @ArtieRaccoonReviews 2 месяца назад

      @@nikoregenerator What???

    • @nikoregenerator
      @nikoregenerator 2 месяца назад +1

      @@ArtieRaccoonReviews although the dreamcast hardware is underrated, this is one of those "impossible" ports like doom for the switch or quake for the sega saturn, it's a work of magic made by a very talented programmer and imho all the credit must go to him

    • @PokeTube
      @PokeTube 2 месяца назад +1

      @@ArtieRaccoonReviewsthis is one of those “miracle ports” like Doom on SNES, or Half Life 2 on the Xbox. All the credit needs to go to the programmers

    • @Constanzaaaaaaaaaaaa
      @Constanzaaaaaaaaaaaa 2 месяца назад

      ​@@nikoregenerator What are you talking about? Doom runs on any device

  • @yousefslimani99
    @yousefslimani99 2 месяца назад +3

    OMG this is impressive, I love your work bro, Keep up the good work 👍🏻👏🏻

  • @Hornet41
    @Hornet41 3 месяца назад +57

    At that time, Sega and other studios used ADX, SofDec, Mpeg in the audio and video department, which was developed by CRI Middelware. Because CRI was a subsidiary of SEGA at the time, Dreamcast works with these formats and middleware. You also try to use old tools in situations where you encounter problems

    • @chevalierkraken
      @chevalierkraken 3 месяца назад +4

      @@Hornet41 it's what I was saying. Back then, format and tool were different and it's why the game would had take so much space

    • @Segahellasconsoles
      @Segahellasconsoles 3 месяца назад +2

      @@chevalierkraken Noooo!!!!! If they wanted to makeiy they would make it .Dreamcast failed in market snd studios see no value to port .....why u guys cant accept it .....they just reduce the poligon counts like ps2-pc if a console sells well studio will take happen 100%

    • @chevalierkraken
      @chevalierkraken 2 месяца назад +1

      @@Segahellasconsoles some studio have standard

    • @Segahellasconsoles
      @Segahellasconsoles 2 месяца назад

      @@chevalierkraken noooo!!..please follow obby vermeij no twiter he said we moved gta3 from dreamcast because dreamcast failed market IT Wasn't FOR Dreamcast TECHNICAL REASONS ..Wtf thats why i become angry because u post with fantasy.Obbe vermeij he was rockstar gta3 ,gta vice city,gta san adreas dev ....why u cant stand that gta3 can run on dresmcast super fine from the begining makes me behave like i behave

    • @chevalierkraken
      @chevalierkraken 2 месяца назад

      @@Segahellasconsoles do you know about Jamie king? He was the GTA3 producer and director and he said in 2017 that the dev on Dreamcast was dropped because they struggled too hard. And he was not part of rockstar anymore when he said that.

  • @cooiolhh8955
    @cooiolhh8955 3 месяца назад +11

    U the goat !! Fire 🔥 bro Dreamcast4life

  • @panzerdragonlegend6664
    @panzerdragonlegend6664 3 месяца назад +20

    Frogbull, you do give a lot of coverage on your channel to GTA 3 From Skmp

    • @Frogbull55
      @Frogbull55  3 месяца назад +16

      It's a Dream project and skmp is a genius

    • @FalcoGirgis
      @FalcoGirgis 2 месяца назад

      Frogbull is a team member who has contributed as well!

  • @moosetrack7
    @moosetrack7 3 месяца назад +3

    i love this game you guys are doing an amazing job here

  • @OrhanShahid-v8j
    @OrhanShahid-v8j Месяц назад

    I love this, I like the simple retro 2001 look on it with the rain but it has lightning problems and misplacement on the lowered texture quality, and missing texture like on Catalina's face

  • @JohnGotti__
    @JohnGotti__ 2 месяца назад +1

    this is is INSANE What a work you done is just magic

  • @RonaldAlubalu
    @RonaldAlubalu 2 месяца назад +2

    Never played GTA games. But now ill definitely will

  • @ps1fan604
    @ps1fan604 2 месяца назад +3

    I have been following this project from the beggining and that project needs a reward! I hope rockstar will not ban this project.Also can you please make a video of POV gameplay of this version of gta3???😎

  • @Myako
    @Myako 3 месяца назад +29

    406MB? WITAF? 😳😳😳

  • @SG-BLAST
    @SG-BLAST 3 месяца назад +12

    KEEP IT COMING!!!

  • @MoonSarito
    @MoonSarito 3 месяца назад +7

    This is so impressive !!

  • @Mayo311
    @Mayo311 3 месяца назад +27

    It was quite delusional at the time to expect an early game for one of the most difficult consoles to work on to be unable to run on one of the easiest console to develop in the 2000s. Nonetheless, that's an amazing achievement by the homebrew community and I can't wait to grab myself a disc burner again to play this on my Dreamcast! Given how great at optimizing re3 the DC folks are, I wouldn't be absolutely surprised if one day we'll see GTA Vice City too. I have no expectations for GTA San Andreas, though. But hey, we got Tomb Raider 1 running on a GBA and a 32X, or many of your DC-Saturn works (the Crash Bandicoot one is the one I liked most) so I wouldn't be surprised if one day we could end up seeing San Andreas running on the Dreamcast.

    • @chevalierkraken
      @chevalierkraken 3 месяца назад +8

      @@Mayo311 I love your comment, it's the good way to be. You support the project without trashing the PS2. I am sad to see way to often this project to see comment to say "yeah, you see PS2 fanboy, your shitty hardware can do nothing against Dreamcast ". You are positive while moderate and Realistic

    • @BFKAnthony817
      @BFKAnthony817 2 месяца назад +1

      @@chevalierkraken The most important takeaway here is that it is running the higher quality PC version on Dreamcast, not the PS2 code, since the X86 architecture content was rewritten to function on DC this has nothing to do with the PS2 or emotion engine complexieties at all. I know that is not what you were getting at, but I still feel like it must be stated for the laymen.
      That being said, I plan on modding in the enhanced Xbox character models into the Dreamcast port eventually so we get those fully rendered fingers. Then we can say with it running the higher quality PC map, and Xbox character models we could have a uniquely enhanced version on Dreamcast that even the PS2 doesn't have. Then we can have something that more visually compares to Shenmue. Sure the Xbox versions higher quality vehicles might be too much for the DC to render, but at least having all the main story characters in HD kinda like how Shenmue did will make it look more pretty. Shenmue's NPC's were all lower quality than the main story characters so would not be a bad route to go.

    • @chevalierkraken
      @chevalierkraken 2 месяца назад

      @@BFKAnthony817 the thing is that the PC and Xbox version lack the superior PS2 lighting and effect who give mood of the game. I am not a GTA3 fan (in fact, I dislike the serie who promote violence) but even with higher model, the PC and Xbox version fell flat compared to PS2. GTA3 is one of this game thought to use PS2 strenght.
      There is reason why modder made PC mod to restore PS2 lighting style.

    • @chevalierkraken
      @chevalierkraken 2 месяца назад

      Sorry, I made an error, the PC lack the PS2 style, the Xbox have it, it's the superior one

    • @ChainikVlad
      @ChainikVlad 2 месяца назад +1

      I don't think we could expect SA on DC because of lack of reverse engineering projects on that game, which is a bit of a bummer.

  • @DreamcastFreak
    @DreamcastFreak 3 месяца назад +8

    My GOD...🤯😍

  • @SpiralPegasus
    @SpiralPegasus 3 месяца назад +17

    I can't believe you already got haters! Speaks about as much about the awe of your work for the nonbelievers as it does for us we're happy.
    Keep it up - it's going amazingly!

  • @tomekjankowski1927
    @tomekjankowski1927 3 месяца назад +2

    Great job bro. Keep it up

  • @guillaumenunes9319
    @guillaumenunes9319 3 месяца назад +2

    Well done, the quality of the sound is insane !!!
    If you have spaces remaing on the CD, is it possible to use it for something ?

  • @Nikku4211
    @Nikku4211 2 месяца назад +2

    We got GTA3 on DreamCast before GTA 6!!

  • @wsnt
    @wsnt 2 месяца назад +1

    Amazing progress

  • @v1ncend
    @v1ncend 3 месяца назад +7

    That's sick!

  • @Misttrd
    @Misttrd 2 месяца назад +4

    Surely this will be on PSP soon 🤣

  • @Greg2600
    @Greg2600 2 месяца назад

    Great work! Keep it going!

  • @wordsshackles441
    @wordsshackles441 3 месяца назад +25

    Please tell VCDECIDE to stop rushing comparisons with outdated versions of the game running at 5fps.

    • @esppiral
      @esppiral 2 месяца назад +4

      Yeah it drives me crazy....

    • @chevalierkraken
      @chevalierkraken 2 месяца назад +11

      @@wordsshackles441 actually, I recommand the team to release less video. Unreal on Saturn only got 1 video. Tomb raider on 32X only 2. It's better to have a big video when ton of progress are made and the game is stable than many small video. And it will be way more impressive.

  • @Alexkander66
    @Alexkander66 3 месяца назад +10

    I don't understand why the game menu is all pixelated. I hope there will be the intro videos, because the console should be able to handle them.

    • @esppiral
      @esppiral 2 месяца назад +7

      It is because of the early nature of the project it just batch procces all files, but you can make them look high ress manually at the moment.

    • @NickGoblin
      @NickGoblin 2 месяца назад +3

      The Dreamcast has a very small amount of VRAM, which means it has less room to fit textures. If they're low res, that means they're smaller in size and more can fit into VRAM. If they didn't do this it would crash.

    • @jsr734
      @jsr734 2 месяца назад +1

      @@NickGoblin But, the Ps2 has even less VRAM than Dreamcast (4Mbytes vs 8Mbytes) and it doesn´t seem to have any trouble displaying them.

    • @NickGoblin
      @NickGoblin 2 месяца назад +1

      @@jsr734 There's also the matter of unoptimized code. This is obviously a huge work in progress.

    • @mruczyslaw50
      @mruczyslaw50 2 месяца назад +1

      ​@@jsr734PS2 however has double the RAM and some graphical data could be loaded into RAM to load into VRAM quicker than reading it from the disc. That's the biggest limitation for a open world game like this on a Dreamcast.

  • @Slawek361
    @Slawek361 2 месяца назад +2

    8:15 - I realized that voice line is in GTA VC when you changing radio stations.

  • @Rick_Croft
    @Rick_Croft 2 месяца назад +3

    Can easily fit in GD-Rom!

  • @joesaiditstrue
    @joesaiditstrue 3 месяца назад +8

    would love to see a version compatible with 32MB modified dreamcasts

    • @SiZiOUS
      @SiZiOUS 3 месяца назад +13

      It’s already the case, when you build the game you have an option in the makefile

    • @Frogbull55
      @Frogbull55  3 месяца назад +5

      @@SiZiOUS the Serial Koder himself!
      This man, one of the most illustrious developers on the Dreamcast scene, deserves the utmost respect!
      Pas mal non ? C'est Français 🥖
      Encore merci pour tes outils qui m'ont permis de découvrir Shenmue en VOSTFR 🙏

    • @BeJankins-b4n
      @BeJankins-b4n 2 месяца назад +3

      Thank you to both of you folks for the work your putting in on these projects, not only am I still an owner of a Dreamcast but at some point I will be modding it to have a GDEMU set up
      I also follow projects for the sega genesis home brew scene and some of the things we are seeing pulled off are insane
      So here’s a wish, someone should port GTA 1 to genesis, not make it control like shit like it did when it came out, or a downgraded port of gta advance on GBA
      Just some wishful thinking tho

    • @drunkensailor112
      @drunkensailor112 2 месяца назад

      What is a 32 mb modified dreamcast?

    • @Frogbull55
      @Frogbull55  2 месяца назад

      @@drunkensailor112 dreamcast.wiki/32MB_RAM_expansion 😉

  • @Multimine
    @Multimine 2 месяца назад +1

    Time to buy a Dreamcast.

  • @ales141
    @ales141 2 месяца назад

    can't wait for the gamecube port

  • @AlexvrbX
    @AlexvrbX 3 месяца назад +8

    The audio optimizations are quite impressive. Are they compressed into ADX or ADPCM? 2MB of sound RAM can hold a decent chunk of compressed audio, especially at carefully optimized frequencies.

    • @Frogbull55
      @Frogbull55  3 месяца назад +9

      It's in ADPCM 👍

    • @Vova-kizyak
      @Vova-kizyak 3 месяца назад +2

      wav - Yamaha ADPCM 4-bit compression 🔥

  • @booker4029
    @booker4029 2 месяца назад +1

    Holy shit amazing 😮

  • @ThePolicenaut
    @ThePolicenaut 2 месяца назад +1

    Wow big progress

  • @protocetid
    @protocetid 2 месяца назад +2

    Can’t wait for Sega fans to port GTA IV to Sega’s next consol-
    Oh.

    • @The_Prizessin_der_Verurteilung
      @The_Prizessin_der_Verurteilung 2 месяца назад

      One day, some madlad is going to see this as a challenge and port it to Dreamcast alongside something like Cyberpunk 2077 lmao.
      And I'm all here for it.

    • @protocetid
      @protocetid 2 месяца назад +2

      @@The_Prizessin_der_Verurteilung GTA IV did a lot of things that were impossible on the previous gen. The closest you could get would be a demake using an older GTA on PC to make modification of the base easier and not be constrained by hardware limitations. Then maybe someone would port that to a console. There’s a reason you don’t see big scale mods (unless they have mod support on PC) or decompilations of games from consoles more powerful than those of the GameCube generation, the codebase of those games is too big and complicated. Wii games are an exception only because the console was like two GameCubes duct taped together.

  • @Isabel369
    @Isabel369 2 месяца назад

    It is quite impressive that it’s running on the Dreamcast. Sega should’ve put more video memory into the Dreamcast that would have saved it from being obsolete so quickly back then 🤷🏻‍♀️

  • @ManecoSonic
    @ManecoSonic 3 месяца назад +4

    Will you be able to apply the light effects of the headlights?

  • @IND4GR0V3
    @IND4GR0V3 2 месяца назад +1

    doing gods work

  • @cooiolhh8955
    @cooiolhh8955 3 месяца назад +6

    Sega!!!!!!!!!

  • @cuervorockero
    @cuervorockero 3 месяца назад +3

    Viva la segaaaaa

  • @itwontcomeout5678
    @itwontcomeout5678 2 месяца назад +1

    This is historical

  • @WestleyWolf
    @WestleyWolf 2 месяца назад +1

    I noticed the Radio seems to Restart whenever you tune kinda like GTA2.

  • @GrandIllusionTV
    @GrandIllusionTV 2 месяца назад

    1:06 *me trying to read the fuckin newspaper* 🧐🧐🧐 hahaha🤣😂🤣

  • @twinberwolves4231
    @twinberwolves4231 2 месяца назад

    Childhood.

  • @sanchezs7614
    @sanchezs7614 2 месяца назад +2

    It would be weird to play this game on Dreamcast with 1 analog stick

    • @cooiolhh8955
      @cooiolhh8955 2 месяца назад +2

      No!! If you play gta lc on psp you will be fine!!

    • @sanchezs7614
      @sanchezs7614 2 месяца назад

      @@cooiolhh8955 Nah! 2 analogs sticks are needed

    • @cooiolhh8955
      @cooiolhh8955 2 месяца назад

      @@sanchezs7614 nope , but they are adding blutooth adaptor support so u can use ur ps4 ps4 xbox control if u wish to play that way!

    • @nnxennn
      @nnxennn 2 месяца назад +1

      second stick on ps2 version was pretty much useless tho

  • @Samuel-jt3fy
    @Samuel-jt3fy 2 месяца назад +1

    Amazing!

  • @codezero7981
    @codezero7981 Месяц назад

    impressive! I wonder if Vice City would be possible too?

  • @ehregen1
    @ehregen1 2 месяца назад +1

    If They could make mw3 for the wii, these guys can make gta 3 for the dreamcast.

  • @segadreamcastinfo3971
    @segadreamcastinfo3971 2 месяца назад +1

    good work

  • @kenzonPower
    @kenzonPower 2 месяца назад +2

    Change the control text, from PC to SEGA DREAMCAST, and make the manual and show Sega Dreamcast control's and PC control's

  • @super_slav91
    @super_slav91 2 месяца назад +1

    The best verision of GTA 3, this is advancing far quicker than I even anticipated

  • @kendallmasterssank369
    @kendallmasterssank369 2 месяца назад

    AWESOME!!

  • @DomPeriod
    @DomPeriod 2 месяца назад

    You guys are fucking insane for this, I hope you know that.

  • @DatMake
    @DatMake 2 месяца назад +3

    Sega Does What Nintendon't

  • @mistersurrealist
    @mistersurrealist 3 месяца назад +9

    Hopefully they won't compress the game too much, a lot of us have a GDEMU installed in our DCs, so the game doesn't need to fit on a CD-R.

    • @jsr734
      @jsr734 2 месяца назад +1

      Correct, a GD-Rom sized game would manage to have stereo with radio stations and hopefully sfx too.

  • @stephankwon7693
    @stephankwon7693 2 месяца назад

    Now developers just need to change the PC-based controller settings and descriptions to DC-based.

  • @godzilla7391
    @godzilla7391 3 месяца назад +2

    Which hardware is harder to get going for you,the Saturn, or the Dreamcast?

  • @Sut1978
    @Sut1978 2 месяца назад

    Unbelievable Jeff 😮

  • @carloscuello8814
    @carloscuello8814 3 месяца назад +2

    Quick question, are the car's trailights coming back on next builds?

  • @BartonSquad
    @BartonSquad 3 месяца назад +7

    I hope my laser doesn't die 😁

    • @Frogbull55
      @Frogbull55  3 месяца назад +5

      Use the force Luke! 🤣

  • @kickingbeats-ukhardcoredru5137
    @kickingbeats-ukhardcoredru5137 2 месяца назад

    This is looking really good now. When do u think a version will be released for us to download?

  • @michaelzistl4345
    @michaelzistl4345 3 месяца назад

    Amazing work!!!!! When is the Release Date?

  • @jsr734
    @jsr734 2 месяца назад

    Are all radio stations in mono? also all sfx. Do you think that using GD-Rom sized memory would help to improve the music/sfx qualtiy?

  • @ArtieRaccoonReviews
    @ArtieRaccoonReviews 2 месяца назад +1

    In an alternate reality, this was our childhood. RIP Dreamcast 1998-2007

  • @juarezmiranda
    @juarezmiranda 2 месяца назад

    Nossa, agora caso tenha novos jogos e ports, o som não é mais o problema né.
    GTA 3 aí praticamente esta jogavel e com som, espetacular.

  • @khyronbrashadstreet
    @khyronbrashadstreet 2 месяца назад

    Can someone please provide a link to the CDI. I really want to play this on my Dreamcast.

  • @gokam8608
    @gokam8608 3 месяца назад

    One doubt, they still plan to incorporate models with fewer polygons and reduce the distance so that the game has more fps or do you think it can be optimized more before reaching that point?

  • @mistamontiel00
    @mistamontiel00 3 месяца назад

    Last CDI with audio I tried barely did anything and went p00f. I'm not *1337* enough to 32meg my Dreamcasts does this run on stock?

  • @paulcatarig999
    @paulcatarig999 2 месяца назад

    a little bit of work and will be more that definitive edition

  • @SlenderMaster1509
    @SlenderMaster1509 2 месяца назад

    im wonder how small can the game be and still be working

  • @nicoquota
    @nicoquota 3 месяца назад +1

    where can you download?

  • @niviruu
    @niviruu 3 месяца назад

    De donde sacas esta actualizacion si el juego aun no esta conpleta mente terminado y veo q corre muy vien mejor q otras actualizaciones q e visto esta es la mejor

  • @AgentBoolen
    @AgentBoolen 2 месяца назад +3

    It's crazy to think with the horrible blur effects on PS2 and Xbox and how the remasters came out... This could end up being a preferred way to play this GTA3 😅

  • @Vova-kizyak
    @Vova-kizyak 3 месяца назад +1

    3:26 why door not open in the car🧐

  • @treZE1111
    @treZE1111 2 месяца назад

    Let him cook

  • @DB-0387
    @DB-0387 2 месяца назад +1

    link

  • @celioazevedoofficial
    @celioazevedoofficial 24 дня назад +1

    Download link?

  • @B.BiStudios
    @B.BiStudios 2 месяца назад

    Ждём релиз, надеюсь сама рокстар постучится к тебе чтобы выкупить порт и продавать его официально, а тебя заберёт к тебе пилить шедевры

    • @Vova-kizyak
      @Vova-kizyak 2 месяца назад +1

      это не его порт 😂 он лиш немного участвует в этом процессе

    • @B.BiStudios
      @B.BiStudios 2 месяца назад

      Я про индуса который этим занимается​@@Vova-kizyak

  • @chrisbampton5225
    @chrisbampton5225 3 месяца назад +4

    I wonder if the PSP GTA games could be ported to the Dreamcast since the PSP is weaker than the PS2 and the disc size is smaller than a DVD. The PSP disc is 1.8GB but all the GTA games on PSP probably don’t use the full disc GTA library city stories only uses 1.55 GB and GTA vice city stories uses 1.6 GB and you could likely compress it down to fit. One other things I would like to add is the PSP has 32MB of RAM and 4MB of embedded DRAM and the Dreamcast has 16MB of ram 8 MB of VRAM and 2MB of Audio RAM but with compression and lowing the resolution to 320x240 instead of 480x272 you could get it to run on Dreamcast

    • @dr.bathsalts9314
      @dr.bathsalts9314 3 месяца назад +3

      I don’t think psp games used 32mb of ram as some of it was used by the psp xmb. So in actuality gta lcs and vcs uses only 18-20mb of ram

    • @chrisbampton5225
      @chrisbampton5225 2 месяца назад +3

      @@dr.bathsalts9314 I did not know that, so if it was only using 18-20 MB of RAM in stead of 32MB it would not be as much of a problem for the DreamCast to run

  • @kenzonPower
    @kenzonPower 2 месяца назад

    Fix the Cutscene's resolution and pop ins, i want this to be perfect

  • @DanielHaduniuk
    @DanielHaduniuk 2 месяца назад

    How is look daytime in game?

  • @anthonydislabautista6219
    @anthonydislabautista6219 3 месяца назад +1

    Link ?

  • @RaulSandoval-fk7ux
    @RaulSandoval-fk7ux 3 месяца назад

    And the compiled rom please

  • @anthonydislabautista6219
    @anthonydislabautista6219 3 месяца назад +1

    Pero el juego corre en un consola

  • @misterwabo
    @misterwabo 2 месяца назад

    Is this audio optimization historically accurate? I mean, would have been feasible back then...?

    • @southsidetherealest2860
      @southsidetherealest2860 2 месяца назад

      do you really think compressing sound is new and that its some kind of modern thing 😮After playing NES and Sega Genesis how can you think that?

  • @eccy2492
    @eccy2492 2 месяца назад

    Can i post this on my RUclips channel.please

  • @Mr.GuGuGaCucaSnooch
    @Mr.GuGuGaCucaSnooch 3 месяца назад +2

    I love you

  • @hamzastage
    @hamzastage Месяц назад

    link pleaaase

  • @Acronuz
    @Acronuz 2 месяца назад

    link?

  • @Hassan_GX64
    @Hassan_GX64 2 месяца назад

    Can you beat the game on the dc