I'll say one thing about the two Victor Star Wars games--they were mysterious as heck when I had and played them as a child. I played them for hours getting good at them, brute forcing my way through the bad mechanics. I somehow learned to love these games. There's an intrigue to the sprawling landscapes, finding secrets and hidden items, that I only had elsewhere with Metroid, as a kid, and I didn't even own Metroid until later. They are not good, but I forced them to become good FOR me. I think the Victor games nailed the tone of the movies better than Namco Star Wars, although that's faint praise given the games we got. I still kind of love them in spite of themselves. I won't die on this hill, though, they are not THAT good.
I used to own the Game Gear port of this. Yes, there was a Game Gear port and it was debatably worse. They removed the whole Tatooine map and just had you play through a selection of the ground stages in order. Not having to navigate the map may have been a plus, but at the same time, you can still completely miss Han by not going into the cantina. I didn't know he was in the game on my first several attempts. Your comment about the control is accurate, but oddly, one gets used to it after a while. My brother almost finished the Death Star trench run once, and only once, and then we ran out of steam and stopped trying.
Beam Software made the NES game I hate the most, Back to the Future part II and III. Few games make me angry like this one, especially that damn bird. The only game of theirs I played and enjoyed was probably Nightshade; I think it was them who made it, at least? Well, either way, this Star Wars is certainly up to their usual standards.Good thing Japan was spared from this, but to be fair they had a lot of their own dreck too.
.... the plot synopsis went almost exactly as I thought it would, haha. but yeah I heard this version was terrible. obviously skipping this one in favor of the namco one. at least the SNES versions were more playable.
It's a shame what happened to Beam: They used to make good games for home computers, but the wheels fell off sometime during the mid to late '80s. They had to sell their UK arm (Melbourne House) to Mastertronic (a fate worse than death), who proceeded to use it to inflict some of the worst games of the 8-bit era on the innocent (including the C64 port of Double Dragon 🤮🤮🤮).
I loved this one. Rented it back on the day and finished a few times. The namco version is just plain boring. The sms version is much more colored and look great.
I'll say one thing about the two Victor Star Wars games--they were mysterious as heck when I had and played them as a child. I played them for hours getting good at them, brute forcing my way through the bad mechanics. I somehow learned to love these games. There's an intrigue to the sprawling landscapes, finding secrets and hidden items, that I only had elsewhere with Metroid, as a kid, and I didn't even own Metroid until later.
They are not good, but I forced them to become good FOR me. I think the Victor games nailed the tone of the movies better than Namco Star Wars, although that's faint praise given the games we got. I still kind of love them in spite of themselves. I won't die on this hill, though, they are not THAT good.
1:04 ah yes the superior Star Wars series lol
Big vibes of
"Use the force, Harry."
- Gandalf
(picture of Patrick Stewart)
damnit we just missed may 4th
Came here to say this.
The worst thing in Famidaily is when the days just don't quite line up.
I used to own the Game Gear port of this. Yes, there was a Game Gear port and it was debatably worse. They removed the whole Tatooine map and just had you play through a selection of the ground stages in order. Not having to navigate the map may have been a plus, but at the same time, you can still completely miss Han by not going into the cantina. I didn't know he was in the game on my first several attempts. Your comment about the control is accurate, but oddly, one gets used to it after a while. My brother almost finished the Death Star trench run once, and only once, and then we ran out of steam and stopped trying.
I thought this version was US/Europe only. I never knew it was released in Japan since they had their own Star Wars game.
My favorite episode of Star Wars was the one where Garbaldi beat up Scorpius and threw him in a dumpster.
Beam Software made the NES game I hate the most, Back to the Future part II and III. Few games make me angry like this one, especially that damn bird. The only game of theirs I played and enjoyed was probably Nightshade; I think it was them who made it, at least? Well, either way, this Star Wars is certainly up to their usual standards.Good thing Japan was spared from this, but to be fair they had a lot of their own dreck too.
.... the plot synopsis went almost exactly as I thought it would, haha. but yeah I heard this version was terrible. obviously skipping this one in favor of the namco one. at least the SNES versions were more playable.
LIVE LONG AND-- wait! This isn't Star Trek!
There is a glitch where you can underflow Han into having 255 health though.
It's a shame what happened to Beam: They used to make good games for home computers, but the wheels fell off sometime during the mid to late '80s. They had to sell their UK arm (Melbourne House) to Mastertronic (a fate worse than death), who proceeded to use it to inflict some of the worst games of the 8-bit era on the innocent (including the C64 port of Double Dragon 🤮🤮🤮).
I apologize on behalf of my country for beam software.
May 7th be with you.
I loved this one. Rented it back on the day and finished a few times. The namco version is just plain boring.
The sms version is much more colored and look great.
May the seventh be with you.
it stinks.