Hope you all have been enjoying 4.0 so far. Have had minimal issues so far, only a few server errors here or there. Let me know what your experience has been so far. We'll see how things shake out over the weekend as that tends to be the highest pop count for the player base. - Become a member and support the show! ruclips.net/channel/UCeSMtWcJwjm6Dj4GrWFngqAjoin Join the Discord! discord.gg/mRFMCANaCu Looking for a disciplined, teamwork-oriented org to play SC with? Apply to join The Forgotten Heralds today! forgottenheralds.org Interested in creating an account to play Star Citizen? Hold on there buddy! Be sure to use my referral code when you sign up and you will be given an additional 5000 credits which you can then use to buy extra gear for your character or ships! Code: STAR-4L6V-VLWM See you all in the next one. o7
I can't wait to run security ops missions for Murai R&D with a fully loaded Polaris, 2 Guardians in the bay, a full cargo compliment of Furys packed away in the belly and fully crewed. Man, this game is so good when it's firing on all thrusters.
What I really wanna see is if someone tries to attack you while you are in the warp... just imagine someone queueing up behind you and just torping you while you are going through the tunnel
I hate that the stations markers don’t match the exit points for quantum. Very cool flying in manually that far away at first but it gets old very quickly when doing cargo missions.
So fsr the little ive played has been great. The QoL of spawning straight to your hanger is literally game changing. I love that theres more reasons to have foghters now than just normal pvp. Being able to actually do more organic escort is great! One wuestion: Is the voice comms your post processing, a mod or the game?
sooo considering all the interceptors the pvpers are running destroy the guardian with ease what happens when you actually have to fight ? or is more like a roleplay thing
Interceptos don't have good range, though, so you could rate-kite them until they either have to force engagements or flee due to low fuel. It's all about distance management.
@@Billy-bc8pk sooo they are suddenly gonna ignore the thing they are there to kill that the guardian is suppose to be "escorting" and let you kite them away like a cat chasing a laser
@@BlueSpectre It’s a simple concept. Either they focus the Guardian and the Cat gets away, or they ignore the Guardian, fail to maneuver in relation to it, and get blown away.
guess its "fake". not in a negative mean at all :D But I guess its put in afterwards. But still cool to see and at the same time there will at some point be coms like that
Can setup a simple python script to add a sine wave blip when push to talk is pressed and released, put it through a little noise as well, nice effect and can do it live
Hope you all have been enjoying 4.0 so far. Have had minimal issues so far, only a few server errors here or there. Let me know what your experience has been so far. We'll see how things shake out over the weekend as that tends to be the highest pop count for the player base.
-
Become a member and support the show!
ruclips.net/channel/UCeSMtWcJwjm6Dj4GrWFngqAjoin
Join the Discord!
discord.gg/mRFMCANaCu
Looking for a disciplined, teamwork-oriented org to play SC with?
Apply to join The Forgotten Heralds today!
forgottenheralds.org
Interested in creating an account to play Star Citizen? Hold on there buddy! Be sure to use my referral code when you sign up and you will be given an additional 5000 credits which you can then use to buy extra gear for your character or ships!
Code: STAR-4L6V-VLWM
See you all in the next one.
o7
I love how "the radio communication sound effect" increases the immersion and the feeling of interplanetary adventure. 👂📻
yeah how do you do that? discord add-on?
@@rainier1012 Most probably TeamSpeak. With RadioFX Addon and custom sound effects.
Please tell us this! This is the coolest thing.
I believe the in game Voice does this already but it's been a while since i've used it so im not 100% sure
@@rainier1012 Probably SRS, sounds very similar. Then again, teamspeak addon?
Man this was cinematic AF. Audio comms jjust added to the immersion.
Okay now I get the Mirai Guardian. Has that TiE Fighter Feels.
Yup, this is what my family Org does we escort citizens only we do it for free as we're contracted by the UEE. :D o7
Tips Welcome
How do you do those audio transmissions?! I need them for that sweet, sweet immersion
possibly teamspeak
SRS its a standalone radio program originally from DCS, but he probably just added them post tbh
this was very good content, the radio effects add a lot
This is like watching a Wing Commander mission, but it's by live people having a real convo.
I can't wait to run security ops missions for Murai R&D with a fully loaded Polaris, 2 Guardians in the bay, a full cargo compliment of Furys packed away in the belly and fully crewed.
Man, this game is so good when it's firing on all thrusters.
What I really wanna see is if someone tries to attack you while you are in the warp... just imagine someone queueing up behind you and just torping you while you are going through the tunnel
I hate that the stations markers don’t match the exit points for quantum. Very cool flying in manually that far away at first but it gets old very quickly when doing cargo missions.
like a movie... awesome job
Nice work and pictures. Like it.
So fsr the little ive played has been great. The QoL of spawning straight to your hanger is literally game changing.
I love that theres more reasons to have foghters now than just normal pvp. Being able to actually do more organic escort is great!
One wuestion:
Is the voice comms your post processing, a mod or the game?
damn nice escort, is there a way to set a specific number to the speed limiter?
can you explain how to make QED work? There is no keybinding to start the dampener after its on
The radio interaction was owsame it adds level of charector to te roll play..
how did that guy get the cool coms sounds?
same question
probably edited afterwards
@DerKilianist not even close
@DerKilianist a true professional with all the right tools
Did you read his channel description? "Composer and sound designer". It is easy for him to do that.
how do I get the cool CB Radio effect on discord?
Sounds very similar to dcs comms.
sooo considering all the interceptors the pvpers are running destroy the guardian with ease what happens when you actually have to fight ? or is more like a roleplay thing
Interceptos don't have good range, though, so you could rate-kite them until they either have to force engagements or flee due to low fuel. It's all about distance management.
@@Billy-bc8pk sooo they are suddenly gonna ignore the thing they are there to kill that the guardian is suppose to be "escorting" and let you kite them away like a cat chasing a laser
@@BlueSpectre
It’s a simple concept. Either they focus the Guardian and the Cat gets away, or they ignore the Guardian, fail to maneuver in relation to it, and get blown away.
how do you make with those beep sounds while you doing voip?
That was a movie
that was cool af
Love it
Can confirm. I didn't pay Hybrid a cent. LIEEEEEES
Are you using in-game comms?
guess its "fake". not in a negative mean at all :D But I guess its put in afterwards. But still cool to see and at the same time there will at some point be coms like that
Sounds like in game comms. At least what hybrid is using
No not fake, we were on Comms just not the ingame ones. But those were our legit calls .
Can setup a simple python script to add a sine wave blip when push to talk is pressed and released, put it through a little noise as well, nice effect and can do it live
@@hirqx6570 I think they're curious about the voice effects.
Love the role play
How does your game just run like this??
Are you at star citizen HQ?
Runs like this for me.
Of course you would get the 'fat fury'
Big invest this technology realty please sir please