@@NintendoComplete I didn't expect Solar Jetman to make that list. I was about 13 when Super Metroid was released and I remember it being the first time I ever started to feel Iike a video game could be art. Though, I think my criteria might be different than other's.
Another World, Eric Chahi's cinematic platformer from the Amiga, comes to mind as art. This one, however, does not. Because it didn't come out stateside and deprived us all.
I agree with you on Super Metroid. It was superb. The subjectivity of it all - of what constitutes art, let alone what that means in the context of a of a game - makes its a difficult subject to discuss. To me, it's not about how pretty a game is. I think of it in terms of how creators leverage constraints, whether they be self-imposed or dictated by hardware, to create an experience. From oscilloscope shenanigans and text adventures to today's AAA productions, I think any game has the potential to become a vehicle for meaningful artistic expression. Too many ignore that potential.
The amount of times I have listened to this game's soundtrack is more than both my fingers and toes combined lol. Naoki Kodaka was the GOAT - and so is this game. Despite it being on the short side, it's still a great metroidvania. Adorable, too. Never expected the original Hebereke to get a sequel in 2024.
One of the best exploration platformers on the system for sure (or Metroidvanias, if you like). The new game is alright too actually, has a lot of callbacks to this one/some other Sunsoft games, and isn't overly long either. If you liked this one, you can't really go wrong with the new one!
There's something familiar about the character designs, especially those floating platforms, despite the fact I can't remember ever seeing it outside of Hebereke.
This is the localized version of Hebereke. Bop Louie is Hebe (the penguin) and O-chan (a girl cosplaying an orange cat) is the JP counterpart of Freeon Leon. Sukezaemon and Jennifer are unchanged (except for their names).
@@Dorian_Scott I meant I've never seen these characters outside of Hebereke games which I never even saw before discovering this channel years ago. Or at least I think I haven't. But the style is weirdly familiar to me.
Quite possibly one of the last great (adventure) games on the NES here?! I wish there sequel or some kinda fan made variant. A rom hack is probably asking to much here. Everything about this game is sublime. The Japanese original franchise went all Tetris-like later on.
I just finished the new part 2 (Switch version) of this game. The ending caught me so off guard. (SPOILER ALERT) Turns out this first game is actually a sequel and the switch version is the prequel. A simple but welcoming twist for sure.
Ufouria is one of those rare works of passion that succeeds at being both a video game and art. It's amazing.
Interesting assessment coming from a guy whose opinion I respect. Can you name me a handful of other games you consider successful at being both?
@bigduke5902 Super Mario Bros, Solar Jetman, Gabriel Knight, Demon's Crest, Enemy Zero, and ToeJam & Earl jump to mind.
@@NintendoComplete I didn't expect Solar Jetman to make that list. I was about 13 when Super Metroid was released and I remember it being the first time I ever started to feel Iike a video game could be art. Though, I think my criteria might be different than other's.
Another World, Eric Chahi's cinematic platformer from the Amiga, comes to mind as art. This one, however, does not. Because it didn't come out stateside and deprived us all.
I agree with you on Super Metroid. It was superb. The subjectivity of it all - of what constitutes art, let alone what that means in the context of a of a game - makes its a difficult subject to discuss. To me, it's not about how pretty a game is. I think of it in terms of how creators leverage constraints, whether they be self-imposed or dictated by hardware, to create an experience. From oscilloscope shenanigans and text adventures to today's AAA productions, I think any game has the potential to become a vehicle for meaningful artistic expression. Too many ignore that potential.
One of the best looking games of the 8-bit era. So much charm and personality.
Sun Soft games always had amazing music.
Blaster master, fester's quest
Naoki Kodaka is a legend.
An overlooked Sunsoft classic for sure!
The amount of times I have listened to this game's soundtrack is more than both my fingers and toes combined lol. Naoki Kodaka was the GOAT - and so is this game. Despite it being on the short side, it's still a great metroidvania. Adorable, too. Never expected the original Hebereke to get a sequel in 2024.
SunSoft at it's finest on this MASTERPIECE!
One of the best exploration platformers on the system for sure (or Metroidvanias, if you like). The new game is alright too actually, has a lot of callbacks to this one/some other Sunsoft games, and isn't overly long either. If you liked this one, you can't really go wrong with the new one!
Despite the similar gameplay style... I actually prefer this over the OG Metroid.
Same. Especially since there's no copy and pasted level designs to be found and I like the JP version's humor.
@@Dorian_Scott 6 years of progress in game design during the industry's Jurassic era resulted in a game light years ahead of something original?
In terms of controls, this is a god send compared to Metroid lol
Wow! I have never even heard of this game before just now. It’s incredibly charming.
There's something familiar about the character designs, especially those floating platforms, despite the fact I can't remember ever seeing it outside of Hebereke.
This is the localized version of Hebereke. Bop Louie is Hebe (the penguin) and O-chan (a girl cosplaying an orange cat) is the JP counterpart of Freeon Leon. Sukezaemon and Jennifer are unchanged (except for their names).
@@Dorian_Scott I meant I've never seen these characters outside of Hebereke games which I never even saw before discovering this channel years ago. Or at least I think I haven't. But the style is weirdly familiar to me.
Being frustrated and getting killed in video games makes me smile, though.
Bruno (Nintendo Entertainment System, or NES for short) Playthrough
I played this on an NES emulator website in like 2011, it's still my favorite NES game to this day lol
Quite possibly one of the last great (adventure) games on the NES here?! I wish there sequel or some kinda fan made variant. A rom hack is probably asking to much here. Everything about this game is sublime. The Japanese original franchise went all Tetris-like later on.
A brand new sequel was just released a few weeks ago
@@NintendoComplete , really?! Whoa!
I just finished the new part 2 (Switch version) of this game. The ending caught me so off guard.
(SPOILER ALERT)
Turns out this first game is actually a sequel and the switch version is the prequel. A simple but welcoming twist for sure.
My favourite game as a kid. I appreciate it even more now.
300,000 congratulations ❤❤❤❤
Tyvm!
Why Hebereke wasn't released in the USA might be a mystery; this game fun, funny and underrated
This is out on Evercade now. Hoping we get more of the series in the future!
I never seen this hidden gem
1:17:31 ¡¡Este si es un amigo, y no mmdas!!
28:31 Laa-Laa is that you!
Stockpiles 300 health for final boss - doesn’t get hit once
Play bubble bath babe.
🤑🤑🤑
Осталось только понять,что они там у себя в sunsoft курили,правильно назвать эту игру УПОРИЯ🤣