Python, The Weak Point Destroyer | The First Descendant

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  • Опубликовано: 27 окт 2024
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Комментарии • 14

  • @Vaisukin
    @Vaisukin 3 месяца назад +6

    so i actually know a way to circumvent both problems of accuracy and losing out on damage from certain modules. weak point doesn’t apply to elemental damage, and you always go for weak point on the python as its majority of your damage, which means the value from it is low, even when applying shred from python passive. Real life fighter maxed out gives -20% accuracy, but 10% firearm attack per weak point hit up to 10 stacks, losing 2 everytime you miss a weak point. Action reaction makes you lose 20% accuracy but gives 61% firearm attack and gives you recoil, which if you have no problem controlling recoil, Have aiming gives weak point damage 40%, -20% accuracy. If you switch out toxic enhancement for hawk eye, and if you are not playing gley so mental focus isn’t an option, switch out mental focus for real life fighter. Maxed out Hawkeye gives 45% accuracy, which gives you a net value of 5% accuracy in your build along with the better damage modules. This also believe it or not makes your python have max accuracy, making it easy to not only hit colossus parts, but hit every single shot on even bosses with smaller weakpoints like dungeon bosses. Accuracy is equivalent to damage when it comes to lots of high fire rate weapons, so being able to have max accuracy along with running the highest value dps modules makes hawkeye perfect for the python instead of toxic enhancement

    • @Harmonic14
      @Harmonic14 3 месяца назад

      Action and Reaction only adds recoil, not accuracy, unless there's a hidden debuff that's not in the module description

    • @DodRegnbue
      @DodRegnbue  3 месяца назад +2

      This is actually considerably weaker. Like, nearly 35% weaker. . . . .
      That loss in Toxic damage REALLY hurts it.

    • @Vaisukin
      @Vaisukin 3 месяца назад

      i have my build on my channel posts for reference, i do run toxic enhancement, but i don’t run poison priority, as you get more value out of hawkeye then poison priority. hawkeye allows you to build action reaction, which in turn gives you 35% damage than pinpoint shot, you can add the fact that pinpoint gives 2% weak point damage, but i would say 35% more firearm attack is more valuable hands down. weak point detection compared to have aiming, have aiming gives 40% weak point damage with -20% accuracy, while weak point detection gives 20% weak point damage and 1% firearm attack, I would say the 20%more weak point damage is better than 1% firearm attack, assuming you hit all your shots. This is where hawkeye instead of poison priority comes into play, Despite my build having -40% accuracy on yours and +20% recoil, hawkeye makes it so i sit at a net 5% accuracy while receiving 35% firearm attack over you and 18% weak point damage. Toxic enhancement is good as assuming you don’t hit a headshot it is a 30% damage increase, but adding toxic priority is overkill, elemental damage doesn’t scale with weak point damage, which is where the python damage comes from. Also the python poison shred isn’t effective against the enemies who are already weak to poison, it’s not shredding anything they have no resistance so the passive plays not part sometimes. Number wise my python hits 50k at max real life fighter stacks against legion of darkness, with a 4.3k toxic damage hit. The toxic enhancement is not even 1/10 of my damage, and poison priority increased that value by roughly 50% making that into about 6.6k,which is about 1/7 of 50k while losing out on reload time which is equivalent to losing out on dps. I can show you a clip of my python so you know the numbers are not wrong, i don’t have it rolled into toxic, but even if i did and the base went up by 1500, at most you are going to hit up to 9k which is roughly 1/5 of 50k but poison priority actually losing out on 30% reload time. The weak point multiplier is way more valuable than the elemental shred, which is why building around maximizing weak point hits makes this weapon so good

  • @BasedBrave
    @BasedBrave 3 месяца назад +2

    Whenever I watch your videos it’s like I’m back in school 🤓

  • @darrencowan6325
    @darrencowan6325 3 месяца назад

    Dod Supply Moisture isnt bugged it changes Valbys passive and it says it gives 20% firearm critical hit rate increase , 20% skill crit hit rate, 10% Skill duration up and 2% trigger rate increase i was reading through my Valbys abilities to try and figure out best mods to use and noticed it

  • @summer7603
    @summer7603 3 месяца назад

    I skipped poison priority on mine and just went with accuracy+weakpoint and the weakpoint mag+ to get as much weakpoint dmg as possible. I figure if i cant hit weakpoint 80% of the time it'll translate more dmg since its the gun's big modifier other than firearm atk.

  • @SteeElskin
    @SteeElskin 3 месяца назад

    for those that dont play gley as main, use real life fighter instead

  • @illaishane7319
    @illaishane7319 3 месяца назад

    I have grinding for Python for so long still no luck only need 1 part now...

    • @alexisserrano9807
      @alexisserrano9807 3 месяца назад +1

      Are you grinding on hard? Most of the parts are at 38% drop chance

  • @AntaryMW2
    @AntaryMW2 3 месяца назад

    Next Division video when ?