Batman Returns VFX Behind-The-Scenes

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  • Опубликовано: 26 окт 2024

Комментарии • 10

  • @A.J.Animates
    @A.J.Animates 11 месяцев назад +3

    Very interesting, its just incredible to see all the hard work that happened behind he scenes!

  • @circomkt
    @circomkt 11 месяцев назад +4

    Thank you for sharing these great stories! It's nice to see the merge between old and new technologies directly from people on the ground like you. And congratulations for this editing: It's well-paced, clear and funny.

  • @IsaacsWorld-eo9fg
    @IsaacsWorld-eo9fg 6 месяцев назад +2

    Thanks for making this video man 👍 this stuffs amazing! You’re one passionate guy 😊

    • @IsaacsWorld-eo9fg
      @IsaacsWorld-eo9fg 6 месяцев назад

      Also just wondering, did u ever meet Michael keaton😂?

  • @art_of_kemal
    @art_of_kemal 4 месяца назад

    Thank you for sharing these incredible memories. Very few insight information we can get from the early days of CG. And also since I'm a big fan of Tim Burton's Batman films, it's an incredible behind the scenes video for me. Thank you so much.

  • @monte4503
    @monte4503 8 месяцев назад +1

    Loved this video! DVD documentaries for Batman Returns, the Star Wars prequels, Terminator 2, etc. are what led me to eventually pursue architectural rendering and compositing. I'm grateful industry pioneers such as yourself continue to share your stories and inspire others.
    I'm very curious - do you remember what resolution you all were scanning/outputting at during this time? Was it still a wild west, or was there a temporary standard like 1280x960?
    Thank you again!

    • @StephenStanton
      @StephenStanton  7 месяцев назад +1

      Hi Monte! The scanner could scan a little over 3K, but for most of our 35mm work we scanned at 2K. The exact dimensions varied depending on the format & use: 35mm, 35mm VistaVision (8-perf horizontal), 65mm---sometimes even 16mm. I believe the Solitaire Film recorder could output 4k for the CG imagery we created for Imax format films.

  • @funnydances1222
    @funnydances1222 8 месяцев назад +1

    Can you do one for the cave game

  • @RyokoShiraishiOfficialStarWars
    @RyokoShiraishiOfficialStarWars Месяц назад +1

    hello Stephen Stanton

  • @Rick-l6e
    @Rick-l6e 4 месяца назад

    digital effects should only be used to enhance practical effects, not the other way around