Tornado shot absorbs a projectile and shoots it out 3 times, so multiple projectiles or 3+ tornado shots absorbing ROA could potentially shoot out 9 ROAs
I really hope that one of the classes is a Falconeer. I always like Falconeers IRL, I played pre-rework Quinn in LoL, and I enjoyed Falconeer in Last Epoche.
in poe1 "snipe" is sort of a support gem that allows you to channel any bow skill to make them deal more dmg after channeling it for longer. is this also the case for poe2 or is snipe a skill on it own? for example could i use snipe with lightning arrow to turn lightning arrow into a channeling skill?
People need to remember the items and SKILLS ARE NOT CLASS LOCKED!! You can use any skill on any class in the game. The only point for the class is the ascendancie. Its just really strong nodes. But you might actually want to go socr with a bow. To spread and deal stronger element damage.
@@mcdowe245 yeah that's the beauty of PoE! I was going to do a section on the passive tree and how they have changed the way attribute nodes can now be switched around to give more freedom now that life nodes have been removed from the passive tree! I didn't want the video to run too long. Would you have preferred it if I did? I can consider it for my next one if so!
Just the ascendancie. You can use any skill and any item on every class. The ascendancies are just extremely strong nodes you won't find on the passive tree. Or if you do it's just like 3x the strength over the passive tree.
Yeah, sorry, that wasn't my intention, more of an assumption that people know that's how PoE works. I should have been more explicit about that and will be in the future! Thank you for commenting and pointing it out :)
All the movement stuff that will make the Merc fun to play should, in theory, make the Ranger feel way more fun too. But yes, I will definitely be playing a Merc well before a Ranger. lol
I like that but have to try crossbows and see if the reloading is too wonky for me. I could see using a bow as merc, it’s not too far from dex archer nodes.
I'm actually most excited about it. I'm looking forward to things feeling a bit more meaningful and calculated. That's my main gripe with most modern ARPGS, it's just a screen vomit!
Tornado shot absorbs a projectile and shoots it out 3 times, so multiple projectiles or 3+ tornado shots absorbing ROA could potentially shoot out 9 ROAs
I really hope that one of the classes is a Falconeer.
I always like Falconeers IRL, I played pre-rework Quinn in LoL, and I enjoyed Falconeer in Last Epoche.
@@zamba136 the falc in LE is such a great class!!
Spamming Dive bomb on Le was so much fun lol
in poe1 "snipe" is sort of a support gem that allows you to channel any bow skill to make them deal more dmg after channeling it for longer.
is this also the case for poe2 or is snipe a skill on it own? for example could i use snipe with lightning arrow to turn lightning arrow into a channeling skill?
As soon as i saw she can ride a rhoa i was sold
POE turned into Gauntlet =)
thanks for another informative video phase
We are waiting the monk one
It's next! Thank you for the feedback!
People need to remember the items and SKILLS ARE NOT CLASS LOCKED!! You can use any skill on any class in the game.
The only point for the class is the ascendancie. Its just really strong nodes.
But you might actually want to go socr with a bow. To spread and deal stronger element damage.
@@mcdowe245 yeah that's the beauty of PoE! I was going to do a section on the passive tree and how they have changed the way attribute nodes can now be switched around to give more freedom now that life nodes have been removed from the passive tree! I didn't want the video to run too long. Would you have preferred it if I did? I can consider it for my next one if so!
or deadeye sorc for 2x projectiles
@xBlazko oooooo
The poison cloud/vine arrows look pretty good, otherwise I might lean towards the merc with the auto fire and grenades. Hard to say 🙂
I can see the allure of the ranger, but I think I'll stick to merc... The mounted combat seems like a potential selling point though
i think ballistas with ranger.. but i dont know how.. most like cold habilties but ballistas with added fired damage also gas o poisoning option..
Curious what the biggest difference between Ranger and Mercenary is?
Just the ascendancie. You can use any skill and any item on every class.
The ascendancies are just extremely strong nodes you won't find on the passive tree. Or if you do it's just like 3x the strength over the passive tree.
I can see myself using this class
so with chain and pierce lightning arrow deals only 20% of dmg? isn't this too low? and what about single target in this case
Chain and pierce are mutually exclusive.
How about gemling legionnaire bow?
will be mirage archer gem?
Cant any class use any skill?
This video makes it sound like only ranger can use a bow and the according skills
Yeah, sorry, that wasn't my intention, more of an assumption that people know that's how PoE works. I should have been more explicit about that and will be in the future! Thank you for commenting and pointing it out :)
The fact you can use wasd to move around will make merc the most fun class to play imo.
All the movement stuff that will make the Merc fun to play should, in theory, make the Ranger feel way more fun too. But yes, I will definitely be playing a Merc well before a Ranger. lol
I like that but have to try crossbows and see if the reloading is too wonky for me. I could see using a bow as merc, it’s not too far from dex archer nodes.
Im really nervous about the movement in this game... it's gonna make it not feel like a arpg lioe d2 or poe
I'm actually most excited about it. I'm looking forward to things feeling a bit more meaningful and calculated. That's my main gripe with most modern ARPGS, it's just a screen vomit!
can the ranger use a crossbow?