--really didn't expect the *lower* avg & shortest delay results of 144hz PD + cloned 60hz HDMI... interesting! --will you please keep updating us on your experience with the Elgato over time?...because it seems like a great hardware option. also looking forward to the future tests with Dxtory you've eluded to in the comments here, as it seems like the best for multiple audio sources (a concern i have about keeping TS3 in sync for editing). --thx again for all your efforts & massive contributions, Chris... you're a huge asset to gamers.
I really appreciate that you took the time to explain your testing methods. I think the people that clicked thumbs down must have had a spasm and missed the thumbs up.
Chris - great video as always. I actually struggled for awhile to determine an optimal setup for using two PC's with a capture card for streaming. Screen cloning is something I tried, but it comes with a performance hit (I could "feel" it while playing CS:GO), and can also introduce screen tearing. After weeks of trying to come up with a more elegant solution that would allow me to play at 144Hz but record a perfectly clear 60FPS image via the capture card (I use a Hauppauge), I finally found something that worked. OBS was the solution. I simply set up a "game capture" scene in OBS for the particular game I am playing, and then started a preview and projected that preview (by right clicking in the preview pane of OBS) to whatever monitor was being intercepted by the capture card. Surprisingly, this did not diminish my game performance at all. At least not in any way that I could detect. Make sure that your OBS settings do not encode the preview, otherwise you may as well not even use the capture card for obvious reasons. I just wanted to share my personal experience, and what I believe is the best current solution for everyone that can only afford HDMI capture cards. I really wish DisplayPort/DVI capture cards weren't so darn expensive. I want one.
Battle(non)sense Thank you and no problem. I did not use V-sync because I primarily play first person shooters and the input lag with V-sync is too unbearable!
+Wasted Spaceman Do you play in borderless or Exclusive fullscreen. Inside of windows, having 144>60hz cloning causes some stutters, but exclusive fullscreen solves pretty much all my problems in that setup.
OK, call me a boomer, but what do you do with the console after you have the display cloned with the el gato? You show that Game Capture HD displays the monitor. How do you get the console to show up on said display? Do you connect the console to the "OUT" on the elGato or into the Monitor that was cloned?
Servus! hab das so gemacht wie bei deinem video allerdings stellt sich dann bei mir die aufläsung von 2560X1440 auf 1920x1080 (würde aber gerne auf 1440 bleiben) gibt da ne lösung oder geht das dann einfach nicht ( mehr als 1920 lässt sich ab dem duplizieren von hd 60 nicht mehr einstellen :( )
I don't' think you answered the right question here. The recording feature mirrors what your console displays on your monitor and that is not what el gato claims is loss less. I would like to see what kind of delay does their pass through feature create? Record some footage from the xbox natively. Then compare it to footage that has been passed through the el gatos hdmi out.
+ekolimits _"I would like to see what kind of delay does their pass through feature create?"_ That is exactly what I did here. Passing the HDMI through the HD60 Pro delays the video signal by an average 7ms while not recording, and 9ms while recording.
Nice, informative video! Would be awesome if you could also test the AV.io 4K (or HD since that's more than enough) for input lag too, it's a more expensive USB 3.0 capture card (sadly) but appears to have almost no input lag whatsoever claiming from a few people I know who stream their camera to OBS that way.
+NonsensicalSpudz It is perfectly fine, I have the same combination and I am capable of running any game that is availbe at the moment at ultra settings with a constant fps of 60.
+NonsensicalSpudz yup, these are the CPU requirements of the HD60 Pro 2nd generation Intel Core i5 CPU (i5-2xxx or comparable) Stream Command: 2nd generation Intel Core i7 CPU (i7-2xxx or comparable) www.elgato.com/en/gaming/game-capture-hd60-pro
I got an elgato and it is sooooo laggy. Pixels go everywhere and black lines go everywhere it's so blurry and it lags so it's one frame per second. Please help
+deb schmit yes - based on my tests it's +7ms when not recording, and +9ms when recording as you can see in the results. That said, this is an extremely low increase. 7ms is one frame at 144FPS
please tell me if needs lots of CPU juice?i want to buy one to install it in my PC in order to Stream cause OBS takes to much CPU power,but if this also needs 20% CPU power while playing and streaming makes no sense having it!
Battle(non)sense can you please test that and tell me if you are right 100%?i dont want to waste 200€ on new HD60 Pro to stream with OBS,and then to eat my Cpu power....thanks
Battle(non)sense others say the point is to record/stream console and they are going to kill my cpu power...do you know if the mic sound is coming to it thru the hdmi cabel from the main pc or i have to connect the mic to the stream pc?
For my PS4 I have been using the Elgato HD60 and am happy with it. The Pro may be great, but having the external device allow me to move the device around - I can even capture my main machine, and then not loading it at all by pushing the data to the secondary machine. Edit: I am using a splitter and it allows me to get 0 (zero) added delay because of the device or recording. I should make a video to show how i set everything up one day.
Do you know does HD60 Pro records in Variable Bitrate od Constant Bitrate? I'm asking because I would edit game footage in Premiere pro and PP does not work best with Variable bitrate footage.
one Thing that i missed in this Video is, does the cloning Setup (144hz Screen and 60hz capture Card) infect the usage of your pc? and has it any Impact on the fps in your game? well i guess that of Course this depends on your Hardware but still it would be interesting to know as i'm thinking of getting one of These Cards too....
It does not have an impact on my system - however that does not mean much as it is a very powerful one. i guess lower-spec PC's might have a performance drop.
Can't watch right now. But some more tests you could do: console to tv, console to 60/144hz pc gaming monitor, same for pc to tv/monitor, just to compare the input lag of console and pc to regular tvs and to gaming monitors. Also, when compairing games on pc vs console, both in input and network delay, you could also include titles like COD, NfS and other popular console titles, where the pc counterpart/port is seen as inferior. Just some ideas!
+Ryuoco I already tested the input lag of consoles. and how using a gaming monitor instead of a TV affects it. More in depth testing is expensive and requires funding. Thats why there is that campaign on gofundme.com
+Pvt. Slim Gaming DxTory is pretty heavy on the CPU as it uses DirectShow (Software Encoding) Codecs. But I am already thinking about how to do a video about this. :)
Would the lagarith lossless codec be part of the DirectShow codec.? as this is the codec most recommend to use with this software. Jackfrags used it, and has started using something new, forgot what the codec is called. I know there might be others that do a bit better, but for audio, Dxtory has a lot of options, which i really like.
Very interesting how low that latency is, but also more interesting that recording DOES (ever so slightly) increase latency. Just a thought, do you know if the clone would work if the source monitor was 1440p then cloned as 1080p? Because for PC games I gave a feeling a situation like that is going to become more frequent. Great video, I was already considering getting a Hd60 pro, but this shows me an ideal method to use it. Did you ask for an affiliate code your viewers can use?
+Eevee A_ hmm.... the scaling that has to be done in that clone case is an interesting question - sadly I can't answer it as my Asus VG248QE only supports 1080p. Maybe I can try to use a custom res and see what happens.
Battle(non)sense Yeah, that scaling is a curious one, but, assuming it doesn't impact performance on the actual game, it's not like the output to the HD60Pro need to be latency free at that point, the questions become: Does it look significantly worse due to scaling? And Does it hurt the game's performance since it is scaling or not? But, yes- Try and get an affiliate link/code if you don't already, would definitely use it. Or an amazon code, which would be awesome, too.
+Eevee A_ yeah I am more concerned about what that gameplay recording will look like once downscaled. If done badly this can result in bad image quality.
+Andrew Rufkahr to add, this is because the Elgato manages the video rendering and the only impact would be small driver overhead and transfer to disk.
+INFsleeper If you worry about it, you can use the HD60 (not Pro), run a HDMI via a splitter, then run the device on the second out-port, and let you laptop etc record everything. This gives 0 (zero) impact on your gaming machine.
+Zarkow I run my recordings through a splitter and into a USB capture card which records on its own which I can extract from afterwards with a low resolution live feed through the USB to see if it works. Not made for streaming for sure but there is also no impact for my far too weak machine. I mostly use it to review CS GO footage of myself to help me improve.
had nothing but trouble with this capture card, my computer meets the specs and if im lucky and the ideo actually encodes so its watchable, it will skip in my game play, i have I have stopped trying to capture until i figure out why it isnt working because i hate it when my top game play montage worthy clips dont record or are skipped..
+deb schmit Problem with the recommended specs for a device like this is always that if some other application (like a game) maxes out the CPU/RAM/etc. then this does not leave enough resources to still meet the min. requirements. Not saying that his is the reason for your issues - but it's something that has to be considered in general when you are at the lower end of the min. specs.
+Battle(non)sense Im connecting from PS4, my computer is www.acer.com/ac/en/GB/content/model/DT.SVKEK.001 I checked and it meets specs required, i also have turned off the play back function lowered quality of recording, i dont run any programs on computer while playing only web browser. thanks for reply
+deb schmit did you try different PCI-E ports? Also something you could do is keep an eye on the HDD LED and if the issue with your recording coincides with the HDD LED lighting up a lot or lighting up permanently.
Im using USB, i have had less issues since switching storage for recordings from external to internal, one of the issues i noticed is recording gameplay while the elgato is exporting, but i still have elgato skip on me. I might try using a diffrent USB port then, SOmetimes it will record perfect but then it fails or doesnt record right really weird.
+deb schmit ah, so you dont use the "pro" version that I tested here. With USB the bandwidth can be an issue. I see that here with my external HDD. On some ports the datarate is significantly lower than on others. Sometimes It's a pain in the ass to figure out the "good" ones.
Battle(non)sense Up to you I guess choosing survivability over perfectly accurate shots, I just think more of your shots would've hit in some situations where your aim was dead on, that's all.
If a product does not work as advertised (does not have the feature/feature does not work as promised) then yes, you could sue that company as they then lied about what the product can do. But there is then the question of how far off their promise was, and what impact that has on the product.
+je moeder henk I have to ask, is that a serious offer? Because I got several "joke" offers like this during the last week. :-/ Can you contact me at battlenonsense@gmail.com ? :)
--really didn't expect the *lower* avg & shortest delay results of 144hz PD + cloned 60hz HDMI... interesting!
--will you please keep updating us on your experience with the Elgato over time?...because it seems like a great hardware option. also looking forward to the future tests with Dxtory you've eluded to in the comments here, as it seems like the best for multiple audio sources (a concern i have about keeping TS3 in sync for editing).
--thx again for all your efforts & massive contributions, Chris... you're a huge asset to gamers.
I really appreciate that you took the time to explain your testing methods. I think the people that clicked thumbs down must have had a spasm and missed the thumbs up.
Chris - great video as always. I actually struggled for awhile to determine an optimal setup for using two PC's with a capture card for streaming. Screen cloning is something I tried, but it comes with a performance hit (I could "feel" it while playing CS:GO), and can also introduce screen tearing. After weeks of trying to come up with a more elegant solution that would allow me to play at 144Hz but record a perfectly clear 60FPS image via the capture card (I use a Hauppauge), I finally found something that worked.
OBS was the solution. I simply set up a "game capture" scene in OBS for the particular game I am playing, and then started a preview and projected that preview (by right clicking in the preview pane of OBS) to whatever monitor was being intercepted by the capture card. Surprisingly, this did not diminish my game performance at all. At least not in any way that I could detect.
Make sure that your OBS settings do not encode the preview, otherwise you may as well not even use the capture card for obvious reasons.
I just wanted to share my personal experience, and what I believe is the best current solution for everyone that can only afford HDMI capture cards. I really wish DisplayPort/DVI capture cards weren't so darn expensive. I want one.
+Wasted Spacemaninteresting setup! thanks for sharing. :)
did you use vsync when you tried the cloning?
Battle(non)sense Thank you and no problem. I did not use V-sync because I primarily play first person shooters and the input lag with V-sync is too unbearable!
+Wasted Spaceman yeah I also play without vsync for the same reason. was just curious because of your tearing comment :)
+Wasted Spaceman Do you play in borderless or Exclusive fullscreen. Inside of windows, having 144>60hz cloning causes some stutters, but exclusive fullscreen solves pretty much all my problems in that setup.
SirCrest I always play in full screen to take advantage of my SLI setup.
Your vids are always the best Chris, thanks for this excellent content.
Thanks a lot Luetin! :)
HAHAHA opening console at 6:03 ! Happens to all of us.... great video!
+Frederik Lauferts that moment when you panic and try to get out of it XD
+tommihommi1 I bet you can rebind the key in documents file
+MegaExaile Unfortunately not, it's hard coded. Your only option is to use an external program to remap.
#PCMasterRace ;)
huh I guess that's one benefit of never using the number keys. I never accidentally open the console lol.
I'm glad I found your channel. It's exactly what i was going to do myself
I came here for one thing, and this video ended up giving me so much more information. Thank you so much! You have my follow.
If I only have 1 monitor, the lag affect me in gameplay? Playing direct from the el gato software
Excellent video Chris!! Thanks for the info again! Hope you can reach your goal! Wish you best luck!
OK, call me a boomer, but what do you do with the console after you have the display cloned with the el gato? You show that Game Capture HD displays the monitor. How do you get the console to show up on said display? Do you connect the console to the "OUT" on the elGato or into the Monitor that was cloned?
Servus! hab das so gemacht wie bei deinem video allerdings stellt sich dann bei mir die aufläsung von 2560X1440 auf 1920x1080 (würde aber gerne auf 1440 bleiben) gibt da ne lösung oder geht das dann einfach nicht ( mehr als 1920 lässt sich ab dem duplizieren von hd 60 nicht mehr einstellen :( )
I have a 980ti in Sli on a Gsync 144hz monitor and using Nvidia Experience for capture/record, why I would need this card? What benefits I'd get?
3:00 exact answer to the question i had :D thanks!
I bought this thinking I could record my PC with no lag, (yes I have one pc) and it takes 20% of my cpu 2x more than OBS help!
I can't even get 720p 30fps to not stutter with a ryzen 7 2700 nvidia 1070 ti with 32 gb ddr4 ram. How do I troubleshoot the problem?
Is the HD60 Pro taxing to the PC while cloning? what's the CPU usage like within OBS?
I was really hoping you could test some HDMI splitter's and tell us how much in-put delay or which have the least amount of delay.
I don't' think you answered the right question here. The recording feature mirrors what your console displays on your monitor and that is not what el gato claims is loss less. I would like to see what kind of delay does their pass through feature create? Record some footage from the xbox natively. Then compare it to footage that has been passed through the el gatos hdmi out.
+ekolimits _"I would like to see what kind of delay does their pass through feature create?"_
That is exactly what I did here.
Passing the HDMI through the HD60 Pro delays the video signal by an average 7ms while not recording, and 9ms while recording.
Sorry I was just confused. Love the videos!
Amazing work! Thank you! :)
Thanks for testing it.
Nice, informative video! Would be awesome if you could also test the AV.io 4K (or HD since that's more than enough) for input lag too, it's a more expensive USB 3.0 capture card (sadly) but appears to have almost no input lag whatsoever claiming from a few people I know who stream their camera to OBS that way.
would you say the i7 4690k is a good combo for the 970?
+NonsensicalSpudz absolutelly
+NonsensicalSpudz It is perfectly fine, I have the same combination and I am capable of running any game that is availbe at the moment at ultra settings with a constant fps of 60.
Wout DC yeah, i need to upgrade as i have a amd -phenom ii x4 965 Black Edition, which is super old
+NonsensicalSpudz yup, these are the CPU requirements of the HD60 Pro
2nd generation Intel Core i5 CPU (i5-2xxx or comparable)
Stream Command: 2nd generation Intel Core i7 CPU (i7-2xxx or comparable)
www.elgato.com/en/gaming/game-capture-hd60-pro
NonsensicalSpudz That indeed is kinda asking for an upgrade ;)
I got an elgato and it is sooooo laggy. Pixels go everywhere and black lines go everywhere it's so blurry and it lags so it's one frame per second. Please help
The HD60 Pro or an other one?
Does it have a hardware encoder?
Me too but only while I stream! Please Help! My upload speed is 6mbits per second and i cant stream with 2 mbits :/ Why?
Liked and shared! Nice one Chris! ;)
Great video bud. Thanks for sharing.
Nice explanations, can't wait to see tests on BF5 !
@ Battlenonsense.
If you dont have the capture card recording or software open will it still increase input lag.
+deb schmit yes - based on my tests it's +7ms when not recording, and +9ms when recording as you can see in the results.
That said, this is an extremely low increase. 7ms is one frame at 144FPS
Thanks for the videos, you are like the driftor of BF except you actually know your technical stuff.
cant wait for BF5 videos from you.
+deb schmit great to hear that you like them! :)
please tell me if needs lots of CPU juice?i want to buy one to install it in my PC in order to Stream cause OBS takes to much CPU power,but if this also needs 20% CPU power while playing and streaming makes no sense having it!
The HD60 does the encoding internally, which means that it does not put more load on your CPU nor GPU.
Battle(non)sense can you please test that and tell me if you are right 100%?i dont want to waste 200€ on new HD60 Pro to stream with OBS,and then to eat my Cpu power....thanks
That is the whole point of those capture cards. It does the encoding of the video instead of your CPU/GPU. :)
Battle(non)sense others say the point is to record/stream console and they are going to kill my cpu power...do you know if the mic sound is coming to it thru the hdmi cabel from the main pc or i have to connect the mic to the stream pc?
Battle(non)sense Yeah well most people claim this DOESN'T WORK unless you have two PCs.
I don't know who to believe anymore
For my PS4 I have been using the Elgato HD60 and am happy with it. The Pro may be great, but having the external device allow me to move the device around - I can even capture my main machine, and then not loading it at all by pushing the data to the secondary machine. Edit: I am using a splitter and it allows me to get 0 (zero) added delay because of the device or recording. I should make a video to show how i set everything up one day.
+Zarkow Hi, I'm interested to know how you use the elgato with a splitter. Would be really nice if you upload a quick setup of your PS4/elgato.
Lovely Creszen
Hi - I will make a full overview and upload it to my channel later.
That would be great! I'm looking forward to that. Thanks!
Do you know does HD60 Pro records in Variable Bitrate od Constant Bitrate? I'm asking because I would edit game footage in Premiere pro and PP does not work best with Variable bitrate footage.
variable bitrate is not a problem for Premiere CC. variable frame rate is a different beast.
Great analysis! Thanks!
using the gpu with 2 ports wouldnt it take more gpu power?
I cant get any sound when i record gameplay. I have cloned my monitor. Any ideas ?
one Thing that i missed in this Video is, does the cloning Setup (144hz Screen and 60hz capture Card) infect the usage of your pc? and has it any Impact on the fps in your game?
well i guess that of Course this depends on your Hardware but still it would be interesting to know as i'm thinking of getting one of These Cards too....
It does not have an impact on my system - however that does not mean much as it is a very powerful one. i guess lower-spec PC's might have a performance drop.
okay. yeah as i thaught. i guess my pc should handle it too. thanks anyway for the awnser :)
Still a good video! Thank you for tests!
Thanks ! Very useful !
Can't watch right now. But some more tests you could do: console to tv, console to 60/144hz pc gaming monitor, same for pc to tv/monitor, just to compare the input lag of console and pc to regular tvs and to gaming monitors. Also, when compairing games on pc vs console, both in input and network delay, you could also include titles like COD, NfS and other popular console titles, where the pc counterpart/port is seen as inferior. Just some ideas!
+Ryuoco I already tested the input lag of consoles. and how using a gaming monitor instead of a TV affects it. More in depth testing is expensive and requires funding. Thats why there is that campaign on gofundme.com
+Ryuoco ruclips.net/video/dLY0nRzwUHY/видео.html
+Battle(non)sense huh. Seems like I missed that one. Great work!
Can you do a comparison on capture devices / software, which works best with less lag in game play. Dxtory, shadowplay, the elgato, stuff like that.
+Pvt. Slim Gaming DxTory is pretty heavy on the CPU as it uses DirectShow (Software Encoding) Codecs. But I am already thinking about how to do a video about this. :)
Would the lagarith lossless codec be part of the DirectShow codec.? as this is the codec most recommend to use with this software. Jackfrags used it, and has started using something new, forgot what the codec is called. I know there might be others that do a bit better, but for audio, Dxtory has a lot of options, which i really like.
+Pvt. Slim Gaming yes, that is also a DirectShow codec.
Clone still work in the same way when using an SLI set up?
+Olli yes
Very interesting how low that latency is, but also more interesting that recording DOES (ever so slightly) increase latency.
Just a thought, do you know if the clone would work if the source monitor was 1440p then cloned as 1080p? Because for PC games I gave a feeling a situation like that is going to become more frequent.
Great video, I was already considering getting a Hd60 pro, but this shows me an ideal method to use it. Did you ask for an affiliate code your viewers can use?
+Eevee A_ hmm.... the scaling that has to be done in that clone case is an interesting question - sadly I can't answer it as my Asus VG248QE only supports 1080p. Maybe I can try to use a custom res and see what happens.
Battle(non)sense Yeah, that scaling is a curious one, but, assuming it doesn't impact performance on the actual game, it's not like the output to the HD60Pro need to be latency free at that point, the questions become:
Does it look significantly worse due to scaling?
And
Does it hurt the game's performance since it is scaling or not?
But, yes- Try and get an affiliate link/code if you don't already, would definitely use it.
Or an amazon code, which would be awesome, too.
+Eevee A_ yeah I am more concerned about what that gameplay recording will look like once downscaled. If done badly this can result in bad image quality.
+Eevee A_ Yes it works.
SirCrest Okay, but do you know anything about performance or quality?
Does the Elgato have an output as well? So it can be connected up to another monitor and see it captured.
+Dinxsy it has one HDMI in and one HDMI out. you can see the different connection scenarios in the video. :)
Battle(non)sense Indeed you did show that, silly me. Thanks for the reply.
thank you finaly i know how to record and have a 144hz monitor
Well done!
Isnt the elgato software pretty taxing on your CPU?
Shouldn't be. It's different vs software or GPU/CPU builtin recording as it practically takes no time away from rendering the game.
+Andrew Rufkahr to add, this is because the Elgato manages the video rendering and the only impact would be small driver overhead and transfer to disk.
+INFsleeper If you worry about it, you can use the HD60 (not Pro), run a HDMI via a splitter, then run the device on the second out-port, and let you laptop etc record everything. This gives 0 (zero) impact on your gaming machine.
+Zarkow I run my recordings through a splitter and into a USB capture card which records on its own which I can extract from afterwards with a low resolution live feed through the USB to see if it works. Not made for streaming for sure but there is also no impact for my far too weak machine. I mostly use it to review CS GO footage of myself to help me improve.
Can it do 2560x1080 ~ 60FPS?
hey Chris Is g36c used by Austrian army?
+James mair Sadly it isn't - very old gear used here. :(
MG 74, P80, Steyr AUG (STG 77), Steyr SSG 69
+Battle(non)sense wow yeah some old guns there, mg 74 wow that's good to know
Man how many granades did u throw?? Is that a hack?
Or u use mini granade and granadier?
+TheTronTriangle I threw grenades and motion sensors - thats why it looks like I had a lot of grenades. ;-)
Oh now I understand😉
had nothing but trouble with this capture card, my computer meets the specs and if im lucky and the ideo actually encodes so its watchable, it will skip in my game play, i have I have stopped trying to capture until i figure out why it isnt working because i hate it when my top game play montage worthy clips dont record or are skipped..
+deb schmit Problem with the recommended specs for a device like this is always that if some other application (like a game) maxes out the CPU/RAM/etc. then this does not leave enough resources to still meet the min. requirements.
Not saying that his is the reason for your issues - but it's something that has to be considered in general when you are at the lower end of the min. specs.
+Battle(non)sense Im connecting from PS4, my computer is www.acer.com/ac/en/GB/content/model/DT.SVKEK.001
I checked and it meets specs required, i also have turned off the play back function lowered quality of recording, i dont run any programs on computer while playing only web browser.
thanks for reply
+deb schmit did you try different PCI-E ports? Also something you could do is keep an eye on the HDD LED and if the issue with your recording coincides with the HDD LED lighting up a lot or lighting up permanently.
Im using USB, i have had less issues since switching storage for recordings from external to internal,
one of the issues i noticed is recording gameplay while the elgato is exporting, but i still have elgato skip on me.
I might try using a diffrent USB port then,
SOmetimes it will record perfect but then it fails or doesnt record right really weird.
+deb schmit ah, so you dont use the "pro" version that I tested here. With USB the bandwidth can be an issue. I see that here with my external HDD. On some ports the datarate is significantly lower than on others. Sometimes It's a pain in the ass to figure out the "good" ones.
it is playing up with me and I have a msi 1060 200 download i7 6700 cpu in a z170 it is just when I steam live just my cpu is working it mad
Chris, you should stop strafing while you're shooting. :)
+ASeductiveFork I prefer it that way as I feel that it extends my lifespan.
Battle(non)sense Up to you I guess choosing survivability over perfectly accurate shots, I just think more of your shots would've hit in some situations where your aim was dead on, that's all.
Noo strafe for sure
what about the new elgato which claims lag free?
I thought that Shadowplay is also lag free? At least I didn't notice any difference in performance.
+Gornius I have not talked about shadowplay (yet) ;-)
+Battle(non)sense though you should :P
+Boss Cyan1d3 shadowplay, dxtory, action, bandicam,.... will be a separate video :)
+Battle(non)sense uh if you are telling me it generates lagg I'll turn it off asap ahha
I'm about to use the 9ms difference as my new excuse when I die
vapenoodles I can’t wait to yell this
Nice ad video
Could Elgato be sued for not having the advertised 'lag-free passthrough”? This seems like enough material to bring up such actions.
If a product does not work as advertised (does not have the feature/feature does not work as promised) then yes, you could sue that company as they then lied about what the product can do. But there is then the question of how far off their promise was, and what impact that has on the product.
informative
Elgato claim it's zero latency passthrough but it's clearly not.
chris, i can buy you a ps4 if you want (づ ̄ ³ ̄)づ
+je moeder henk I have to ask, is that a serious offer? Because I got several "joke" offers like this during the last week. :-/
Can you contact me at battlenonsense@gmail.com ? :)
Battle(non)sense oh sorry it was a joke xD
i would buy uou if i had the money, so sorry
( ^◡^)っ❤
+je moeder henk I really dont get that kind of "joke"......