SOTN Hacked vs SOTN Original - Changes

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  • Опубликовано: 14 дек 2022
  • These are the differences from the original game to the remake. A couple of things I forgot to mention:
    Narrator speaks as story is being told on next screen, &
    Dracula in his second phase also has that jumping attack with the green projectiles
    If you want to support Esco, feel free to sub to him or become his patron!
    Esco's channel: / @sotnhacked
    Esco's Patreon: / posts
    The demo will be getting released to the public around Christmas! Stay tuned!
  • ИгрыИгры

Комментарии • 241

  • @patrickbateman9410
    @patrickbateman9410 Год назад +108

    I hope Alucard is the original. Change the other voices, fine, but Robert Belgrade is the definitive Alucard. A crime they never got him back to read the new dialogue, he'd crush it again.

    • @saxyman11
      @saxyman11 Год назад +9

      Unfortunately the guy developing this remaster said he's not using the original voice acting

    • @GawainSSB
      @GawainSSB Год назад +20

      Amen. He's the real Alucard to me and always will be.

    • @patrickbateman9410
      @patrickbateman9410 Год назад +4

      @@saxyman11 that is unfortunate. Use the new VA's for the other characters, but leave Alucard as og 😅 I don't think the dialogue is all that different, I'm sure his lines will still match when he's talking to Maria, Richter etc..

    • @Tyr808
      @Tyr808 Год назад +17

      seems crazy that a guy with a patreon for a SotN project is removing the incredibly iconic ps1 voice lines and also taking a super aggressive and childish stance on it to boot, but hey, his project, lmao

    • @patrickbateman9410
      @patrickbateman9410 Год назад +2

      @@gabrielenriqueparrarodrigu7223 the PSP dialogue is different from the OG PSX/Saturn dialogue. I'm not saying the new dialogue isn't more accurate or translated better from the Japanese version, I'm saying while it is a bit different, maybe it's possible to put the new dialogue/voice actors for the rest of the game, while keeping the original Alucard, because the original Alucard sounds way better lol. Or if it's a fan project just see if Robby Belgrade would record the new lines. There's a fan project out there where the people who made that game were able to get Robby to come back and play Alucard again, he's clearly down. Just a matter of how much he's wanting to get paid lol.

  • @DireBowser
    @DireBowser Год назад +36

    Seeing the amount of work being put in just Richter gives me high hopes for how much Alucard will change

    • @TriForceChris
      @TriForceChris  Год назад +12

      Alucard plays incredible, can’t wait to show you all soon

    • @locked01
      @locked01 Год назад +1

      Can't wait either

  • @ska4dragons
    @ska4dragons Год назад +5

    It's projects like this where you really need to step back and ask, "is what I'm adding taking away from the original."

  • @KurtBorong
    @KurtBorong Год назад +48

    In the remastered, Richter says “thanks” to Maria after lending him her strength.

  • @JB007Link
    @JB007Link Год назад +34

    Power Wave isn't new. It is used in the original, but since Dracula can be quickly defeated in the prologue, you may not encounter it.

  • @ginyutiki
    @ginyutiki Год назад +11

    The added attacks and sprites to Dracula's fight were the parts that impressed me the most when playing the demo, that and the changed 3D cutscene of the Castle in the beginning. I think using the PSP voices is a smart choice since it means the game can have use voicelines from other games that the PSP actors, like Dracula's Fatal Ray line from Ecclesia. That's just a nice change to me.

  • @Fantino502
    @Fantino502 Год назад

    I am loving what I watch! Great work so far!

  • @NarendraU23
    @NarendraU23 Год назад +16

    The hack is pretty cool, but I think the short slide jump and the mana system (for uppercut and tackle) ruins the fun tho. Might be good as a Richter only game/hack, since bonus character in Castlevania usually has sick movement and this one doesn't.

  • @worldscoolestperson7672
    @worldscoolestperson7672 Год назад +6

    Incredible work! It’s a little sad to see the slide-kick-thing unnecessarily nerfed so heavily, but otherwise this version looks like a straight upgrade! So impressed at the love and care!

  • @pekholtz
    @pekholtz Год назад +2

    Wonderful work!!! Looking forward to it!

  • @alucarderipmavtube
    @alucarderipmavtube Год назад +9

    I don't like it when Richter disappears like there's a missing frame from the spritesheet.
    But I think this is actually quite enjoyable.

  • @DeathSentence1991
    @DeathSentence1991 Год назад +7

    It’s a given that this remastered version is not accomodating to new players to the series, it makes sense in the original that Dracula’s movements and attacks would be slower and limited so that way new players can easily beat him and depending how long it takes depends on the items you begin with with Alucard and I highly doubt that “hardware limitations” would be a valid excuse for this reasoning as well, from the looks of this remaster that is definitely not the case as you can see it definitely takes a lot more effort and skill to avoid getting damaged which would definitely end up overwhelming any new player to the games

    • @Kuroitakai
      @Kuroitakai 8 месяцев назад

      There are also stats attached to Alucard that are determined by how well you did in the prologue, so making the fight basically require the player to be very familiar with how Richter plays doesn't really make sense from a design standpoint.
      Yes, from a lore standpoint Dracula should be difficult, but there is no game before the prologue fight for the player to become familiar with Richter to offset that difficulty.

  • @darkfalzx
    @darkfalzx Год назад +13

    Probably an unpopular opinion, but I like pretty much all of the original moves and effects way more than the remake ones. They are all just far more polished and visually cohesive than the new ones. Same goes for other elements as well - the portrait looks bizarrely out of place and incorrectly proportioned, and the high-res intro just looks cheap. Speaking of intro - in spite of getting normal-mapped textures, Dracula's castle lost, like 90% of its geometric complexity and now looks more like a small keep rather than a sprawling complex.
    Also, why the hell is the tutorial boss this freaking hard now? What sense does that make game-design-wise?!

    • @calabozodequeso
      @calabozodequeso 8 месяцев назад

      Yeah, but i think no one who tries the games for 1st time searches a fanmade remake, so it’s hard bc game is made for actual fans

  • @lazycarlos
    @lazycarlos Год назад +1

    Amazing remake, very good work !

  • @mlodszyczapnik7684
    @mlodszyczapnik7684 Год назад +85

    This might be an unpopular opinion, but I do not like the Richter portrait change- it is a bit unfitting alongside SotN Dracula's one as Ayami Kojima has improved over time with her artwork, and putting her later art alongside the original one makes it all look a bit inconsistent to me. I get that it the developer wanted to address the common complain of Richter's visual inconsistency though, but it'd be better if all portraits were from the same era tbh

    • @Chino-Kafu
      @Chino-Kafu Год назад +6

      I agree and disagree. I think the original should be used but the older pic is when Richter turned evil temp. But to me the only drawback it makes Richter look like a preteen

    • @patrickbateman9410
      @patrickbateman9410 Год назад

      Yup unpopular haha to each their own.

    • @Chino-Kafu
      @Chino-Kafu Год назад

      @@light8621 I reject your reality and create my own

    • @SrBlue-qp2ux
      @SrBlue-qp2ux Год назад +4

      @@Chino-Kafu I prefer this new way. Use old design richter from the time he killed dracula and long hair and outfit richter from the time he was being controlled by shaft. It feels more consistent.

    • @Chino-Kafu
      @Chino-Kafu Год назад +1

      @@SrBlue-qp2ux meh we will see if game ever gets finished

  • @striga314
    @striga314 Год назад

    Awesome Demo!!

  • @josealbinomarquezpainemill205
    @josealbinomarquezpainemill205 Год назад +10

    Que buen trabajo amigo. Es difícil representar una obra tan épica como SOTN.

  • @vladdraculLV
    @vladdraculLV Год назад +3

    If you don't have it or "What is man, a miserable pile of secrets" by André Malraux, it's not even worth it.

    • @xXLunatikxXlul
      @xXLunatikxXlul Год назад +2

      Agreed. The original voicework and dialogue is what made it a classic.

  • @FartSmucker
    @FartSmucker Год назад +3

    mm...yeah no, the original just has that charm to it that didn't need to be 'fixed' or changed for that matter. A remaster would be fine if visuals only were updated, not changed sprites, not changed voices, not changed items etc.

  • @jdaywork2693
    @jdaywork2693 10 месяцев назад

    We couldn't have a remaster without the original. It's looking really good! Thanks for sharing!

  • @milani3067
    @milani3067 Год назад

    Awesome! Great work!

  • @movezig5
    @movezig5 Год назад +8

    The new Richter sprites look good and all, but they deliberately chose to make him look the same as he did in Rondo of Blood. Changing his appearance severs that connection to the previous game.

  • @rawman44
    @rawman44 Год назад +3

    Changing from the PS1 voices is always a bad move

  • @bayumahendra1797
    @bayumahendra1797 Год назад +1

    I always followed this project since 2018 cant wait anymore, this is awesome

    • @Zhero600
      @Zhero600 Год назад +1

      Any release date?

    • @bayumahendra1797
      @bayumahendra1797 Год назад

      @@Zhero600 its already available for the member or subscriber, global version will release at the end of 2023

    • @Zhero600
      @Zhero600 Год назад +1

      @@bayumahendra1797 can you send me a link to the project?

  • @nintendo4life132
    @nintendo4life132 10 месяцев назад

    It's absolutely amazing to have more improved. The original cutscene for the castle still my favorite and the model of the castle. With the remastered version, once the camera looks at the castle, you should move forward instead of letting stay for a short period until it needs to move. Some how Richter's remastered run animation looks a little off, his legs doesn't look like their moving in the right place. His body moves fast, but his legs seems to be a little slow. With the pyro storm, are you planning to have a little fog on the bottom of screen because of the storm

  • @heltonhenriquealexandre3824
    @heltonhenriquealexandre3824 Год назад

    Very very very very beautiful. Congrats for job.

  • @yuri4318
    @yuri4318 Год назад +2

    The stage clear is literally the same from devil may cry

  • @WynterLegend
    @WynterLegend Год назад

    Dude, this rocks.

  • @gris6795
    @gris6795 Год назад

    awesome job

  • @FIDreams
    @FIDreams Год назад +1

    Your apologies and concerns at the start of the video are valid. (Considering the way people are now a days) but one cannot say that the early graphics of the PSX are not out dated and could use a polishing.
    In short: whoever made this did a great job :)

    • @MidianPOfficialytch
      @MidianPOfficialytch Год назад +2

      but he's not the creator of the hack. in the description the project is being made by Esco'

  • @raheelsiddiq1057
    @raheelsiddiq1057 11 месяцев назад

    That's pretty cool. I’ll play it.

  • @vicking1489
    @vicking1489 Год назад +5

    This is perfect in every single way! Great work!
    I wonder what Richter's sprite would look like with Ayami Kojima's original design?

    • @Aeoncalcos91
      @Aeoncalcos91 Год назад

      Look up the Japanese Sega Saturn version of the game. (Akumajo Dracula X Nocturne of Moonlight.) You can see Richter with that design in the game. (He appears this way during his boss fight and when you unlock him as a playable character.)

  • @CHURCHTUARY
    @CHURCHTUARY Год назад +3

    The dialogue changes is the sole reason I refuse to play the PSP version even though it's technically superior. The same thing applies to your mod.

  • @TheNynja
    @TheNynja Год назад

    the face of the dracula is the face of dragon on demons crest

  • @andybaton3906
    @andybaton3906 Год назад +1

    I just discovered your project and I think it's crazy! the crazy work he has on Richter and on Dracula's attacks :o I can't wait to see Alucard. But I ask myself a question... Maria will be playable too? ^^

  • @2444147
    @2444147 Год назад

    OMG IS A BEATIFULL!!!

  • @Xizilqou
    @Xizilqou Год назад +11

    To be honest I like the look of the original better

    • @xXLunatikxXlul
      @xXLunatikxXlul Год назад

      The original also looks more surreal.

    • @KL_Empreendedorismo
      @KL_Empreendedorismo 7 месяцев назад

      In the original only the 3d castle is poorly made. The rest is exceptional!

    • @bowserpog
      @bowserpog 7 месяцев назад

      glazing is insane

  • @AnTiHrIsTiS
    @AnTiHrIsTiS Год назад +1

    It looks interesting, I would check out what happens, I would like the content from the Saturn version to get here)

  • @M1K0G3
    @M1K0G3 3 месяца назад

    I hope this guy add new attack on Dracula's first phase where he just claws you or stomp at you.
    And in Second phase, if Dracula manage to catch you while in his drag attack, he's gonna grab and slam you.

  • @pokerman7878
    @pokerman7878 Год назад

    Good job bro 👍👍👍

  • @castlev1986
    @castlev1986 Год назад +1

    Nice the remake looks wonderful

  • @mojojojoguzman3332
    @mojojojoguzman3332 Год назад

    Awesome.

  • @sigma_orionis4207
    @sigma_orionis4207 Год назад +3

    This looks awesome! Is there any demo yet?

  • @xDARKSHADEx
    @xDARKSHADEx Год назад +3

    It certainly looks interesting, I'm not sure I'm a fan of all the extra UI stuff on screen and the status effect icons under the boss though

  • @Rever900
    @Rever900 Год назад

    Power wave, I think I remember playing Dracula X chronicles, Dracula demon form performs that move as well.

  • @anayalater34
    @anayalater34 Год назад +1

    I get the dialogue change but everytime Konami rereleases sotn I feel like everyone wants the OG drac v Richter dialogue

    • @anayalater34
      @anayalater34 Год назад

      I really do like how 2nd drac shoots the fireballs up. The sprite work is fucking great

  • @leonaraya2149
    @leonaraya2149 Год назад +1

    El juego original es una obra maestra, pero esta versión es un digno tributo a ese juego. Impresionantes detalles!

  • @Jackrost01
    @Jackrost01 Год назад

    Do I undestand correctly that power wave in second form is reference to Dracula attack in second form in SNES Dracula X?

  • @poloneskaheroica122
    @poloneskaheroica122 Год назад

    I thought he was saying „thunder of God“ insted of hydro storm

  • @PlasticCogLiquid
    @PlasticCogLiquid Год назад +1

    The castle looks less detailed. More textures but less polygons

  • @kevinfabiansantibalezrios6872
    @kevinfabiansantibalezrios6872 Год назад

    More more more more !!

  • @Tranquilino30
    @Tranquilino30 8 дней назад

    Hmm...The developer should add the another Saturn's outfit to Richter instead as well,because its fit even well with the character art concept.
    Any way the work is becoming really awesome!

  • @harlekanmlbb7507
    @harlekanmlbb7507 Год назад

    Perfect

  • @ultemad15red
    @ultemad15red Год назад

    Are you gonna add extras from the saturn version?

  • @nochillplayce
    @nochillplayce Год назад

    5:51 Thats why we really here.

  • @DylanYoshi
    @DylanYoshi Год назад +1

    For the Dracula dialogue, I'd probably prefer having some combination of the PSP/PS4 SotN dialogue and the PSP/PS4 Rondo of Blood ending. The ending to Rondo of Blood contains most of Dracula's speech from SotN, but it's more accurate to the original Japanese dialogue. The PSP SotN dialogue is just the PS1 translation but flowered up, so I never found much point to it. Of course, some stuff from the newer translation should probably be retained (such as Richter's opening line telling Dracula to die, as he doesn't say that in Rondo of Blood but the translation of that part in SotN is still accurate), which is why I suggest a combination of the two.

  • @Jackrost01
    @Jackrost01 Год назад +1

    Interesting. Well, I don't have problem with starting area, even it have problems. Of course this fixes make it better. The main problem of SOTN is a balance of a whole game. You quickly became overpowered and second castle bosses become a joke(expect 2 of them). You collect big amount of weapons that quickly turn into trash and just stuck in your inventory

  • @Woopbang
    @Woopbang Год назад +1

    Few things... The "storm" is no longer a storm. It's a drizzle... The thunder to kick it off is nice. And making drac hard... is counter productive in isolation... as its a tutorial 'start up' fight, that you are graded to empower/weaken alucard. I hope enough is done to make it good all around. The overall changes to things dont seem bad. Just 'we wanted to make it hard.' Also, why didn't you show off losing in the remaster? Or was that not changed?

  • @SmumplytheF2P
    @SmumplytheF2P Год назад +1

    Hopefully this also improves the boss fights lmao, they were kinda "eh" in the first game. Some are pretty decent like the Doppleganger and Slogra/Gaibon, but most of them are kinda just walking back and forth and can get locked in one position if you spam items hard enough.

  • @dragtogo2735
    @dragtogo2735 Год назад

    Does this hack include both exclusives(includes playable Maria, both exclusive rooms, bosses, and item/weapons) from PS1/PSX and Sega Saturn with smooth framerate?
    Also one more thing three different dialogue Dubs included of a optional feature?

  • @aldogonzalez9731
    @aldogonzalez9731 Год назад

    Good bro

  • @ivanalejandrovarelamendoza6942

    Wow is so cool

  • @nemderzns0756
    @nemderzns0756 Год назад +1

    Almost heard hadoken lol

  • @cristiancamilocuta61
    @cristiancamilocuta61 Год назад +1

    Fascinante
    ....

  • @IDYNI
    @IDYNI Год назад +9

    Seria interessante uma opção para usar o antigo diálogo do PS1 (Na minha opinião é melhor que a versão do PSP). De qualquer maneira, trampo muito foda que você faz, sucesso pra ti

    • @youknowwho257
      @youknowwho257 Год назад +2

      Esse não é canal do cara que fez a rom, esse só ajudou com divulgação, o canal do cara ta na descrição do vídeo, olha lá tem muita coisa legal.

  • @Z-TV_Games
    @Z-TV_Games Год назад +2

    the game finna go hard can't wait til it's out

    • @TriForceChris
      @TriForceChris  Год назад

      It’s out! Go download it on my other video 👍 Good luck

  • @ogristorid162
    @ogristorid162 Год назад

    love richter sprites
    smooth and awesome,
    but backflip animation is fucking amazing.

  • @seva809
    @seva809 Год назад +2

    This looks absolutely fantastic.

  • @sigmasuke9989
    @sigmasuke9989 Год назад

    Nice

  • @bluedragonninja6761
    @bluedragonninja6761 Год назад +1

    Olá. Me tire uma dúvida. Eu sempre acompanhei de início o trabalho de Esco, isso qdo ele planejava fazer para o PS1. Depois ele mudou de ideia e quis fazer para o PC em uma engine própria. Depois disso não o acompanho mais.
    A dúvida é, o jogo é em iso para o PS1 ou para o PC? Valeu e e nóis.

    • @TriForceChris
      @TriForceChris  Год назад

      All I know it everything is being remade in unity for PC only atm. So it’s not an iso rom hack

  • @zacharyberridge7239
    @zacharyberridge7239 Год назад +2

    I don't like the updated castle in the openings, or the changes to Richter's moves and appearance. Also, why would you make the opening battle hard? It's kinda completely against the point for the intro to the game.

  • @Pivetiable
    @Pivetiable Год назад

    Caraca ficou extremamente foda, mas sinto que não vai avançar. 😢😢 a Konami não deixaria

  • @Comrade_Hee-Ho
    @Comrade_Hee-Ho Год назад

    It would've been nice to see the retranslation made by Tom and Gemini, but it still looks pretty good regardless

  • @bluethunder7391
    @bluethunder7391 Год назад +6

    Prefer the original, but liked the hydro storm sound of the remaster.

  • @lxDastanxl
    @lxDastanxl Год назад

    Men I will love to see this game with Dark Souls difficult that would be amazing!!

  • @markmessi9020
    @markmessi9020 Год назад

    Unpopular opinion here but the PSP version stomps.the original dialogue. I played through the original game and was pleasantly surprised when I got it again on the and PSP.and cleaned up.the dialog. I know everyone loves "You steal men's souls and make them your slave" But come on, "Fight for them then, and die for their sins" is a great line. I applaud the developer of the remake for not letting nostalgia cloud his judgement.
    But enough talk, have at me!

  • @DCstar
    @DCstar Год назад

    Wow the cg cutscenes seem rough. It went from looking like early PS1 to early Dreamcast.

  • @AnonIdiot2
    @AnonIdiot2 Год назад +5

    i think you made it too hard for something in the prologue but if you die you do become invincible so fair enough, and also seperating the item crashes and subweapons is a pretty bad change imo, you just made it way easier to just grab the hydro storm and the cross and just tear through draculas first phase for the casual players and a bit harder for the speedrunners who just grab the heart on the ledge and use hydro storm to beat dracula

    • @adamvalerio1377
      @adamvalerio1377 Год назад

      Awwwww poor speed runners, looks like they actually have to learn how to play the game and get good at it.
      What a joke.

    • @thirdeye440
      @thirdeye440 Год назад +9

      @@adamvalerio1377 speedrunners are literally the best players of the game, you're the joke here

  • @detectivesky6123
    @detectivesky6123 Год назад

    Will the control scheme be changed to better take advantage of richter’s new move behaviours? The old scheme feels a bit clunky for something like this

    • @TriForceChris
      @TriForceChris  Год назад

      Yes, his new moves and entire move set are easier to use 👍

  • @CYI3ERPUNK
    @CYI3ERPUNK Год назад +1

    man it is SOOOOO different , like holy shit ; i can see that whoever worked on the remake honestly tried to do their best and they even tried to 'improve/add' some additional animations that werent there previously , but overall the OG is WAY BETTER , SOTN is a true masterpiece , changing even just a single frame of animation or a few pixels really changes things a lot =/ ; and WHAT they changed the fucking PORTRAIT ART ?!?! , OH HELL NAH , AND THEY CHANGED THE VOICE LINES AND DIALOGUE , NO NO NO , im out XD this is cursed now ; TBF we will always have the OG , so im not against fan remakes and stuff like this , all art is derivative after all , but the OG SOTN IS a legit masterpiece and the fact that ppl are so inspired to make remakes like this and ofc that it and SM spawned the whole metroidvania genre and all of the amazing indie spinoffs [ie Hollow Knight, Valdis Story, Blasphemous, ESA, etc] is very telling indeed

  • @TheTwosdayCoder
    @TheTwosdayCoder Год назад +1

    É como se tivessem transferido a jogabilidade do Sério's Castlevania Fighter pro SotN.

  • @cheloarg7338
    @cheloarg7338 Год назад

    recién me doy cuenta en el original el efecto de la tormenta hay nubes y en el remake hay truenos y relampagos pero en el fondo hay luna creciente, no me parece muy lógico falta pulir mucho más la idea original

  • @MigWigLowkey8049
    @MigWigLowkey8049 Год назад +1

    -Now Dracula has 9 new attacks, more frames of animation and a stunning new graphic style that makes the fight more challenging.
    -Ok ok, But here comes Maria Renard and... Voilà! I´m invincible now.

  • @DopplerGanger
    @DopplerGanger Год назад

    ❤‍🔥❤‍🔥❤‍🔥❤‍🔥 wow awesomeeeeeeeeeeee

  • @Songcompiler
    @Songcompiler 4 месяца назад

    Fuck this is love the comparison

  • @viniciussantosdasilva309
    @viniciussantosdasilva309 Год назад

    Perfeito,estou louco para ver como está a jogabilidade do Alucard 🍷

  • @manuelverapinto5152
    @manuelverapinto5152 Год назад

    Wherevi can download this? Is awesome?

  • @NyahNevam
    @NyahNevam Год назад

    ya está disponible para descargarlo?

  • @raptecclawtooth9046
    @raptecclawtooth9046 Год назад

    Hmm shorten the time of the knife special will make Galamoth more harder to beat with Richter

  • @undeadwolf-1178
    @undeadwolf-1178 Год назад

    The fact that he doesn’t plan on changing the dialogue with richter and Dracula bothers me….

  • @deividejesusluisdominguez7641
    @deividejesusluisdominguez7641 Год назад +1

    great work, but i hope more difficult than the original

    • @TriForceChris
      @TriForceChris  Год назад +1

      It’s definitely harder than the original

    • @kevincusbaXD
      @kevincusbaXD Год назад

      Only watching the changes adding cooldowns to Ritchter skills make the game a lot harder than usual. The only issue who I see at moment is the areas where you need to jump a lot higher, mana seems to doesn't work correctly in these situations.

    • @christianespiritu3478
      @christianespiritu3478 Год назад

      I tried the demo and It's way harder than the original game.

  • @KL_Empreendedorismo
    @KL_Empreendedorismo 7 месяцев назад

    Some changes goods... Other neither so... But this Dragon of Dracula have be excellente! Very stronger! Makes me remeber the Dracula final version from Castlevania Legacy of the Darkness from nintendo 64: Super powerfull!

  • @meriscorditan2799
    @meriscorditan2799 Год назад +4

    I still can't understand the want or need for cooldowns on Richter's abilites.

    • @bayumahendra1797
      @bayumahendra1797 Год назад

      I believe you can shorter the cooldown if the game fully released, power progress i think

    • @christianespiritu3478
      @christianespiritu3478 Год назад

      To make it more difficult and challenging. I really like it, makes you plan your every move if you want to survive.

    • @meriscorditan2799
      @meriscorditan2799 Год назад

      @@christianespiritu3478 That is what good level design and enemy placement will do. No need for cooldowns.

  • @brunostefano3188
    @brunostefano3188 Год назад

    Konami: Imposible...

  • @leandromora6601
    @leandromora6601 Год назад

    Told me This Game contniue in proces

  • @wilkerxavier9863
    @wilkerxavier9863 5 дней назад

    fanfic

  • @magusss2007
    @magusss2007 8 месяцев назад

    Will it have sega saturn content?

  • @Vokar
    @Vokar Год назад

    Shut up and take my money!

  • @hackula8210
    @hackula8210 Год назад

    Can you get this to work on playstation is the main question.

  • @ubermenschmexa
    @ubermenschmexa Год назад +1

    OG voice acting was bad but had its charm. But this one's lines and sound effects for attacks is just bad, sounds like an anime fandub from the early 2000's. Would be great if they gave the option to keep the OG voices and effects