Best thing about Gideon Ult tho, is you can be sky high and still hit everything on the ground thus becoming CC immune to pretty much anything that isnt shot at a range to stun/knockback etc... Card wise I run a Cooldown/Damage/Mana build with pennetration towards end game
I tried a lot of mana my first build, but realized I didn't really need that much, so I opted for one card mana regen instead. then, I got cooldown reduction so I could use abilities, especially my ult, more often. Personally I feel that cooldown reduction is more important when you want to be annoying and clear waves faster. The switch to cooldowns helped me a lot. Great vid, as always, and I'll definitely try this build out, though!
Thanks Monius, I do play with some CDR as well from time to time, I like to try different builds and maybe i'll do a guide for my CDR build as well. Glad you still enjoyed the video :)
Gideon was my first love in paragon. When his ult was CC immune I was easily out scoring carries in the kill department. Casters do feel a lot stronger despite everyone still saying they need more ability dmg.
I love the videos! your Grux one helped me to tweak my deck a bit to make him more of a killing machine! However, one question about Gideon.. Does the new update that changed his cosmic rift really change anything about this build?
I'm finding Gideon struggles against good Dekker and Grux abilities, which can interrupt his ult with this patch. Greystone and Steel ults also interrupt but are more predictable. Just makes the challenge more fun! Gideon players should think about paying close attention to enemy cooldowns, and time his ultimate accordingly. Thanks for the build RG.
Yeah definitely agree with you. I wait until I see the enemy team use their CC and then use my ULT since otherwise it just gets cancelled 100% of the time.
My build is damage, mp regen, cd reduction, then armor for end game fights. However with the change in how meteor drops it has me rethinking my roll in my team. Open Beta is going to take a lot of experimentation to get the right feel.
hello good sir. great vid once again. your vids are super helpful and detailed. I do have a request for a vid for iggy & scorch. it would be awesome to see. I want use him as my go to caster/lane pusher.
This build is usually good for those who are starting to play as Gideon, usually. At high level play, I would not bother building armor on him since cc (and Khaimera) is now a bigger issue for Gideon's ult; I know I know, use torn space high enough to ult. I would build Gideon damage, health, cooldown, mana, and mana regen. But that's just my way of playing him, agree to disagree.
I agree with you. Until Open Beta I want to make guides where firstly a lot of players will have cards for and are more easier to understand. After Open Beta I really want to start using a lot of different cards, experiment more and try new playstyles! Hope you guys understand :)
TheGold Yeah I tried it on Gadget, found it pretty good. What do you build with it out of curiosity? I just built Mana with some CDR and a bit of regen
i would build no armor. It seems armor is so obsolete now of days. I would do 3 staff of adamants, 2wellspring staff, 1 sorcerers ward (or any sort of decent ward from the start) and you can either keep it or get rid of it later game and throw in either another staff of adamant, an eldermage amulet , or some attack speed if youd like that extra little speed on basic attacks. i have used this build countless times and it has great damage output, survivability, and is super fun. Just my opinion tho guys. Try it out sometime you'd be surprised. Keep up the good work +RGSACE and maybe try this out sometime
Joel Lyons well i understand but im not talking about his build, it might be good. im just addressing that the statement armor is so obselete is simply not true,
Thanks TheRealBreezeTV, I will definitely give it a try! Your opinion and anyone else's are always welcome on my channel, I love hearing your builds and learning from each other is what makes us all better players :)
1x Chrono-tonic 2x Mana potion 1x Sorceror s ward 1x Major pierce 1x cast 1x Minor cast 1x tempered Plate 2x greater guard 1x greater health 1x Tuned barrier 2x greater barrier 1x greater health 1x Shockwave 1x eldermage amulet 2x Major cast 1x greater health 1x pendulum of Lords 3x chrono I've done pretty good so far with this build even though it s Not perfect yet
Just wanna say that Gideon needs new skins and a buff he's just too weak to compete mid and late game now fighters can destroy him way easier than before.
Yeah those cards are definitely good, you sacrifice survivability for CDR however and you probably need more Mana as you'll run out of that quickly. I tried to include cards everyone will have, at least until crafting is introduced.
CDR/Damage is good but you do have to be pretty good at Gideon to pull it of well without costing your team a lot. You have to position your ULT's appropriately and maintain your mana pool efficiently. Maybe I'll upload a gameplay of me using CDR/Damage on Gideon :)
I'm missing one Staff of Adamant and have no minor guards... What do you recommend as substitutes? I was thinking Shadow Scroll or Eldermage Amulet for the third slot.
I feel that lately a lot of teams have been building armor and health, and as Gideon I feel relatively useless as far as damage goes. Even when using my ult or cosmic.
build some damage pens maybe? and I'd try stay away from 1v1s an less your sure you can win, also counter build your enemy, for armour defence I normally go with whatever my enemy are stronger at.
Try this build out, you still have armor/health but you've got a 200 energy damage (if my memory is correct) and so you'll feel useful! Check out the clips in the video for proof :P Like CityRatGames said, don't 1v1, especially late game, because you probably won't win, that's just how casters are in Paragon
I'd like to see a khaimera build for the new patch, there's so any things he cenergises with, atk speed crit and dmg (obviously) but should I do health regen, lifesteal, or basic health? also with my atk speed ability would I net more kills building pure dmg and or crit to get the most of those 5 hits? so many choices
+RGSACE I removed it from a lot of decks simply because you need a certain amount of atk speed to even make use of it and it's pretty costly now, I do think it would be good on khaimera though. just with I knew if my points would be better spent somewhere else D: so many numbers and situations to consider
+RGSACE I removed it from a lot of decks simply because you need a certain amount of atk speed to even make use of it and it's pretty costly now, I do think it would be good on khaimera though. just with I knew if my points would be better spent somewhere else D: so many numbers and situations to consider
I'm new to moba's and I don't understand what the global card xp is and what it means. How do you get it when playing Gideon? Is that what you want when playing?
Hey Chris, so Global Card XP is from Harvesters. You earn card XP by killing minions, enemy heroes or completing objectives, like destroying an enemy structure. Card XP increases your Card Level and at each level you are rewarded with 3 card points to spend on cards in the card shop. You have a maximum of 60 card points you can spend. When playing Gideon you want to focus clearing waves as your main source of card XP. Once you have a good amount of card points, say 6, you should return to base and buy cards. You can press G to open the card shop at any time but you must be in base to buy them. Hope this helps. If you have any questions feel free to ask!
+Joel Lyons Idk,maybe it's just my build set up for greystone and feng, because it works well on both, the build is 3 impact hammers 2 strikes one major wound each, 2 redeye nitro 2 major kinetics one kinetic each,and blade of agora one major strike and 2 strikes it has almost max attack speed,and hits for around 430 on crit,with about 42 percent chance,and on feng it can hit for 540 on a crit from reaping dash using damage bonus. I absolutely recommend this build,even though it's not the most survivable,you can destroy carries and take them out of the fight,especially with grey and his ult. alternatively if you don't have any impact hammers use spear of rift hunters,and if you don't have redeye nitro windcarver blade with major kinetic and two kinetic,I abs definitely worth using this build
+Jason Watson my build is almost the exact same with feng. He's pretty much unstoppable late game for those that still run around with no phys armor, and if they do I have nice stacked phys pen card to substitute for them lol
If a hero builds energy armour then the damage you do to them will be reduced by some percentage. The more armour they have the less damage you do. If however you include energy penetration you essentially cancel out that amount of armour, and so your damage will be reduced by a lesser percentage. Hope that is clear :)
The game is misleading. You can have up to 6 pasive cards. Pasive in the slot means "unused". Drop the pasive card in any of the active slots and it will be fine
I don't see it being worth 6 points, isn't it some kind of shield? it's probably not useful unless you're one step away from safety and also one hit away for death which is still very situational and uncommon after teir 1 towers are down
Ugh Gideon's cosmic rift looks so lame now. I like that it does damage all at once, and is harder to aim, but now it looks like you just drop a rock on their head, instead of an unstable fiery meteorite fresh from outer space.
I find all your building guides informative and helpful :D
Much appreciated :)
Perfect deck for every player even the very new ones can get these cards, thanks man you're a beast
Best thing about Gideon Ult tho, is you can be sky high and still hit everything on the ground thus becoming CC immune to pretty much anything that isnt shot at a range to stun/knockback etc... Card wise I run a Cooldown/Damage/Mana build with pennetration towards end game
I tried a lot of mana my first build, but realized I didn't really need that much, so I opted for one card mana regen instead. then, I got cooldown reduction so I could use abilities, especially my ult, more often. Personally I feel that cooldown reduction is more important when you want to be annoying and clear waves faster. The switch to cooldowns helped me a lot.
Great vid, as always, and I'll definitely try this build out, though!
Thanks Monius, I do play with some CDR as well from time to time, I like to try different builds and maybe i'll do a guide for my CDR build as well. Glad you still enjoyed the video :)
mich love for the build especialy for new players like me where the cards seem to be easy to get
Thanks man, really appreciate it!
Ohhh man you help me a lot with this deck I was trying to find a deck for him like that thank you soo much
No problem, enjoy!
top job on hero guides I have used a couple of them and they are awesome I would like to see how you would build a deck for greystone
Gideon was my first love in paragon. When his ult was CC immune I was easily out scoring carries in the kill department. Casters do feel a lot stronger despite everyone still saying they need more ability dmg.
I think they do need some more ability damage but otherwise I think they might be in a good place
Thanks a lot man, my gideon already level 8 but I've been getting hate on for the way I play him but this could change.
Hi, I really appreciate your videos, they are really helpful :D
Thanks for the good work, please keep it up!
I just realized that this is Gideon pre change, I'd like to see the current state video, would you change anything? :)
I love the videos! your Grux one helped me to tweak my deck a bit to make him more of a killing machine! However, one question about Gideon.. Does the new update that changed his cosmic rift really change anything about this build?
Thank You sm. I'm definitely going to try this out.
Awesome, hope it works out well for you :)
I'm finding Gideon struggles against good Dekker and Grux abilities, which can interrupt his ult with this patch. Greystone and Steel ults also interrupt but are more predictable. Just makes the challenge more fun! Gideon players should think about paying close attention to enemy cooldowns, and time his ultimate accordingly. Thanks for the build RG.
Yeah definitely agree with you. I wait until I see the enemy team use their CC and then use my ULT since otherwise it just gets cancelled 100% of the time.
My build is damage, mp regen, cd reduction, then armor for end game fights. However with the change in how meteor drops it has me rethinking my roll in my team. Open Beta is going to take a lot of experimentation to get the right feel.
For sure and Paragon is ever changing in this period, even more so in Open Beta as they get a huge influx of players and feedback.
hello good sir. great vid once again. your vids are super helpful and detailed. I do have a request for a vid for iggy & scorch. it would be awesome to see. I want use him as my go to caster/lane pusher.
Hey, that video is coming next week for sure! Glad you enjoyed the videos and found them helpful
+RGSACE awesome! can't wait to watch. keep up the great work.
This build is usually good for those who are starting to play as Gideon, usually. At high level play, I would not bother building armor on him since cc (and Khaimera) is now a bigger issue for Gideon's ult; I know I know, use torn space high enough to ult. I would build Gideon damage, health, cooldown, mana, and mana regen. But that's just my way of playing him, agree to disagree.
I agree I find tho counter building your enemy is fun lol armour defence makes you feel godly
I agree with you. Until Open Beta I want to make guides where firstly a lot of players will have cards for and are more easier to understand. After Open Beta I really want to start using a lot of different cards, experiment more and try new playstyles! Hope you guys understand :)
That's a really good decision!
Try Hyrdoverser out.. it's amazing :)
TheGold Yeah I tried it on Gadget, found it pretty good. What do you build with it out of curiosity? I just built Mana with some CDR and a bit of regen
Yea Mana and a bit of regen is the point i'm aiming on too
i would build no armor. It seems armor is so obsolete now of days. I would do 3 staff of adamants, 2wellspring staff, 1 sorcerers ward (or any sort of decent ward from the start) and you can either keep it or get rid of it later game and throw in either another staff of adamant, an eldermage amulet , or some attack speed if youd like that extra little speed on basic attacks. i have used this build countless times and it has great damage output, survivability, and is super fun. Just my opinion tho guys. Try it out sometime you'd be surprised. Keep up the good work +RGSACE and maybe try this out sometime
do you even this game? armor is the best stat as f v.29
+Chekhov's Gun he said it was his opinion, and if it works for him then so be it.
Joel Lyons well i understand but im not talking about his build, it might be good. im just addressing that the statement armor is so obselete is simply not true,
Thanks TheRealBreezeTV, I will definitely give it a try! Your opinion and anyone else's are always welcome on my channel, I love hearing your builds and learning from each other is what makes us all better players :)
love Gideon fun to use and requires skill to get kills with, I mainly use him as a lane pusher and support aka annoy the hell out of your enemy's
Yeah me too! He just becomes so annoying that you have to deal with him which means your carries/fighters can pick the enemy team off
+RGSACE yeah I find him great at poking your enemy out the lanes his Q or square is his bread and butter
suggest puting quantum casing and eather weave mesh for cd and armour...
Sick thumbnail :D
As always great vid.
1x Chrono-tonic
2x Mana potion
1x Sorceror s ward 1x Major pierce 1x cast 1x Minor cast
1x tempered Plate 2x greater guard 1x greater health
1x Tuned barrier 2x greater barrier 1x greater health
1x Shockwave
1x eldermage amulet 2x Major cast 1x greater health
1x pendulum of Lords 3x chrono
I've done pretty good so far with this build even though it s Not perfect yet
I don't think shockwave is worth it anymore but seems like a solid build otherwise
Just wanna say that Gideon needs new skins and a buff he's just too weak to compete mid and late game now fighters can destroy him way easier than before.
He definitely needs new skins for sure and maybe a tiny buff :P
:)
make an update. I want his old Q area back.
I subbed. TFW you don't have all of the cards in the deck :(
i prefer etherweave mesh and quantum casing over the plate and barrier for the CDR.
Yea that's definitely a great choice I really like those cards. Great for Riktor.
Yeah those cards are definitely good, you sacrifice survivability for CDR however and you probably need more Mana as you'll run out of that quickly. I tried to include cards everyone will have, at least until crafting is introduced.
Are u gonna have an update on the builds since some of the cards have bn changed since the monolith update?
have you tried hydroverser? i use it without upgrades. just like shockwave
Thoughts on CDR/Damage? I've tried tinkering with it but I don't play Gideon very well so I'd like to see what a better player could do with it
1 staff of adamant 1 chrono mancer disk 1 amp crystal 1 wellspring staff 1 etherweave mesh 1 quantum casing
CDR/Damage is good but you do have to be pretty good at Gideon to pull it of well without costing your team a lot. You have to position your ULT's appropriately and maintain your mana pool efficiently. Maybe I'll upload a gameplay of me using CDR/Damage on Gideon :)
I'm missing one Staff of Adamant and have no minor guards... What do you recommend as substitutes? I was thinking Shadow Scroll or Eldermage Amulet for the third slot.
Both are perfectly fine replacements, I'd favour the Shadow Scroll over Eldermage because you get more damage with the scroll
I feel that lately a lot of teams have been building armor and health, and as Gideon I feel relatively useless as far as damage goes. Even when using my ult or cosmic.
build some damage pens maybe? and I'd try stay away from 1v1s an less your sure you can win, also counter build your enemy, for armour defence I normally go with whatever my enemy are stronger at.
Try this build out, you still have armor/health but you've got a 200 energy damage (if my memory is correct) and so you'll feel useful! Check out the clips in the video for proof :P Like CityRatGames said, don't 1v1, especially late game, because you probably won't win, that's just how casters are in Paragon
Does anyone know how he puts passives in his active slots
I'd like to see a khaimera build for the new patch, there's so any things he cenergises with, atk speed crit and dmg (obviously) but should I do health regen, lifesteal, or basic health? also with my atk speed ability would I net more kills building pure dmg and or crit to get the most of those 5 hits? so many choices
Yeah, I'm really looking forward to trying this new bounty stalker out. I think it's going to absolutely wreck fools! :P
+RGSACE I removed it from a lot of decks simply because you need a certain amount of atk speed to even make use of it and it's pretty costly now, I do think it would be good on khaimera though. just with I knew if my points would be better spent somewhere else D: so many numbers and situations to consider
+RGSACE I removed it from a lot of decks simply because you need a certain amount of atk speed to even make use of it and it's pretty costly now, I do think it would be good on khaimera though. just with I knew if my points would be better spent somewhere else D: so many numbers and situations to consider
All my intellect cards are crap, I can't build a deck with universals it just feels like I'm rebuilding the starter deck :s
I'm nearly level 50, and I still only have 2 minor guards and no minor barriers ;-;
I'm new to moba's and I don't understand what the global card xp is and what it means. How do you get it when playing Gideon? Is that what you want when playing?
Hey Chris, so Global Card XP is from Harvesters. You earn card XP by killing minions, enemy heroes or completing objectives, like destroying an enemy structure. Card XP increases your Card Level and at each level you are rewarded with 3 card points to spend on cards in the card shop. You have a maximum of 60 card points you can spend. When playing Gideon you want to focus clearing waves as your main source of card XP. Once you have a good amount of card points, say 6, you should return to base and buy cards. You can press G to open the card shop at any time but you must be in base to buy them. Hope this helps. If you have any questions feel free to ask!
+RGSACE thank you so much! I'm not sure if you've done this already but will you be doing a guide for Greystone?
chris slayer No problem, I have not yet but I will be doing one very soon
personally I feel like crit is pretty good right,just because it's been nerfed in the past,and now everything is in its place with damage nerf
crit will always find its way into any build I make, besides maybe muriel. I have her at 61% supp. lol
+Joel Lyons Idk,maybe it's just my build set up for greystone and feng, because it works well on both, the build is
3 impact hammers 2 strikes one major wound each, 2 redeye nitro 2 major kinetics one kinetic each,and blade of agora one major strike and 2 strikes
it has almost max attack speed,and hits for around 430 on crit,with about 42 percent chance,and on feng it can hit for 540 on a crit from reaping dash using damage bonus. I absolutely recommend this build,even though it's not the most survivable,you can destroy carries and take them out of the fight,especially with grey and his ult.
alternatively if you don't have any impact hammers use spear of rift hunters,and if you don't have redeye nitro windcarver blade with major kinetic and two kinetic,I abs definitely worth using this build
+Jason Watson my build is almost the exact same with feng. He's pretty much unstoppable late game for those that still run around with no phys armor, and if they do I have nice stacked phys pen card to substitute for them lol
Yeah I think crit is in a good spot now with the nerfs. Definitely wouldn't run crit on gideon though ;)
Yeah, I shouldve Saud I run crit on anyone not a caster, I def would if it affected abilities though, which sadly it does not :(
What is energy pen. How does that work? Sorry new to Moba and how it works
If a hero builds energy armour then the damage you do to them will be reduced by some percentage. The more armour they have the less damage you do. If however you include energy penetration you essentially cancel out that amount of armour, and so your damage will be reduced by a lesser percentage. Hope that is clear :)
+RGSACE ahhhh ok thank you. Makes sence
How can you use passives in active slots?
The game is misleading. You can have up to 6 pasive cards. Pasive in the slot means "unused". Drop the pasive card in any of the active slots and it will be fine
I noticed if I'm too high my ult does nothing
Yeah for sure, don't ULT to space :P Just a reasonable height, like out of melee range is good enough
can u make a kallari guide :)
can do :)
what do you think about bubble tap?
I don't see it being worth 6 points, isn't it some kind of shield? it's probably not useful unless you're one step away from safety and also one hit away for death which is still very situational and uncommon after teir 1 towers are down
It's quite costly for what it is and I'm not sure it's worth it. The fact that the second stat is lifesteal is pretty bad as well
Can you make khaimera build
Can do, I think I made a guide already which everything is relevant but the build itself (which I will update soon)
Ugh Gideon's cosmic rift looks so lame now. I like that it does damage all at once, and is harder to aim, but now it looks like you just drop a rock on their head, instead of an unstable fiery meteorite fresh from outer space.
idk, it looked like weak stool before imo
when you don't have all the cards :(
#betterthancain
loool #true