How to Degrade LEGO Minifigure Textures in Blender

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  • Опубликовано: 21 окт 2024

Комментарии • 5

  • @ParkoAnimation
    @ParkoAnimation  3 месяца назад

    Let me know if you want to see any other tutorials
    Instructions:
    Select piece and go to Shader Editor
    Click "Tab" to enter Decoration Node
    Add Math Node
    Make Group: Ctrl+G
    Change Math Node to Subtract
    Add Math Less Than Node
    Add Image Texture Node
    Add Mapping Node
    Add mb_random_vector Node
    Connect to Vector
    Change to 500
    Connect Scale to Group Input
    Change to Box
    Add Scratch/Degrade AO Image
    Download PBR from places like
    You can also search image scratch ao pbr image stucco wall ao pbr
    Remove extra "value" from Group Input
    Connect "Threshold" to Group Input
    Rename Scale to Degrade Size
    Rename Value to Degrade Amount
    Rename Value to Degrade
    Click "Tab" to go back to the Decoration page
    Connect Degrade Size to Group Input
    Connect Degrade Amount to Group Input
    Connect Value to the Image Texture Alpha
    Connect Degrade to Alpha of mb_base_decoration
    Connect Degrade to Alpha of Group Output Alpha
    Click "Tab" to go back to the main shader page
    Change Degrade Size to 0.050
    Click and hold to select all
    Change Degrade Amount to preferred amount
    0.4-0.5 is a good amount
    0.00 is off
    You can copy and paste the Degrade node to any piece you want
    Adjust Degrade Amount Like Before

  • @jiro521
    @jiro521 3 месяца назад +1

    This video really helped as i'm new to mats and had no idea on how to this

  • @pułkownikkaczodziobyzpodlasia
    @pułkownikkaczodziobyzpodlasia 2 месяца назад +1

    Your art is amazing! Keep it up and you’ll be famous someday :)

  • @TW44_STUDIO
    @TW44_STUDIO 3 месяца назад +1

    great tuto, thanks !!!

    • @ParkoAnimation
      @ParkoAnimation  3 месяца назад

      Thanks for watching and glad to help