this build has double ranged movement speed reduction, heal reduction, double cc immunity, dots, stun, burst and double gap closers and passives + incision for finishers, it seems very well rounded apart from my ongoing skill issues
@@thatdudelust821 main: shadow strike into brutal strike three times, if they are bound you dont need 5 stacks thanks to expand conditions. if the bind fails, you can try the same with the stun and then with culling strike. you ideally pop 3 buffs before, umbral unyielding and poison. a full max damage rotation would be: full buffs, javelin - cataclysm - knife throw - shadow strike - 3xBrutal strike - stun - fatal incision.
@@Zedh1982 for those modes the skills and masteries definetely work but i would change the gear: under my questlog select the ranged/magic evasion version, gives you better stats against all forms of ranged
this build has double ranged movement speed reduction, heal reduction, double cc immunity, dots, stun, burst and double gap closers and passives + incision for finishers, it seems very well rounded apart from my ongoing skill issues
What’s the skill combo you use?
@@thatdudelust821 main: shadow strike into brutal strike three times, if they are bound you dont need 5 stacks thanks to expand conditions. if the bind fails, you can try the same with the stun and then with culling strike. you ideally pop 3 buffs before, umbral unyielding and poison. a full max damage rotation would be: full buffs, javelin - cataclysm - knife throw - shadow strike - 3xBrutal strike - stun - fatal incision.
Your build it’s good for dominion event , small scale and gvg?
@@Zedh1982 for those modes the skills and masteries definetely work but i would change the gear: under my questlog select the ranged/magic evasion version, gives you better stats against all forms of ranged