I'm pinning this comment, in case others are looking for that same soundtrack. Hope you don't mind, let me know if you do and I'll make a timestamp in description instead
@@Laeknishendr careful for copyright strikes bud, there was a video which also had the mouringstar theme, and was take down after a couple of days or so.
@@vothbetilia4862 no issues so far👍 this isn't video outright showcasing the soundtrack but a showcase of the game as a whole. If i get any ill just mute it. But thanks for the warning👍
@VinAr Run Well I think otherwise, the amount of details in the worldmap are very complex. There's a insane amount of polygons happening around you. The performance part I can agree on. But remember there's no nvidia/amd dedicated driver for the game & there's clearly optimization needed with all dlss modes and how the API handles cpu threads. I got pretty much the same hardware as you mentioned so I can absolutely agree on the performance part
A little skeleton crew left while the rest are busy dying on Atoma Prime😉 you are not wrong, a little quite in the hub area during this recording. usually lots more random rejects wandering around. As for the crew it wouldn't hurt to see some more of them, agreed!
He needs to turn off his vibrator, you can clearly see it draining the battery in the back pouch. Unless it's turned up really high and is actually vibrating the other back pouch.
This only 2/5 difficulty. On 3/5 and up you have to implement much more squad tactics or you just fail over and over again. Believe you me, the difficulty ramps up hard beyond the third
In this clip yes, dynamic high rtx on and all maxed out settings. For the sessions i went static high because the game has no dedicated nvidia/amd drivers ready and the performance would just tank too much to be enjoyable. Last step in development are often optimization so hopefully that will be sorted by launch.
that musical riff that starts at 3:17 is so good, been looking for someone to upload footage where you can hear it clearly, cheers
Agreed
I'm pinning this comment, in case others are looking for that same soundtrack. Hope you don't mind, let me know if you do and I'll make a timestamp in description instead
monkaW Adepta Sororitas approaching
@@Laeknishendr careful for copyright strikes bud, there was a video which also had the mouringstar theme, and was take down after a couple of days or so.
@@vothbetilia4862 no issues so far👍 this isn't video outright showcasing the soundtrack but a showcase of the game as a whole. If i get any ill just mute it. But thanks for the warning👍
that whole area is a trip hazard
hahah, yeah when you mention it😂
I really don’t think they give a damn in the 40k Universe 😂
this game looks great
It really does look good, high complexity in the graphics
@VinAr Run Well I think otherwise, the amount of details in the worldmap are very complex. There's a insane amount of polygons happening around you.
The performance part I can agree on.
But remember there's no nvidia/amd dedicated driver for the game & there's clearly optimization needed with all dlss modes and how the API handles cpu threads. I got pretty much the same hardware as you mentioned so I can absolutely agree on the performance part
@VinAr Run you play too much triple A games to think that.
Visually stunning! Doesn't look like alot is actually going on though
A little skeleton crew left while the rest are busy dying on Atoma Prime😉 you are not wrong, a little quite in the hub area during this recording. usually lots more random rejects wandering around. As for the crew it wouldn't hurt to see some more of them, agreed!
the hub gave me the vibe that they removed half the npcs before the cock-ball-torture happened.
the map looks nice, the belt however is vibrating in an odd way when the character moves around, hopefully fixed once the release hits
Yeah there was some issues with vibrating gear. I notice that the ogryn worked flawlessly so hopefully just a small mesh/physics fix😁👍
He needs to turn off his vibrator, you can clearly see it draining the battery in the back pouch. Unless it's turned up really high and is actually vibrating the other back pouch.
😂
A deathguard appears and everyone would panic
Hah, yeah that would have created some difficulties..
If a Death Guard appeared everyone would fucking die
@@capitankarl7100 Grey knights be dropping down hard😎
Just melta it or plasma charge simple.
With an Ogryn? Let him come
i don't know what a 'walking simulator' game is, but this is probably a walking simulator game
This only 2/5 difficulty. On 3/5 and up you have to implement much more squad tactics or you just fail over and over again. Believe you me, the difficulty ramps up hard beyond the third
Kruber?
😉
I got an ad for kids on this vid.
Huh, the video is specifically marked not for kids tho, so I can't explain why that happened for you🤔
Raytracing on?
In this clip yes, dynamic high rtx on and all maxed out settings. For the sessions i went static high because the game has no dedicated nvidia/amd drivers ready and the performance would just tank too much to be enjoyable. Last step in development are often optimization so hopefully that will be sorted by launch.
Thank you for your response.