Assassin being able to pass through 2 or more pieces is too overpowered. It makes checking in general a nightmare concept. Leaping over 1 is still a nightmare, but far more manageable.
Yeah the knight is balanced becouse of its L shaped move that is hat to do. The assassin can probably mate in just a couple of moves if you play it smart.
@@thomaslijten1157 Yes very true and it's a color changing piece, but any unit able to pass through pieces that doesn't have a limit of 1 is OP. If anyone is familiar with variants, they'd know that a 2 unit leaper is probably stronger than a queen.
I think they would be more balanced if either A) They can only capture first unit after passing another one (can't capture like bishop, only jump over) B) They are kamikaze and die after capturing
Here's an idea to make the assassin more balanced: The assassin must remain "unseen" at all times, it can't ever put itself under attack and as soon as it is attacked it is immediately eliminated. Also the assassin can never attack the King.
enabling a checkmate but not being able to check sounds really cool, like a king letting their guard down for just a brief moment only to realize the assassin is right behind them @@koshi6505
Fregat is not for attacking, it is for defend from assassin and bishop. Also black is at a slight disadvantage because the white assassin is on a square of the same color as the black king
@@JohnHenryJones-u1r that's way i prefer the classic old chess ... it is not p2w ... i had a match with someone thats have a tank ... it kill from distance of 2 square range and hit all pieces of 3×3 squars
assassins could be balanced through making them able to eliminate pieces ONLY if they hopped over another piece. basically, to slay their target they need "momentum"
You built up the map with rotational symmetry in mind but didn’t change the mirror symmetry of the original board; both players’ assassins are on white squares while only one king starts on a white square.
Some ideas to make it better Assasins can't jump over pawns Frigates can transport troops. Archers can shot were horses normally move Eagles act as a queen, but can move only 3 squares and jump over allied pieces Frigates can't attack, but pieces on them can. Frigates can only be destroid by other Frigates (been taken like any piece), archers and the rook, only if is alongside it Mountains can have troops. Troops in mountains can't attack other pieces except pawns and can not be killed by frigates and archers, and if killed by others would get down of the mountain. If there is no pleace alongside the mountain to get down, it dies (they can move to frigates) Kings can not be in mountains or frigates
@@hy7864 in chess craft you can put board obstacles as well, even things like buttons and doors. Most of the time it's crumbling tiles but the sheer potential of that game is unlimited
A few balances and new features I thought of while watching: - In order to HEAVILY nerf assassin (it needs it) only allow it to move through one piece at a time. - As a little buff as compensation, it’s direction switches between that of a rook and a bishop every time you move it. - Frigates should be able to ferry pieces to a destination of your choice, at the cost of your frigate being unable to attack, and can only move 5 spaces at a time (carrying load) instead of infinite. The frigate cannot drop pieces off at the opponents end of the board. - The archer retains its attack, but the diagonals in-between the gap are also filled, allowing for a two space diagonal attack. If the archer attacks, it DOES NOT move, and can only move on a separate turn. - Pieces are able to go into the water, but can only be there for a maximum of two turns before drowning and being removed from the board. They have a reduced move amount, and they can only go two tiles out into the water. Any further will kill them. - Eagles can move either 2 OR 3 spaces out in any vertical/horizontal direction, but they can only attack when going two out, because they grow tired after traveling to the third one. - Eagles are able to perch onto the mountains, allowing them to cover the entire 2-3 space gap that the mountain has. However, the eagle cannot attack from here, so this is just for extra mobility. - Pawns can be promoted to any piece besides Assassin and Frigate. Pawns taken to the other side of the board via Frigate do not promote.
ChatGPT is notoriously bad at chess, so facing against it with a new type of chess is all around worse of an idea. Chess needs to stay simple. If you add too much to make it more complex, then it gets too easy to break the game.
Ideas for the assassin: -Limit it's movement range to like 4 or 5 spaces. -It can still leap over any number of pieces provided that it either lands in an empty space or it captures an opponent's piece. -It can only attack pieces that are within a 1 space radius. -It cannot attack any piece beyond that radius. In other words, it can attack any piece that is next to it but it requires multiple moves to attack any piece that is further away. This makes it impossible for the assassin to attack the king unless the assassin is protected by another piece.
I have an idea so you can buy pieces and a half chessboard. You put your chessboard and connect with the others, and also you have different pieces match. Literally so fun.
I was thinking of a similar idea for American football; adding features like streams and ponds, small forests, sand patches and hills. But then I realized that guys would probably get killed playing on a field like that.
I think a chargeable piece would be cool. Something like, you can use a turn to rotate it clockwise (once each turn) and depending on which rotation it's in, it can move one, two, or three spaces in any direction. And it resets after a turn of it's not used or it moves to a different square. Idk what it would be called though. And the only part that really matters is the chargeable part. It can have different functions instead of a movement increase if anyone can think of anything better
The only thing this is missing is fog of war. Given how some pieces are very OP it would be fair to introduce fog of war, an undiscovered area of the board that needs to be discovered by your pieces before you can attack it. Different pieces have different ways to remove the fog of war. Pawn can remove FoW one block ahead of themselves. Queen can remove FoW in a 3x3 area she is standing in. And so on.
Suggestion put many bushes but per game the pushesh will spawn randomly plus add wrecked parts for the water part to slow the frigate:) like what the bush does
Here’s an idea for a piece: the dingy, this piece normally moves 2 spaces in each direction and inhabits the water, but normal land pieces are able to jump in the dingy, and the dingy gets the movement of the piece in it, and you can only move a piece back onto land when it’s adjacent to the board.
-Fragates should not be the only piece on the water, there should be more going on there, like a water piece specialiced in attacking ground and one specialized on attacking other water pieces. -The archer should probably be able to attack pieces at a range 2 AND 3 insteadof only two, and probably should not have to move to the position of the piece it killed -The assasin should be able MOVE like a queen WHILE jumping over other pieces, bur should only be able to eat pieces like a King. Like he is great at moving around, area denyal and scaping easily, but needs set up to kill stuff -The map should be bigger vertically, thay way you could add more bushes and montains -You should add a lumberjack, that is just a pawn that can remove bushes (yeah, I am treating them like tress), and when doing so can generare either a Rook or a Fregate at their starting positions (if able)
Good idea but the eagle is TOO WEAK. So basically if you know about Dabbaba chess piece or the alfil then you know that they are both WORSE color locked because Dabbaba can only have an forth of the board and alfil can only have ONE EIGHTH OF THE BOARD basicly. make eagle able to move like a camel and a king because it’s weak without it
Is there anyway to make a mobile game with fully customizable boards? I know there's games where you can set patterns for units so it's adapting that into an easier to code grid.
This is literally how Sid Meier made Civilization series: fantasies about chess game turned into a new game. We have multiple examples of TBS nowadays and it's my favorite genre, like chess itself.
I have an even better version of the archer - It can move 1 - 3 squares, vertically, and diagonally. So it's just a knockoff queen. But, it can snipe pieces at horizontal and vertical directions.
In musketeer chess you already have a few pieces the could serve these rolls these pieces are called, The Fortress, The Spire, The Dragoon, The Arch-Bishop, The Chancellor, The Cannon, The Leopard, The Hawk, The Elephant, and the Unicorn.
TBH i was rooting for ChatGPT in the final game, since he has a bad reputation of being bad at chess. Feedback: 1) Assasin is too op, make him only jump over one piece, and also put two on them on the board with one on each color 2) Eagle should be able to fly on the mountains. 3) Add more water pieces, or pieces that can attack to water, here are some ideas: a) Watch tower, a land unit, can attack all water spaces 2 tiles away, moves like a king, but can't attack on land, occupies 1 tile. b) Naval Ship, a water unit, can attack a whole row/column of pieces, but can only attack once every 3 turns. 4) make the gaps of water in the land only 2 long.
Its really cool and original, how about this idea: when a frigate hits enough times a rook, that Will damage the rook, because sometimes the cannonballs that uses from the frigate can damage rooks
The bush bait will be crazy (king hides behind bush if a piece of range the going for the king they get stuck on the bush the king can then get them) no wait imagine how much pieces you can sacrifice to the bush
I think it would be cool if pieces could hitch a ride on the frigate. Also, it would be possible to steal the enemy frigate and take control of it. And the archer should be able to attack without moving. And the eagle should be able to go over sees, on the mountains, and even go on the same square as an allied piece. And the assassin could be able to pass through allies, but not enemies. Either that or you should reduce its movement speed.
Why does this remind me of Chess played in an anime/light novel called “A Returner’s Magic Should Be Special” has a variation of chess called “North Sea Chess” that looks a lot like this.
Knights can jump over an amount of water wide enough for a ship to dock? Over a ship? Lol my flying knight is just going to kill all your stuff on turn 1 then
Assassin being able to pass through 2 or more pieces is too overpowered. It makes checking in general a nightmare concept. Leaping over 1 is still a nightmare, but far more manageable.
Yeah the knight is balanced becouse of its L shaped move that is hat to do. The assassin can probably mate in just a couple of moves if you play it smart.
@@thomaslijten1157 Yes very true and it's a color changing piece, but any unit able to pass through pieces that doesn't have a limit of 1 is OP. If anyone is familiar with variants, they'd know that a 2 unit leaper is probably stronger than a queen.
I think they would be more balanced if either
A) They can only capture first unit after passing another one (can't capture like bishop, only jump over)
B) They are kamikaze and die after capturing
@@250minecraft Still OP, because the threat of perpetual check or king/queen capture is too high.
If king doesn’t have a free space within the first 3 moves white always checkmates
We just gonna ignore the "basic chessboard" at the start of the video has the white queen facing black king and black queen facing white king
its very disturbing
Queen wasn’t wearing her color 😢😢
No way that is illegal
"we need to fix this"
@@saint037*turns the chessboard into a game of Jenga and then loses*
"Rules are same as regular chess, exept these changes..."
For a refresher of those rules, check out this video
@@erner_wisal TSG reference
Haha
LMAO
TTT
White can checkmate in 2 moves with assasin while black's assasin cant check the white king because both assasins are light squared
Probably going to be fixed in the next patch.
That's whole point kid
Racism
@@Shadow_Mihailol
I think this is how a beginner see a chess board.
yeah, no appreciation for the strategic depth possible within the rules as they are.
yes, I remember seeing the board just like that when I didnt know how to play xD
Here's an idea to make the assassin more balanced: The assassin must remain "unseen" at all times, it can't ever put itself under attack and as soon as it is attacked it is immediately eliminated. Also the assassin can never attack the King.
That is a great idea.
Assassin should still be able to block a King's movement, but not directly put a King in check.
enabling a checkmate but not being able to check sounds really cool, like a king letting their guard down for just a brief moment only to realize the assassin is right behind them @@koshi6505
What if the assassin can only attack if it's not under attack itself
Scramble will soon replace Chess. You can already play Scramble against Stockfish.
Fregat is not for attacking, it is for defend from assassin and bishop.
Also black is at a slight disadvantage because the white assassin is on a square of the same color as the black king
You call that slight? Also the bushes already create imbalances
if I frig on a friget, am I a frigger?
Eagle should be able to pitch in the mountains, since it is an eagle
Assassin is way too op and a nightmare for covering checks
Yeah. I wonder what opening it would be called.
After a million year finnally there is a chess update
You might be interested in Chinese, Korean, and Japanese chess games.
you have to buy loot boxes to get the new pieces though. (=
@@JohnHenryJones-u1r
that's way i prefer the classic old chess ... it is not p2w ... i had a match with someone thats have a tank ... it kill from distance of 2 square range and hit all pieces of 3×3 squars
assassins could be balanced through making them able to eliminate pieces ONLY if they hopped over another piece. basically, to slay their target they need "momentum"
Noice.
@@mlgproplayer2915 thank you
Chinese Chess has a piece like that, it's called the Cannon
So.. like checkers?
You checked with the assassin for like half the game
You built up the map with rotational symmetry in mind but didn’t change the mirror symmetry of the original board; both players’ assassins are on white squares while only one king starts on a white square.
0:44 A real lad'ja. (In Russian, a rook is a "ладья". This is an ancient carabole for river navigation)
Some ideas to make it better
Assasins can't jump over pawns
Frigates can transport troops.
Archers can shot were horses normally move
Eagles act as a queen, but can move only 3 squares and jump over allied pieces
Frigates can't attack, but pieces on them can.
Frigates can only be destroid by other Frigates (been taken like any piece), archers and the rook, only if is alongside it
Mountains can have troops. Troops in mountains can't attack other pieces except pawns and can not be killed by frigates and archers, and if killed by others would get down of the mountain. If there is no pleace alongside the mountain to get down, it dies (they can move to frigates) Kings can not be in mountains or frigates
Yapchino
literally chesscraft
i dont think it is possible to make a piece that occupies 2 squares but still
Ye. As a old chesscraft player, that video literally explains chesscraft
Forest of Entanglement: Am I a joke to you?
@@hy7864 in chess craft you can put board obstacles as well, even things like buttons and doors. Most of the time it's crumbling tiles but the sheer potential of that game is unlimited
you remembered my little nephew creating his "Galactic Chess" with more than 100 rules and others 100 invented at game...
And you still win so he declares jihad by swiping the board clean with his hand.
I think you should make that the assassin has to right to only move over 1 piece at a time
A few balances and new features I thought of while watching:
- In order to HEAVILY nerf assassin (it needs it) only allow it to move through one piece at a time.
- As a little buff as compensation, it’s direction switches between that of a rook and a bishop every time you move it.
- Frigates should be able to ferry pieces to a destination of your choice, at the cost of your frigate being unable to attack, and can only move 5 spaces at a time (carrying load) instead of infinite. The frigate cannot drop pieces off at the opponents end of the board.
- The archer retains its attack, but the diagonals in-between the gap are also filled, allowing for a two space diagonal attack. If the archer attacks, it DOES NOT move, and can only move on a separate turn.
- Pieces are able to go into the water, but can only be there for a maximum of two turns before drowning and being removed from the board. They have a reduced move amount, and they can only go two tiles out into the water. Any further will kill them.
- Eagles can move either 2 OR 3 spaces out in any vertical/horizontal direction, but they can only attack when going two out, because they grow tired after traveling to the third one.
- Eagles are able to perch onto the mountains, allowing them to cover the entire 2-3 space gap that the mountain has. However, the eagle cannot attack from here, so this is just for extra mobility.
- Pawns can be promoted to any piece besides Assassin and Frigate. Pawns taken to the other side of the board via Frigate do not promote.
Wonderful dude
The ending wasn’t checkmate, they could block with pawn
True
i think the idea with the center slowing pieces down is a very interesting chess rule
ChatGPT is notoriously bad at chess, so facing against it with a new type of chess is all around worse of an idea. Chess needs to stay simple. If you add too much to make it more complex, then it gets too easy to break the game.
we got chess 2.0 before gta 6
I mean, took em hundreds of years for an update. Makes rockstar look fast tbh
Unfunny.
4:15 bro getting whipped💀💀
the eagle needs a buff, it seemed pretty much useless.
6:44 the voice is just too funny 😭😭😭
Cool Concept! But I think this lacks more water tactics.
Maybe the water piece can carry other pieces around for more power
Maybe there could be islands if the king hops on!@@thelaughingvein
A new video in which we will reveal the potential of using water is already in the works 🤘
@@ForcemanChesssir, make a website or app where u can choose which chess game that u created to play in
@@jeythegamer8527 yes! that would be awesome! i would love to play that chess!
Actually very creative and genius! Good job!
Ideas for the assassin:
-Limit it's movement range to like 4 or 5 spaces.
-It can still leap over any number of pieces provided that it either lands in an empty space or it captures an opponent's piece.
-It can only attack pieces that are within a 1 space radius.
-It cannot attack any piece beyond that radius.
In other words, it can attack any piece that is next to it but it requires multiple moves to attack any piece that is further away. This makes it impossible for the assassin to attack the king unless the assassin is protected by another piece.
2:16 a ♛ and many ♞
HOW DID YOU?
I have an idea so you can buy pieces and a half chessboard. You put your chessboard and connect with the others, and also you have different pieces match. Literally so fun.
“The frigates and archers are pretty useless”
Well yeah you didn’t move them all game.
4:15 the eagle should be able to move diagonally but only one square.
I was thinking of a similar idea for American football; adding features like streams and ponds, small forests, sand patches and hills. But then I realized that guys would probably get killed playing on a field like that.
1:28 Frigate can't attack the rook - I'm Outta here, I'm done
Yeah the assassin is wayyyyy to op it’s dumb
I'm changing "The Eagle" to "The Wizard".
But that apart, nice Chess variant here.
I think a chargeable piece would be cool. Something like, you can use a turn to rotate it clockwise (once each turn) and depending on which rotation it's in, it can move one, two, or three spaces in any direction. And it resets after a turn of it's not used or it moves to a different square. Idk what it would be called though. And the only part that really matters is the chargeable part. It can have different functions instead of a movement increase if anyone can think of anything better
Chess 3 coming soon
The only thing this is missing is fog of war.
Given how some pieces are very OP it would be fair to introduce fog of war, an undiscovered area of the board that needs to be discovered by your pieces before you can attack it.
Different pieces have different ways to remove the fog of war.
Pawn can remove FoW one block ahead of themselves.
Queen can remove FoW in a 3x3 area she is standing in.
And so on.
next we'll need health bars and resources
@@ssgamez6084 Not a bad idea!
Мы хотим 5D версию!
We need 5D version!
"Land, naval. Where is the air?"
Edit: ok eagle air
The Eagle?
@@jebkerman5422 oh l forget about that
It's impossible in a 2d Game make air, unless you make a rule for "air pieces"
@@agus_beckly6843 well. You are right
Wouldn't the eagle be air? And maybe the archer can hit it too
Bro made chess RPG 💀 D&D
Chat moving the frigate here is an illegal move, as the assassin puts the king in check 5:01
your assassin was checking the king when it was next to the white sides mountain
Four knights more like fornight
Your effort of creating this is remarkable
Suggestion put many bushes but per game the pushesh will spawn randomly plus add wrecked parts for the water part to slow the frigate:) like what the bush does
Congratulations, you’ve made a tabletop miniatures war game lol to your credit, this is much of why I prefer those games to chess.
Zeppelin frigate
Here’s an idea for a piece: the dingy, this piece normally moves 2 spaces in each direction and inhabits the water, but normal land pieces are able to jump in the dingy, and the dingy gets the movement of the piece in it, and you can only move a piece back onto land when it’s adjacent to the board.
Amazing, now make the piece of the pirate raid in the middle of the frigate.
-But I know they'll get slowed down by bushes.-
Chess2 finally Ive been waiting for a century for this.
A couple of steps more and you'll come up with Age of Empires 2.
The assassin checked in, like, second move
Just like a big minecraft mod. You always go back to the normal game after a week
I've trying to get this DLC for so long, nice showcase
Whatever piece is in the bushes can not be attacked by other pieces (they can't see the piece, except for King, for balancing reasons)
archers destroying a boat LOGIC
Great idea
I like it! it like a hybrid of Musketeer chess, and Shogi.
-Fragates should not be the only piece on the water, there should be more going on there, like a water piece specialiced in attacking ground and one specialized on attacking other water pieces.
-The archer should probably be able to attack pieces at a range 2 AND 3 insteadof only two, and probably should not have to move to the position of the piece it killed
-The assasin should be able MOVE like a queen WHILE jumping over other pieces, bur should only be able to eat pieces like a King. Like he is great at moving around, area denyal and scaping easily, but needs set up to kill stuff
-The map should be bigger vertically, thay way you could add more bushes and montains
-You should add a lumberjack, that is just a pawn that can remove bushes (yeah, I am treating them like tress), and when doing so can generare either a Rook or a Fregate at their starting positions (if able)
I wonder if normal chess tactics can be applied here also en passant
The notations for this would be wild
Suggesting “Longbow” as name for archer piece and “Falcon” for eagle. Nice little game!
im literally new to chess and already learning the new chess is crazy bro
Can you extra long castle ?
Good idea but the eagle is TOO WEAK. So basically if you know about Dabbaba chess piece or the alfil then you know that they are both WORSE color locked because Dabbaba can only have an forth of the board and alfil can only have ONE EIGHTH OF THE BOARD basicly. make eagle able to move like a camel and a king because it’s weak without it
Bro invented Red Alert 2
Man’s really put ‘bushes’ in the middle of a chessboard 😩
Is there anyway to make a mobile game with fully customizable boards? I know there's games where you can set patterns for units so it's adapting that into an easier to code grid.
This is literally how Sid Meier made Civilization series: fantasies about chess game turned into a new game. We have multiple examples of TBS nowadays and it's my favorite genre, like chess itself.
When Karen's fight this is there chess board
I have an even better version of the archer - It can move 1 - 3 squares, vertically, and diagonally. So it's just a knockoff queen. But, it can snipe pieces at horizontal and vertical directions.
New piece:
Boulder
Moves like a king
Can't be captured or can capture
In musketeer chess you already have a few pieces the could serve these rolls these pieces are called, The Fortress, The Spire, The Dragoon, The Arch-Bishop, The Chancellor, The Cannon, The Leopard, The Hawk, The Elephant, and the Unicorn.
woah woah, he can still push the pawn and the eagle defends, aint checkmate yet
Make a website of it pls or app where u can choose any chess game you have created
I recognized some of the pieces in Chesscraft lol
Chessburger
Given the ai images, i wonder if you asked chatgpt for ideas about how to expand chess?
The Eagle is weaker than a Pawn. Add a 4tile jump to it.
Great job! Now add material points for the new pieces
TBH i was rooting for ChatGPT in the final game, since he has a bad reputation of being bad at chess.
Feedback:
1) Assasin is too op, make him only jump over one piece, and also put two on them on the board with one on each color
2) Eagle should be able to fly on the mountains.
3) Add more water pieces, or pieces that can attack to water, here are some ideas:
a) Watch tower, a land unit, can attack all water spaces 2 tiles away, moves like a king, but can't attack on land, occupies 1 tile.
b) Naval Ship, a water unit, can attack a whole row/column of pieces, but can only attack once every 3 turns.
4) make the gaps of water in the land only 2 long.
Its cool idea, ill support this, as a chess player
We are glad to try our best for you
Its really cool and original, how about this idea: when a frigate hits enough times a rook, that Will damage the rook, because sometimes the cannonballs that uses from the frigate can damage rooks
This can be implemented in one of our next videos 😉
@@ForcemanChessgreat!!
Maybe adding more bushes
Bro invented polytopia
Are we gonna talk about how he forgot that single pawn at the end when he thought it was checkmate
assasin can maby jump over only 1 chess, like a king in checkers but without the ability to continue jumping after capturing a piece
I love how they both made use of the eagle
The bush bait will be crazy (king hides behind bush if a piece of range the going for the king they get stuck on the bush the king can then get them) no wait imagine how much pieces you can sacrifice to the bush
I think it would be cool if pieces could hitch a ride on the frigate. Also, it would be possible to steal the enemy frigate and take control of it. And the archer should be able to attack without moving. And the eagle should be able to go over sees, on the mountains, and even go on the same square as an allied piece. And the assassin could be able to pass through allies, but not enemies. Either that or you should reduce its movement speed.
hahahahha bro wtf this should be officially a new chess game bro
Add a pirate
Why does this remind me of Chess played in an anime/light novel called “A Returner’s Magic Should Be Special” has a variation of chess called “North Sea Chess” that looks a lot like this.
i had an idea that an assassin piece in chess that moves like a bishop and disappears when it eats a enemy piece
I would call this pirate chess tbh
Assasin is now a Gigachad💀.
The dark and light bishops are of very different value due to the bushes.
Knights can jump over an amount of water wide enough for a ship to dock? Over a ship?
Lol my flying knight is just going to kill all your stuff on turn 1 then
Forceman accidentally invent chess 2
This take on chess 2 is truly *!!*